Rémi Verschelde
c09445de2a
Merge pull request #72660 from Chaosus/vs_fix_instance_previews
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Prevent preview error for the instance parameter in visual shader
2023-02-03 15:43:11 +01:00
kobewi
7331750618
Fix Camera2D crash due to ParallaxBackground node
2023-02-03 15:36:08 +01:00
Rémi Verschelde
388e3eb8b7
Merge pull request #72570 from DarkKilauea/nav-cleanup-agent
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Improve consistency of NavigationAgent setters
2023-02-03 15:35:49 +01:00
Yuri Rubinsky
c0a3129210
Prevent preview error for the instance parameter in visual shader
2023-02-03 15:28:04 +03:00
smix8
7caf08ec75
Fix NavigationMesh baking AABB Editor handling and visuals
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Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
2023-02-03 11:54:13 +01:00
Danil Alexeev
fb107e04d3
Fix RichTextLabel
context menu not customizable
2023-02-03 12:07:36 +03:00
Josh Jones
20fdfd466b
Improve consistency of NavigationAgent setters
2023-02-02 22:51:37 -08:00
Markus Sauermann
e3e9da78e8
Remove Viewport::_get_input_pre_xform
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This function is only relevant for `Window`. So this PR moves
the functionality to the `Window`-class.
2023-02-02 22:03:52 +01:00
Rémi Verschelde
a16b0fec40
Merge pull request #72618 from Sauermann/fix-simplify-set-size
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Simplify Viewport::_set_size
2023-02-02 21:05:51 +01:00
Rémi Verschelde
d1589a9492
Merge pull request #72601 from Calinou/primitivemesh-uv2-padding-add-property-hint
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Add a property hint for PrimitiveMesh's `uv2_padding`
2023-02-02 21:05:02 +01:00
Markus Sauermann
6743ac34d3
Simplify Viewport::_set_size
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`Viewport.to_screen_rect` is used only in a single location to compare it
to `Rect2i()`.
When called from `SubViewport`, `to_screen_rect` is always equal to `Rect2i()`.
When called from `Window`, `to_screen_rect` is always different from `Rect2i()`.
So the comparison `to_screen_rect != Rect2i()` can be replaced by
`Object::cast_to<Window>(this)`.
This allows the removal of `Viewport.to_screen_rect` and the simplification of
`Viewport::_set_size`.
2023-02-02 19:09:14 +01:00
Yuri Sizov
18e827ee46
Merge pull request #72613 from Sauermann/fix-toplevel-top-level
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Fix toplevel nomenclature
2023-02-02 20:49:20 +03:00
Markus Sauermann
3bc426c9d8
Fix toplevel nomenclature
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toplevel was 3.x
top_level is 4.x
2023-02-02 17:37:41 +01:00
Rémi Verschelde
1d61150f8f
Merge pull request #72509 from TokageItLab/seekcon
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Consistent with NodeTimeSeek parameters OtherNodes
2023-02-02 16:27:19 +01:00
Hugo Locurcio
dc06575475
Add a property hint for PrimitiveMesh's uv2_padding
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Negative values are not valid and will always cause lightmap bleeding
to occur.
This also improves the documentation for the `uv2_padding` property
in the class reference.
2023-02-02 14:55:51 +01:00
Rémi Verschelde
d8037528f0
Merge pull request #72513 from TokageItLab/remove-rename-param-anim
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Remove the meaningless API `rename_parameter()` in AnimationTree
2023-02-02 09:35:40 +01:00
Rémi Verschelde
9c84aae940
Merge pull request #72471 from mbrlabs/blink
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Always show caret when moving in LineEdit
2023-02-02 09:35:16 +01:00
kobewi
724d6581d6
Fix Camera2D crashes
2023-02-01 23:49:02 +01:00
Silc Renew
2a39b5bcde
Remove meaningless rename_parameter
in AnimationTree
2023-02-01 23:14:36 +09:00
Silc Renew
6782edd5a4
Consistent with NodeTimeSeek parameters OtherNodes
2023-02-01 20:58:36 +09:00
Rémi Verschelde
e52213e2fa
More codespell fixes, do more changes from previous ignore list
2023-02-01 12:11:36 +01:00
Rémi Verschelde
2852d5e613
Merge pull request #67331 from Sauermann/fix-subviewport-no-stretch-update
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Fix stretch transform when resizing SubViewports
2023-02-01 11:10:01 +01:00
Rémi Verschelde
e044b56ccf
Merge pull request #72497 from bruvzg/x11_ime_popup_focus
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[X11] Fix IME subwindow in the popup not getting input focus.
2023-02-01 11:00:55 +01:00
bruvzg
9f42649823
[X11] Fix IME subwindow in the popup not getting input focus.
2023-02-01 11:10:10 +02:00
Rémi Verschelde
f7397a5ac6
Merge pull request #58610 from Sauermann/fix-physics-mouse
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Fix execution of physics picking events at unexpected times
2023-02-01 09:41:43 +01:00
Rémi Verschelde
394bb0ee2b
Fix various typos with codespell
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Finally do the childs -> children rename too.
2023-02-01 08:45:41 +01:00
Markus Sauermann
8182f29d40
Fix stretch transform when resizing SubViewports
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Move calculation of stretch transform from outside to inside
of `Viewport::_set_size` function.
2023-02-01 08:34:40 +01:00
Rémi Verschelde
d9ade633b3
Merge pull request #71936 from akien-mga/remove-some-unused-signals
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Remove some unused signals
2023-02-01 07:53:52 +01:00
Rémi Verschelde
e8240031e7
Merge pull request #71479 from raulsntos/virtual-return-type
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Use enum instead of int in virtual methods return type
2023-02-01 07:45:28 +01:00
Rémi Verschelde
a5be03e59a
Merge pull request #72476 from TokageItLab/graph-signal
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Fix `scroll_offset_changed` signal doesn't fired when panning `GraphEdit`
2023-02-01 07:43:05 +01:00
Rémi Verschelde
64f0dad2dc
Merge pull request #70446 from akien-mga/meshoptimizer-4a287848f
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meshoptimizer: Sync with upstream commit 4a287848f
2023-02-01 07:40:23 +01:00
Rémi Verschelde
ab4d8df163
Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
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Expose EYE_OFFSET to gdshader code
2023-02-01 07:33:18 +01:00
Rémi Verschelde
df68909da4
Merge pull request #72459 from KoBeWi/debinds
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Add unbinds to `scn`
2023-02-01 07:31:17 +01:00
Rémi Verschelde
3eb1ac9fd2
Merge pull request #72075 from Maran23/extents-to-size
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-02-01 07:30:09 +01:00
Rémi Verschelde
a350b42e4b
Merge pull request #72473 from aXu-AP/animatablebody3d-editor-move-fix
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Fix AnimatableBody3D not being movable in editor
2023-02-01 07:28:47 +01:00
Rémi Verschelde
cf9df3b5d4
meshoptimizer: Sync with upstream commit 4a287848f
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4a287848fd
2023-01-31 22:27:49 -08:00
Rémi Verschelde
51414fc987
Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-state
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Prohibit inconsistent size state for SubViewport
2023-02-01 07:26:00 +01:00
Rémi Verschelde
d8e71dc51a
Merge pull request #72450 from TokageItLab/optional-restart
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Make restart in NodeStateMachine / NodeTransition optional
2023-02-01 07:24:05 +01:00
Rémi Verschelde
67ab9d85d4
Merge pull request #71543 from smix8/navigation_agent_debug_4.x
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Add NavigationAgent Path Debug Visualization
2023-02-01 07:23:24 +01:00
kobewi
7780b40a3a
Add unbinds to scn
2023-02-01 03:03:55 +01:00
Bastiaan Olij
8c77aea9ab
Expose EYE_OFFSET to gdshader code
2023-02-01 12:39:13 +11:00
Silc Renew
8f21f637e2
Fix scroll_offset_changed signal doesn't fired when panning GraphEdit
2023-02-01 07:11:35 +09:00
Markus Sauermann
decbda68d7
Prohibit inconsistent size state for SubViewport
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Prohibit size changes of SubViewports with parent SubViewportContainers that have stretch mode enabled.
2023-01-31 22:53:43 +01:00
aXu-AP
fab6065e35
Fix AnimatableBody3D not being movable in editor
2023-01-31 23:41:40 +02:00
Marcus Brummer
a54cb5b07b
Always show caret when moving in LineEdit
2023-01-31 20:56:06 +01:00
Yuri Rubinsky
0810ecaafd
Merge pull request #72436 from Chaosus/vs_switch_improvement
2023-01-31 22:55:42 +03:00
Marius Hanl
a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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- Extents are replaced by Size (Size is Extents * 2)
- The UI text displays 'Size'
- Snapping is adjusted to work with Size
- _set and _get handle extents for compatibility
Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-01-31 20:04:11 +01:00
Silc Renew
4525181c2d
Make restart in NodeStateMachine / NodeTransition optional
2023-02-01 03:57:11 +09:00
Raul Santos
9e9eac4676
Use enum instead of int in virtual methods return type
2023-01-31 19:06:49 +01:00
Rémi Verschelde
935a6ef46b
Merge pull request #72425 from smix8/default_physics_space_on_demand_only_4.x
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Create default World physics spaces on demand only
2023-01-31 18:56:35 +01:00
Rémi Verschelde
14a4408e02
Merge pull request #65698 from KoBeWi/cameraman
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Rework how current Camera2D is determined
2023-01-31 18:56:20 +01:00
Rémi Verschelde
b342dcdf04
Remove some unused signals
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Part of #37604 .
2023-01-31 18:54:04 +01:00
smix8
0ab764e84b
Add NavigationAgent Path Debug Visualization
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Adds path debug visuals for NavigationAgent2D, NavigationAgent3D and NavigationServer.
2023-01-31 18:27:35 +01:00
smix8
026549db2e
Create default World physics spaces on demand only
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Changes that the default physics spaces of World resources are only created on first use.
2023-01-31 18:26:52 +01:00
Rémi Verschelde
2b710bc336
Fix MSVC shadow local warning
2023-01-31 18:06:21 +01:00
Rémi Verschelde
1c42e141d0
Merge pull request #59310 from Sauermann/proposal-event-transform
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Calculate window input event transform only on window change
2023-01-31 15:57:07 +01:00
Rémi Verschelde
92a6586fb6
Merge pull request #72396 from TokageItLab/bs1dconsist
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Consistent with NodeBlendSpace1D option NodeBlendSpace2D
2023-01-31 15:55:53 +01:00
Rémi Verschelde
4cfdd25384
Merge pull request #67507 from Sauermann/fix-toplevel-root-control-node
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Fix event propagation to child after set_as_toplevel
2023-01-31 15:55:46 +01:00
Rémi Verschelde
7665497261
Merge pull request #72449 from lyuma/override_pose_cleanup
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BoneAttachment3D: Remove duplicate override_pose
2023-01-31 13:19:43 +01:00
SaracenOne
eff3828896
Force update AnimationTree player cache when AnimationPlayer changes.
2023-01-31 11:32:05 +00:00
Lyuma
0020d2aeb6
BoneAttachment3D: Remove duplicate override_pose
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Also removes unused override_mode property since we removed the local pose override feature in #71137 .
Fixes #72407
2023-01-31 03:31:47 -08:00
Rémi Verschelde
5bcf016f11
Merge pull request #62737 from kidrigger/gdext_videodecoder
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Updates VideoDecoder plugin API to GDExt.
2023-01-31 11:04:56 +01:00
Rémi Verschelde
99a44f8469
Merge pull request #69248 from vonagam/fixing-typed-arrays
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GDScript: Fix typed arrays
2023-01-31 11:04:21 +01:00
Dmitrii Maganov
5909f9f075
GDScript: Fix issues with typed arrays
2023-01-31 11:54:41 +02:00
Rémi Verschelde
d14d6033a5
Merge pull request #72441 from bruvzg/lbl3d_aaa
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[Sprite3D/Label3D] Expose alpha antialiasing properties.
2023-01-31 10:54:13 +01:00
Rémi Verschelde
5a5e262f5b
Merge pull request #72437 from lyuma/lightmap_custom_uv
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Implement custom uvs for Static Lightmap imported gltf
2023-01-31 10:53:52 +01:00
Rémi Verschelde
c8446754dd
Merge pull request #72357 from aaronfranke/area-gravity-unit-dist
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Replace Area gravity point distance scale with unit distance
2023-01-31 10:53:16 +01:00
bruvzg
b4fe514aa3
[Sprite3D/Label3D] Expose alpha antialiasing properties.
2023-01-31 10:46:38 +02:00
Yuri Rubinsky
bcecb4fe37
Use mix for vector types in switch node in the visual shader
2023-01-31 09:45:27 +03:00
Lyuma
03692c715e
Implement custom uvs for Static Lightmap imported gltf
2023-01-30 22:37:38 -08:00
anish bhobe
42a9c33fad
Updates VideoDecoder plugin API to GDExtension.
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Adds VideoStream and relevant resource loaders to migrate
external GDNative plugins to GDExtension.
Adds a VideoStreamLoader as a specialization of ResourceFormatLoader
as ClassDB::is_parent_class is inaccessible from GDExtension currently.
Using Object* instead of Ref<T> in order to avoid the refcount bug
(godotengine/godot-cpp#652 )
Also another bug is in ResourceLoader in use on the extension side that
requires fixing.
2023-01-30 18:39:29 -08:00
Rémi Verschelde
186447d4c5
Merge pull request #72208 from bruvzg/rtl_fix_thr_crash
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[RichTextLabel] Fix thread unsafe `set_physics_process_internal` usage. Use `WorkerThreadPool` instead of creating new threads.
2023-01-30 20:27:31 +01:00
Rémi Verschelde
73c1fa9826
Merge pull request #72383 from MewPurPur/correct-tween-errors
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Fix error messages for {}Tweener.new()
2023-01-30 20:27:06 +01:00
bruvzg
0cc1f4240a
[RichTextLabel] Fix thread unsafe set_physics_process_internal
usage. Use WorkerThreadPool
instead of creating new threads.
2023-01-30 20:47:45 +02:00
Silc Renew
a0c4f849e0
Consistent with NodeBlendSpace1D option NodeBlendSpace2D
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Co-authored-by: Skrapion <rick@firefang.com>
2023-01-31 02:14:55 +09:00
VolTer
5313bc90f6
Fix error messages of {}Tweener.new()
2023-01-30 17:58:20 +01:00
Rémi Verschelde
551f5191e5
Merge pull request #72388 from TokageItLab/transition-reset-each
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Allow the Reset option of NodeTransition to be set for each Input
2023-01-30 17:35:00 +01:00
Silc Renew
2dd3abd0c5
Allow the Reset option of NodeTransition to be set for each Input
2023-01-31 00:40:45 +09:00
Silc Renew
f8d529a232
Allow seek() without assigned animation in AnimationPlayer
2023-01-30 23:54:20 +09:00
Rémi Verschelde
6bdc4ea88c
Merge pull request #72344 from smix8/default_navmap_on_demand_only_4.x
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Create default World navigation maps on demand only
2023-01-30 13:35:48 +01:00
Rémi Verschelde
bde3310f02
Merge pull request #71995 from Faless/net/4.x_tls_verify
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[NET] Refactor TLS configuration.
2023-01-30 13:28:31 +01:00
Rémi Verschelde
6c19a619ad
Merge pull request #72365 from groud/warn_ysort_tilemap
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Warn when a TileMap layer is Y-sorted but not the TileMap node itself.
2023-01-30 13:28:22 +01:00
Gilles Roudière
62c874732d
Warn when a TileMap layer is Y-sorted but not the TileMap node itself.
2023-01-30 10:34:35 +01:00
Rémi Verschelde
38f8411ed8
Merge pull request #71964 from bruvzg/mat_key
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Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-30 10:03:49 +01:00
Rémi Verschelde
62b0bfd343
Merge pull request #71657 from m4gr3d/increase_scroll_bar_size_for_touchscreen_main
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Update the size of the scrollbar for the editor on touchscreen devices
2023-01-30 10:03:40 +01:00
Rémi Verschelde
3a1638391b
Merge pull request #72326 from TokageItLab/unlimit-transition
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Remove the max input limit & cleanup `AnimationNodeTransition` API
2023-01-30 10:03:22 +01:00
Rémi Verschelde
2e0d9efb72
Merge pull request #72115 from AThousandShips/clip_children_fix
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Hide `clip_children` for some non-drawn CanvasItems
2023-01-30 10:02:54 +01:00
Rémi Verschelde
080c795054
Merge pull request #66266 from Calinou/editor-description-fix-tooltip-update
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Fix Editor Description tooltip not changing until scene is reopened
2023-01-30 10:01:48 +01:00
Ninni Pipping
bbf203bc32
Hide clip_children for non-drawn CanvasItems
2023-01-30 08:22:06 +01:00
Aaron Franke
79215131b5
Replace Area gravity point distance scale with unit distance
2023-01-29 22:12:00 -06:00
smix8
1bc2c7cb12
Create default World navigation maps on demand only
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Changes that the default navigation maps of World resources are only created on first use.
2023-01-30 02:51:14 +01:00
Hugo Locurcio
9f026d5274
Fix Editor Description tooltip not changing until scene is reopened
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You still need to select another node to see the tooltip updated first,
but you no longer need to save and reopen the scene to view the updated
tooltip.
2023-01-30 00:18:13 +01:00
Silc Renew
d27005f80e
Remove the max input limit & cleanup AnimationNodeTransition API
2023-01-30 03:52:55 +09:00
Danil Alexeev
5195f723b9
Improve stroke drawing on 2D collision shapes
2023-01-29 19:07:09 +03:00
Rémi Verschelde
915bdd4b4d
Merge pull request #71896 from poohcom1/fix/autocomplete-substring-filter
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Fix autocomplete filter not including substrings
2023-01-29 14:10:53 +01:00
Rémi Verschelde
0d36281dff
Merge pull request #72178 from DarkMessiah/fix_graph_edit_minimap_connection
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Fix connections drawing in GraphEdit minimap
2023-01-29 02:24:54 +01:00
Silc Renew
fa198c482e
Fix AnimatedSprite play() don't redraw immediately
2023-01-29 08:00:42 +09:00
MinusKube
0f512a68dd
Fix get_parent_anchorable_rect() not returning the correct size in some cases
2023-01-28 20:09:24 +01:00
Stanislav Labzyuk
068f4d88f6
Fix connections drawing in GraphEdit minimap
2023-01-28 18:55:14 +01:00
Rémi Verschelde
3a25148b9b
Merge pull request #72228 from DarkKilauea/nav-agent-callable
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Use Callable for Navigation Agent callbacks
2023-01-28 15:58:49 +01:00