Commit graph

1711 commits

Author SHA1 Message Date
Ruslan Mustakov
ab12a5cf8e Perform export after import is fully complete
Previously command line export would go simultaneously with reimport,
which caused final package to either miss something or contain
outdated assets or perhaps even broken ones.
2017-12-30 16:39:09 +07:00
Noshyaar
47810cbaea
Merge pull request #15117 from damarindra/master
Autotile Enhancement
2017-12-29 19:14:12 +07:00
Juan Linietsky
f11a138505 Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in this case), fixes #13393 2017-12-28 16:07:45 -03:00
damarindra
e850360948 Autotile Enhancement 2017-12-28 23:57:23 +07:00
Noshyaar
7f1265b41f
Merge pull request #15104 from djrm/pr_visual_improvements
Minor style fixes for editor help
2017-12-28 07:01:41 +07:00
Juan Linietsky
988d29bdd8 Reimport now checks source path changes and imported files and their md5, fixes #14728 2017-12-27 15:22:04 -03:00
Daniel J. Ramirez
fec41618dc Minor style fixes for editor help 2017-12-27 10:35:26 -06:00
Noshyaar
e6b6683694
Merge pull request #14991 from djrm/pr_fixes
Show Options Dialog for NodePath and File in clicked button position.
2017-12-27 10:29:25 +07:00
Noshyaar
4bf1d3afbf
Merge pull request #15028 from YeldhamDev/editor_file_dialog_changes
Changes to the Editor File Dialog
2017-12-27 10:27:06 +07:00
Noshyaar
e2a091e600
Merge pull request #15032 from Noshyaar/pr
EditorAbout: TTR workaround for "Project Manager" contexts
2017-12-27 10:26:03 +07:00
Noshyaar
d5f92c2baa
Merge pull request #15081 from volzhs/fix-status-font
Fix text editor status font
2017-12-27 10:17:53 +07:00
volzhs
056bc123f8 Fix text editor status font
mistake from https://github.com/godotengine/godot/commit/15986ea343#diff-e7b153431ed956907f3ee3ef07ac59dd
2017-12-27 06:09:28 +09:00
Juan Linietsky
57061413eb Properly rename scenes and resources after renaming or moving files, should fix #13976
It's not tested, so please test.
2017-12-26 16:32:12 -03:00
Gilles Roudiere
b8c849205c Fix 2D editor checkboxes with a new project 2017-12-26 16:39:58 +01:00
Poommetee Ketson
6c897707ca Add missing parameter names 2017-12-25 21:19:56 +07:00
volzhs
cc1d56e3ff Fix popup menu size in Inspector dock 2017-12-25 19:31:53 +09:00
Poommetee Ketson
bfd8047e13 EditorAbout: TTR workaround for "Project Manager" contexts 2017-12-25 15:02:54 +07:00
Michael Alexsander Silva Dias
ecf3fbadf4 Changes to the Editor File Dialog. 2017-12-25 02:29:00 -02:00
Noshyaar
256a60bc6e
Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problem
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
2017-12-25 08:42:31 +07:00
Noshyaar
aecffd71d8
Merge pull request #14847 from YeldhamDev/3d_viewport_save
Fixes for the Spatial Editor's Perspective options and dead code cleaning
2017-12-25 08:40:43 +07:00
Noshyaar
deda8974df
Merge pull request #14853 from MattUV/context-menu
Adds an option to move cursor with right click in TextEdit
2017-12-25 08:40:20 +07:00
Noshyaar
5859db00d8
Merge pull request #14846 from carlosfvieira/weird_gizmo_ortho
Fixes gizmo huge scale immediately after change to orthogonal view
2017-12-25 08:39:08 +07:00
Noshyaar
c9c1bc7a73
Merge pull request #14732 from AndreaCatania/jgizmo
Fixed joint gizmos drawing orientations
2017-12-25 08:32:55 +07:00
Noshyaar
b6c798a062
Merge pull request #14827 from RayKoopa/editor_patchwork
Some Editor UI patchwork
2017-12-25 08:28:53 +07:00
Noshyaar
3f193af893
Merge pull request #14808 from YeldhamDev/script_editor_fixes
Some fixes for the Script Editor and dead code cleaning.
2017-12-25 08:27:38 +07:00
Noshyaar
3e4836567b
Merge pull request #14908 from YeldhamDev/dialog_changes
Fixes and modifications for some dialogs
2017-12-25 08:23:06 +07:00
Daniel J. Ramirez
e7b24c648c Added default close and title color to editor themed graph nodes 2017-12-24 13:08:53 -06:00
Daniel J. Ramirez
07fd5456c8 Show Options Dialog for NodePath and File in clicked button position.
Auto select newly created nodes.
2017-12-23 15:15:48 -06:00
geequlim
52ad2e5418 Add more translatable text for editor plugins. 2017-12-23 22:40:15 +08:00
AndreaCatania
eb32c4b5d2 Fixed joint gizmos orientations 2017-12-23 15:19:03 +01:00
Poommetee Ketson
9fd7aec2b4 ProjectManager: enhance dialog ok button text 2017-12-23 09:06:03 +07:00
Rémi Verschelde
3068ccc8e6
Merge pull request #14913 from poke1024/tooltip-shortcut-names
Consistent display of shortcut names in tooltips
2017-12-21 22:47:50 +01:00
poke1024
22d87f20fa Consistent display of shortcut names in tooltips 2017-12-21 20:17:30 +01:00
volzhs
d9e5be1d66 Fix open directory in FileSystem dock 2017-12-22 04:16:04 +09:00
Michael Alexsander Silva Dias
e86454fb38 Fixes and modifications for some dialogs. 2017-12-21 15:26:46 -02:00
Juan Linietsky
1fa9aac3e4 -Make capture dependent on a cell size, not subdivision.
-Fixed a bug recently introduced when releasing mouse events and calling popups
2017-12-21 11:05:55 -03:00
carlosfvieira
49859871d9 Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
2017-12-21 11:29:17 +00:00
Rémi Verschelde
0b1e6ec219
Merge pull request #14874 from volzhs/blurry-zoom
Fix blurry after zooming
2017-12-20 22:19:16 +01:00
Rémi Verschelde
03823f12c5 EditorSettings: Move scene tab options to their dedicated category
Fixes #14870.
2017-12-20 19:41:02 +01:00
Rémi Verschelde
acf835cb08 i18n: Sync translation templates with current source 2017-12-20 17:10:28 +01:00
Rémi Verschelde
a27b57829e i18n: Sync translations with Weblate
Adds Icelandic and Tamil.
2017-12-20 17:08:48 +01:00
volzhs
ec139d8522 Fix blurry after zooming 2017-12-21 00:39:02 +09:00
MattUV
a55870cd81 Adds an option to move cursor with right click in TextEdit
Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
 - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
 - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
 - The option is available in the script editor and the shader editor via the editor settings
 - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-20 09:01:09 +01:00
Michael Alexsander Silva Dias
2490c4d882 Fixes for the Spatial Editor's Perspective options and dead code cleaning. 2017-12-20 01:05:21 -02:00
Carlos Vieira
2a3f6ee8b3 #14619 - fixes issue 1 (gizmo huge scale) - also referred in #14836 2017-12-19 23:45:10 +00:00
Juan Linietsky
bf47b15e2c Good while it lasted, restored full 3D for 2D viewport, as required for Canvas BG mode. Fixes #14540 2017-12-19 15:59:32 -03:00
Ray Koopa
69ef89a8bd Limit code editor minimum width, clear Scene node subresource menu before refilling it 2017-12-19 18:29:01 +01:00
Juan Linietsky
a714e1a4c7 Fixed bug where all file dialogs requested thumbnails even if hidden. 2017-12-19 12:57:46 -03:00
Juan Linietsky
1eb1837d0c Should no longer crash after rebaking, may be a solution to #14795
Not sure if this is the same problem, as reported, please test.
2017-12-19 09:58:02 -03:00
Guilherme Felipe
8adf7c3ef2 Add method_descr again because it's required for classes that
don't have public methods. revert #14814
2017-12-18 22:47:17 -02:00