Commit graph

6480 commits

Author SHA1 Message Date
Hugo Locurcio
dd2fc60abc
Handle portrait mode monitors in the automatic editor scale detection
Using the smallest dimension of the width and height makes it possible
to support both landscape and portrait monitors.

(cherry picked from commit 728fa3ff71)

EditorSettings: Factor code to compute auto display scale

Also fixes typo introduced in https://github.com/godotengine/godot/pull/48597/files#r652636544.

(cherry picked from commit f862f9a056)
2021-06-17 12:47:52 +02:00
Haoyu Qiu
770de6f579
Don't use the abbrevation "Sep." in UI text
(cherry picked from commit 5046a7d1b1)
2021-06-17 11:49:31 +02:00
Rémi Verschelde
465ab36ddf
Merge pull request #49653 from madmiraal/remove-err_prints-3.x
[3.x] Remove duplicate ERR_PRINTS macro
2021-06-16 17:33:22 +02:00
Rémi Verschelde
9c92ecae21
i18n: Sync translations with Weblate
(cherry picked from commit a812779cc5)
2021-06-16 13:48:12 +02:00
Marcel Admiraal
5a58516231 Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
Rémi Verschelde
b27179130e
Merge pull request #49644 from Calinou/remove-3d-camera-gizmo-icon-3.x
Remove the 3D camera gizmo icon (3.x)
2021-06-16 12:10:36 +02:00
Rémi Verschelde
dd81884e6e
Merge pull request #49643 from Calinou/improve-editor-feature-profiles-3.x 2021-06-16 12:10:06 +02:00
Rémi Verschelde
a373f1c0e8
Merge pull request #49642 from Calinou/tweak-changes-may-be-lost-color-3.x
Tweak the "Changes may be lost!" text color to match the icon's color (3.x)
2021-06-16 12:08:49 +02:00
Hugo Locurcio
28512bb389
Improve the editor feature profiles UX
- Add an help message when no profile is selected.
  - This replaces the class/property trees which are now hidden
    when no profile is selected.
- Display `(none)` as the current profile when no profile is
  currently active.
- Make the newly created/imported profile the current if it's the
  first profile to be added to the list.
- Make more strings localizable.
2021-06-16 07:04:13 +02:00
Hugo Locurcio
7c8a8d9bf5
Remove the 3D camera gizmo icon
The gizmo icon obstructed the line-based camera gizmo, which made it
difficult to see the actual camera orientation.

This also removes the unused SpatialStreamPlayer gizmo icon.
2021-06-16 07:03:11 +02:00
Hugo Locurcio
fd65104ad5
Tweak the "Changes may be lost!" text color to match the icon's color 2021-06-16 06:35:27 +02:00
Hugo Locurcio
f36c90b82f
Add a soft line length guideline to the script editor
The default value is 80. The hard line length guideline's default column
has been moved to 100 to account for the new soft line length guideline.

It can be disabled by setting its value to the same column as the
hard line length guideline.
2021-06-16 06:00:02 +02:00
Rémi Verschelde
990b6e7e95
Revert "[3.x] Fix SceneTreeDock::_selection_changed" 2021-06-16 02:34:33 +02:00
Rémi Verschelde
8028122c83
Merge pull request #49486 from unsignedFoo/49451-fix-selection-changed-multinodeeditor-3.x
[3.x] Fix SceneTreeDock::_selection_changed
2021-06-15 15:08:18 +02:00
Rémi Verschelde
c45ce768b1
Merge pull request #47854 from mortarroad/3.x-lossless-webp
[3.x] Implement lossless WebP encoding
2021-06-11 19:35:47 +02:00
Morris Tabor
5de08ef1d6 Implement lossless WebP encoding 2021-06-11 18:48:04 +02:00
Yuri Sizov
b622dfa956 Use EditorResourcePicker in the Inspector
Backported from #48854
2021-06-11 13:32:15 +03:00
Yuri Sizov
343ba504d3 Add EditorResourcePicker control based on the Inspector editor for Resources
Backported from #47260
2021-06-11 13:32:15 +03:00
Aitor Cereceto
f0df770a56 Fix SceneTreeDock::_selection_changed
Now handles properly selecting one single node after
select multiple nodes (MultiNodeEditor)

Fixes #49451
2021-06-10 15:20:13 +02:00
Rémi Verschelde
d84d5a9665
Merge pull request #49332 from megalobyte/doc-prev-search
[3.x] Fix previous search for built-in-docs
2021-06-09 11:11:15 +02:00
megalobyte
7408b33895 Fix previous search for built-in-docs 2021-06-08 23:11:42 -07:00
kobewi
6ce63017d5
Don't remap resources belonging to instance
(cherry picked from commit 8e8398209e)
2021-06-07 22:35:38 +02:00
kobewi
117e037235
Don't save built-in script when adding method
(cherry picked from commit a97546d4ea)
2021-06-07 12:14:47 +02:00
Aaron Franke
ea476543ea
Rename tabs in the project manager
(cherry picked from commit 7813167196)
2021-06-07 12:13:27 +02:00
Rémi Verschelde
80e1585a6e
Style: Cleanup uses of double spaces between words
Or after punctuation. Tried to leave third-party stuff alone, unless it has
been heavily modified for Godot.

(cherry picked from commit c1c76850cb)
2021-06-07 12:06:59 +02:00
Rémi Verschelde
6580166f39
Merge pull request #48693 from Calinou/editor-import-invert-green-channel-3.x
Add "Normal Map Invert Y" import option for normal maps
2021-06-05 13:36:26 +02:00
Hugo Locurcio
dbf75931d0
Add "Normal Map Invert Y" import option for normal maps
This can be used to invert a normal map's Y direction.

The existing Invert import option that inverts all RGB channels
is kept for compatibility with existing projects.
2021-06-04 18:10:34 +02:00
Marcel Admiraal
18825ad4ff Fix game controllers ignoring the last listed button 2021-06-03 15:45:05 +01:00
gongpha
0b8e079eec
New icons for Gradient and GradientTexture resources
(cherry picked from commit 0ed1915053)
2021-06-03 12:24:57 +02:00
trollodel
802ba1d07a
Preview the color animation in the animation editor
(cherry picked from commit 735c8396b0)
2021-06-03 12:24:57 +02:00
kleonc
dfee7e71c7
TextureRegionEditor Fix not updating on editing region with autoslice cached
(cherry picked from commit 019c99e538)
2021-06-03 12:24:57 +02:00
Yuri Sizov
c82cb25a93
Improve the layout and texts of the Editor Feature Profiles dialog
(cherry picked from commit 00bcfaed85)
2021-06-03 12:24:53 +02:00
bruvzg
36ca3fea96
[3.x] Fix visibility issue with zoom label 2021-06-03 12:32:11 +03:00
Rémi Verschelde
b5c445c0c9
i18n: Sync translations with Weblate
(cherry picked from commit 0446cf487f)
2021-06-02 11:10:11 +02:00
Jonas Bernemann
4659b2ad4a Fix overflow in export template manager
Fixes the possible overflow of buttons after downloading the
current export template with using custom fonts or custom font size.

Fix #48826
2021-06-01 22:56:43 +02:00
Rémi Verschelde
e0fb05ad30
Merge pull request #49237 from akien-mga/3.x-cherrypicks 2021-06-01 13:35:56 +02:00
Rémi Verschelde
fb294606b5
Merge pull request #48771 from LightningAA/scrollcontainer-ensure-item-visible-3.x
[3.x] ScrollContainer: Expose `_ensure_focused_visible` to the scripting API and rename it to `ensure_control_visible`
2021-06-01 12:58:56 +02:00
Haoyu Qiu
0f780084f9
Wrap description TextEdit of plugin config dialog
(cherry picked from commit e83c2cd0c3)
2021-06-01 12:53:31 +02:00
nobuyuki_nyuu
057c9f601b
Bind CanvasItemEditor::_zoom_on_position and CanvasItemEditor::get_state to ClassDB
(cherry picked from commit a715887299)
2021-06-01 12:53:31 +02:00
Emre Aydin
a6ff17c0a6
Fixed changing enabled classes resetting folding in manage editor features.
(cherry picked from commit 0f9913ce33)
2021-06-01 12:53:30 +02:00
Hugo Locurcio
d71077f463
Improve the audio bus editor appearance
- Use the editor font color for notch lines and text instead of a more
  contrasted color.
- Reuse the editor theme's tooltip styling and apply it on theme change.
- Make the preview label display an explicit `+` sign for positive values.
- Prevent a zero value from displaying as `-0.0 dB` instead of `0.0 dB`.
- Scale notch lines on hiDPI displays.

(cherry picked from commit 534c990e41)
2021-06-01 12:53:30 +02:00
kobewi
f7cfdfb1cc
Add preload() to resource path when holding Ctrl
(cherry picked from commit 4bee21bcc4)
2021-06-01 12:53:30 +02:00
Lightning_A
6f58e6ce2c ScrollContainer: Expose _ensure_focused_visible to the API
Was renamed to `ensure_control_visible`
2021-05-31 19:05:30 -10:00
K. S. Ernest (iFire) Lee
6ec9468e75 Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
Lyuma
a330b6829f gltf: Fix mesh nodes which are also bones for 3.x
Fix issue when two skeletons end up directly parented.
Prevent animating TRS for skinned Mesh node.
Fix animating weights on meshes with targets but no weights.
2021-05-28 03:50:54 -07:00
Marcel Admiraal
72446bab1b Update EditorResourcePreview queue_*() documentation 2021-05-26 08:39:52 +01:00
Hugo Locurcio
a38b447413
Highlight control flow keywords with a different color
This makes them easier to distinguish from other keywords.
2021-05-25 00:31:39 +02:00
Yuri Roubinsky
8d06dd4371
Fix doc theme not changing when its hidding
(cherry picked from commit 9a5cce35e6)
2021-05-24 12:57:05 +02:00
kobewi
f78c276abe
Reset Shader Editor scroll when changing shader
(cherry picked from commit 0ac5be1e67)
2021-05-24 12:56:23 +02:00
kleonc
9f39f8339c Scale zoom values in the SpriteFrames editor for hiDPI displays 2021-05-23 14:25:57 +02:00