rune-scape
08449ab16e
Fix String type compatibility being too permissive
2022-12-12 07:27:41 -05:00
Rémi Verschelde
1bfaa73e14
Merge pull request #69416 from anvilfolk/default-val
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Add GDScript implicit type conversion for member variables with initializers
2022-12-11 23:58:22 +01:00
ocean (they/them)
c8293a73b4
Add GDScript member initializer implicit type conversion
2022-12-11 16:55:02 -05:00
Rémi Verschelde
8410e7c9c6
Merge pull request #66733 from MewPurPur/unary-op-warnings
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Fix unary op warnings never showing
2022-12-11 22:33:58 +01:00
Rémi Verschelde
05097ded0a
Merge pull request #69897 from poohcom1/fix/function-return-completion
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Fix autocomplete on functions returning variants
2022-12-11 15:18:24 +01:00
rune-scape
98e1a2031d
Fix subscript of preloaded script
2022-12-11 07:59:43 -05:00
poohcom1
1845d927dc
Fix autocomplete on functions returning variants
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- When guessing return type, check type hints before last return value
2022-12-11 14:17:27 +07:00
Adam Scott
0139bd04b2
Fix GDScriptCache::clear()
crash when clearing packed scenes
2022-12-10 19:10:12 -05:00
Rémi Verschelde
8f6f244680
Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended-class
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Fix constants scope in extended or inner GDScript classes
2022-12-10 21:58:50 +01:00
Adam Scott
beaef88abd
Remove debug macro for GDScriptLanguage script_list
2022-12-10 14:09:04 -05:00
Adam Scott
65a49bad5a
Fix constant base typing in extended GDScript class
2022-12-10 13:39:45 -05:00
Adam Scott
ff544df926
Fix GDScriptCache
to not remove scripts/scenes individually when clearing
2022-12-10 12:48:07 -05:00
Rémi Verschelde
1ac7e5a334
Merge pull request #69518 from rune-scape/rune-analyze-values
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GDScript: Preload should make native type
2022-12-10 11:29:50 +01:00
Rémi Verschelde
f6ea295bb1
Merge pull request #69467 from rune-scape/rune-subclass-script-path
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GDScript: Fix subclass script path issues
2022-12-10 10:21:19 +01:00
Rémi Verschelde
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
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GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
Adam Scott
da65b61edb
Fix autocomplete crash as it would infinite loop
2022-12-08 23:40:17 -05:00
Adam Scott
59c6642f2a
Add missing packed scene cache clear inside GDScriptCache::clear()
2022-12-07 15:29:18 -05:00
Yuri Rubinsky
b229a19688
Fix lookup to docs for variables initialized with get_node
2022-12-07 15:16:04 +03:00
Rémi Verschelde
9bd7ad53f7
Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize
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Move GDScript uninitialization to `GDScriptLanguage::finish()`
2022-12-06 16:11:21 +01:00
Adam Scott
88f3045301
Move GDScript uninitialization to GDScriptLanguage::finalize()
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Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com>
Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
2022-12-06 09:35:39 -05:00
Rémi Verschelde
18f7461db8
Merge pull request #69606 from red1939/bug/vscode_crash
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Keep GDScriptAnalyzer alive for whole parse()
2022-12-06 11:00:51 +01:00
Rémi Verschelde
85602efef6
Merge pull request #69639 from Chaosus/gds_fix_completion
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Fix completion for the raw `get_node` call
2022-12-06 11:00:15 +01:00
Bartosz Bielecki
2af4f7f762
Keep GDScriptAnalyzer alive for whole parse()
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Analyzed data is allocated by Parser but kept as a reference in the cache
which in turn is held by the Analyzer. If Analyzer goes away Parser is left
with a tree of dangling references.
Code is analogous to all other usages of Analyzer + Parser pair.
2022-12-06 10:01:18 +01:00
Yuri Rubinsky
20660bb23a
Fix completion for the raw get_node
call
2022-12-06 10:42:44 +03:00
rune-scape
e79be6ce07
Unify String and StringName
2022-12-05 21:46:47 -05:00
Dmitrii Maganov
97280279ee
Fix incomplete shadowing of member properties by parameters
2022-12-06 00:22:56 +02:00
rune-scape
6f8ffd5591
GDScript: preload should make native type
2022-12-04 05:36:17 -05:00
Adam Scott
7bcaa9df9e
Fix missing parent class name identifier crash
2022-12-02 21:30:19 -05:00
rune-scape
d531869a7c
GDScript: Fix subclass script path issues
2022-12-01 20:43:27 -05:00
Yuri Sizov
bf9cf7d034
Merge pull request #69166 from souplamp/icon-annotation-not-working
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Update docs to clarify `@icon` only works with global script classes
2022-12-02 03:04:23 +03:00
souplamp
369c7d2422
Update docs to mention @icon
only works with global script classes
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Update the docs to clarify that the `@icon` annotation does not work
when only attaching a script to a node, and clarify that the script itself
must be a globally accessible script type.
2022-12-01 12:52:58 -06:00
Rémi Verschelde
4821de146e
Merge pull request #69423 from KoBeWi/parenture
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Improve parent signature error
2022-12-01 18:10:31 +01:00
Rémi Verschelde
2d96f63e09
Merge pull request #68481 from dalexeev/gds-fix-dyn-arg-def-val
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GDScript 2.0: Fix shift due to skip of non-constant default argument values
2022-12-01 18:09:25 +01:00
kobewi
d1e4146462
Improve parent signature error
2022-12-01 15:16:16 +01:00
Rémi Verschelde
eb555d7559
Merge pull request #69303 from Chaosus/gds_fix_loops
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Reset unassigned local variables to null in the loops
2022-12-01 10:21:21 +01:00
VolTer
bfc093c53f
Fix unary op warnings never showing
2022-12-01 01:09:10 +01:00
Rémi Verschelde
c868e0b4b9
Merge pull request #69269 from red1939/red1939/master
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Acknowledge that a CLASS kind of a DataType might not have an identifier
2022-11-30 10:49:09 +01:00
Bartosz Bielecki
e10b0c5d98
Acknowledge that a CLASS kind of a DataType might not have an identifier
2022-11-30 09:26:50 +01:00
trollodel
c90d0bd84f
Use forward-declarations in big editor classes
2022-11-29 09:59:43 +01:00
Yuri Rubinsky
8d2506e811
Reset unassigned local variables to null in the loops
2022-11-28 19:45:24 +03:00
Rémi Verschelde
4555ccdf98
Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_file
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Add `PackedScene::reload_from_file()` override
2022-11-28 16:53:36 +01:00
Adam Scott
a34a26eb66
Add PackedScene::reload_from_file() override
2022-11-28 10:23:02 -05:00
Yuri Rubinsky
afbea19a22
Fix lookup code to pass functions with the same name as built-ins
2022-11-28 15:53:14 +03:00
Rémi Verschelde
166066d9f7
Merge pull request #69259 from adamscott/fix-cyclic-reference-base-issue
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Fix cyclic reference base being loaded but not valid (which is ok)
2022-11-28 11:45:11 +01:00
Adam Scott
4e60689695
Fix cyclic reference base being loaded but not valid (which is ok)
2022-11-27 15:50:19 -05:00
rune-scape
847c9bd248
GDScript: Avoid using get_global_class_native_base
2022-11-27 03:55:53 -05:00
Rémi Verschelde
c7ceb94e37
Merge pull request #69079 from adamscott/fix-singleton-scene-cyclic-load
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Fix singleton scene cyclic loading
2022-11-25 19:29:57 +01:00
Adam Scott
69bb7e5b11
Fix singleton scene cyclic loading
2022-11-25 12:43:55 -05:00
Rémi Verschelde
8b7efd2306
Merge pull request #69134 from jquinl/export_range_int_fix
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GDScript: Properly respect `int` type hint for `@export_range`
2022-11-24 23:30:40 +01:00
unknown
5fd382c2ab
GDScript: Properly respect int
type hint for @export_range
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Fixes #69104 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-11-24 22:14:05 +01:00