Commit graph

26733 commits

Author SHA1 Message Date
Rémi Verschelde
09e5877ff5
Merge pull request #36212 from akien-mga/remove-battery-power-api
Remove incomplete battery status/power API
2020-02-14 15:01:22 +01:00
Rémi Verschelde
415a901b68
Merge pull request #36194 from dragmz/dragmz/exit_crash_fix
Fix crash when closing project manager
2020-02-14 14:31:54 +01:00
Rémi Verschelde
19d6d3d136
Merge pull request #36191 from drichardson/fix_36190
Disable video driver option in editor
2020-02-14 14:31:34 +01:00
Rémi Verschelde
79d42069a9
Merge pull request #36208 from akien-mga/warnings
Fix various GCC compilation warnings after Vulkan merge
2020-02-14 13:49:20 +01:00
Rémi Verschelde
3dea5fd631 Remove incomplete battery status/power API
It was initially implemented in #5871 for Godot 3.0, but never really
completed or thoroughly tested for most platforms. It then stayed in
limbo and nobody seems really keen to finish it, so it's better to
remove it in 4.0, and re-add eventually (possibly with a different API)
if there's demand and an implementation confirmed working on all
platforms.

Closes #8770.
2020-02-14 13:43:32 +01:00
Yuri Roubinsky
a9c85e79ad
Merge pull request #36209 from Chaosus/vs_fix_cubemaps
Restore cubemaps in visual shaders
2020-02-14 13:54:03 +03:00
Yuri Roubinsky
b798e26e28 Restore cubemaps in visual shaders 2020-02-14 12:51:46 +03:00
Rémi Verschelde
d2537407ef Fix various GCC compilation warnings after Vulkan merge
Part of #36132.
2020-02-14 10:02:31 +01:00
Rémi Verschelde
8bcceee94c
Merge pull request #36203 from timothyqiu/nav-polygon-leak
Fixes memory leak in NavigationPolygon
2020-02-14 07:33:46 +01:00
Rémi Verschelde
6dae536f6c
Merge pull request #36200 from clayjohn/VULKAN-sky-error
Fix error flood with sky background
2020-02-14 07:30:27 +01:00
Rémi Verschelde
ac9ec5336d
Merge pull request #36197 from Calinou/tweak-editor-help-comment-color
Tweak the editor help comment color for better readability
2020-02-14 07:26:35 +01:00
Rémi Verschelde
94bf1a8a9d
Merge pull request #36030 from dreamsComeTrue/fix-replace-text-entered
Allow using Enter key for replacing text in code editors
2020-02-14 07:23:49 +01:00
Rémi Verschelde
664bd919b0
Merge pull request #36193 from dragmz/dragmz/vulkan_desc_fix
Fix Vulkan project description
2020-02-14 07:21:11 +01:00
Haoyu Qiu
72e6369a81 Fixes memory leak in NavigationPolygon 2020-02-14 10:35:09 +08:00
Michael Alexsander
bdd4d28081 Fix multiple issues with the "Import" dock 2020-02-13 23:08:05 -03:00
clayjohn
b878e5bbe8 Fix error flood with sky background 2020-02-13 16:31:21 -08:00
Dominik 'dreamsComeTrue' Jasiński
4c80beab44 Added 'Replace in files' functionality to text editors
Fixes issue #31146
2020-02-13 23:45:05 +01:00
Hugo Locurcio
99bfaa6c60
Tweak the editor help comment color for better readability 2020-02-13 23:34:15 +01:00
Marcin Zawiejski
17ea60bb92 fix crash when closing project manager 2020-02-13 22:03:46 +01:00
Rémi Verschelde
3679d49f4b
Merge pull request #36178 from akien-mga/basisu_20200104
basis_universal: Update to upstream commit from Jan 4, 2020
2020-02-13 21:55:51 +01:00
Doug Richardson
edf907213e
Disable video driver option in editor since switching to GLES2 would
currently cause a crash on restart.

Fixes #36190.
2020-02-13 12:30:10 -08:00
Yuri Roubinsky
234d355081
Merge pull request #36187 from Chaosus/shader_forbid_out_samplers
Prevent usage 'out' modifier on opaque shader types (textures currently)
2020-02-13 23:19:59 +03:00
Marcin Zawiejski
dc793bb816 fix Vulkan project description 2020-02-13 21:04:43 +01:00
Yuri Roubinsky
1779136336
Merge pull request #36183 from Chaosus/vs_fix_texture_drop
Restore drag&drop textures in visual shaders
2020-02-13 21:25:16 +03:00
Yuri Roubinsky
41643e268e Prevent usage 'out' modifier on opaque shader types (textures currently) 2020-02-13 21:02:47 +03:00
Yuri Roubinsky
5c3944e7da
Merge pull request #36177 from Chaosus/shader_fix_swizzling
Fix bugs in shader swizzling
2020-02-13 19:43:45 +03:00
Yuri Roubinsky
7aad7df574 Restore drag&drop textures in visual shaders 2020-02-13 19:19:41 +03:00
Yuri Roubinsky
01de6513ac Fix bugs in shader swizzling 2020-02-13 18:11:21 +03:00
Rémi Verschelde
b6d684ec65 basis_universal: Update to upstream commit from Jan 4, 2020
BinomialLLC/basis_universal@895ee8ee7e.
2020-02-13 16:09:00 +01:00
Yuri Roubinsky
ef51726ff3
Merge pull request #36176 from Chaosus/shader_fix_const_crash
Fix shader crash if pass const argument to 'out/inout' parameter
2020-02-13 17:00:37 +03:00
Rémi Verschelde
dcfe44f447
Merge pull request #36175 from akien-mga/remove-more-deprecated-stuff
Remove deprecated methods and code
2020-02-13 14:28:05 +01:00
Yuri Roubinsky
516aa46fe5 Fix shader crash if pass const argument to 'out/inout' parameter 2020-02-13 16:15:08 +03:00
Rémi Verschelde
835406cf04
Merge pull request #36163 from akien-mga/gdnative-godot_int-int64_t
GDNative: Make godot_int an int64_t
2020-02-13 12:52:17 +01:00
Rémi Verschelde
54ac8eaba6 Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
Rémi Verschelde
f1ac292084
Merge pull request #36169 from timothyqiu/memleak
Fixes some memory leaks
2020-02-13 11:28:35 +01:00
Rémi Verschelde
2f6ca917f7
Merge pull request #36174 from akien-mga/byebye-openghell-3
Remove obsolete GLES3 backend
2020-02-13 11:24:15 +01:00
Rémi Verschelde
f505aae1d8
Merge pull request #36144 from akien-mga/remove-deprecated-allow-decoding
Remove deprecated PacketPeer allow_object_decoding
2020-02-13 10:48:38 +01:00
Rémi Verschelde
f3f05dc89e
Merge pull request #36143 from akien-mga/remove-deprecated-slave-sync
Remove deprecated sync and slave networking keywords
2020-02-13 10:48:26 +01:00
Rémi Verschelde
386968ea97 Remove obsolete GLES3 backend
Due to the port to Vulkan and complete redesign of the rendering backend,
the `drivers/gles3` code is no longer usable in this state and is not
planned to be ported to the new architecture.

The GLES2 backend is kept (while still disabled and non-working) as it
will eventually be ported to serve as the low-end renderer for Godot 4.0.

Some GLES3 features might be selectively ported to the updated GLES2
backend if there's a need for them, and extensions we can use for that.

So long, OpenGL driver bugs!
2020-02-13 10:36:44 +01:00
Rémi Verschelde
d661ca5357
Merge pull request #36172 from Chaosus/vs_custom_highend
Added virtual method to VisualShaderNodeCustom to enable high-end mark
2020-02-13 09:10:18 +01:00
Rémi Verschelde
57dca8b8cc
Merge pull request #36152 from Calinou/project-manager-rename-last-modified
Rename the "Last Modified" project list sorting option to "Last Edited"
2020-02-13 09:09:24 +01:00
Rémi Verschelde
3adf2c8112
Merge pull request #36165 from Relintai/fix_engine_startgame
Fix startGame's logic in engine.js.
2020-02-13 09:05:44 +01:00
Rémi Verschelde
8d00a3a536 Remove deprecated PacketPeer allow_object_decoding
It was added for 3.2 in #27485 to preserve backwards compatibility,
but we can now remove it.

It is still needed in MultiplayerAPI as it's the only way to control
it for the internal put_var calls.
2020-02-13 09:02:41 +01:00
Rémi Verschelde
1f39a2d3e6 Remove deprecated sync and slave networking keywords
Those keywords were deprecated for 3.1 in #22087.

Also fix token name for `TK_REMOTE`, should be "remote" like the keyword.
2020-02-13 08:59:36 +01:00
Rémi Verschelde
49c08cb4fb
Merge pull request #36167 from Calinou/project-manager-disable-gles2
Disable the GLES2 renderer option in the Project Manager
2020-02-13 08:51:02 +01:00
Yuri Roubinsky
bc647393ba Added virtual method to VisualShaderNodeCustom to enable high-end mark 2020-02-13 09:43:43 +03:00
Yuri Roubinsky
3bc7fe5f1c
Merge pull request #36150 from Chaosus/vs_vk_label
Added high-end (Vulkan) label to some functions in visual shader
2020-02-13 09:03:03 +03:00
Haoyu Qiu
a23a52db3f Fixes some memory leaks 2020-02-13 09:46:13 +08:00
Hugo Locurcio
bb2fffa10c
Disable the GLES2 renderer option in the Project Manager
It will be re-enabled once the GLES2 renderer is refactored to work
in Godot 4.0.
2020-02-13 00:29:17 +01:00
Relintai
cb29ce8a3b Fix startGame's logic in engine.js. 2020-02-12 23:13:53 +01:00