Rémi Verschelde
30491a88f3
Merge pull request #19452 from guilhermefelipecgs/fix_messages
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Fix translate messages for new AnimationPlayer
2018-06-08 21:21:04 +02:00
Juan Linietsky
c8289d95cd
Fixed cursor not updating in some circumstances, closes #19430
2018-06-08 16:08:24 -03:00
Gilles Roudiere
6daed7d122
Move the deadzone to a column in the input project settings
2018-06-08 20:04:32 +02:00
Guilherme Felipe
365bb077fe
Fix translate messages for new AnimationPlayer
2018-06-08 14:44:18 -03:00
Juan Linietsky
7572b31a39
Disallow via add track for animation player to animate itself, fixes #19425
2018-06-08 13:59:29 -03:00
Juan Linietsky
9cb17d7af8
Avoid animation length from ever being completely, fixes #19420
2018-06-08 13:42:45 -03:00
Rémi Verschelde
3aed396a30
Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation
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Fix bugs related to bad handling of rotated/translated shapes in tilemap
2018-06-08 18:15:51 +02:00
Juan Linietsky
a8dd5750e2
Merge pull request #19334 from guilhermefelipecgs/fix_popup
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Fixes popup_centered_* methods, dialogs with wrong sizes and visual script editor
2018-06-08 13:00:53 -03:00
Rémi Verschelde
f35115309b
Merge pull request #19314 from Jellonator/master
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Added autotile override
2018-06-08 09:11:49 +02:00
Rémi Verschelde
a6c9b11de1
Merge pull request #19437 from volzhs/live-edit-reparent-child
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Make same child index as edited scene when using live edit
2018-06-08 08:10:46 +02:00
volzhs
cad3c41a91
Make same child index as edited scene when using live edit
2018-06-08 07:40:43 +09:00
groud
4d78e16bc1
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
Juan Linietsky
b659fd6d74
Entirely new (and much improved) animation editor.
2018-06-07 12:52:00 -03:00
Guilherme Felipe
048f149478
Fix theme not updating with changes
2018-06-06 17:58:12 -03:00
Guilherme Felipe
7a3882723c
Fix #16069 , #19292 , #19267 and #18940
2018-06-06 13:16:52 -03:00
Rémi Verschelde
07d4cd7f6d
Merge pull request #19388 from volzhs/show-filename
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Show opened script or help name
2018-06-06 09:22:22 +02:00
volzhs
69ac6a1f3d
Show opened script or help name
2018-06-06 06:18:11 +09:00
Rémi Verschelde
dd5398ce9d
i18n: Sync translations with Weblate
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(cherry picked from commit e8bfc09b81
)
2018-06-05 22:41:42 +02:00
Rémi Verschelde
6bc9ac9cc3
i18n: Sync translation templates with current source
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(cherry picked from commit 74808e71d2
)
2018-06-05 22:41:34 +02:00
Guilherme Felipe
6676060805
[Inspector] Fix search field losing focus when typing
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Fix #19382
2018-06-05 14:12:01 -03:00
Guilherme Felipe
262c78ed97
Fix Rect2 properties typo
2018-06-04 19:16:17 -03:00
Bojidar Marinov
d73cdeb248
Fix bugs related to bad handling of rotated/translated shapes in tilemap
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Fixup #18529 and #12870
2018-06-03 16:32:23 +03:00
James Beedie
6cbafdea16
Added autotile override
2018-06-02 21:25:09 -04:00
NIkola Grulovic
bc666c42ff
Syntax Menu as sub-menu of Edit
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Moved syntax menu to be sub-menu of edit, as-well made choices radio buttons
2018-06-01 21:32:19 +02:00
Rémi Verschelde
ff0d295d9e
Merge pull request #19250 from YeldhamDev/scene_editor_tooltips
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Minor changes to the Scene and Canvas editors' tooltips
2018-06-01 13:31:46 +02:00
Chaosus
cf38270ef7
Increase settings apply speed and added deferred color apply
2018-05-31 11:33:36 +03:00
Rémi Verschelde
59c2c21b15
Move NavigationMeshEditorPlugin to Recast module as should be
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Modules can register their own editor plugins (like GridMap does),
so no need to put module-specific classes in the `editor/` folder.
Also cleans up the previous SCons env pollution from the Recast
module, integrating its code into libmodules as other modules.
2018-05-30 22:10:11 +02:00
steincodes
25704427b5
Removing Duplicate Batch Rename from scene-tree menu
2018-05-30 18:03:08 +05:30
Marcelo Fernandez
cadd72793b
Improve TileMap undo operations, second try
2018-05-29 19:35:30 -03:00
Michael Alexsander Silva Dias
589f18a374
Minor changes to the Scene and Canvas editors' tooltips.
2018-05-29 13:21:26 -03:00
volzhs
224ca96c57
Fix index out of size error of image.cpp
2018-05-29 14:13:05 +09:00
Rémi Verschelde
c8a799d691
Fix MethodInfo for EditorInspectorPlugin.can_handle
2018-05-28 16:28:09 +02:00
Rémi Verschelde
98846b39ee
Merge pull request #18899 from ibrahn/gdscript-license-info
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GDScript access to copyright, license, author and donor information.
2018-05-28 11:58:20 +02:00
tagcup
9d41161596
Fixed Basis -> Quat conversions, added a few safety checks.
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Fixes #19027 .
2018-05-27 14:15:47 -04:00
Marcelo Fernandez
e9db8964e3
Add a message when there is nothing to Undo or Redo
2018-05-27 12:53:52 -03:00
volzhs
4ea8c6b1e1
Fix unable to remove split on Polygon 2D editor after restarting editor
2018-05-27 22:32:58 +09:00
Max Hilbrunner
8a9e7ab6a6
Merge pull request #15489 from willnationsdev/gdnative-hook
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Add EditorPlugin.build() build callbacks
2018-05-26 19:01:45 +02:00
Max Hilbrunner
23b4b7d53a
Merge pull request #18234 from flashyincceo/font-preview
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Adding font preview to file browsers
2018-05-26 18:31:48 +02:00
Max Hilbrunner
603af8055a
Merge pull request #19020 from toger5/better_light_theme_text_editor_behaviour
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light theme text editor behaviour
2018-05-26 17:26:12 +02:00
Max Hilbrunner
6d45de38a5
Merge pull request #19179 from Zirak/instance-without-parent
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Instance scene at root node by default
2018-05-26 17:18:11 +02:00
Zirak
595d377062
Instance scene at root by default
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Fix bug in cdcfb9582e
leading to the
root node not being selected by default.
Fix #18557 .
2018-05-26 14:09:07 +00:00
Benjamin
98233073a9
Don't cut of long errors in debugger.
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Autowrap to expand to up to 3 lines + display full error in tooltip.
2018-05-26 13:52:16 +02:00
Rémi Verschelde
ba125a60a4
Merge pull request #18931 from guilhermefelipecgs/fix_find_bar
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[Doc] Fixes in find bar
2018-05-25 17:49:36 +02:00
Rémi Verschelde
665319de35
Revert "Improve TileMap undo operations"
2018-05-25 13:00:28 +02:00
Rémi Verschelde
5ac70d96d0
Merge pull request #19115 from firefly2442/cppcheck-defensive
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cppcheck - defensive programming on i index check order
2018-05-25 11:57:28 +02:00
Rémi Verschelde
0929caea82
Merge pull request #19135 from Zylann/fix_find_in_files_2
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Fix potential bugs with Find in Files
2018-05-25 11:37:04 +02:00
Rémi Verschelde
d522bf3b9f
Merge pull request #18752 from danilo2205/enhanced_path_follow
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Up Vector for Curve3D and OrientedPathFollow Implementation
2018-05-25 10:17:37 +02:00
Gilles Roudière
e19405b2b4
Merge pull request #19157 from volzhs/bone-visibility
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Don't draw bones if it's not visible
2018-05-25 09:59:51 +02:00
volzhs
6a28bfe09c
Don't draw bones if it's not visible
2018-05-25 13:01:15 +09:00
Marc Gilleron
6f6ee60e19
Fix potential bugs with Find in Files
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- Iteration still going on after scan finished
- Comparing milliseconds with seconds
- Potential imprecision due to accumulating milliseconds (iteration could take fewer than 1ms)
- Folders to scan not cleared when a new search starts
2018-05-24 01:09:11 +02:00
Marcelo Fernandez
f1383f80bf
Improve TileMap undo operations
2018-05-23 14:31:51 -03:00
Max Hilbrunner
d55351ed20
Merge pull request #19097 from volzhs/fix-import-filename
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Make filename clipped on Import dock
2018-05-23 18:16:04 +02:00
Max Hilbrunner
65c49643c1
Merge pull request #19124 from volzhs/relative-node-path
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Use relative node path when assigning a node on inspector
2018-05-23 17:47:05 +02:00
Max Hilbrunner
c594625944
Merge pull request #18876 from TailyFair/assetlib-console-spam
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Fix AssetLib image loading
2018-05-23 17:31:00 +02:00
Max Hilbrunner
9f40a8d270
Merge pull request #19108 from vnen/autoload-fix
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Only add autoloads in editor if they have tool scripts
2018-05-23 17:19:46 +02:00
volzhs
70e04ae26f
Use relative node path when assigning a node on inspector
2018-05-23 23:43:47 +09:00
firefly2442
b22c1dd0f7
cppcheck - defensive programming on i index check order
2018-05-23 00:15:35 -06:00
George Marques
55b4b30ab2
Only add autoloads in editor if they have tool scripts
2018-05-22 13:26:13 -03:00
volzhs
9d5e1228ea
Fix updating mesh when reimporting
2018-05-22 19:58:28 +09:00
volzhs
12fb5f58d9
Make filename clipped on Import dock
2018-05-22 16:56:16 +09:00
Karolis K
1a92906fe0
Fix AssetLib image loading
2018-05-21 21:09:09 +03:00
Max Hilbrunner
8289ff5fb3
Merge pull request #18951 from YeldhamDev/small_tooltip_changes
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Small tooltip changes
2018-05-21 16:23:07 +02:00
danilo2205
dc639d334a
Up vector implementation and OrientedPathFollow.
2018-05-20 19:51:56 -03:00
Ibrahn Sahir
8afb00a8ec
fixup project_manager and find_in_files for text_changed signal change.
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Background:
Commit 2abec59db9
removing text_changed
signal emmision from LineEdit::set_text broke the project manager and
find_in_files.
2018-05-20 16:45:22 +01:00
Juan Linietsky
9b567cc549
Dictionary editing support in inspector
2018-05-19 17:57:44 -03:00
Juan Linietsky
eded061668
Dictionary editing does the comeback to the inspector, fixes #19046
2018-05-19 16:10:19 -03:00
Ibrahn Sahir
1433c2cbbb
GDScript access to copyright, license, author and donor information.
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Adds following functions to the Engine singleton:
get_author_info - names of Godot authors
get_copyright_info - detailed source copyright get_license_info
get_donor_info - donor names
get_license_info - full text of licenses used, indexed by license names
get_license_text - the text of the Godot Expat license
2018-05-19 00:40:16 +01:00
toger5
c97a1b17fe
light theme text editor behaviour
2018-05-18 20:45:38 +02:00
Michael Alexsander Silva Dias
6c058040b7
Small tooltip changes.
2018-05-18 14:54:40 -03:00
Juan Linietsky
9b5275b135
-Hid texture flags by default so they dont take so much space
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-make curve texture preview not so large, so its easier to embed the editor
2018-05-18 12:37:18 -03:00
Michael Alexsander Silva Dias
03a6b0d926
Small visual changes for some filter bars.
2018-05-17 21:50:14 -03:00
Mariano Javier Suligoy
7eddb80b27
Merge pull request #18960 from isaacremnant/autotile_3x3_minimal
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Restore support for minimal 3x3 autotile sets
2018-05-17 19:57:55 -03:00
Juan Linietsky
c5182a580a
Working Drag & Drop again in inspector
2018-05-17 19:41:49 -03:00
Daniel J. Ramirez
9a365a1216
Moved inspector functionality from EditorNode to InspectorDock.
2018-05-17 16:29:26 -05:00
Juan Linietsky
4b5227ff77
-Ability to open resources in the same window
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-Plenty of fixes and improvements to new inspector
-Fixes that were needed to make inspector work better
2018-05-17 18:03:05 -03:00
isaacremnant
e4f0ac558d
Restore support for minimal 3x3 autotile sets
2018-05-17 09:49:14 -04:00
Rémi Verschelde
5e20a229eb
Merge pull request #18529 from swarnimarun/master
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Fix StaticBody2D ignore in tileset bug
2018-05-17 09:35:51 +02:00
Eoin O'Neill
1378ca1e04
Added Rename Context Menu Option for SceneTreeDock
2018-05-16 23:27:07 +02:00
Rémi Verschelde
a404ceb128
Merge pull request #18930 from samdze/master
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Changed the name displayed for built-in scripts in the Script tab with a more descriptive one
2018-05-16 23:14:34 +02:00
Rémi Verschelde
0888f75c25
Merge pull request #18934 from YeldhamDev/project_metadata_expose
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Exposed set/get_project_metadata in EditorSettings
2018-05-16 23:13:47 +02:00
Rémi Verschelde
c31456b821
Merge pull request #18891 from groud/fix_bone_selection
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Bring back 2D bone selection
2018-05-16 22:50:58 +02:00
Rémi Verschelde
9c5dfdaf06
Merge pull request #18938 from guilhermefelipecgs/missing_header
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Add missing copyright headers
2018-05-16 22:50:09 +02:00
Guilherme Felipe
35024d4e7b
Add missing copyright headers
2018-05-16 14:50:44 -03:00
Juan Linietsky
e62e7fd768
Properly show the property name on tooltip
2018-05-16 14:00:11 -03:00
Michael Alexsander Silva Dias
e03de3ddfc
Exposed set/get_project_metadata in EditorSettings.
2018-05-16 12:44:15 -03:00
Guilherme Felipe
22041264ed
[Doc] Fixes in find bar
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- Automatically select all text when find bar called.
- Adjust the size height when first displayed.
2018-05-16 12:11:20 -03:00
Karolis K
8694f98170
AssetLib pagination modifications
2018-05-16 17:06:15 +03:00
Samuele Zolfanelli
375c94510f
Changed the name displayed in the Script tab for built-in script with a more descriptive one
2018-05-16 15:23:56 +02:00
Juan Linietsky
dfd1331690
Allow editing of some unbound properties when hinted (or no range hinted)
2018-05-16 09:13:41 -03:00
Rémi Verschelde
fcc321f75f
Merge pull request #18921 from volzhs/margin-find-replace-bar
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Add margin bottom with find/replace bar on script editor
2018-05-16 10:57:11 +02:00
Rémi Verschelde
98e5a3ea42
Merge pull request #18442 from StraToN/add-button-sort-methods-overview
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Add a ToggleButton for alphabetic sorting in methods overview
2018-05-16 10:53:55 +02:00
volzhs
592ff9bb9d
Add margin bottom with find/replace bar on script editor
2018-05-16 16:31:40 +09:00
Marcelo Fernandez
1dfb95de22
Fix compile error with clang
2018-05-15 20:43:00 -03:00
Juan Linietsky
005b69cf6e
-New inspector.
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-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)
-
2018-05-15 17:14:31 -03:00
Rémi Verschelde
3b8bd50b41
Merge pull request #18894 from volzhs/fix-toggle-visibility
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Respect visibility change by Scene dock when using Sync Scene Changes
2018-05-15 17:34:02 +02:00
volzhs
bcb24a0bb7
Respect visibility change by Scene dock when using Sync Scene Changes
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Fix #18757 with keeping a feature introduced at 8343c9fbd
2018-05-15 23:13:48 +09:00
Gilles Roudiere
0021df3da3
Bring back 2D bone selection
2018-05-15 15:18:46 +02:00
Rémi Verschelde
0738ba6bc1
Merge pull request #18798 from jfaust/bugfix/scene-import-on-server-platform
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Fix two issues preventing model import from working properly when platform=server
2018-05-15 10:28:17 +02:00
Rémi Verschelde
911d01c102
Merge pull request #18881 from groud/fix_hovered_nodes2D
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Fixes hovered Nodes2D display in the editor (remove duplicates)
2018-05-15 10:24:44 +02:00
Rémi Verschelde
e928473190
Merge pull request #14848 from ianb96/ww
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TextEdit Word Wrap
2018-05-15 10:23:24 +02:00
Gilles Roudiere
e614789882
Fixes hovered Nodes2D display in the editor (remove duplicates)
2018-05-15 09:37:23 +02:00
Juan Linietsky
47d4a011d8
Merge pull request #18545 from vnen/editor-autoload
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Enable autoload in editor
2018-05-14 17:59:34 -03:00
Ian
e1fff4bc09
TextEdit word wrap
2018-05-14 16:17:48 -04:00
Rémi Verschelde
8c71cbbe3f
Merge pull request #18797 from TailyFair/assetlib-video-overlay
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Added video thumbnail overlay in asset description
2018-05-14 08:39:27 +02:00
Martin Capitanio
1b8146f77b
Editor: make custom bold font config working
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Fixes #18737
2018-05-13 05:58:16 +02:00
Rémi Verschelde
fb8f71fe54
Merge pull request #18788 from Chaosus/fixblackpreviews
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Fix black script previews
2018-05-12 09:40:24 +02:00
Rémi Verschelde
d5a0d653c8
Merge pull request #18800 from dragmz/removefile
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fix for removing files
2018-05-12 09:40:14 +02:00
Max Hilbrunner
224d5371ff
Merge pull request #18742 from TailyFair/assetlib-fix
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Fix AssetLib icon if remote icon load fails
2018-05-11 22:46:40 +02:00
Karolis K
0711d865e2
Thumbnail overlay for videos in AssetLib
2018-05-11 23:43:59 +03:00
Marcin Zawiejski
9ecc26ce59
fix for removing files
2018-05-11 21:37:08 +02:00
Josh Faust
4e58db9f12
Fix crash on editor startup when running with platform=server
2018-05-11 11:20:27 -07:00
Chaosus
a081507be7
Fix black script previews
2018-05-11 20:08:17 +03:00
Rémi Verschelde
eaa6613f06
Merge pull request #18770 from eska014/cmdline
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Command line fixes
2018-05-11 14:20:50 +02:00
Julian Murgia
68b9fd79e4
Add button hbox with alphabetic sort toggle above methods outline.
2018-05-11 13:30:43 +02:00
Rémi Verschelde
f8d2bc6a87
Merge pull request #18781 from toger5/bold_font_error_message
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fixed bold font error message
2018-05-11 08:20:20 +02:00
toger5
78af1e8dde
fixed bodl font error message
2018-05-11 03:38:16 +02:00
Yaakuro
9a50a4442d
Use mimetype according to glTF spec.
2018-05-10 23:21:05 +02:00
Leon Krause
af7926cf98
Allow exporting runnable presets from command line
2018-05-10 20:17:51 +02:00
Karolis K
c3e921fba3
Fix icon if remote icon load fails
2018-05-10 18:45:22 +03:00
Rémi Verschelde
919d802e66
Merge pull request #18183 from Paulb23/gdscript_highlighter_inital_changes
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GDScript function definition and get_node shortcut syntax highlighting
2018-05-10 01:25:51 +02:00
Peter Folkins
365d814361
Adding font preview to file browsers
2018-05-09 13:34:30 -05:00
DmitryKrutskikh
965b6ac273
Disable 'run' button if any project not selected and tiny refactoring
2018-05-09 19:13:53 +03:00
Swarnim Arun
8529763a0f
Fix tileset bug #18090 to use StaticBody2D position
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Using staticbody2d position to affect the collision shape position whenever a tileset is created.
Formatting the code
Removed the most get/set from my old code.
2018-05-09 12:12:10 +05:30
Guilherme Silva
d63cc11bee
Change from "search dialog" to "search bar" on help screen
2018-05-08 12:19:32 +00:00
Rémi Verschelde
9dbfe5dc61
Merge pull request #17578 from endragor/ft-outlines
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Perfect FreeType-based outlines for DynamicFonts
2018-05-08 15:37:00 +02:00
Hugo Locurcio
ce7056bb8d
Fix the 3D grid color setting hints
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It was mistakenly changed to RGBA in #18525 when it should have
stayed RGB (the 3D grid does not currently support transparency).
2018-05-08 13:57:51 +02:00
Rémi Verschelde
e854a71fac
Merge pull request #18693 from AndreaCatania/patch-1
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Fixed editor crash during editor closing
2018-05-08 11:00:41 +02:00
Ruslan Mustakov
5cd12f6649
Perfect FreeType-based outlines for DynamicFonts
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- Implement outlines based on FreeType Stroker API. This allows
artifact-free results, similar to what you will see in Web or any text
editing tools. Outline is a part of DynamicFont rather than Label,
because outlines have to be baked into the font's atlas. Font has a
default outline_color and a Label can specify font_outline_modulator
that will be multiplied with the Font's color to get the final result.
- draw_char now has to be called twice to fully render a text - first
with p_outline == true for each character and then with
p_outline == false for each character.
- Number of draw-calls is reduced from 5 to 2 per outlined character.
- Overall cleanup of DynamicFont code, extracted duplicated code pieces
into separate methods.
- The change is backward-compatible - Labels still have outline
properties that work exactly as they worked before.
Closes #16279 .
2018-05-08 13:45:24 +07:00
Rémi Verschelde
64cb61619a
Merge pull request #15928 from StateOff/feature_batch_rename
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Implements "Batch Rename" editor tool.
2018-05-08 07:36:24 +02:00
Andrea Catania
6c4916ddf5
Removed pointer deletion during editor closing
2018-05-08 00:59:22 +02:00
Juan Linietsky
80b9edf0f6
Merge pull request #16893 from GodotExplorer/debugger-improvement-3
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Save runtime node as scene from remote scene tree.
2018-05-07 16:41:34 -03:00
Juan Linietsky
6d46f73ec3
Merge pull request #11973 from AndreaCatania/ragdoll
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Ragdoll - Physical bone node
2018-05-07 16:12:27 -03:00
AndreaCatania
9e57a07fb6
Implemented ragdoll
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Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
a
Implemented implicit hierarchy.
Improved
Added some physics properties
Added bone offset to preserve COM, partially fixed scaling
work in progress
WIP
wip
Implemented Joint Gizmos
Implemented pin joint joint
Implemented all joints
2018-05-07 21:03:16 +02:00
Juan Linietsky
8b9b653e76
Merge pull request #18113 from toger5/bold_font
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added bold font to editor (support for coustom bold font)
2018-05-07 15:54:44 -03:00
Juan Linietsky
8c30337565
Merge pull request #18684 from muiroc/fix_dragdrop_instancing
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Editor: Makes dragdrop instantiation behavior consistent with the instance scene button
2018-05-07 13:34:09 -03:00
Juan Linietsky
dbe95e6b42
Merge pull request #18519 from TheYokai/connectionsdock_upgrade
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ConnectionsDock - Additional Features (Edit Connection, Disconnect All) and Refactor
2018-05-07 13:17:46 -03:00
Juan Linietsky
d8ea68195a
Merge pull request #18525 from Calinou/improve-3d-grid
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Improve the 3D editor grid
2018-05-07 13:09:03 -03:00
Juan Linietsky
b89e354ce6
Merge pull request #18610 from homer666/editor-popup-adjustments
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Adjust default editor dialog window sizes
2018-05-07 12:09:49 -03:00
Juan Linietsky
14e9a6ae16
Merge pull request #18633 from groud/fix_2d_editor
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Fix 2d editor
2018-05-07 11:55:26 -03:00
Juan Linietsky
6e9517ca83
Merge pull request #18642 from flashyincceo/engine-click
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Fix script editor CTRL+CLICK on singleton functions
2018-05-07 11:49:34 -03:00
Max Hilbrunner
d4cdee5f9e
Merge pull request #15640 from willnationsdev/resource-saved-signal
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Added EditorPlugin 'resource_saved' signal
2018-05-07 15:07:32 +02:00
Gilles Roudière
801657f64e
Merge pull request #18628 from raphael10241024/patch
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fix : code editor's text size should change at least one each time when you try to change it using shortcuts
2018-05-07 15:06:02 +02:00
Max Hilbrunner
c587cac304
Merge pull request #18308 from ericmccarthy7/develop
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Fix clone down newline bug
2018-05-07 14:49:23 +02:00
RaphaelHunter
eeb0534426
Fix:code editor text size should change at least one each time, don't mind how you setting your display scale
2018-05-07 17:50:44 +08:00
Max Hilbrunner
9b0c487dd4
Merge pull request #18587 from AlexHoratio/master
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Defaults to instancing child at tree root when none selected
2018-05-07 09:28:49 +02:00
muiroc
884b239ca5
SpatialEditorViewport::_create_instance: pass GEN_EDIT_STATE_INSTANCED to scene->instance()
2018-05-06 19:13:23 +02:00
Unknown
cdcfb9582e
Defaults to instancing child at tree root when none selected
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If no node is selected, it will default to selecting the tree root node to instance a child under. This solves #18557
2018-05-06 15:10:57 +01:00
Unknown
c364a1278e
LinkButtons are now responsive to engine theme
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Fixes #18636 , so now LinkButtons (like those in the asset store) will change font colour to remain visible in any engine theme, just like Labels etc
2018-05-05 21:19:44 +01:00
Peter Folkins
0c1a71b047
Fix script editor CTRL+CLICK on singleton functions
2018-05-05 13:23:47 -05:00
groud
7331ca6f63
Fixes some 2d bones display problems
2018-05-05 15:45:26 +02:00