Commit graph

34163 commits

Author SHA1 Message Date
BimDav
e639cb40e9 Correctly compute inverse_mass when inertia is defined by user
(cherry picked from commit de40dfaac0)
2022-12-05 09:43:13 +08:00
bruvzg
84eed3b988 [TextMesh, 3.x] Fix auto-translation and ignore control chars.
(cherry picked from commit efa6b01c97)
2022-12-05 09:40:56 +08:00
Haoyu Qiu
056e99ad6e Fix TreeItem.remove_child not updating Tree immediately
(cherry picked from commit 7bdbfbf822)
2022-12-05 09:39:33 +08:00
Marius Hanl
3f3597ac0d Update project window title when a project setting was changed
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
(cherry picked from commit 9ea2ef7c44)
2022-12-05 09:39:22 +08:00
DeeJayLSP
52d62f6e09 Update nanosvg to GIT (2022.11)
(cherry picked from commit d0386660cb)
2022-12-05 09:38:10 +08:00
Haoyu Qiu
bb3cd4af45 Backport navigation crash fixes
Co-Authored-By: Sean <sean@geekotron.net>
(cherry picked from commit 37ccdb201a)
2022-12-05 09:37:27 +08:00
dzil123
d6812ff7b9 [3.x] Fix shader compiler asan out of bounds
(cherry picked from commit aa0b91ca52)
2022-12-05 09:36:51 +08:00
dzil123
c3210df448 [3.x] PCKPacker Fix error spam
(cherry picked from commit b3812750da)
2022-12-05 09:36:18 +08:00
dzil123
0ac86df6d4 [3.x] Fix c# Array.Shuffle incorrect mono bindings
(cherry picked from commit bdcb1ff228)
2022-12-05 09:35:27 +08:00
Haoyu Qiu
3898521246 Improve dragging scene into 3D viewport
(cherry picked from commit f32f4ec051)
2022-12-05 09:33:52 +08:00
Haoyu Qiu
989e492a42 Clarify offset parameter behavior in RegEx methods
(cherry picked from commit fef0a82183)
2022-12-05 09:33:38 +08:00
kleonc
ac40d19ac5 Docs Clarify Array.fill behavior when reference type is passed in
(cherry picked from commit 5f01413774)
2022-12-05 09:33:25 +08:00
Sam Briels
1f50a0b6ca fix: emit target_reached signal after updating state
(cherry picked from commit 3e186ae043)
2022-12-05 09:32:50 +08:00
Haoyu Qiu
568401878f Fix spatial gizmo still active when node is deselected
(cherry picked from commit 0025ab89c7)
2022-12-05 09:31:52 +08:00
Haoyu Qiu
f29f387d54 Fix error when having BoneAttachment before PhysicalBone
(cherry picked from commit 3acc0779a4)
2022-12-05 09:30:40 +08:00
Haoyu Qiu
15681a6761 Fix wrong owner for editor plugin created nodes in instanced scene
(cherry picked from commit d50cfd9f18)
2022-12-05 09:30:25 +08:00
Hugo Locurcio
d7ae42dc8d Document known issues with CylinderShape
(cherry picked from commit 14391ef344)
2022-12-05 09:29:25 +08:00
Haoyu Qiu
485ec0d27c Fix get_path() error when calling get_node()
(cherry picked from commit 5d6dc206bc)
2022-12-05 09:28:43 +08:00
Fredia Huya-Kouadio
05cb89855e Update the clean task configuration
Running `gradlew clean` will now properly delete the generated build artifacts

(cherry picked from commit 71c76a4ff2)
2022-12-05 09:28:00 +08:00
kobewi
422d7fafaa Hide text of RichTextLabel if BBCode is enabled
(cherry picked from commit a0ad958582)
2022-12-05 09:24:34 +08:00
smix8
5476554d5e Fix Editor crash when MeshLibrary gets replaced while used in an open GridMap scene
(cherry picked from commit d6805e8c33)
2022-12-05 09:23:37 +08:00
Hugo Locurcio
d08b312984 Document (Omni/Spot)Light ignoring Spatial's scale property
(cherry picked from commit d17d6d6cc4)
2022-12-05 09:22:57 +08:00
Jason Knight
f5b2f77111 Fix null in android keyboard handling.
(cherry picked from commit 31fe6848e8)
2022-12-05 09:22:16 +08:00
Rémi Verschelde
560c77b1a1 HTML5: Add missing OS::get_cursor_shape() implementation
Fixes #66835.

(cherry picked from commit 6f6c8b114b)
2022-12-05 09:21:28 +08:00
smix8
3869ea3c21 Fix GDScript export hint for Navigation2D layer names
(cherry picked from commit d955d4a1c1)
2022-12-05 09:20:45 +08:00
smix8
945991e020 Fix avoidance calculation on NO_THREADS build
(cherry picked from commit f15cb16b14)
2022-12-05 09:19:56 +08:00
Haoyu Qiu
1aaaed8131 Fix crash executing MultiMesh.reset_instance_physics_interpolation
(cherry picked from commit f33dfe8236)
2022-12-05 09:19:12 +08:00
Haoyu Qiu
0fdda75fdc Fix NavigationObstacle not estimating radius
(cherry picked from commit acf86efebc)
2022-12-05 09:18:43 +08:00
Haoyu Qiu
f8eed6372c Fix NavigationObstacle not registering to default navigation map
(cherry picked from commit fba5a4ab9a)
2022-12-05 09:18:12 +08:00
Hugo Locurcio
c7c8cc399c Fix debanding strength being affected by environment adjustments
(cherry picked from commit 6d0d9037cd)
2022-12-05 09:17:37 +08:00
bruvzg
a0f1eac3e9 [Windows, 3.x] Fix WM_CHAR processing code using Unicode char instead of Virtual key.
(cherry picked from commit 77fc88e9a6)
2022-12-05 09:17:08 +08:00
Marcus Elg
108e3196ea Improve %f formatting for inf and nan
(cherry picked from commit e9cbe9517b)
2022-12-05 09:16:08 +08:00
Haoyu Qiu
52ab4ef0d2 Fix String::word_wrap() for long words
(cherry picked from commit 51fd1c27aa)
2022-12-05 09:15:57 +08:00
bruvzg
d368b55a53
[iOS] Fix build with warnings=extra.
(cherry picked from commit 987723b386)
2022-11-03 18:33:21 +01:00
Rémi Verschelde
0fd48f02f5 Bump version to 3.5.2-rc 2022-09-28 13:12:34 +02:00
Rémi Verschelde
6fed1ffa31 Bump version to 3.5.1-stable 2022-09-28 00:03:35 +02:00
Rémi Verschelde
3e186bfdc0 Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@81ddc73d17

(cherry picked from commit b33460c6ca)
2022-09-27 23:50:15 +02:00
Rémi Verschelde
8dbd40db65 i18n: Sync classref translations with Weblate (3.5 branch) 2022-09-27 23:50:14 +02:00
Rémi Verschelde
7ee90a080f i18n: Sync editor translations with Weblate (3.5 branch) 2022-09-27 23:50:14 +02:00
Rémi Verschelde
55050205a0 Update AUTHORS and DONORS list
New contributors added to AUTHORS:
asmaloney, MewPurPur, Mickeon, MinusKube, RedMser

Thanks to all contributors and donors for making Godot possible!

(cherry picked from commit 28cba04cd2)
2022-09-27 23:50:13 +02:00
Rémi Verschelde
da0aebcce7
Merge pull request #66499 from akien-mga/3.5-changelog 2022-09-27 21:28:23 +02:00
Rémi Verschelde
24ef0888c2 Add changelog for Godot 3.5.1 2022-09-27 17:07:42 +02:00
smix8
3b9355be3f Fix TileMaps with origin offset placing NavPolygons wrong without a Navigation2D node
The legacy navigation was positioning baked TileMap navpolygons relative to the current Navigation2D node assuming that it is usually one of the parent nodes.

Without the deprecated Navigation2D node the default navigation map of the world_2d is used. This navigation map has no relative Node2D so it needs to use the global_transform of the TileMap to place navregions with the correct offset in case the TileMap is moved from the origin.

(cherry picked from commit 881e49c375)
2022-09-22 20:37:48 +02:00
Hugo Locurcio
1a385e1bad Document Mesh vertex color compression clamping overbright/HDR colors
(cherry picked from commit 811f814f45)
2022-09-22 20:37:29 +02:00
Rémi Verschelde
b193713612 Style: Ensure consistent formatting with clang-format 15
(cherry picked from commit f9b91d8d24)
2022-09-21 13:35:34 +02:00
Ricardo Buring
553c9aba6f Document behavior of areas with concave shapes
(cherry picked from commit be5d18163d)
2022-09-21 13:35:17 +02:00
Rémi Verschelde
ea5d5704d6 Merge pull request #66149 from akien-mga/3.5-cherrypicks
Cherry-picks for the 3.5 branch (future 3.5.1) - 3rd batch
2022-09-20 10:45:12 +02:00
Rémi Verschelde
831d126d41 libpng: Update to upstream 1.6.38
(cherry picked from commit 0f2dc5c5e1)
2022-09-20 10:29:38 +02:00
kobewi
fdf76bbcef Fix crash when playing Tween right after finishing
(cherry picked from commit 1a462bc84e)
2022-09-20 10:28:14 +02:00
smix8
729d7b2b42 Exclude disabled CollisionShapes from Navigationmesh baking
Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.

(cherry picked from commit 534ff93b05)
2022-09-20 10:28:11 +02:00