Bojidar Marinov
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c37840c69f
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Fix a pesky bug in marshalls.cpp/encode_variant
Fixes #7556 running game from editor on LLVM builds.
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2017-04-11 20:17:56 +03:00 |
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Thomas Herzog
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faee2fbf62
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Merge pull request #8360 from karroffel/gdnative-string-c-functions
[GDNative] made string functions more C-friendly
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2017-04-11 15:47:12 +02:00 |
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Karroffel
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be2ad4f155
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[GDNative] made string functions more C-friendly
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2017-04-11 14:58:59 +02:00 |
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Thomas Herzog
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09ed1113fa
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Merge pull request #8352 from karroffel/gdnative-misc-fixes
[GDNative] misc fixes
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2017-04-11 02:25:18 +02:00 |
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Karroffel
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544940c175
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[GDNative] C API and generator fixes
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2017-04-11 01:45:58 +02:00 |
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Karroffel
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7919ec6d89
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[GDNative] re-enabled some init options
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2017-04-11 01:45:58 +02:00 |
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darkoff9
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200c84b6b2
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Fix joystick crash when mapping is -1
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2017-04-10 23:41:47 +02:00 |
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Thomas Herzog
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2ac0cf568d
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Merge pull request #8350 from karroffel/gdnative-api-reference-field
[GDNative] added is_reference filed to api.json
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2017-04-10 22:30:57 +02:00 |
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Thomas Herzog
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a1413b9a68
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Merge pull request #8349 from karroffel/gdnative-constructor
[GDNative] function to get class constructor
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2017-04-10 22:30:45 +02:00 |
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Karroffel
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c562cc9ea0
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[GDNative] added is_reference filed to api.json
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2017-04-10 21:32:20 +02:00 |
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Karroffel
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cf45f3ab4b
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[GDNative] function to get class constructor
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2017-04-10 19:56:12 +02:00 |
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Andreas Haas
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246dfc65ca
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Fix crash on exit.
First it crashed in the thread that checks for android devices, then in the audio driver.
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2017-04-10 19:51:07 +02:00 |
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Rémi Verschelde
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551e64728f
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.gitignore: Add app_icon.h and splash.h generated headers
Also sort alphabetically for clarity.
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2017-04-10 18:34:45 +02:00 |
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Andreas Haas
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31a80ded89
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Re-add ouya gamepad mapping.
Also adds yet another type of ps4 controller.
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2017-04-10 16:35:12 +02:00 |
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Rémi Verschelde
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61a27601f7
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Merge pull request #8341 from RameshRavone/master
Android: avoiding duplicates in build.gradle
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2017-04-10 08:58:15 +02:00 |
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Rémi Verschelde
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5598040e43
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Merge pull request #8339 from karroffel/gdnative-reload-fix
[GDNative] Didn't iterate over all scripts
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2017-04-10 08:53:49 +02:00 |
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Rémi Verschelde
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8764659234
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Merge pull request #8342 from volzhs/error-signal-dnd
Fix signal error when starting editor
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2017-04-10 08:29:41 +02:00 |
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Sergey Pusnei
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8589ca3903
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Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
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2017-04-10 08:27:34 +02:00 |
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volzhs
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519c03e932
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Fix signal error when starting editor
need to merge #8198 to work properly
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2017-04-10 13:00:08 +09:00 |
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Ramesh Ravone
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f8309f86c2
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Android: avoiding duplicates in build.gradle
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2017-04-10 08:34:40 +05:30 |
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Karroffel
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0486645c39
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[GDNative] Didn't iterate over all scripts
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2017-04-10 04:30:08 +02:00 |
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Juan Linietsky
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1c480698ce
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-Fixed crash with splash screen on windows
-properly show editor without having to resize window on windows
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2017-04-09 20:40:48 -03:00 |
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Juan Linietsky
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7ba71fb243
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Restored (And auto-generated) splash image
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2017-04-09 20:03:38 -03:00 |
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Rémi Verschelde
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d596946a45
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Merge pull request #8271 from MattUV/master
Add methods to get and set bits of collision layers and masks for TileMaps (3.0)
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2017-04-09 23:37:56 +02:00 |
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Ramesh Ravone
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93b417fe17
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Android: Support to change minSdkVersion (#8313)
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2017-04-09 23:35:34 +02:00 |
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Juan Linietsky
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fccf2816d4
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-Fix eternal black screen on Windows
-Disabled warnings on windows, need to properly set up warnings
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2017-04-09 17:59:17 -03:00 |
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Rémi Verschelde
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2cca9b0631
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Merge pull request #8338 from karroffel/dlscript-gdnative-rename
renamed dlscript module to gdnative
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2017-04-09 22:08:56 +02:00 |
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Karroffel
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c7f8b22ba0
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
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Rémi Verschelde
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0198d2e03c
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Merge pull request #8329 from touilleMan/dlscript-godot_get_global_constants
GlobalConstants support in DLScript & api.json
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2017-04-09 19:40:54 +02:00 |
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Emmanuel Leblond
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b423529481
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Change dlscript's godot_get_global_constants signature to return godot_dictionary
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2017-04-09 19:04:10 +02:00 |
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Rémi Verschelde
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cd9e96c835
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Merge pull request #8336 from RayKoopa/ignore_vs_folder
Ignore Visual Studio 2017 workspace folder
[ci skip]
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2017-04-09 18:29:56 +02:00 |
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Ray Koopa
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ac6ef54500
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Ignore .vs folder, fix .vscode comment
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2017-04-09 17:50:46 +02:00 |
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Rémi Verschelde
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f29dc079dc
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Merge pull request #8333 from touilleMan/classdb-class_sget_property-binding
Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods
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2017-04-09 17:46:35 +02:00 |
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Rémi Verschelde
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769bec26a7
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Merge pull request #8321 from RandomShaper/zero-preprocess-particles2d
Allow zero preprocess time for Particles2D
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2017-04-09 17:44:40 +02:00 |
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Rémi Verschelde
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d463b6e3d0
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libpng: Update to upstream version 1.6.29
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2017-04-09 15:47:25 +02:00 |
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Rémi Verschelde
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dd8655aac9
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opus: Update to upstream version 1.1.4
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2017-04-09 15:17:58 +02:00 |
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Rémi Verschelde
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fa2d5b91dc
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squish: Update to upstream version 1.15
Also fix clang-format pre-commit hook to ignore thirdparty files.
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2017-04-09 15:03:39 +02:00 |
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Rémi Verschelde
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3fd10ff6f0
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Style: Apply clang-format (3.9.1) to Obj-C++ files
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2017-04-09 14:44:52 +02:00 |
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Rémi Verschelde
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a1a0f021ea
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Merge pull request #8332 from BastiaanOlij/format-mm
Formatting of mm files
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2017-04-09 14:04:51 +02:00 |
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Emmanuel Leblond
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42eba57bad
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Add return value in ClassDB.class_[g|s]et_property bindings
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2017-04-09 14:04:01 +02:00 |
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Emmanuel Leblond
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23c310be7b
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Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods
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2017-04-09 13:27:07 +02:00 |
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BastiaanOlij
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5c2ddb299b
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Formatting of mm files
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2017-04-09 21:22:40 +10:00 |
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Emmanuel Leblond
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d48aabcec1
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Add GlobalConstants entry to the dlscript's api.json generator
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2017-04-09 11:47:53 +02:00 |
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Rémi Verschelde
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21727657ff
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Merge pull request #8319 from bojidar-bg/gdscript-inline-block-indent
Fixup #8123, seems like I forgot a few things
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2017-04-09 11:24:44 +02:00 |
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Andreas Haas
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0029440955
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Fix warning message when EditorPlugin script is not in tool mode.
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2017-04-09 10:33:03 +02:00 |
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Juan Linietsky
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4286aef693
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Particle system is complete. Rejoice!
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2017-04-08 22:40:06 -03:00 |
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Andreas Haas
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6075dfe511
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Particles2D: Fix flip property (again).
should have flipped the dst_rect..
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2017-04-09 01:42:39 +02:00 |
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Pedro J. Estébanez
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d0ef1acea4
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Allow zero preprocess time for Particles2D
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2017-04-08 20:04:06 +02:00 |
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Bojidar Marinov
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7cc561fe0e
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Fixup #8123, seems like I forgot a few things
Should close #8315
Please test, I'm still unsure I did it correctly...
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2017-04-08 19:42:37 +03:00 |
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Emmanuel Leblond
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68ae50ecc2
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Add godot_get_global_constants function to dlscript
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2017-04-08 17:16:58 +02:00 |
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