Commit graph

428 commits

Author SHA1 Message Date
Rémi Verschelde
9f7b781657 Merge pull request #7050 from DTV96Calibre/master
Fixed minor typo
2016-11-06 12:09:40 +01:00
DTV96Calibre
37098419c5 Fixed minor typo 2016-11-06 01:38:41 -05:00
George Marques
411faaa6f4
Rename remaining WinRT references to UWP 2016-11-03 14:51:08 -02:00
Fabio Alessandrelli
7f42da0330 Update docs to IPv6 2016-10-30 17:46:05 +01:00
Rémi Verschelde
21828209ec Merge pull request #6950 from rdb/master
Add "Never" underline mode to LinkButton
2016-10-30 12:11:49 +01:00
rdb
d517bc908f Add "Never" underline mode to LinkButton 2016-10-28 10:52:57 +02:00
Juan Linietsky
53d8f2b1ec PBR more or less working, still working on bringing gizmos back 2016-10-27 11:50:26 -03:00
Zher Huei Lee
c3b4686082 Added global sub and bounds checking to RegEx 2016-10-27 10:27:40 +01:00
Zher Huei Lee
439d439321 RegEx re-implemented as a module
Re-wrote nrex as a module using godot-specific parts and new
features:

 * Added string substitutions.
 * Named groups are now supported.
 * Removed use of mutable variables in RegEx. RegExMatch is returned
   instead.
2016-10-27 10:27:40 +01:00
Rémi Verschelde
afd86ee240 Merge pull request #6090 from WalasPrime/raytrace_force
Added force_raycast_update GDScript method for RayCast[2D]
2016-10-22 12:40:14 +02:00
Fabio Alessandrelli
17d7e6a142 Fix Keyboard Input Hangs when using modifiers
Main input parsing loop only update actions for keyboard if the state has changed.
`InputMap::event_is_action` now ignores keyboard modifiers if the event is not pressed.
Clarify difference between `InputMap::action_has_event` and `InputMap::event_is_action` in docs.

Fixes #6388.
2016-10-19 17:52:49 +02:00
Rémi Verschelde
345f82d4ca Merge pull request #6779 from WalasPrime/rpc_docs
Documentation of RPC-related methods and classes
2016-10-17 09:58:34 +02:00
Rémi Verschelde
292132ef6b Merge pull request #6821 from akien-mga/pr-bye-speex
Remove speex support, it is obsoleted by opus
2016-10-14 18:14:33 +02:00
Rémi Verschelde
d3d0507c05 Remove speex support, it is obsoleted by opus
As mentioned by upstream, Xiph.Org [0]:
> The Speex codec has been obsoleted by Opus. It will continue to be
> available, but since Opus is better than Speex in all aspects,
> users are encouraged to switch.

[0] http://www.speex.org/
2016-10-13 18:58:56 +02:00
Karol Walasek
5687fa4709 Fixed Particle2D docs - radians to degrees for some params 2016-10-13 18:25:06 +02:00
Karol Walasek
61cca26ddf Documentation of RPC-related methods and classes 2016-10-13 18:00:24 +02:00
Rémi Verschelde
abfa42dd39 Merge pull request #6781 from volzhs/unnecessary-parentheses
Remove unnecessary parentheses

[ci skip]
2016-10-10 20:06:46 +02:00
volzhs
42c72eee66 Remove unnecessary parentheses 2016-10-11 02:59:29 +09:00
Rémi Verschelde
ddf2acad4e Merge pull request #6613 from pkowal1982/tween
Tween reset/stop/resume/remove for all object properties at once
2016-10-09 13:56:33 +02:00
Juan Linietsky
22d83bc9f6 Begining of GLES3 renderer:
-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
Karol Walasek
8d57640d37 Added general notes on RayCast[2D] updating behaviour and force_raycast_update() 2016-10-03 12:40:25 +02:00
Karol Walasek
db0a46d7f7 Filled blanks and normalized documentation on RayCast[2D] 2016-10-01 16:21:33 +02:00
Rémi Verschelde
3ecd8560fd Classref: Sync template with current source 2016-10-01 13:01:44 +02:00
Pawel Kowal
acc242fd6a Tween reset/stop/resume/remove for all object properties at once 2016-09-25 23:25:52 +02:00
George Marques
7cd64c3c8d
Add docs for XMLparser, VideoPlayer and most of Tree 2016-09-19 18:39:36 -03:00
George Marques
98e7c1edba
Add a function to plugin get the main screen parent
- Fix a bug where the main screen button did not disappear when the plugin
  was deactivated.
2016-09-16 15:02:01 -03:00
Andreas Haas
cef70a5f8b
Update documentation on joystick vibration.
Added a note that long vibration durations are not recommended because of hardware limitations.
For example, my ps4 controller can only vibrate for ~3s on linux.
2016-09-16 11:08:32 +02:00
Juan Linietsky
2a003d7b4e fix get_selected_nodes() 2016-09-10 17:50:20 -03:00
Juan Linietsky
65b93d177e -Added bindings to the resource filesystem for editor
-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky
2da3aaefc2 small clarification in doc 2016-09-10 16:46:00 -03:00
Juan Linietsky
491dde2eb4 Made it possible to properly draw over the 2D canvas for 2D objects. Arranged some functions to achieve this. 2016-09-10 16:44:03 -03:00
Juan Linietsky
67d3935eb1 -Added way to generate resource previews from script plugin.
-Updated documentation
2016-09-10 15:32:17 -03:00
Juan Linietsky
6abd1437cd Merge pull request #5879 from gau-veldt/subarray_patch
Subarray patch
2016-09-10 12:22:31 -03:00
Juan Linietsky
026c7913cf Merge pull request #5942 from pkowal1982/scroll
ScrollContainer expand children bug fix
2016-09-10 12:14:33 -03:00
Paulb23
7d455fca71 Added ItemList get_v_scroll to docs 2016-09-09 15:28:01 +01:00
Gastronok
cd82fafd58 Change the documentation to reflect that Directory.list_dir_begin()
returns true (not false) when a stream could not be initialized. (See, for
example,
https://github.com/godotengine/godot/blob/master/drivers/windows/dir_access_windows.cpp#L76
)
2016-09-07 16:32:59 -07:00
Rémi Verschelde
a40309b532 Merge pull request #6420 from Paulb23/itemlist_tooltip_disable_issue_6240
Itemlist tooltip disable issue 6240
2016-09-07 20:42:26 +02:00
Paulb23
607d602493 Document itemlist disable tooltip 2016-09-07 18:13:44 +01:00
Rémi Verschelde
b1ce9821e7 classref: Sync with current source 2016-09-07 08:54:42 +02:00
Rémi Verschelde
028171845f classref: Sync with recent changes 2016-08-31 08:57:39 +02:00
Rémi Verschelde
9a35ed5d54 Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothing
Add an option to smooth camera limits when camera smoothing is enabled.
2016-08-30 16:52:55 +02:00
Rémi Verschelde
41ee85b6a0 Merge pull request #5262 from vnen/button-signals
Add button_down and button_up signals
2016-08-30 16:49:12 +02:00
Rémi Verschelde
835ee75d57 Merge pull request #6159 from touilleMan/issue-6148
Add Node2d global rot/rotd/scale methods
2016-08-29 19:04:24 +02:00
Rémi Verschelde
c29c70275e Merge pull request #6187 from TheHX/pr-pinfo-function
Added add_property_info function to Globals and EditorSettings classes
2016-08-27 22:04:50 +02:00
George Marques
141360ed82
Better document the BaseButton signals 2016-08-26 22:01:11 -03:00
Gau o fthe Veldt
f9e931bf12 Documentation for most of ItemList control.
The icon stuff is incomplete since I haven't used icons.
2016-08-18 08:29:51 -07:00
Franklin Sobrinho
038e99e107 Update Globals and EditorSettings docs 2016-08-16 17:11:30 -03:00
Franklin Sobrinho
a27d2e4c29 Update EditorPlugin doc 2016-08-15 15:28:21 -03:00
Emmanuel Leblond
c402ac13df Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods. 2016-08-15 11:39:19 +02:00
Rémi Verschelde
df12333fab classref: Sync with current source 2016-08-10 20:14:48 +02:00
MSC
7b05b4c83c Some additions to the OS documentation (#6037) 2016-08-05 12:29:23 +02:00
Hubert Jarosz
1445553fea
[ci skip] update Raycast documentation
clarification that set_cast_to needs LOCAL point
and get_collision_point gives GLOBAL point
2016-08-03 22:46:50 +02:00
eska
b80c42ef4e Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2D 2016-07-30 21:27:58 +02:00
Pawel Kowal
853161a000 ScrollContainer expand children bug fix 2016-07-27 20:24:10 +02:00
Pawel Kowal
535a6f9faf Array has() documentation 2016-07-27 15:49:15 +02:00
Javier López Úbeda
2f8910185e Update Tween class documentation 2016-07-25 21:15:27 +02:00
MarianoGNU
23a20791d1 Update documentation. 2016-07-24 18:09:56 -03:00
Gau o fthe Veldt
82d4cb5114 Added slicing operation to DVector via DVector.subarray(int start,int end) method.
Negative indices index from the end of the array.
Indices are range checked before attempting and return appropriate error when out of range.
Binding for RawArray in gdscript to access DVector.subarray() provided.
Documentation of RawArray.subarray() in classes.xml provided.
2016-07-23 12:52:41 -07:00
Juan Linietsky
221cb58382 Add some doc to ImmediateGeometry 2016-07-23 08:58:57 -03:00
Rémi Verschelde
51519b5d6b Merge pull request #5851 from 29jm/typo-scroll
Fix typo in ScrollContainer documentation
2016-07-22 13:32:36 +02:00
Johan Manuel
908f585ef6 Fix typo in ScrollContainer documentation 2016-07-22 12:03:10 +02:00
Rémi Verschelde
c57b992774 Merge pull request #5847 from 29jm/patch-3
Expose virtual keyboard functions to GDScript
2016-07-22 08:39:07 +02:00
Johan Manuel
ec8c6e2c7c Expose virtual keyboard functions to GDScript 2016-07-21 23:58:58 +02:00
Zher Huei Lee
3dd5ffb48a Added examples to RegEx doc 2016-07-21 22:01:53 +01:00
Rémi Verschelde
d723e5a62f Merge pull request #5560 from vnen/os-request-attention
Add OS.request_attention() for Windows
2016-07-21 17:29:45 +02:00
Rémi Verschelde
5274f2a126 Merge pull request #5819 from hurikhan/android_getScreenDPI
Implement get_screen_dpi() on Android
2016-07-21 09:09:49 +02:00
Mario Schlack
0717893772 Implement get_screen_dpi() on Android 2016-07-20 14:54:48 +02:00
Rémi Verschelde
4bf1654272 classref: WIP improved docs for Node
Also clarified the purpose of Input.get_mouse_speed (see #1355)
2016-07-19 23:45:59 +02:00
Rémi Verschelde
b50b099f0d classref: Sync classes with source 2016-07-19 23:40:31 +02:00
Rémi Verschelde
f53e7efefe Merge pull request #5527 from djrm/color_picker_fixes
Color picker fixes
2016-07-18 16:43:41 +02:00
Juan Linietsky
254d79a560 Add a function to notify font users that the font changed. Closes #5774 2016-07-18 10:00:26 -03:00
Rémi Verschelde
62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde
8de5aedb9e Merge pull request #5718 from jay3d/master
Added gyroscope support to Godot and Android
2016-07-18 00:52:15 +02:00
Rémi Verschelde
3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Daniel J. Ramirez
b10b16ee49 Added documentation for color picker raw mode 2016-07-15 13:34:57 -05:00
Jamil Halabi
370ae3512d Added gyroscope support to Godot and Android 2016-07-16 01:43:32 +08:00
Paulb23
2c9468a46a Update docs with breakpoint_toggled signal 2016-07-15 15:05:57 +01:00
Rémi Verschelde
eaeee58b9e Merge pull request #5705 from StraToN/doc-update
Docs-update: AnimatedSprite, AnimatedSprite3D (unfinished)
2016-07-15 13:04:22 +02:00
Julian Murgia
952cb12364 Written AnimatedSprite, AnimatedSprite3D (unfinished) 2016-07-14 22:03:14 +02:00
George Marques
98eec177ae
Fix classes.xml structure
Fix the addition in #4854 which added elements in the wrong place.
2016-07-14 12:13:04 -03:00
Timo Schwarzer
d691cb4732 Add an option to smooth camera limits when camera smoothing is enabled. 2016-07-13 11:48:50 +02:00
Paulb23
20c7f2bded Added caret block mode to docs 2016-07-12 16:10:44 +01:00
Paulb23
a57c1da183 Update textedit docs with colors, show line number and highlight all occurences 2016-07-11 15:39:46 +01:00
Juan Linietsky
b41be2d1a9 Merge pull request #4854 from Razzlegames/screenToLocal
Conversion function for screen coords to local Canvas coords
2016-07-11 02:26:58 -03:00
Kyle Luce
605193b22f Conversion function for screen coords to local Canvas coords
- Useful if you need to Convert screen coords to the coordinate space of a
  CanvasItem, but don't have an associated InputEvent to use in
  #make_event_local.

For example, if you have a particular point on the screen you'd like to project
into World Space, for various reasons, you would use this function on the root
of the scene. This is analogous to ray casting from screen space in 3D.
2016-07-10 16:06:57 -07:00
punto-
bba89aef3b Merge pull request #5559 from Hinsbart/connected_joysticks
Input: add get_connected_joysticks() method.
2016-07-10 14:00:27 -03:00
Juan Linietsky
b06eca108a Merge pull request #5490 from timoschwarzer/master
Add new Camera2D alignment functions
2016-07-10 12:39:50 -03:00
Juan Linietsky
5bb552273b Merge pull request #5489 from jejung/richtextlabel-get_text
RichTextLabel-get_text
2016-07-10 12:38:28 -03:00
Rémi Verschelde
69c8b583e7 classref: Add docs for InputEvent* and InputMap 2016-07-08 23:41:07 +02:00
Rémi Verschelde
a15de80942 classref: Fix arg name for is_action_pressed/released
Also position TEXTURE_SPHERE constant properly.
2016-07-08 23:40:43 +02:00
Rémi Verschelde
288355afe9 classref: Fix descriptions indentation after #5588 2016-07-08 22:55:14 +02:00
J08nY
f5ce4e251d
Classref: update with new doctool indentation 2016-07-08 00:25:54 +02:00
Pawel Kowal
fe49b71804 Update String.capitalize() documentation 2016-07-06 10:33:27 +02:00
George Marques
eecf4ff273
Update classes.xml to fix sorting of constants 2016-07-05 17:09:16 -03:00
George Marques
5c355a63d3
Add OS.request_attention() for Windows 2016-07-05 12:29:08 -03:00
Andreas Haas
45cfd199a4
Input: add get_connected_joysticks() method.
fixes #5465
2016-07-05 14:08:02 +02:00
Timo Schwarzer
681471e3f0 Add documentation 2016-06-29 18:31:43 +02:00
Jean Jung
aeb5365e84 Adding support to get the raw text without formatting information from a RichTextLabel. 2016-06-29 12:43:51 -03:00
Jean Jung
673e3b70b6 Added ItemList.get_selected_items() doc 2016-06-28 16:22:36 -03:00
Jean Jung
5502499469 syncing the reference 2016-06-28 16:11:58 -03:00
George Marques
441640506f
Add *Array.invert() documentation 2016-06-25 14:47:32 -03:00
Rémi Verschelde
d52fa2e0eb Merge pull request #5380 from vnen/string-canvasitem-docs
Documentation for String and CanvasItem
2016-06-24 21:16:20 +02:00
Rémi Verschelde
118f54aeeb Merge pull request #5328 from Paulb23/line_edit_caret
Added caret blink to line edit
2016-06-24 21:13:26 +02:00
George Marques
6776fa63de
Add docs for String and CanvasItem 2016-06-23 18:08:41 -03:00
Paulb23
c85f27c973 Added caret blink documentation 2016-06-22 13:26:44 +01:00
J08nY
3284e7b9d4
Classref: added for new *Array bindings
- append(),append_array(),insert(),remove()
2016-06-22 12:21:32 +02:00
George Marques
e53f186899
Sync classes.xml with the new sorting 2016-06-21 17:24:47 -03:00
George Marques
4d33eb01d7
Add classref for File class 2016-06-21 11:24:51 -03:00
George Marques
d3dff93e33
Add docs for String.bigrams() and String.similarity(text) 2016-06-19 11:43:47 -03:00
Mehmet Durgel
92fc3fa536 Clarification about enter keys confusion
Some Languages threat KEY_RETURN and KEY_ENTER keys having the same keycode (eg: Javascript).
Added additional explanation about this issue.
Related to #4595
2016-06-19 16:34:11 +03:00
J08nY
b587a13293 Classref: Mutex, Semaphore, Thread, *Array (#5278) 2016-06-18 21:21:29 +02:00
Rémi Verschelde
7723579237 Fix type hint for the seed argument
Closes #5260.
2016-06-18 01:18:06 +02:00
J08nY
541a1226cd
Classref: added PacketPeer* 2016-06-16 14:15:48 +02:00
J08nY
bb2cac4515
Sync classref 2016-06-16 14:15:34 +02:00
J08nY
cffdc52482 Classref: Added docs for StreamPeer* (#5216) 2016-06-15 13:32:12 +02:00
Rémi Verschelde
78b745bb0a Merge pull request #5192 from J08nY/issue-5190
Dictionary: rename param in .has() .has_all() .erase()
2016-06-15 11:13:59 +02:00
Rémi Verschelde
ee105744e0 Merge pull request #5210 from J08nY/issue-5189
String documentation: .ord_at() returns int not String
2016-06-15 11:08:10 +02:00
Wilhem Barbier
f665200df7 Add joystick vibration support on Linux (#5043) 2016-06-15 07:25:35 +02:00
J08nY
58a891265a
String documentation: .ord_at() returns int not String
fixes #5189
2016-06-14 14:52:32 +02:00
J08nY
7a19e3c6ae
Dictionary: rename param in .has() .has_all() .erase()
fixes #5190, param should be named key, not value
2016-06-13 19:08:04 +02:00
J08nY
d42117eeb6
Sync classref 2016-06-13 19:01:07 +02:00
Juan Linietsky
20b4567829 Merge pull request #5177 from vnen/string-subsequence
Add subsequence search to tools
2016-06-13 13:25:56 -03:00
Ovnuniarchos
471ab4e6ff Documented many Physics2D* classes 2016-06-12 20:24:19 +02:00
George Marques
feb95fa9ac
Add documentation to String.is_subsequence_of{,i} 2016-06-12 14:53:03 -03:00
George Marques
6ce5876c63
Add documentation for Array.find and Array.rfind 2016-06-10 18:07:59 -03:00
CowThing
50de99f050 Filling in documentation
Documentation for BoneAttachment, KinematicBody, ParallaxBackground,
ParallaxLayer, and TestCube
2016-06-08 15:29:46 -04:00
Juan Linietsky
4b893ffeeb Merge pull request #4861 from brakhane/negative-indexing
Add support for Python-like negative indexing
2016-06-07 10:17:00 -03:00
J08nY
ec96e36bc9
Classref for: ImageTexture, Image, LargeTexture 2016-06-07 12:17:18 +02:00
J08nY
db5ea849d8
Sync classref 2016-06-07 10:39:36 +02:00
Dennis Brakhane
1e068d34f4 Add support for Python-like negative indexing
Negative indexing is a useful feature in Python, especially when combined
with array slicing. Array slicing will hopefully be implemented later, but
negative indexing is useful in its own right.

A negative index is indexing from the end of an array,
"array[-1] == array[array.size()-1]", using a negative index
larger/smaller than the length of the array is still an error.

While primarily useful for arrays and strings, support is also added to
"array like" structures like Vector3 and Color. This is done just
to be consistent; vector3[2] is much clearer than vector3[-1], but disallowing
it while allowing it for an array with 3 elements seems confusing.
2016-06-05 20:00:54 +02:00
J08nY
dcce477f5e
Added Dictionary.values() 2016-06-05 14:50:06 +02:00
Bojidar Marinov
662e0cc411 Document Viewport and ViewportSprite classes 2016-06-05 14:51:44 +03:00
Bojidar Marinov
9e0921e038 Sync with -doctool 2016-06-05 14:47:12 +03:00
J08nY
1a80b2a04a
Added InputMap.get_actions()
get_actions() lists all actions in the InputMap.
2016-06-04 17:56:30 +02:00
Rémi Verschelde
4b0bae9799 Merge pull request #5027 from J08nY/gdscript
Add Array.find_last() and Array.count()
2016-06-04 16:07:48 +02:00
Rémi Verschelde
cbba9c4506 Merge pull request #4300 from leezh/control_focus_mode
Exposed Control::focus_mode to the scene editor
2016-06-04 14:41:36 +02:00
J08nY
5f5ca8cd9b Added Array.find_last() and Array.count() 2016-06-03 23:36:02 +02:00
J08nY
4c5439f8cd Added classref for HTTPClient and HTTPRequest 2016-06-03 18:13:15 +02:00
J08nY
45163b10be Sync classref 2016-06-03 18:03:12 +02:00
P-GLEZ
35cb75220d StaticBody documentation
Documented StaticBody. Also corrected an error in StaticBody2D
documentation
2016-06-01 12:35:25 +02:00
Rémi Verschelde
4e6f452c52 Merge pull request #4933 from J08nY/classref
Added RigidBody and finished Resource class-reference
2016-06-01 07:23:53 +02:00
P-GLEZ
0325944ee4 classref: Area documentation
One method was missing.
2016-05-31 21:17:35 +02:00
P-GLEZ
617530832b Area Documentation
Ported the Area2D documentation into its 3D counterpart. Also fixed some
typos
2016-05-31 19:24:27 +02:00
Rémi Verschelde
84ad8a11b6 Merge pull request #4931 from CowThing/classref-edit
Filling in documentation
2016-05-30 22:40:24 +02:00
J08nY
063d507a15 Added classref for RigidBody, and finished classref for Resource 2016-05-30 22:13:33 +02:00
J08nY
a4cbed8465 Sync class-ref with code base. 2016-05-30 22:13:33 +02:00
CowThing
3ba4e6b2ac Filling in documentation
VisibilityNotifier and VisibilityEnabler (2D and 3D).
2016-05-30 15:05:27 -04:00
Rémi Verschelde
96bdab6edf Merge pull request #4845 from vnen/pr-magnetometer
Add magnetometer sensor support for Android
2016-05-29 18:37:33 +02:00
Julian Murgia - StraToN
9ac4b29322 Documented Light2D and LightOccluder2D 2016-05-29 01:41:22 +02:00
Julian Murgia - StraToN
defe7f18c2 Documented BackBufferCopy. Need validation for the different copy modes (constants) 2016-05-28 22:02:21 +02:00