Commit graph

173 commits

Author SHA1 Message Date
kobewi
42078dec9f Allow negative indexes in ItemList and PopupMenu 2022-03-12 01:14:03 +01:00
Igor Kordiukiewicz
ed0da06958 Added property hint to id property in tile set atlas source editor 2022-03-02 20:33:03 +01:00
bruvzg
74ff5921d6 Improve popup window handling.
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding.
2022-02-25 09:33:27 +02:00
kobewi
b727b81468 Fix source picking with sort 2022-02-24 01:20:21 +01:00
SaracenOne
04535bdc7d Fix contextual tileset editor and ensure button is always visible when tileset is available 2022-02-21 13:34:11 +00:00
Rémi Verschelde
009254d87c
Merge pull request #58187 from jakobbouchard/notification-switch-chunk-c
Convert _notification methods to switch - Chunk C
2022-02-16 20:58:55 +01:00
Jakob Bouchard
6553f5c242
Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
kobewi
547786650f Automatically select source of the picked tile 2022-02-16 00:39:00 +01:00
Rémi Verschelde
11572c6e30
Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add
those where they're used.

Removes unnecessary `editor_node.h` includes in various editor classes.

Renames `dynamicfont` to `dynamic_font` in a couple files.

Misc cleanup while jumping through that rabbit hole.
2022-02-15 14:54:15 +01:00
Rémi Verschelde
6d708dfd6a
Merge pull request #57329 from Ev01/tileset-editor-minimum-zoom 2022-02-15 14:20:22 +01:00
trollodel
05b56f316d Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
Hendrik Brucker
b396fd4eef Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
Rémi Verschelde
fc076ece3d
Revert "Add missing SNAME macro optimization to all theme methods call"
This reverts commit a988fad9a0.

As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used
everywhere but only in critical code paths. For theme methods specifically, it
was by design that only getters use `SNAME` and not setters.
2022-02-08 10:17:25 +01:00
jmb462
a988fad9a0 Add missing SNAME macro optimization to all theme methods call 2022-02-06 23:06:11 +01:00
jmb462
1ce81dc5f2 Add missing SNAME macro optimization in some function calls 2022-02-06 15:54:04 +01:00
Rémi Verschelde
3db1d689ce
Merge pull request #57631 from groud/terrain_fix_with_empty_cells 2022-02-04 19:03:44 +01:00
Gilles Roudière
64e53cdc55 Fixes terrain painting on TileMaps when using empty terrain bits 2022-02-04 18:10:12 +01:00
bruvzg
244db37508
Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
Markus Sauermann
51b5b51653 Fix TileMap Display Grid fadeout 2022-02-01 18:58:27 +01:00
Ev01
c66ab56544 Set a minimum zoom of 1% and a maximum zoom of 10,000% on the tileset editor
Fixes issue #57292 where zooming out too much stops
you from being able to zoom back in
2022-01-30 13:45:14 +11:00
Rémi Verschelde
e22a162003
Merge pull request #57365 from pycbouh/editor-icons-uniformity 2022-01-28 23:53:23 +01:00
Yuri Sizov
876345191f Fix theme application in various curve editors 2022-01-29 01:03:43 +03:00
Rémi Verschelde
b8b33df178
TileSetAtlasSource: Make get_tile_data return TileData *
This is now possible thanks to `Variant` changes.

Also unbind some `_` prefixed methods which don't need to be exposed.
2022-01-28 14:27:12 +01:00
Igor Kordiukiewicz
a6b20c1816 Fixes TileMap editor not disappearing 2022-01-27 02:49:29 +01:00
kobewi
e793331cd7 Allow sorting tileset sources 2022-01-26 13:58:32 +01:00
kobewi
98692d68c3 Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
kobewi
74bfe88267 Add ViewPanner to 2D editor 2022-01-21 18:35:06 +01:00
Rémi Verschelde
472b5b1167
Merge pull request #56249 from PucklaMotzer09/physics_layer_tooltip 2022-01-14 21:04:28 +01:00
luz paz
858bcd5058 Fix various typos
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew`
2022-01-13 23:20:01 -05:00
PucklaMotzer09
56b47b673e Add tooltips to all tile data editor properties 2022-01-13 16:04:54 +01:00
Rémi Verschelde
52c41e6cc0
Merge pull request #56253 from PucklaMotzer09/tile_editor_select 2022-01-13 11:45:15 +01:00
kobewi
ba7ed05792 Unify panning in sub-editors and make it configurable 2022-01-11 13:57:19 +01:00
kobewi
562fc4cc0d Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
Rémi Verschelde
6994602e4f
Merge pull request #56429 from PucklaMotzer09/tile_set_editor_hide 2022-01-04 10:22:47 +01:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
PucklaMotzer09
65881a9734 Correctly show and hide tile set editor panel 2022-01-02 15:22:51 +01:00
PucklaMotzer09
d45cab99ec Correctly deselect properties of TileDataCollisionEditor 2021-12-26 16:26:58 +01:00
Rémi Verschelde
4129c1d140
Merge pull request #55299 from nathanfranke/renames 2021-12-09 10:22:24 +01:00
Nathan Franke
41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
kobewi
3f4728fe54 Fix some containers disabling wrong scrollbars 2021-12-09 00:25:17 +01:00
kobewi
841a9ef820 ScrollContainer's scrollbar visibility is now enum 2021-12-07 18:27:12 +01:00
Aaron Franke
24f57886d0
Expose max_axis_index and max_axis_index for Vector2(i)
Some cleanup with Vector3(i)'s methods so that it is consistent with Vector2, for example it returns enums internally (GDScript still gets ints).
2021-12-02 23:45:41 -06:00
Fazil Babu
61c2d397d6 Right-clicking with copied tiles cancels it 2021-11-30 00:23:44 +05:30
Lightning_A
e078f970db Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
Yuri Roubinsky
eabf8f5edf Added reset_size method to Control and Window classes 2021-11-22 16:55:21 +03:00
Aaron Franke
3c0fdcc8ac
Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
Gilles Roudière
1224d7a25c Implement texture padding in TileSetAtlasSources 2021-11-12 15:14:10 +01:00
Rémi Verschelde
57ae154e86
Merge pull request #53987 from groud/tile_data_inspector_plugin 2021-11-12 15:10:54 +01:00
Brian Semrau
a90e318a19 Fix previews sometimes displaying wrong/blank image 2021-11-05 12:58:14 -04:00
Brian Semrau
ac24070056 Use Callable in RS::request_frame_drawn_callback 2021-11-05 01:59:38 -04:00
Rémi Verschelde
529968df30
Merge pull request #54396 from groud/implement_terrain_other_brushes 2021-11-01 22:27:06 +01:00
Gilles Roudière
699f020f1d Fix TileSet editor drag and drop not working 2021-11-01 10:22:41 +01:00
Gilles Roudière
c609d39214 Implement missing TileMap brushes for terrains 2021-10-29 19:46:42 +02:00
Yuri Sizov
12838bd99d Add focus font color to Button and derivatives 2021-10-26 17:42:40 +03:00
Gilles Roudière
cec004adf0 Implement polygons editors in the tiles selection mode 2021-10-26 12:38:36 +02:00
Rémi Verschelde
01afa39d21
Merge pull request #54073 from groud/terrains_for_procgen 2021-10-26 08:15:07 +02:00
bruvzg
ebbc25e89c Ignore empty Font resources as theme override.
Add range hint to font_size properties.
Remove excessive `base_size` Font property.
2021-10-25 14:05:37 +03:00
Gilles Roudière
d1aef45072 Allow updating TileMap cells using surrounding terrains 2021-10-21 16:57:28 +02:00
Rémi Verschelde
c942d567eb
Merge pull request #53926 from YeldhamDev/i_am_tabbar_now 2021-10-20 15:42:41 +02:00
Gilles Roudière
5317b79a1d Remove the tilemap/tileset editor switch, move it to tabs 2021-10-19 17:11:34 +02:00
Michael Alexsander
67acb7de6e Rename Tabs to TabBar 2021-10-19 11:37:31 -03:00
Gilles Roudière
1a95f893c4 Implement TileMap patterns palette 2021-10-19 11:57:37 +02:00
Rémi Verschelde
4387f9645b
Merge pull request #52940 from groud/toast_notification 2021-10-19 09:57:13 +02:00
Rémi Verschelde
21f1ac8bf3
Merge pull request #53805 from groud/name_to_tileset_sources 2021-10-19 09:56:19 +02:00
Gilles Roudière
3b42660105 Add a name to TileSet sources 2021-10-14 14:54:48 +02:00
Gilles Roudière
0587e5e018 Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
kobewi
0afd47d8bc Add tool quick-select to tile editor 2021-10-14 02:24:39 +02:00
Rémi Verschelde
004b44e915
Merge pull request #53767 from groud/improve_tile_set_change_performances 2021-10-13 16:03:31 +02:00
Gilles Roudière
0de2fce3e1 Greatly improve editor performances by deferring tiles related updates
Solve few update problems
2021-10-13 14:49:47 +02:00
Gilles Roudière
b9151860f3 Prevent tiles outside atlas texture 2021-10-13 13:44:02 +02:00
Rémi Verschelde
94ce83beff
Merge pull request #53678 from groud/fix_tilemap_selection_not_updating 2021-10-11 18:11:55 +02:00
Gilles Roudière
1f82d617e2 Fix selection not updating when erasing tiles 2021-10-11 17:34:20 +02:00
Gilles Roudière
ae3ce8beaf Fix TileSet selection not updating when selecting on TileMap 2021-10-11 14:09:44 +02:00
Gilles Roudière
bfbaa4b461 Allow editing several tiles animations at once 2021-10-06 13:20:29 +02:00
kobewi
6397eaa27e Fix some leftover references to idle_frame 2021-10-04 20:57:31 +02:00
Lightning_A
c63b18507d Use range iterators for Map 2021-09-30 15:09:12 -06:00
Gilles Roudière
f2caab4691 Improve TileMap physics for moving platforms and conveyor belts like movements 2021-09-29 17:56:30 +02:00
Rémi Verschelde
ad635567b1
Merge pull request #53189 from AnilBK/use-class-specific-funcs 2021-09-29 07:40:52 +02:00
Rémi Verschelde
50c0cee44e
Merge pull request #53186 from groud/tiles_fixes 2021-09-29 07:05:19 +02:00
Anilforextra
fc9767abb1 Use functions defined in the their classes. 2021-09-29 09:36:34 +05:45
Gilles Roudière
27b9b3ef3c Various tiles-related fixes 2021-09-28 19:25:49 +02:00
Rémi Verschelde
46607ec08e
Merge pull request #53064 from YeldhamDev/template_manager_mirror_icon 2021-09-28 12:14:13 +02:00
kobewi
a402bf0ea4 Fix tile size property 2021-09-26 19:32:30 +02:00
Michael Alexsander
e84861d596 Make some buttons in editor use the lighter version of the TabMenu icon 2021-09-25 15:30:11 -03:00
Anilforextra
cdd912c48e Construct values only when necessary. 2021-09-25 14:46:45 +05:45
Anilforextra
cc51b045da Construct values only when necessary. 2021-09-23 22:26:07 +05:45
Gilles Roudière
f9e6329496 Implement animated tiles 2021-09-23 17:24:37 +02:00
Nicholas Huelin
d625901032
Fix paint tool duplicate shortcut
This pull request fixes an issue where the pain tool in tile_map_editor.cpp had two different shortcuts for the same tool.
2021-09-21 23:04:46 -04:00
Anilforextra
90908cd67d Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
Gilles Roudière
73cc6f94bf Fix transform of TileMap nodes and tilemap selection 2021-09-14 12:18:36 +02:00
Gilles Roudière
b0fd7ae642
Merge pull request #52459 from groud/fix_terrain_editor_reset
Fix TileSet terrain painting reset to no terrain
2021-09-08 09:19:39 +02:00
Gilles Roudière
f361796771 Fix TileSet terrain painting reset to no terrain 2021-09-07 14:59:58 +02:00
Gilles Roudière
4bd7700e89 Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
Hugo Locurcio
cbe6c25c6b
Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
reduz
5cecdfa8af Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.

Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
2021-08-23 08:10:13 -03:00
Gilles Roudière
ad8b5cd5a4 Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
Haoyu Qiu
284c6c81eb Make action names translatable 2021-07-31 22:19:51 +08:00
Nicholas Huelin
28f45e923c
Fix duplicate shortcut in TileMap Editor
This pull request fixes an issue where the paint and erase tools in the TileMap editor had the same shortcut (E). The erase tool having "E" be its shortcut makes more sense than the paint tool having that be its shortcut. So I changed the paint tool's shortcut to be "D" since nothing else uses it and it's short for "draw", it's also right next to "S" on the keyboard which happens to be the selection tool.
2021-07-28 17:33:17 -04:00
kobewi
bba76e45ff Fix undo for bucket tool in tile map 2021-07-26 11:24:34 +02:00
Rémi Verschelde
ff0b5f8fa1
Merge pull request #50809 from akien-mga/iterators-const-references 2021-07-25 12:52:58 +02:00