Hugo Locurcio
8c8dc6f026
Call some CanvasItem property setters only if needed
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The CanvasItem property setters `set_modulate`, `set_self_modulate`
and `set_light_mask` have some side effects that don't need to be run
if the value hasn't changed.
This closes #31777 .
2019-08-31 21:53:02 +02:00
Hugo Locurcio
e19f7b3c38
Increase the minimum width of the editor sectioned inspector
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This makes sure section names such as "Window Placement" or
"Vram Compression" aren't being cut off due to the panel width
being too low.
2019-08-31 20:39:52 +02:00
Hugo Locurcio
b0c8d12a63
Improve AudioStreamSample and AudioStreamGenerator documentation
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- Add a link to the audio generator demo in AudioStreamGenerator
and AudioStreamGeneratorPlayback.
- Mention that signed PCM8 data is expected in AudioStreamSample
(and how to convert unsigned PCM8 to signed PCM8).
2019-08-31 20:16:04 +02:00
Rémi Verschelde
b17b51d970
Merge pull request #31825 from fstiewitz/viewport-container-input
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Fix object picking inside ViewportContainers
2019-08-31 17:25:11 +02:00
Rémi Verschelde
c28b9af210
Merge pull request #31827 from merumelu/httprequest-errors
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HTTPRequest: include faulty URLs in error texts
2019-08-31 17:24:55 +02:00
merumelu
5c7c7dbcb5
HTTPRequest: include faulty URLs in error texts
2019-08-31 16:57:46 +02:00
Paulb23
b1aaeb07ea
Fix minimap drag when height is less then control size
2019-08-31 15:43:19 +01:00
Fabian Stiewitz
21b6be28ea
process unhandled input in ViewportContainer
2019-08-31 14:51:16 +02:00
Bhupendra Aole
1de3ec911f
Default ColorPicker color mode setting
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There is a new setting for Default ColorPicker color mode in Editor Settings->Interface->Inspector. Initially this setting will be RGB. Editor ColorPicker will always start with mode defined in this settiing.
Fixes #30755 and #30754
2019-08-31 00:34:33 -04:00
merumelu
dd2035d6e9
Warn about all missing keys in plugin.cfg
2019-08-30 21:41:00 +02:00
Rémi Verschelde
4f6eb3610f
Merge pull request #31805 from YeldhamDev/collision_object_unneeded_checks
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Remove some unneeded checks in CollisionObject(2D)
2019-08-30 20:08:33 +02:00
Rémi Verschelde
9fc359411f
Merge pull request #31803 from KoBeWi/minicursor
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Don't change cursor when minimap is disabled
2019-08-30 20:08:21 +02:00
Rémi Verschelde
cffec896f9
Merge pull request #31801 from merumelu/editor-remove-tools-defined-guards
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Editor: remove TOOLS_ENABLED guards
2019-08-30 20:08:09 +02:00
Rémi Verschelde
bbaf35c4f5
Merge pull request #31797 from KoBeWi/release_the_lookup
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Perform symbol lookup on button release
2019-08-30 20:07:53 +02:00
qarmin
2cd2197362
Fix crash when AudioStreamOGGVorbis is empty
2019-08-30 20:01:14 +02:00
Michael Alexsander Silva Dias
c902066bb5
Remove some unneeded checks in CollisionObject(2D)
2019-08-30 14:22:46 -03:00
Tomasz Chabora
b0805a1b53
Don't change cursor when minimap is disabled
2019-08-30 19:13:53 +02:00
merumelu
e2459479de
Editor: remove TOOLS_ENABLED guards
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For code inside editor/ `#ifdef TOOLS_ENABLED`
is always true so those checks are redundant.
2019-08-30 19:02:46 +02:00
Rémi Verschelde
ba854bbc7b
Merge pull request #31796 from Chaosus/fix_icons
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Fixed GraphEdit header icons to make them update when theme is changed
2019-08-30 16:38:38 +02:00
Tomasz Chabora
b55b3d71a8
Perform symbol lookup on button release
2019-08-30 16:19:25 +02:00
Valentin Zagura
a5ebed211f
Animation Bezier Editor: Extended zoom in and zoom out limits and fixed guide lines to accomodate sub unit steps and steps other than powers of 5
2019-08-30 15:12:42 +01:00
Rémi Verschelde
efbd2bbf18
Merge pull request #31792 from Calinou/spinbox-expression-ignore-prefix-suffix
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Ignore the prefix and suffix in the SpinBox expression
2019-08-30 16:09:06 +02:00
Chaosus89
fde0579ed1
Fixed GraphEdit header icons to make them update when theme is changed
2019-08-30 17:00:25 +03:00
Hugo Locurcio
d6984f7311
Increase line spacing in the editor help and asset library descriptions
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This makes for more readable text.
2019-08-30 15:08:24 +02:00
Rémi Verschelde
58e7cbccc0
Merge pull request #30927 from mahubu/console-multi-selection-cursor
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Change cursor to multi-selection cursor when selecting text in RichTextLabel
2019-08-30 15:05:54 +02:00
Rémi Verschelde
495a0a97a2
Merge pull request #31768 from qarmin/fix_memory_leak_in_ResourceFormatSaverBinary
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Fix memory leak in ResourceFormatSaverBinary::save
2019-08-30 15:02:49 +02:00
Rémi Verschelde
3db1d40045
Merge pull request #31790 from Chaosus/fix_graph_light_theme
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Fix editor's GraphEdit lines color on light theme
2019-08-30 14:35:13 +02:00
Hugo Locurcio
68f0d21cc4
Ignore the prefix and suffix in the SpinBox expression
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This fixes a regression caused by
86a31e9e38
.
2019-08-30 14:28:32 +02:00
Rémi Verschelde
2e6aa06270
Merge pull request #31791 from Keetz/DisableDefaultWavTrim
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Disabled trim and normalize as default for wav import
2019-08-30 14:24:04 +02:00
Rémi Verschelde
ca652bbc47
Merge pull request #25353 from azagaya/master
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Use also invisible tabs to calculate minimum size of tab container
2019-08-30 13:58:37 +02:00
qarmin
b244ab4acc
Fix memory leak in ResourceFormatSaverBinary::save
2019-08-30 13:46:05 +02:00
azagaya
fa6f86b886
Make tab containers in editor, project settings, and export dialog, to use hidden tabs for min size computation.
2019-08-30 08:33:32 -03:00
Rémi Verschelde
57c60cdc35
Merge pull request #31706 from akien-mga/android-custom-build-improvements
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Buildsystem and workflow improvements to the new Android custom builds
2019-08-30 11:55:34 +02:00
Rasmus Ketelsen
c653a020d6
Disabled trim and normalize as default for wav import
2019-08-30 11:46:50 +02:00
Rémi Verschelde
04e4c3a8d3
Merge pull request #31767 from Calinou/tweak-editor-window-dim
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Tweak the editor window dimming intensity, remove dim fade animation
2019-08-30 10:56:58 +02:00
Chaosus89
227b1c32bc
Fix graph edit lines color on light theme
2019-08-30 11:56:45 +03:00
Rémi Verschelde
e0dc066ec0
Merge pull request #31789 from Chaosus/fix_few_icons
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Fix few icons in SpatialEditor which don't update when theme changed
2019-08-30 10:56:28 +02:00
Chaosus89
19d449ec4c
Fix few icons in SpatialEditor which don't update when theme changed
2019-08-30 11:26:01 +03:00
Rémi Verschelde
8d78c43ce9
Merge pull request #31781 from Calinou/spinbox-use-expressions
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Calculate the SpinBox value using the Expression class
2019-08-30 09:47:51 +02:00
Rémi Verschelde
2ddcd824df
Merge pull request #31766 from Calinou/editor-improve-light-theme-colors-2
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Improve more light theme colors in the editor for better readability
2019-08-30 08:50:58 +02:00
Rémi Verschelde
931f7d0ebf
Merge pull request #31754 from aole/node-selection-issue-on-node-create-dialog
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Fix selecting recent node in CreateDialog
2019-08-30 08:50:24 +02:00
Rémi Verschelde
5f4afe0e58
Merge pull request #31784 from neikeq/workaround-mono-thread-suspend
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Mono: Force preemptive thread suspend mode as a temporary workaround
2019-08-30 07:37:09 +02:00
Ignacio Etcheverry
5a6070dde3
Mono: Force preemptive thread suspend mode as a temporary workaround
2019-08-30 01:33:50 +02:00
Hugo Locurcio
86a31e9e38
Calculate the SpinBox value using the Expression class
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This closes #31780 .
2019-08-29 23:50:56 +02:00
Rémi Verschelde
a5e0aa32d9
Merge pull request #31770 from neikeq/supercedes-31008
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Fix GodotTools.ProjectEditor HintPaths for referenced packages
2019-08-29 21:16:49 +02:00
Ignacio Etcheverry
6d2883c9bf
Fix GodotTools.ProjectEditor HintPaths for referenced packages
2019-08-29 18:19:01 +02:00
Holger Dammertz
aa3ef8893b
Removed clamping of the Linear tonemapping when KEEP_3D_LINEAR
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Changed the behaviour of the Linear tonemapping operator to not clamp to [0, 1] range
in the case when KEEP_3D_LINEAR is defined. This allows to render values > 1.0 in
floating point texture targets (via Viewport) for further processing or saving high
dynamic range data into files. This only works when no color conversion is active.
2019-08-29 18:14:19 +02:00
Michael Alexsander Silva Dias
9b09daa8c5
Add feature to Button to make its icon expand/shrink with the button's size
2019-08-29 11:25:00 -03:00
Rémi Verschelde
208dd5b4a6
i18n: Sync translation template with current source
2019-08-29 15:55:33 +02:00
Hugo Locurcio
ef9f234d2b
Tweak the editor window dimming intensity, remove dim fade animation
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The fade animation tended to give the editor a "sluggish" feel
when running at lower FPS (which is common in heavy 3D scenes),
so it's probably a good idea to remove it.
This also makes dimming less intense (50% instead of 60%).
2019-08-29 15:54:08 +02:00