Commit graph

1927 commits

Author SHA1 Message Date
Saracen
b54d96ceba Added ability to write directly to 4-dimensional position vector from within custom vertex shader code. Bugfixes to shader graph code generation concerning xforms. 2015-11-02 16:03:31 +00:00
Rémi Verschelde
b2f9acb8c9 Merge pull request #2680 from Brickcaster/onceagain
Added a few notes to classes.xml
2015-11-02 07:38:06 +01:00
Brickcaster
e0e4bcc6a6 Added description to classes/ScrollContainer
Added description to help understand how to utilize the ScrollContainer
node.
2015-11-01 20:58:07 -05:00
Brickcaster
18964798b7 classes/color - Documenting a trick with set_modulate
I wanted to document a trick using class color to highlight a sprite.
2015-11-01 20:58:06 -05:00
Rémi Verschelde
ae3d4ac193 Merge pull request #2646 from vnen/array-reference
Add missing Array class reference documentation
2015-11-01 20:33:57 +01:00
Juan Linietsky
61ecb6a5e6 properly compute total time for ogg vorbis 2015-11-01 12:32:11 -03:00
Juan Linietsky
281d6fac1e -some fixes to audio 2015-11-01 01:55:22 -03:00
Brickcaster
44057ed4ae Updated classes/matrix32
The 3 members of a matrix 32 are Vector2, not float.  Updated
documentation to reflect this.
2015-10-25 19:29:44 -04:00
Juan Linietsky
bd736e5af2 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-25 20:09:18 -03:00
Juan Linietsky
8f84f4117c -Fixed a bug in scrollcontainer not respecting expand flag
If you relied on this, make sure the children of your scrollcontainer
is set to expand with the expand flag in either vertical or horizontal axis
2015-10-25 20:08:18 -03:00
Okam Studio
8949db75c3 Merge pull request #2677 from phobos-tro/x11-memleak
X11 -- Fixing memleaks
2015-10-25 16:03:02 -03:00
Phobos Tro
2d2ab92680 Made the Atom net_wm_icon local 2015-10-26 01:36:27 +08:00
Phobos Tro
746ef7cbd6 Fixing memory leaks 2015-10-25 22:15:56 +08:00
punto-
4baf65dab7 Merge pull request #2663 from romulox-x/cadisplaylink
Added CADisplayLink setting for iOS
2015-10-22 22:07:32 -03:00
steve
15a826571c Added setting for CADisplayLink on iOS, so you no longer need to recompile to change it 2015-10-22 17:31:09 -07:00
Juan Linietsky
d123c89c58 -fixed a quite serious scene corruption bug when saving that has been around for months.
good thing no one ran into it :P
2015-10-21 23:57:43 -03:00
Juan Linietsky
6426ea61d7 Merge pull request #2655 from StraToN/fix-tab-buttons
Fix #2623 closing a 3D scene using the close button [x] on the tab crashes Godot editor
2015-10-21 19:28:12 -03:00
Julian Murgia - StraToN
d64c89d447 Fix #2623 2015-10-22 00:23:42 +02:00
Juan Linietsky
35959f9c5a -fixes to ring buffer (fixes network error)
-fixes to invalid disabling of commands on scene tree dock
2015-10-21 16:52:43 -03:00
Juan Linietsky
b59c86f6f9 -Ability to debug video memory usage
-Small fix to xml saver (swapping > and <)
2015-10-21 09:50:44 -03:00
Juan Linietsky
f6a790d58c Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-20 23:55:08 -03:00
Juan Linietsky
d241b2ec1b -work in progress implementation of NDEE's theme It's NOT DONE YET 2015-10-20 23:54:24 -03:00
Juan Linietsky
b5011d9bf1 -Fixes on atlas import to save memory if mipmaps are not used
-Make the video memory visible to improve debugging
2015-10-20 19:19:19 -03:00
George Marques
baa59c0670 Add missing reference documentation for Array class 2015-10-20 14:31:30 -02:00
George Marques
eefc2bf5f7 Syncing classes.xml with current binary 2015-10-20 14:26:37 -02:00
Juan Linietsky
2b12a8109d Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-19 18:48:34 -03:00
Juan Linietsky
5d86a25f4d -some fixes to where screen is read from rasterizer
-fixed bug in ogg vorbis looping
-properly flushing audiostream rb when stopping
2015-10-19 18:47:49 -03:00
Juan Linietsky
0a02c28b2b Merge pull request #2630 from firefly2442/rasterizer-comparison-fix
rasterizer comparison fix
2015-10-18 22:31:02 -03:00
firefly2442
c2aedde7e3 rasterizer comparison fix 2015-10-18 20:28:51 -05:00
Juan Linietsky
6637a86518 Merge pull request #2617 from MarianoGnu/master
TextureProgress FillMode
2015-10-18 01:27:39 -03:00
MarianoGNU
ede0cf20bb Add fill_degrees to limitate radial filling 2015-10-18 01:21:53 -03:00
MarianoGNU
4452e26253 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 23:38:33 -03:00
MarianoGNU
68fb30aaea Add fill modes. Clockwise, Counter-CW and center-offset 2015-10-17 23:37:39 -03:00
Juan Linietsky
97f483af0a fixes broken 3D in editor 2015-10-17 23:05:39 -03:00
Juan Linietsky
884d5a0f41 -remove path after inheriting, fixes #2616 2015-10-17 20:55:12 -03:00
Juan Linietsky
fba1842b11 -Propertly restrict renaming of nodes in inherited scenes, fixes #2615 2015-10-17 18:43:52 -03:00
Juan Linietsky
36c874cc45 remove unpexpected revert button, fixes #2614 2015-10-17 18:28:36 -03:00
Juan Linietsky
408c498446 -Added const to a reference, should fix #2613 2015-10-17 17:13:49 -03:00
Juan Linietsky
7d8f187c33 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 15:49:27 -03:00
Juan Linietsky
85a611d1cd -fixes disability to remove instanced nodes when reopening scene. Fixes #2610 2015-10-17 15:48:42 -03:00
Juan Linietsky
1db523d0bb Merge pull request #2274 from MarianoGnu/master
Improve Visual Shader Editor responsiveness
2015-10-17 15:31:23 -03:00
MarianoGNU
25324aa506 Fix crash when using a Scalar Uniform node to GraphShader 2015-10-17 15:27:36 -03:00
Juan Linietsky
6f9631fc51 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 12:48:47 -03:00
Juan Linietsky
be0f7563fb Merge pull request #1899 from guilhermefelipecgs/fix_#1897
Fix for scroll_to_line and search functions, fix #1897
2015-10-17 12:14:07 -03:00
Juan Linietsky
7d33895320 Merge pull request #2053 from rodolforg/fix-import-button-label
Small fix for Import Game dialog labels
2015-10-17 12:13:33 -03:00
Juan Linietsky
3d121b474b Merge pull request #2203 from volzhs/fix_android_payments
Fix android payments
2015-10-17 12:12:34 -03:00
Juan Linietsky
474c72697d Merge pull request #2250 from PeaceSells50/AddedGridMapSettings
Added GridMap settings which allows the user to enter a pick distance.
2015-10-17 12:11:13 -03:00
Juan Linietsky
253d34b937 Merge pull request #2256 from sheepandshepherd/list-edits
List::move_before updates front/back pointers, fixes #2255
2015-10-17 12:10:42 -03:00
Juan Linietsky
0bc6a8894c Merge pull request #2266 from MrGreenTea/master
added floor() and ceil() to Vector3
2015-10-17 12:10:32 -03:00
Juan Linietsky
88b6e04cc1 Merge pull request #2330 from FEDE0D/parallax_fix
ParallaxBackground: added option to ignore camera zoom
2015-10-17 12:05:27 -03:00