Juan Linietsky
24fe0715b5
Promote CowData to 64 bits
...
Fixes a lot of bugs, please help me fill the list.
2024-01-19 17:41:10 +01:00
Yuri Sizov
2ababdcc06
Merge pull request #87324 from jsjtxietian/action-exist
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Check action exists in `Input.action_press` and `action_release`
2024-01-18 19:27:06 +01:00
Yuri Sizov
66b0bd9203
Merge pull request #86158 from Geometror/ge-connection-rework
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Rework `GraphEdit` connections (drawing, API, optimizations)
2024-01-18 19:26:56 +01:00
Hendrik Brucker
9d7c2978f4
Rework GraphEdit connections (drawing, API, optimizations)
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- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
2024-01-18 16:53:15 +01:00
Rémi Verschelde
266ae93291
Merge pull request #87331 from KoBeWi/you_can_ref_count_on_that
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Simplify RefCounted check in `free()`
2024-01-18 16:35:38 +01:00
Rémi Verschelde
baf87e2717
Merge pull request #87294 from vnen/allow-free-callable
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Allow `free()` to be used as Callable
2024-01-18 16:35:14 +01:00
George Marques
b4e08eb752
Allow free()
to be used as Callable
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This method is registered in a special way so ClassDB doesn't naturally
know about its existence. Here it is hardcoded if any other option fail
to check if it is about the `free()` method and, if so, say it exists
and return a Callable.
2024-01-18 09:33:44 -03:00
kobewi
2de8bc00a1
Simplify RefCounted check in free()
2024-01-18 12:29:58 +01:00
Rémi Verschelde
fa81059b9d
Merge pull request #85939 from adamscott/single-threaded-godot-4
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Add `THREADS_ENABLED` macro in order to compile Godot to run on the main thread
2024-01-18 09:33:52 +01:00
jsjtxietian
4b3a12f4ee
Check action exists in Input.action_press
and action_release
2024-01-18 16:18:16 +08:00
Adam Scott
bd70b8e1f6
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
Yuri Sizov
b6a2c78033
Merge pull request #87286 from akien-mga/fix-preprocessor-if-ENABLED-checks
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Fix `#if *_ENABLED` inconsistencies, should check if defined
2024-01-17 18:53:33 +01:00
Yuri Sizov
c027aecc2e
Merge pull request #86676 from rune-scape/sparse-script-reload
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GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +01:00
Rémi Verschelde
0a7579b161
Fix #if *_ENABLED
inconsistencies, should check if defined
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Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
2024-01-17 10:30:15 +01:00
Rémi Verschelde
1debbaa468
Merge pull request #87169 from 0x0ACB/debugger_deadlock
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Fix deadlock in `RemoteDebugger::debug`
2024-01-16 10:36:25 +01:00
Pedro J. Estébanez
a04a67ead6
Fix inaccuracies in the report of leaked objects
2024-01-15 19:35:14 +01:00
ACB
c976306628
fix deadlock in RemoteDebugger::debug
2024-01-14 11:07:14 +01:00
A Thousand Ships
b4191bf8f6
[Core] Fix AABB.encloses
failing on shared upper bound
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This differs from `Rect2(i)` and was fixed for those classes in the past
2024-01-12 17:58:42 +01:00
Rémi Verschelde
26b1fd0d84
Merge pull request #87029 from bruvzg/info_plist_keys
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[macOS/iOS export] Add option to set custom Info.plist data.
2024-01-11 20:46:02 +01:00
bruvzg
491077239c
[macOS/iOS export] Add option to set custom Info.plist data.
2024-01-11 21:05:35 +02:00
RedMser
608b5d2e07
Fix recursive resource local to scene
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Any resource that contains other local to scene resources inside of
arrays or dictionaries will now be duplicated and configured.
The case where a scene's node has an exported array/dictionary
property containing local to scene resources is NOT handled here.
2024-01-11 20:02:14 +01:00
Rémi Verschelde
ed0be57bff
Merge pull request #87062 from aaronfranke/exr-grayscale-false
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Give EXR saving methods a default value of false like the bindings
2024-01-11 17:43:02 +01:00
Rémi Verschelde
dc79e956b6
Merge pull request #86587 from RandomShaper/wtp_enhance
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Enhance & fix `WorkerThreadPool`
2024-01-11 17:38:09 +01:00
Aaron Franke
a120f11c1e
Give EXR saving methods a default value of false like the bindings
2024-01-10 15:53:40 -06:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
kobewi
2e09985c0d
Fix² behavior of ResourceFormatLoader CACHE_MODE_REPLACE
2024-01-09 16:01:37 +01:00
Rémi Verschelde
9ca3d3ec83
Revert "Fix behavior of ResourceFormatLoader CACHE_MODE_REPLACE
"
2024-01-09 10:49:14 +01:00
Pedro J. Estébanez
a731774813
WorkerThreadPool: Avoid most runtime allocations
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Just a little optimization.
**NOTE:**
With `RID_Owner` we could replace each pair of `PagedAllocator` and
`HashMap`-of-ids-to-pointers. However, that would force us to expose
`RID` as the task/group id, instead of `int`, which would break the
API. Too bad. Let's wait until Godot 5.0.
2024-01-08 12:46:31 +01:00
Pedro J. Estébanez
ae418f9469
WorkerThreadPool: Avoid deadlocks when CommandQueueMT is involved
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This commit lets CommandQueueMT play nicely with the WorkerThreadPool to avoid
non-progressable situations caused by an interdependence between both. While a
command queue is being flushed, it allows the WTP to release its lock while tasks
are being awaited so they can make progress in case they need in turn to post
to the command queue.
2024-01-08 12:45:43 +01:00
Pedro J. Estébanez
9444d297ed
WorkerThreadPool: Overhaul scheduling and synchronization
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This commits rewrites the sync logic in a way that the
`use_system_threads_for_low_priority_tasks` setting, which was added due to
the lack of a cross-platform wait-for-multiple-objects functionality, can be
removed (it's as if it was effectively hardcoded to `false`).
With the new implementation, we have the best of both worlds: threads don't
have to poll, plus no bespoke threads are used.
In addition, regarding deadlock prevention, since not every possible case of
wait-deadlock could be avoided, this commits removes the current best-effort
avoidance mechanisms and keeps only a simple, pessimistic way of detection.
It turns out that the only current user of deadlock prevention, ResourceLoader,
works fine with it and so every possible situation in resource loading is now
properly handled, with no possibilities of deadlocking. There's a comment in
the code with further details.
Lastly, a potential for load tasks never being awaited/disposed is cleared.
2024-01-08 12:45:42 +01:00
Rémi Verschelde
9bacd02297
Merge pull request #86827 from bruvzg/ploc_out_of_bounds
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[Pseudolocalization] Prevent out of bounds reads.
2024-01-08 11:57:55 +01:00
Rémi Verschelde
81f618d63a
Merge pull request #85180 from AThousandShips/self_list_fix
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[Core] Prevent copying of `SelfList` and `SelfList::List`
2024-01-08 11:51:27 +01:00
A Thousand Ships
904ecb1d36
[Core] Prevent copying of SelfList
and SelfList::List
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Copying of these types is unsafe and should be detected
Also removed unnecessary constructors for `TileMap` `DebugQuadrant` and
`RenderingQuadrant` which used copying of `SelfList::List`
2024-01-07 00:48:23 +01:00
Pedro J. Estébanez
f5ca58d32f
Avoid regressing in progress reporting in resource load
2024-01-05 19:33:58 +01:00
Muller-Castro
96a95cb974
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
bruvzg
e7bdb60e56
[Pseudolocalization] Prevent out of bounds reads.
2024-01-05 14:10:26 +02:00
Rémi Verschelde
d1b7c60afc
Merge pull request #77712 from nklbdev/Fix_lossless_formats_in_PortableCompressedTexture2D
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Fix lossless formats in PortableCompressedTexture2D
2024-01-05 12:02:14 +01:00
nklbdev
47d991678d
Fix lossless formats in PortableCompressedTexture2D
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Update scene/resources/portable_compressed_texture.cpp
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-05 00:11:01 +05:00
Rémi Verschelde
5d44c85d4c
Merge pull request #84107 from BlueCube3310/file-access-optimization
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Use platform-specific methods for FileAccess reading and writing
2024-01-04 16:39:47 +01:00
Rémi Verschelde
acd37f98c0
Merge pull request #83353 from Chubercik/expose_delaunay_3d
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Expose 3D Delaunay tetrahedralization in `Geometry3D`
2024-01-04 16:39:23 +01:00
Rémi Verschelde
2bffa3cbc5
Merge pull request #82639 from golfinq/gdscript-improve-indexing-error
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GDScript: Improve error messages for invalid indexing
2024-01-04 16:38:58 +01:00
Rémi Verschelde
01e7c26e39
Merge pull request #86753 from Mickeon/autocompletion-engine-singletons
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Add autocompletion for `Engine.get_singleton` & similar
2024-01-04 14:26:33 +01:00
Rémi Verschelde
18e9133d5a
Merge pull request #86364 from aaronfranke/basis-divide
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Add and expose Basis/Transform2D/3D division by float operator
2024-01-04 14:26:16 +01:00
Rémi Verschelde
0fa767beff
Merge pull request #84508 from jsjtxietian/clean-copy
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Clean unnecessary copy detected by clang-tidy
2024-01-04 14:25:58 +01:00
Rémi Verschelde
5fd5176a79
Merge pull request #84462 from MewPurPur/optimize-humanizesize
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Optimize `String.humanize_size()`
2024-01-04 14:25:40 +01:00
Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
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Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde
b66d16fcc9
Merge pull request #84375 from Rubonnek/use-const-reference
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Add const references in `String` class
2024-01-04 14:25:27 +01:00
Rémi Verschelde
bbfcfe50da
Merge pull request #81267 from Chaosus/astargrid_isometric_mode
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Add isometric cell shape mode to `AStarGrid2D`.
2024-01-04 14:25:00 +01:00
Micky
5c87b6eae8
Add autocompletion for Engine.get_singleton
& similar
2024-01-03 18:43:46 +01:00
Rémi Verschelde
4acfe4aa3c
Merge pull request #86729 from Mickeon/autocompletion-for-all
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Fix missing autocompletion for inheriting classes
2024-01-03 10:14:37 +01:00
Rémi Verschelde
a97b01c2ac
Merge pull request #86412 from stuartcarnie/sgc/data_race
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Fix data race in PagedArray
2024-01-03 10:01:06 +01:00
Rémi Verschelde
ca7fb29203
Merge pull request #84800 from gshadows/fix_options_range
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Fix unlimited project option ranges that could cause crashes.
2024-01-03 09:59:31 +01:00
Rémi Verschelde
22e880ad20
Merge pull request #83163 from Chubercik/vectorXi_dist_methods
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Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-03 09:58:36 +01:00
Stuart Carnie
70bfd5d065
fix: data race in PagedArray
2024-01-03 13:17:01 +11:00
rune-scape
cde478bda6
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
Micky
ca2f340384
Fix missing autocompletion for inheriting classes
2024-01-03 00:13:04 +01:00
Rémi Verschelde
37df2ff387
Merge pull request #86682 from Daylily-Zeleen/daylily-zeleen/distinguish_between_dynamic_libaray_not_found_and_can't_open
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Distinguish between dynamic library not found and can't be opened.
2024-01-02 18:06:17 +01:00
Rémi Verschelde
8317b459df
Merge pull request #86590 from rune-scape/rune-uninitialized-astar
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Initialize pointers in a_star.cpp
2024-01-02 18:05:48 +01:00
Rémi Verschelde
14b1bb47a7
Merge pull request #86570 from RandomShaper/remove_traces_of_rid_prealloc
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Remove traces of the extinct RID preallocate feature
2024-01-02 18:05:41 +01:00
Rémi Verschelde
cf519ab898
Merge pull request #86551 from bruvzg/agility_dynamic_load
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[D3D12] Dynamically load Agility SDK.
2024-01-02 18:05:33 +01:00
Rémi Verschelde
3dae50aa4f
Merge pull request #86520 from touilleMan/fix-ScriptLanguageExtension-_find_function-documentation
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Fix `ScriptLanguageExtension::_find_function` documentation
2024-01-02 18:05:26 +01:00
Rémi Verschelde
b5c6e870e8
Merge pull request #82264 from dalexeev/core-builtin-methods-as-callables
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Core: Allow methods of built-in `Variant` types to be used as Callables
2024-01-02 18:05:05 +01:00
bruvzg
126a763f7a
[D3D12] Dynamically load Agility SDK.
2024-01-02 17:15:59 +02:00
Rémi Verschelde
35d1ffb8de
Merge pull request #86259 from TitanNano/jovan/fix_MethodInfo_eq
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Include `name` field in MethodInfo operator ==
2024-01-02 15:09:02 +01:00
EddieBreeg
8747c67d9e
Fix potential integer underflow in rounded up divisions
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A new `Math::division_round_up()` function was added, allowing for easy
and correct computation of integer divisions when the result needs to
be rounded up.
Fixes #80358 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-02 14:14:47 +01:00
Daylily-Zeleen
fe6b073811
Distinguishs between dynamic library not found and can't be opened.
2024-01-01 20:01:57 +08:00
rune-scape
b6a53e62bc
Initialize pointers in a_star.cpp
2023-12-28 13:58:11 -08:00
Pedro J. Estébanez
c217041afd
Remove traces of the extinct RID preallocate feature
2023-12-28 10:18:05 +01:00
Emmanuel Leblond
0124b513cd
Fix ScriptLanguageExtension::_find_function
documentation
2023-12-26 14:05:53 +01:00
G-Shadow
cbc8ae660c
Fix unlimited project option ranges that could cause crashes.
2023-12-22 09:14:45 +03:00
Aaron Franke
c77ae051d5
Add and expose Basis/Transform2D/3D division by float operator
2023-12-20 18:24:03 -06:00
Yuri Sizov
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
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Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
Pedro J. Estébanez
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
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Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +01:00
Yuri Sizov
d2da961f33
Merge pull request #86324 from aaronfranke/really-packed
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Add PackedRealArray as an alias for Vector<real_t>
2023-12-20 15:08:10 +01:00
Yuri Sizov
6296333bad
Merge pull request #60965 from DarkMessiah/global-groups-implementation
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Implement project-wide node groups
2023-12-20 15:07:20 +01:00
Pedro J. Estébanez
0567c5df9f
Make PagedAllocator more compatible (esp., with HashMap)
2023-12-20 12:05:27 +01:00
Yuri Sizov
6fc92e1d05
Merge pull request #84611 from AThousandShips/encode_invalid
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Prevent encoding/decoding objects that cannot be instantiated
2023-12-19 20:32:42 +01:00
msreis
f1cc14d525
Fix missing time for some script functions in profiler
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Fixes the issue by adding a mechanism by which the functions that were
previously disappearing can be profiled too. This is optional with
an editor setting, since collecting more information naturally slows the engine
further while profiling.
Fixes #23715 , #40251 , #29049
2023-12-19 19:42:21 +01:00
Stanislav Labzyuk
958699a0c4
Implement project-wide node groups
2023-12-19 18:07:19 +01:00
Yuri Sizov
d8a65b3f46
Merge pull request #85464 from KoBeWi/only_say_verbose_when_not_verbose
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Improve message about resources in use at exit
2023-12-19 13:01:59 +01:00
Yuri Sizov
02d4579fa2
Merge pull request #85000 from bruvzg/ed_ui_direction
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[Editor] Add option to override editor UI layout direction.
2023-12-19 13:01:35 +01:00
A Thousand Ships
c1b8b87736
Prevent encoding/decoding objects that cannot be instantiated
2023-12-18 22:06:08 +01:00
Aaron Franke
3f469ee485
Add PackedRealArray as an alias for Vector<real_t>
2023-12-18 11:37:43 -06:00
Yuri Sizov
639f452098
Merge pull request #86059 from alesliehughes/dynamic_bvh_memmove
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Improve DynamicBVH code to make it clearer how the stack/heap works
2023-12-18 18:18:13 +01:00
Yuri Sizov
a9a50938c0
Merge pull request #85991 from jsjtxietian/fix-bad-pos-state
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Fix `FileAccessPack::get_buffer` updating position past the length of file
2023-12-18 18:18:01 +01:00
Yuri Sizov
80c3ed6845
Merge pull request #80487 from theraot/expose_set_global_name
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Expose `Script.get_global_name()`
2023-12-18 18:17:30 +01:00
Alfonso J. Ramos
e7e35e8366
Expose Script.get_global_name()
2023-12-18 15:13:09 +01:00
Aaron Franke
d48d3ea4eb
Rename VariantZeroAssigner to VariantDefaultInitializer
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And the method zero() is now init()
2023-12-17 14:00:30 -06:00
Jovan Gerodetti
179c92eb0b
Include name field in MethodInfo operator ==
2023-12-17 12:42:14 +01:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
Yuri Sizov
df9be54b2f
Merge pull request #86177 from KoBeWi/depren_never_forgets
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Fix file disappearing when renaming dependencies
2023-12-16 17:50:05 +01:00
Yuri Sizov
d02b368fd6
Merge pull request #78095 from aaronfranke/dict-get-or-set-default
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Add a `get_or_add` method to Dictionary
2023-12-16 17:49:10 +01:00
Yuri Sizov
ca19d34bde
Merge pull request #73896 from vnen/object-null-boolean-consistency
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Make freed object different than null in comparison operators
2023-12-16 17:49:05 +01:00
Pedro J. Estébanez
1a1c06dfeb
RBMap: Add explicit copy operators to iterators
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Absence thereof is deprecated and breaks builds on most compilers.
Bonus: Fix parameter naming style throughout.
2023-12-15 13:14:59 +01:00
Pedro J. Estébanez
fec76d0c22
BitField: allow chained set_flag(), make constructors constexpr
2023-12-15 13:14:59 +01:00
kobewi
397f0b31e4
Fix file disappearing when renaming dependencies
2023-12-14 22:28:48 +01:00
nlupugla
cd221c1816
Added NodePath::slice method.
2023-12-13 13:30:28 -05:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Rémi Verschelde
45b97ca4e1
Merge pull request #86087 from rburing/fix_gdextension_operator_doc_dump
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Fix operator documentation in GDExtension API dump with docs
2023-12-13 10:34:00 +01:00
Rémi Verschelde
d3414d80bf
Merge pull request #86081 from KoTeYkA23/bindings-for-emulated-input-events
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Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 10:33:36 +01:00
CaTaTo
075a54bbcf
Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 08:07:36 +03:00
Alistair Leslie-Hughes
46531964d0
Improve DynamicBVH code to make it clearer how the stack/heap works.
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Inspired by a Coverity issue about possible memcpy usage and overlapping memory.
2023-12-13 09:03:19 +11:00
Rémi Verschelde
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
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Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
Pedro J. Estébanez
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
Ricardo Buring
82afe58aca
Fix operator documentation in GDExtension API dump with docs
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The type of the right operand is now taken into account.
2023-12-12 18:55:31 +01:00
Rémi Verschelde
ea15b4ad44
Merge pull request #85159 from KoBeWi/404_strikes_back
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Don't abort loading when `ext_resource` is missing
2023-12-12 00:18:58 +01:00
Rémi Verschelde
b952b007b1
Merge pull request #84782 from rsburke4/image-fix
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Prevent crash on conversion of invalid data in `Image`
2023-12-12 00:17:42 +01:00
rsburke4
dec2269bca
Added error to catch conversion on invalid image
2023-12-10 15:06:22 -05:00
jsjtxietian
68a6fe81ab
Fix FileAccessPack::get_buffer will update pos past the length of file
2023-12-10 16:21:16 +08:00
Yuri Sizov
07677f0f51
Merge pull request #85885 from YuriSizov/bench-pressing
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Improve engine startup/shutdown benchmarks
2023-12-08 17:12:26 +01:00
Yuri Sizov
f16057522e
Merge pull request #85770 from Repiteo/make-virtuals-refactor-and-fix
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Refactor and fix `make_virtuals.py`
2023-12-08 16:58:44 +01:00
Yuri Sizov
f56765ea47
Merge pull request #84943 from groud/rework_input
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Rework Input action pressed state to support multiple controllers
2023-12-08 16:58:14 +01:00
Yuri Sizov
b3c20bcf1e
Merge pull request #83229 from aaronfranke/basis-is-ortho
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Fix Basis `is_orthogonal` and `is_rotation` methods, add `is_orthonormal`
2023-12-08 16:58:03 +01:00
Yuri Sizov
2e94be2ea4
Merge pull request #84167 from SaracenOne/cache_mode_replace_fixes
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Fix behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`
2023-12-08 15:23:13 +01:00
Yuri Sizov
fc3f40f37d
Improve engine startup/shutdown benchmarks
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- Add contexts to give a better sense of benchmarked areas.
- Add missing benchmarks and adjust some begin/end points.
- Clean up names.
- Improve Android's internal benchmarks in a similar manner.
Co-authored-by: Fredia Huya-Kouadio <fhuya@meta.com>
2023-12-08 12:53:04 +01:00
Aaron Franke
7ee273723d
Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal
2023-12-06 13:12:05 -06:00
Aaron Franke
437586bf31
Add a get_or_add
method to Dictionary
2023-12-06 11:43:58 -06:00
Rémi Verschelde
d847b6c3b7
Merge pull request #85787 from bruvzg/locale_upd
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Do not reload resources and send notification if locale is not changed.
2023-12-06 12:36:27 +01:00
Thaddeus Crews
c9a4086da6
Fix EncodeT assignment in make_virtuals.py
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• Adding EncodeT type casting allows generated code to support enum classes.
2023-12-05 10:37:04 -06:00
Thaddeus Crews
ceb6dadf4e
Refactor make_virtuals.py
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Output reformatted to be comparable to clang-formatted code, without compromising readability
2023-12-05 10:37:03 -06:00
bruvzg
829349d2ca
Do not reload resources and send notification if locale is not changed.
2023-12-05 16:17:22 +02:00
Rémi Verschelde
75d7aab015
Merge pull request #85486 from paulloz/fix/property-groups-shadowing
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Fix property groups overriding real properties
2023-12-05 13:05:28 +01:00
Rémi Verschelde
22f2a6b8ad
Merge pull request #85397 from AThousandShips/fix_recurse
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[Core] Prevent infinite recursion when printing errors
2023-12-04 23:14:04 +01:00
Rémi Verschelde
8174bce1be
Merge pull request #85389 from AThousandShips/hash_fix
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[Core] Fix crash when hashing empty `CharString`
2023-12-04 23:13:38 +01:00
Rémi Verschelde
3e7cc5ec32
Merge pull request #85271 from YuriSizov/core-check-please!
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Correctly check scripts that must inherit `EditorPlugin`
2023-12-04 23:12:24 +01:00
Gilles Roudière
8cfcd36253
Rework action pressed state to support multiple controllers
2023-12-04 18:02:51 +01:00
Pedro J. Estébanez
208c1020f5
Add 'u' format modifier for unsigned int/hex
2023-12-01 16:42:26 +01:00
Pedro J. Estébanez
cba15cd625
Add WorkerThreadPool::get_thread_index()
2023-12-01 16:42:26 +01:00
bruvzg
ec052cd38a
Add unsigned char cast ifdef.
2023-11-29 11:59:18 +02:00
Paul Joannon
decf3b21ae
Fix property groups overriding real properties
2023-11-28 21:34:18 +01:00
kobewi
f8f8fe0615
Improve message about resources in use at exit
2023-11-28 14:01:08 +01:00
A Thousand Ships
d10617bb3b
[Core] Prevent infinite recursion when printing errors
2023-11-26 18:53:28 +01:00
A Thousand Ships
ca5ec6aec1
[Core] Fix crash when hashing empty CharString
2023-11-26 17:35:27 +01:00
Rémi Verschelde
4247244071
Merge pull request #85280 from bruvzg/custom_call_read_after_free
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Prevent read-after-free in the queued CallableCustomStaticMethodPointer.
2023-11-24 00:00:52 +01:00
bruvzg
eb81e8b2dc
Prevent read-after-free in the queued CallableCustomStaticMethodPointer.
2023-11-23 23:22:08 +02:00
Pedro J. Estébanez
bfe66ab7cd
Fixup thread-owned lambda bookkeeping on thread exit (take 2)
2023-11-23 18:50:20 +01:00
Yuri Sizov
bc1949d797
Correctly check scripts that must inherit EditorPlugin
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Also updates some error messages related to this kind of check
across the codebase.
2023-11-23 16:24:43 +01:00
kobewi
1de0415118
Don't abort loading when ext_resource is missing
2023-11-22 12:13:32 +01:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
bruvzg
932174fedf
[Editor] Add option to override editor UI layout direction.
2023-11-17 14:56:45 +02:00
Rémi Verschelde
47c7abc212
Merge pull request #84973 from dsnopek/gdextension-fix-compat-hashes
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Check that `GDExtensionCompatHashes` are valid when generating `extension_api.json`
2023-11-16 14:53:39 +01:00
Rémi Verschelde
6ae6cc0bf5
Merge pull request #84815 from TokageItLab/array-animation
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Rework blending method in `Variant` animation for `Int`/`Array`/`String`
2023-11-16 14:52:00 +01:00
David Snopek
5cf6d08dda
Check that GDExtensionCompatHashes are valid when generating extension_api.json
2023-11-16 06:40:06 -06:00
Silc Lizard (Tokage) Renew
80c9533810
Rework blending method in Variant animation for Int/Array/String
2023-11-16 21:37:18 +09:00
Alistair Leslie-Hughes
5b6f641e99
Fix sizeof usage for Variant pointers in alloca
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Coverity report this as a non portable usage of sizeof
2023-11-16 07:13:14 +11:00
Saracen
f392a9c4f8
Fix CACHE_MODE_REPLACE
2023-11-15 18:55:20 +00:00
Rémi Verschelde
dcee5cf9fa
Merge pull request #84884 from akien-mga/donors-sync-new-tiers
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Donors: Change tiers to match Dev Fund, sync latest data
2023-11-14 19:31:50 +01:00
Rémi Verschelde
a28476d1cd
Merge pull request #84847 from RandomShaper/lang_init_term
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Let languages init & finish run without locks held
2023-11-14 19:31:37 +01:00
Rémi Verschelde
ff5ac866e8
Donors: Change tiers to match Dev Fund, sync latest data
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The new list includes all donors listed on fund.godotengine.org,
together with the ones still on Patreon on matching tiers.
We haven't yet updated Patreon tiers to match the Dev Fund, so donors
who used to be listed under "Silver donors" are now grandfathered under
the "Gold members" category from the Dev Fund.
2023-11-14 15:40:44 +01:00
Rémi Verschelde
40cdd22d57
Merge pull request #84873 from bruvzg/locale_rempas
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Fix remapped font reloading on locale change.
2023-11-14 12:17:39 +01:00
bruvzg
8b2260544a
Fix remapped font reloading on locale change.
2023-11-13 21:25:41 +02:00
Pedro J. Estébanez
f05f8c399e
Let languages init & finish run without locks held
2023-11-13 16:06:48 +01:00
kobewi
4296f0a771
Fill remaining global scope constant descriptions
2023-11-13 15:17:10 +01:00
Rémi Verschelde
404c995ab3
Merge pull request #84795 from TheSofox/prevent-property-change-output-spam
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Reduced output spam from rapid property changes
2023-11-12 23:00:31 +01:00
Rémi Verschelde
2bcc2a3cd0
Merge pull request #84791 from akien-mga/fix-translation-remapping-check
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Fix translation remapping check for imported resources
2023-11-12 23:00:08 +01:00
Sofox
4006397339
Reduced output spam from rapid property changes
2023-11-12 14:49:51 +00:00
Rémi Verschelde
2729a78fd7
Fix translation remapping check for imported resources
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Fixes #81660 .
2023-11-12 13:17:12 +01:00
Rémi Verschelde
747bff0bff
Merge pull request #84685 from KoBeWi/TIWAGOS
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Rework input actions to be reliable
2023-11-12 12:15:07 +01:00
Rémi Verschelde
8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
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Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Rémi Verschelde
ba713c80df
Fix various typos with codespell
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Using 2.2.7.dev51+geb4a58fe.
2023-11-11 23:01:24 +01:00
Rémi Verschelde
96fa86f9a0
Merge pull request #84557 from TheSofox/undo-history-sync-fix
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Fix for stopping the Undo History being desynchronised from actual Undo queue
2023-11-10 21:55:46 +01:00
kobewi
d9d0cfaf38
Rework input actions to be reliable
2023-11-10 15:24:04 +01:00
Sofox
662522ae5a
Fix for stopping the Undo History being desynchronised from actual Undo queue.
2023-11-10 13:04:12 +00:00
Rémi Verschelde
dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
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[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
kobewi
a3627b6e37
Assign temporary path to preloaded resources
2023-11-10 00:43:30 +01:00
Rémi Verschelde
b06fe0d574
Merge pull request #84620 from dsnopek/gdextension-library-path-absolute
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Change `GDExtension`'s `library_path` back to an absolute path
2023-11-09 20:04:45 +01:00
bruvzg
d4d5d68eda
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-09 20:04:40 +02:00
David Snopek
09fcc3a1ad
Change GDExtension
's library_path
back to an absolute path
2023-11-09 11:24:57 -06:00
Rémi Verschelde
c2246a5a6f
Merge pull request #84668 from YuriSizov/gui-dont-warn-when-popup-subs-are-nameless
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Allow auto-generated node names in `PopupMenu::add_submenu_item`
2023-11-09 18:10:35 +01:00
Rémi Verschelde
19db9308ff
Merge pull request #84657 from RandomShaper/lang_srv_threading
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Make languages bookkeeping thread-safe
2023-11-09 18:09:01 +01:00
Pedro J. Estébanez
f3e96a8548
Make languages bookkeeping thread-safe
2023-11-09 18:03:43 +01:00
Yuri Sizov
edcad2ea88
Allow auto-generated node names in PopupMenu::add_submenu_item
2023-11-09 17:12:41 +01:00
Rémi Verschelde
aaafc69132
Merge pull request #84513 from bruvzg/x11_fallback_and_spam
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[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-09 11:46:36 +01:00
Rémi Verschelde
ce53362f98
Merge pull request #83670 from raulsntos/notification-predelete-cleanup
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Add `NOTIFICATION_PREDELETE_CLEANUP` notification to fix C# `Dispose()`
2023-11-09 11:45:49 +01:00
kobewi
275e9d7028
Keep Variant type after zero()
2023-11-08 12:13:36 +01:00
bruvzg
f3d4f5a77e
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-06 12:40:44 +02:00
jsjtxietian
8f6e8ef0d7
clean unnecessay copy detected by clang-tidy
2023-11-06 16:22:32 +08:00
MewPurPur
931928feb9
Optimize String.humanize_size()
2023-11-05 02:42:54 +02:00
Aaron Franke
58076b9ccb
Implement glTF compat version system for files from older Godot versions
2023-11-03 12:07:25 -05:00
Yuri Sizov
b733901e9e
Merge pull request #84354 from RandomShaper/gdext_no_cache_doc
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Polish & fix editor help cache generation
2023-11-02 20:34:22 +01:00
Yuri Sizov
1b42673b42
Merge pull request #84315 from dsnopek/gdextension-windows-modification-time
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GDExtension: Save and compare modification times separately for reload
2023-11-02 20:34:15 +01:00
Wilson E. Alvarez
dbc49d2a68
Add const references in String class
2023-11-02 13:49:39 -04:00
David Snopek
f86054e3a0
GDExtension: Save and compare modification times separately for reload
2023-11-02 08:29:22 -05:00
Pedro J. Estébanez
a1d8fc1af9
Polish & fix editor help cache generation
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- Isolated the generation of extensions's docs. They're now not cached and refreshed as needed.
- Removed superfluous sorting of the class list.
- Removed some superfluous/unused elements.
- Renamed some items for clarity.
2023-11-02 13:46:37 +01:00
Thomas ten Cate
2263d94cc3
Add comment why off-by-one error is hard to fix
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See #83843
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-11-01 11:14:13 +01:00
Rémi Verschelde
a3e4c4f41c
Merge pull request #84155 from AThousandShips/encode_fix
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Prevent `encode_variant` doing `memcpy` from `nullptr`
2023-10-30 23:19:22 +01:00
K. S. Ernest (iFire) Lee
9877fa5058
Fix uninitialized variable in Image::fix_alpha_edges()
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`core\io\image.cpp:3776:33: error: 'closest_color[0]' may be used uninitialized [-Werror=maybe-uninitialized]`
2023-10-29 22:59:03 -07:00
A Thousand Ships
210461f2ed
Prevent encode_variant
doing memcpy
from nullptr
2023-10-29 18:06:21 +01:00
BlueCube3310
6ed1731746
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
Danil Alexeev
b04263644c
Core: Allow methods of built-in Variant
types to be used as Callables
2023-10-25 15:53:52 +03:00
Rémi Verschelde
f7c43a8a19
Merge pull request #83800 from dsnopek/gdextension-callable-custom-object-id
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GDExtension: Use `ObjectID` when creating custom callable
2023-10-25 10:29:58 +02:00
Rémi Verschelde
e0b23ac420
Merge pull request #83845 from akien-mga/sync-gamecontrollerdb
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Sync controller mappings DB with SDL2 community repo
2023-10-24 10:54:48 +02:00
Rémi Verschelde
a1fd0b9d8a
Merge pull request #83782 from timothyqiu/self-awareness
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Fix heap-use-after-free when resource loaded with `load_threaded_request` is never fetched
2023-10-24 10:54:31 +02:00
Rémi Verschelde
bc5d5978ea
Merge pull request #83695 from YuriSizov/core-lock-and-key
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Improve threading in ClassDB and EditorHelp
2023-10-24 10:54:19 +02:00
Rémi Verschelde
792afd2cad
Merge pull request #83588 from voidedWarranties/fix_sle_validate
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Add `path` option to `ScriptLanguageExtension::_validate`
2023-10-24 10:54:11 +02:00
Rémi Verschelde
d3c0a7d598
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@eb831f75ab
Fixes #83552 .
2023-10-23 16:11:38 +02:00
David Snopek
b0a33cac7c
GDExtension: Use ObjectID when creating custom callable
2023-10-23 09:05:17 -05:00
Haoyu Qiu
dc7e309f48
Fix heap-use-after-free when resource loaded with load_threaded_request is never fetched
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Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
2023-10-23 16:21:17 +08:00
voidedWarranties
e8309dd192
Add path
option to ScriptLanguageExtension::_validate
2023-10-22 21:49:34 -07:00
Rémi Verschelde
542f6e10eb
Merge pull request #83734 from MarioLiebisch/fix-extension-load-error
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GDExtension: Fixed error on loading extensions
2023-10-22 12:12:17 +02:00
Rémi Verschelde
14913f178b
Merge pull request #83434 from Chubercik/optimize_triangulate_delaunay
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Update `triangulate_delaunay()` to avoid needless reallocations
2023-10-22 12:11:53 +02:00
Mario Liebisch
f2bcd7d61f
GDExtension: Fixed error on loading extensions
...
Previously, before loading an extension, the editor just tried to
retrieve the extension by path to test if it's been loaded already.
While this is handled gracefully, it ignored an error thrown inside
`GDExtensionManager::get_extension()`, that would essentially still
report a not yet loaded extension to the engine's log:
```
ERROR: Condition "!E" is true. Returning: Ref<GDExtension>()
at: GDExtensionManager::get_extension (core\extension\gdextension_manager.cpp:165)
```
This change actively checks whether the extension path is known and only
then proceeds to actually return the already loaded extension or loads
and returns the new one otherwise.
2023-10-21 17:00:18 +02:00
Yuri Sizov
9b03fb36f9
Improve threading in ClassDB and EditorHelp
2023-10-20 22:14:04 +02:00
Rémi Verschelde
f68fa0fedf
Merge pull request #83681 from dsnopek/gdextension-iter-get
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GDExtension: Fix `variant_iter_get()` actually calling `iter_next()`
2023-10-20 22:02:51 +02:00
Rémi Verschelde
e6e9b04aab
Merge pull request #81322 from johnnyw/android_fix_joypad_trigger_range
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Android: Fix joypad trigger value range
2023-10-20 22:02:00 +02:00
John Watson
d413a02079
Android: Fix joypad trigger value range
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`Input::joy_axis` converts trigger values to be between 0.0f to 1.0f by default. This is not needed for Android, as values are already within that range, as per Android documentation: https://developer.android.com/reference/android/view/MotionEvent#AXIS_RTRIGGER
This patch prevents this conversion on Android, which caused L2 and R2 triggers to get stuck pressed. https://github.com/godotengine/godot/issues/79263
2023-10-20 11:30:20 -07:00
David Snopek
b14f359c94
GDExtension: Fix variant_iter_get()
actually calling iter_next()
2023-10-20 10:07:46 -05:00
Rémi Verschelde
a63bff4ce4
Merge pull request #83619 from YuriSizov/core-our-vessel-only-has-one-node-left
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Fix StringName leaks in VariantParser
2023-10-20 15:11:24 +02:00
Rémi Verschelde
01a8064760
Merge pull request #83583 from anrp/anrp/gdvirtboth
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Allow coexistence of GDScript and GDExtension virtual methods in the same object
2023-10-20 15:09:27 +02:00
Raul Santos
9750e49c57
Add NOTIFICATION_PREDELETE_CLEANUP
notification
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New notification sent after `NOTIFICATION_PREDELETE` to let Objects cleanup at the very end, it should be the last notification sent.
2023-10-20 13:43:42 +02:00
Yuri Sizov
4952d37f4b
Fix StringName leaks in VariantParser
2023-10-19 17:13:15 +02:00
anrp
4c33c60500
Allow coexistance of GDScript and GDExtension virtual methods in the same object
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Resolves https://github.com/godotengine/godot-cpp/issues/1224
2023-10-19 10:21:26 -04:00
Yuri Sizov
582ed157b5
Fix StringName leaks in GDExtension, core, and editor themes
2023-10-18 17:36:20 +02:00
Rémi Verschelde
e6d488f233
Merge pull request #81196 from georgwacker/add-audiosession-options
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Add project settings for AVAudioSessionCategory on iOS
2023-10-17 16:12:49 +02:00
Georg Wacker
fcc500ea41
Add project settings for AVAudioSessionCategory on iOS
2023-10-17 12:35:49 +02:00
Emmanuel Leblond
fd33c7b32f
Merge pull request #83415 from touilleMan/fix-comment-gdextension_interface
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Fix comment in `gdextension_interface.h`
2023-10-16 21:42:01 +02:00
Emmanuel Leblond
5aa9f1ce64
Fix comment in gdextension_interface.h
2023-10-16 21:40:45 +02:00
Rémi Verschelde
3bc1c9b5e0
Merge pull request #82797 from RandomShaper/fix_rbmap
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Fix `RBMap`'s, iterator-based, `remove()`
2023-10-16 20:16:16 +02:00
Rémi Verschelde
eb9903b4ce
Merge pull request #83285 from dsnopek/gdextension-double-reload
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GDExtension: Prevent issues with the editor trying to reload GDExtensions through its usual mechanism
2023-10-16 18:44:51 +02:00
Rémi Verschelde
50212ecfdb
Merge pull request #78882 from dalexeev/gds-fix-utility-func-err-msg
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GDScript: Fix incorrect error message for utility functions
2023-10-16 18:43:11 +02:00
Danil Alexeev
0c2202c56e
GDScript: Fix incorrect error message for utility functions
2023-10-16 14:09:57 +03:00
Jakub Marcowski
c33e291474
Update triangulate_delaunay()
to avoid needless reallocations
2023-10-16 12:37:57 +02:00
Jakub Marcowski
bc78c832e9
Expose 3D Delaunay tetrahedralization in Geometry3D
2023-10-16 11:48:49 +02:00
ErezShahaf
ccb8ea613a
Fix Input.is_action_just_pressed
flicker on joypad axes
...
Pressed tick assignments were in the wrong scope, resulting in updating
`pressed_frame` even when it shouldn't and therefore the `just_pressed`
would return true every time that the strength changes and not only when
there's a new valid press.
Fixes #81975 .
2023-10-16 11:41:56 +02:00
Rémi Verschelde
c7b75c0226
Merge pull request #83318 from rburing/gdextension_dump_brief_description
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Add brief description in GDExtension API dump with docs
2023-10-16 10:41:23 +02:00
Rémi Verschelde
4a6e8dc57b
Merge pull request #83146 from pancelor/fix-tilemap-liveupdate
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Fix tilemap live editing while game is running
2023-10-16 10:39:48 +02:00
pancelor
d66b1752b8
Fix tilemap live editing while game is running
2023-10-14 18:54:03 -07:00
Ricardo Buring
c87b2a606e
Add brief description in GDExtension API dump with docs
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Also rename the "documentation" key to "description" for internal
consistency.
2023-10-14 12:06:37 +02:00
David Snopek
16a86b9604
GDExtension: Prevent issues with the editor trying to reload GDExtensions through its usual mechanism
2023-10-13 13:24:29 -05:00
Rémi Verschelde
51f81e1c88
Merge pull request #82957 from bruvzg/fs_case_check
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Add method to check if filesystem is case sensitive.
2023-10-13 12:55:35 +02:00
Thaddeus Crews
d8fdd419fa
Apply missing flag to vector4/projection
2023-10-12 11:18:45 -05:00
Jakub Marcowski
cb954c6bab
Implement Vector2i/3i/4i
methods: distance_to
and distance_squared_to
2023-10-12 13:46:49 +02:00
Paul Joannon
bf3f6e3b55
Error handling for FileAccess.get_file_as_*
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- Assign last error in said `FileAccess.get_file_as_bytes` and `FileAccess.get_file_as_string`
- Document error handling for said methods
2023-10-11 18:52:16 +02:00
Rémi Verschelde
b40d90d333
Merge pull request #83107 from dsnopek/validated-method-vararg-message
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GDExtension: Fix incorrect error message about vararg methods
2023-10-10 22:51:41 +02:00
Rémi Verschelde
feb6ea21dd
Merge pull request #83054 from dsnopek/gdextension-validated-call-always-ret-pointer
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GDExtension: Use correct return pointer for validated calls that return `Variant`
2023-10-10 22:49:41 +02:00
David Snopek
87cb0bfa50
GDExtension: Fix incorrect error message about vararg methods
2023-10-10 08:46:25 -05:00
David Snopek
88b6fee547
GDExtension: Use correct return pointer for validated calls that return Variant
2023-10-10 08:31:08 -05:00
Rémi Verschelde
71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
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Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
Rémi Verschelde
a1d7c62df7
Merge pull request #83003 from AThousandShips/null_check_extra
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-09 15:37:14 +02:00
Rémi Verschelde
336260b7b3
Merge pull request #83002 from AThousandShips/safety_check
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Replace `sanity` with `safety` for checks
2023-10-09 15:36:49 +02:00
Rémi Verschelde
35ede42d1d
Merge pull request #82695 from maiself/object-less-callables-fixes
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Fixes to allow object-less callables throughout Godot
2023-10-09 15:32:38 +02:00
bruvzg
97bcd8a631
Add method to check if filesystem is case sensitive.
2023-10-09 11:00:15 +03:00
Danil Alexeev
de7cbe8789
Highlight doc comments in a different color
2023-10-08 19:26:10 +03:00
A Thousand Ships
f18aa00e85
Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-10-08 17:23:33 +02:00
A Thousand Ships
034c0f1624
Replace sanity
with safety
for checks
2023-10-08 16:22:24 +02:00
Mai Lavelle
5e15586ec2
Fixes to allow object-less callables throughout Godot
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This fixes #81887
2023-10-06 16:31:35 -04:00
Rémi Verschelde
a6a2d0d159
Merge pull request #82794 from dsnopek/gdextension-validated-call
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GDExtension: Convert `validated_call()` to `ptrcall()` (rather than `call()`)
2023-10-06 16:50:57 +02:00
Rémi Verschelde
7c56631419
Merge pull request #82861 from mihe/gdext-entry-false
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Fix extensions loading/initializing even when entry point fails
2023-10-05 22:50:35 +02:00
Mikael Hermansson
5c6353ae17
Fix extensions loading/initializing even when entry point fails
2023-10-05 18:24:58 +02:00
Rémi Verschelde
af232e63de
Merge pull request #82842 from YuriSizov/gdext-icons-are-relative-maaaan
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Resolve relative icon paths for GDExtensions
2023-10-05 16:32:40 +02:00