Commit graph

33565 commits

Author SHA1 Message Date
Rémi Verschelde
60dc792365
Merge pull request #60819 from Faless/debugger/3.x_start_server 2022-05-06 15:10:34 +02:00
Fabio Alessandrelli
225e75daba [3.x] [Debugger] Add --debug-server CLI option.
Automatically starts the editor debug server at given <IP>:<PORT>.

E.g.:
 # Run editor and debug server listening on any interface, port 8080
godot3 -e --path proj/proj_empty --debug-server *:8080

 # Run the godot project connecting to that debug server.
godot3 --path proj/proj_empty --remote-debug 127.0.0.1:8080
2022-05-06 14:02:00 +02:00
Rémi Verschelde
db48b80707
Merge pull request #60816 from timothyqiu/tweener-doc 2022-05-06 08:48:18 +02:00
Rémi Verschelde
dfb6b5d112
Merge pull request #60812 from smix8/astar_zero_point_weight_3.x 2022-05-06 08:40:28 +02:00
Haoyu Qiu
9b8c77fbf0 Fix wrong link in PropertyTweener doc 2022-05-06 12:58:49 +08:00
smix8
da9a88a35a Allow AStar/AStar2D zero point weight
Allow AStar/AStar2D zero point weight.

Limit was set to 1 which seemed like an arbitrary value as lower values down to zero can be useful for common gameplay navigation elements like teleports.
2022-05-06 02:33:31 +02:00
Rémi Verschelde
c3065e2186
Merge pull request #60773 from timothyqiu/rand-doc 2022-05-05 18:10:14 +02:00
Rémi Verschelde
d662d0f95e
Merge pull request #56126 from madmiraal/fix-55850-3.x 2022-05-05 18:07:40 +02:00
Marcel Admiraal
89c758a4de Read and store joypad events in a separate thread on x11 platform 2022-05-05 16:15:33 +02:00
Rémi Verschelde
021f92a1be i18n: Sync classref translations with Weblate 2022-05-05 15:54:59 +02:00
Rémi Verschelde
0997c2de84 i18n: Sync editor translations with Weblate 2022-05-05 15:54:58 +02:00
kobewi
7c6203a60e Cache script icons in editor
(cherry picked from commit 3f50dad460)
2022-05-05 15:54:58 +02:00
Rémi Verschelde
4dfc44ecc3
Merge pull request #60788 from akien-mga/3.x-cherrypicks 2022-05-05 15:54:33 +02:00
Haoyu Qiu
84cc0c9c47 Improve documentation of rand_range 2022-05-05 21:52:30 +08:00
Rémi Verschelde
07b844e5b9
Merge pull request #60791 from kleonc/tree-item_edited-docs-fix 2022-05-05 15:24:39 +02:00
kleonc
b0bcbcc094 Tree::get_edited Fix in docs example code 2022-05-05 15:07:40 +02:00
Rémi Verschelde
9e37599f36 Core: Rename math 'phi' arguments to 'angle'
(cherry picked from commit e7a58a7eb6)
2022-05-05 15:02:46 +02:00
Micky
15f9803d28 Specify return value of Transform3D.scaled() and more
Add more `[code]` (Transform3D)

Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>

Add more `[code]` (Transform2D)

Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
(cherry picked from commit 87599054d2)
2022-05-05 15:02:46 +02:00
Rémi Verschelde
c89c21145b Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@b7d126eb71

(cherry picked from commit 30fbb8964d)
2022-05-05 15:02:46 +02:00
Haoyu Qiu
6d706da25c Add Simplified Chinese translation for Linux desktop file
(cherry picked from commit 31394aced3)
2022-05-05 15:02:46 +02:00
mdavisprog
53fb0440d3 Add OS::is_process_running function.
Adds the is_process_running function to the native OS class and exposes it to script.

This is implemented on Windows and Unix platforms. A stub is provided for other platforms that do not support this function.

Documentation is updated to reflect new API function.

(cherry picked from commit f3c1232c59)
2022-05-05 15:02:46 +02:00
Rémi Verschelde
c648c8e7ce
Merge pull request #60780 from akien-mga/3.x-crash-handler-logs
[3.x] Crash handler: Use `print_error` to include backtrace in logs
2022-05-05 14:47:41 +02:00
Fabio Alessandrelli
cc12c69ea1 [JS] Add flag to disable weak symbols in ZSTD.
Weak symbols are currently broken in upstream emscripten.

(cherry picked from commit 070bd87aaa)
2022-05-05 14:07:56 +02:00
Fabio Alessandrelli
89c8a8d1dc Added missing signature.
(cherry picked from commit a4c3e915be)
2022-05-05 14:07:56 +02:00
kobewi
68b4cdfaf9 Clarify InputMap.action_get_events() in the editor
(cherry picked from commit 5235584066)
2022-05-05 14:07:56 +02:00
trollodel
7c400b3ea0 Use CollisionObject3D API when baking the navmesh with static colliders, instead of collecting CollisionShape3D nodes
(cherry picked from commit 72c37c4bcd)
2022-05-05 14:07:56 +02:00
Paulo Feodrippe
c46bbdee53 Fix simulatenous touches for different touch types
(cherry picked from commit a6f06d57dc)
2022-05-05 13:49:50 +02:00
PureAsbestos
46c4e2e704 Change 'throws an error' to 'prints an error' in classref
(cherry picked from commit a89b3f872d)
2022-05-05 13:49:35 +02:00
kobewi
72e1088df6 Fix tscn not listed as Resource extension
(cherry picked from commit e3511dd9d7)
2022-05-05 13:47:48 +02:00
kobewi
ce36f2f699 Improve Tween infinite loop detection
(cherry picked from commit f473aab00d)
2022-05-05 13:47:23 +02:00
Haoyu Qiu
86b14496b1 Document lerp_angle behavior when angles are approximately PI apart
(cherry picked from commit 492903a0b2)
2022-05-05 13:45:29 +02:00
Chris verBurg
e7329c0cfc Link to Container tutorial
Users happening across any of the Container pages may not already know the intent of Containers, or which others are available.  This commit adds a link to the existing "GUI containers" page in their tutorials sections.

(cherry picked from commit 3b941ed98c)
2022-05-05 13:44:17 +02:00
Marcel Admiraal
fe60de2c6a Check for null when retrieving clip data item text on Android
(cherry picked from commit 5924e2b90e)
2022-05-05 13:44:00 +02:00
Haoyu Qiu
92256df9fb Load fallback icon for custom class when no icon available
(cherry picked from commit ba90778f1c)
2022-05-05 13:43:39 +02:00
ScottVMariotte
25ef0aaf3e Replaced loops_current with end_loop
(cherry picked from commit c526ee6683)
2022-05-05 13:42:54 +02:00
Rémi Verschelde
2c28c41e10 Relax version warning in clang-format precommit hook
Closes #60778.

(cherry picked from commit 9e66a947e4)
2022-05-05 13:39:44 +02:00
Rémi Verschelde
af65c6dfe8 SCons: Don't enable any -Werror=return-type outside werror=yes
We shouldn't presume that future compilers will not have false positives or
find new occurrences of this warning, which would break compiling old versions
of the engine without passing custom `CXXFLAGS`.

Follow-up to #60652.

(cherry picked from commit e55d30768a)
2022-05-05 13:39:41 +02:00
Rémi Verschelde
07545b0063 SCons: Disable -Werror=return-type for GCC 12+ due to regression
Works around and thus closes #58747.
Supersedes #60613.

(cherry picked from commit 01f8f17b67)
2022-05-05 13:39:41 +02:00
Rémi Verschelde
3b8818e5c4 Crash handler: Use print_error to include backtrace in logs 2022-05-05 12:13:04 +02:00
Rémi Verschelde
13bb7c6c35
Merge pull request #60763 from lawnjelly/fti_physics_flush 2022-05-05 11:59:15 +02:00
Rémi Verschelde
6f5d57e1c8
Merge pull request #60757 from timothyqiu/animated-sprite-autocomplete-3.x 2022-05-05 10:27:54 +02:00
Rémi Verschelde
eea48d9a1d
Merge pull request #60770 from KoBeWi/animetiles
Expose tile_texture property
2022-05-05 08:36:43 +02:00
Rémi Verschelde
80244cb844
Merge pull request #60768 from Calinou/3d-editor-numpad-emulation-use-physical-keys-3.x
Use physical keys for numpad emulation in the 3D editor
2022-05-05 08:35:40 +02:00
Haoyu Qiu
0f7f3d08ba Add autocompletion for AnimatedSprite.play() 2022-05-05 09:04:40 +08:00
kobewi
0b5289cadf Expose tile_texture property 2022-05-05 02:22:43 +02:00
Hugo Locurcio
aaf8424d7e
Use physical keys for numpad emulation in the 3D editor
This makes numpad emulation work on non-QWERTY keyboard layouts
more reliably.
2022-05-05 01:33:47 +02:00
Rémi Verschelde
7774cbd8f2
Merge pull request #42298 from gvekan/stop-multimeshinstance-populate-reset
Stop reset of MultiMesh properties on populate
2022-05-05 00:35:24 +02:00
Rémi Verschelde
21827a75a8
Merge pull request #59849 from Scony/bake-navigation-mesh-off-thread-3.x 2022-05-04 23:29:41 +02:00
Pawel Lampe
505ace250d Add ability to bake_navigation_mesh off thread.
This feature makes it possible to workaround problems such as:
 - long baking time due to heavy synchronization when parsing geometry
   from mesh instances
 - crash when freeing `NavigationMeshInstance` while baking
 - errors when actively baking node tree is being detached from the
   scene tree
2022-05-04 22:41:38 +02:00
lawnjelly
df7fab51a3 Physics Interpolation - Flush transforms after physics tick
Leftover transforms from the physics tick were being flushed during idle, which was causing problems for physics interpolation.

This PR flushes the transforms at the end of the physics tick when physics interpolation is active.
2022-05-04 20:30:46 +01:00