Rémi Verschelde
caa1b6d991
Merge pull request #94498 from Chaosus/vs_fix_connection_bug
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Fix internal connection count decreased if visual shader node removed
2024-07-18 15:38:27 +02:00
Rémi Verschelde
72e434bad4
Merge pull request #94497 from Chaosus/vs_rotation_by_axis
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Few fixes for `VisualShaderNodeRotationByAxis`
2024-07-18 15:38:24 +02:00
Rémi Verschelde
fefd9537e6
Merge pull request #94424 from HolonProduction/completion-fix-depended-parsers
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Autocompletion: Register depended parsers with the main parser
2024-07-18 15:38:20 +02:00
Rémi Verschelde
7d71b4be37
Merge pull request #94422 from m4gr3d/fix_input_locking_issue
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Fix input lock issue when drag scrolling on a `Tree` element on touchscreen devices
2024-07-18 15:38:17 +02:00
Rémi Verschelde
1e81a946cc
Merge pull request #94412 from dsnopek/xr-always-render
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Always render when XR is enabled, even if no OS windows can draw
2024-07-18 15:38:14 +02:00
Rémi Verschelde
d12030e6d7
Merge pull request #94365 from KoBeWi/every_single_time
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Fix empty region in AtlasTexture
2024-07-18 15:38:11 +02:00
Rémi Verschelde
4d238b37c6
Merge pull request #93780 from AThousandShips/unit_test_release
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[CI] Run unit tests on desktop release templates
2024-07-18 15:38:08 +02:00
kobewi
10da06a32c
Fix empty region in AtlasTexture
2024-07-18 15:31:59 +02:00
A Thousand Ships
a2d16c0313
[CI] Run unit tests on desktop release templates
2024-07-18 15:17:33 +02:00
A Thousand Ships
832695eb2c
[Tests] Fix various unit tests on minimal builds
2024-07-18 15:17:28 +02:00
Fredia Huya-Kouadio
70d450d086
Fix issue causing input lock when drag scrolling a Tree
element on touchscreen devices
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Prior to this fix, scrolling via mouse drag on touchscreen devices, and
drag&drop operation on a `TreeItem` element would conflict with each other
preventing the drag scroll from being released when the mouse button is
released.
The issue is addressed by disabling drag&drop when drag scrolling is ongoing.
2024-07-18 04:09:54 -07:00
HolonProduction
4699e69708
Autocompletion: register depended parsers with the main parser
2024-07-18 12:16:28 +02:00
Rémi Verschelde
6b5825a0cb
Merge pull request #94494 from ckaiser/better-curve-preview
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Improve Curve preview colors for consistency
2024-07-18 10:45:53 +02:00
Rémi Verschelde
ceb1801db2
Merge pull request #94492 from jsjtxietian/fsr-1
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Add warning when use FSR1 on renderer other than forward plus
2024-07-18 10:45:50 +02:00
Rémi Verschelde
5ae8ac5c59
Merge pull request #94491 from iiMidknightii/fix-unique-name-on-scene-root
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Disable unique name in scene when making a node the root node
2024-07-18 10:45:46 +02:00
Rémi Verschelde
2b2fd56ca5
Merge pull request #94473 from nvlled/fix-screen-image-memory-leak
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Linux/X11: Fix memory leak from created screen images
2024-07-18 10:45:43 +02:00
Rémi Verschelde
287521c2c2
Merge pull request #94466 from bruvzg/angle_update_lib
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[Windows] Add `libSynchronization` to link flags.
2024-07-18 10:45:40 +02:00
Rémi Verschelde
ea5197ea85
Merge pull request #94379 from Faless/fix/debugger_typed_array
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[Core] Fix TypedArray encoding when full objects is disabled
2024-07-18 10:45:37 +02:00
Rémi Verschelde
43902f43d5
Merge pull request #94237 from BlueCube3310/lightmap-atlas-loop-fix-always
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Lightmapper: Prevent infinite loop while blitting lightmaps into an atlas
2024-07-18 10:45:33 +02:00
Rémi Verschelde
de27d3a7fc
Merge pull request #94233 from ChristopheClaustre/screenshot_compat_broken_with_hdr
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Fix black `get_texture()` on viewport in compatibility mode with HDR enabled
2024-07-18 10:45:30 +02:00
Rémi Verschelde
0f1e2c38a8
Merge pull request #94069 from RandomShaper/fix_vk_vali_blocky
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RenderingDevice: Leave handling of compressed block granularity to the driver
2024-07-18 10:45:27 +02:00
Rémi Verschelde
83dd7410e0
Merge pull request #90481 from AThousandShips/interactive_playback
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[Audio] Prevent crash in interactive playback
2024-07-18 10:45:23 +02:00
Rémi Verschelde
590628feda
Merge pull request #86516 from jsjtxietian/fix-camera-direction
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Fix incorrect `CAMERA_DIRECTION_WORLD` calculation
2024-07-18 10:45:20 +02:00
Yuri Rubinsky
14c36b733c
Fix internal connection count decreased if visual shader node removed
2024-07-18 11:40:02 +03:00
Yuri Rubinsky
cf70cb57ee
Few fixes for VisualShaderNodeRotationByAxis
2024-07-18 11:10:36 +03:00
Fabio Alessandrelli
31454423ba
[Core] Fix TypedArray encoding when full objects is disabled
2024-07-18 09:58:17 +02:00
Ronald Casili
3636d9dafc
Linux/X11: Fix memory leak from created screen images
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Allocated XImages are improperly free'd with XFree.
The X11 documentation says that XImage should use
XDestroyImage to free both the image structure and
the data pointed to by the image structure.
Also fix a potential use-after-free bug.
2024-07-18 09:45:44 +02:00
Christian Kaiser
5f4f088552
Improve Curve preview colors for consistency
2024-07-18 02:05:00 -03:00
jsjtxietian
46ed290fef
Add warning when use FSR1 on renderer other than forward plus
2024-07-18 12:10:18 +08:00
iiMidknightii
2bbba84f79
Removed Unique Name Access From Node Moved To Root
2024-07-17 16:17:22 -07:00
A Thousand Ships
be652f160d
[Audio] Prevent crash in interactive playback
2024-07-17 18:58:36 +02:00
Rémi Verschelde
da4f6e439c
Merge pull request #94474 from dalexeev/editor-fix-jump-to-error-column
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Editor: Consider tabs when calculating column for jump to error
2024-07-17 18:33:48 +02:00
Rémi Verschelde
6d7ef2c33a
Merge pull request #94268 from adamscott/fix-web-sample-playback-finished-signal-redux
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Fix audio samples not being able to be "finished"
2024-07-17 18:33:42 +02:00
Danil Alexeev
063a362755
Editor: Consider tabs when calculating column for jump to error
2024-07-17 18:20:50 +03:00
Adam Scott
2f5f84b470
Fix audio samples not being able to be "finished"
2024-07-17 10:45:38 -04:00
Rémi Verschelde
0918fd2a21
Merge pull request #94452 from jamie-pate/fix_73374
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Fix game window stops responding when debugger pauses
2024-07-17 15:45:14 +02:00
Rémi Verschelde
fa2266716e
Merge pull request #94363 from bruvzg/fix_code_completion_scroll
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[macOS] Fix code completion list scrolling with trackpad.
2024-07-17 15:45:10 +02:00
Rémi Verschelde
4d97269e11
Merge pull request #94357 from KoBeWi/your_file_is_broken._just_saying
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Don't attempt to re-import broken files if they didn't change
2024-07-17 15:45:07 +02:00
Rémi Verschelde
c4806ed2a9
Merge pull request #94356 from KoBeWi/metas_everywhere
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Make sure that selected tile source is remembered
2024-07-17 15:45:04 +02:00
Rémi Verschelde
e7b624567d
Merge pull request #94345 from matheusmdx/fix-instance-placeholder-with-resource
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Fix resources being skipped in InstancePlaceholder
2024-07-17 15:45:00 +02:00
Rémi Verschelde
5ace3fb6d0
Merge pull request #94329 from KoBeWi/sceneles
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Some improvements to TileSetScenesCollectionSource docs
2024-07-17 15:44:57 +02:00
Rémi Verschelde
28b7efb438
Merge pull request #94325 from KoBeWi/y'all_got_any_more_of_them_pixels
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Clarify `clipboard_get_image()`
2024-07-17 15:44:54 +02:00
Rémi Verschelde
ea018a8131
Merge pull request #94120 from bruvzg/fix_kbd_names
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[Windows] Fix reading keyboard layout names.
2024-07-17 15:44:50 +02:00
Rémi Verschelde
1ca4ce284e
Merge pull request #94063 from bruvzg/tablet_drag
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[Winink] Check pointer button states.
2024-07-17 15:44:47 +02:00
Rémi Verschelde
5da03541a1
Merge pull request #93749 from alvinhochun/gui-snap-to-pixel-round-halfway-to-positive
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Change GUI controls pixel snap to round halfway towards positive infinity (`floor(x + 0.5)`)
2024-07-17 15:44:43 +02:00
Rémi Verschelde
82b0186372
Merge pull request #90274 from AThousandShips/syntax_fix
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Fix potential null access in `TextEdit`
2024-07-17 15:44:37 +02:00
matheusmdx
260c05152d
Fix resources being skipped in InstancePlaceholder
2024-07-17 10:25:29 -03:00
David Snopek
7a5a8597eb
Always render when XR is enabled, even if no OS windows can draw
2024-07-17 08:19:21 -05:00
A Thousand Ships
d4cf294b35
Fix potential null access in TextEdit
2024-07-17 13:35:22 +02:00
Rémi Verschelde
f4942b7350
Merge pull request #94457 from BastiaanOlij/fix_load_action_map
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Fix creating default action map
2024-07-17 12:52:54 +02:00