Rémi Verschelde
e65f444726
Merge pull request #9385 from toger5/theme_item_list
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margins for item list
2017-06-26 22:56:38 +02:00
Rémi Verschelde
f2bc0cc966
Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps
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Add one-way collisions and individual shape offsets for tilesets
2017-06-26 22:47:26 +02:00
Rémi Verschelde
f7b77e5b76
Merge pull request #9318 from bojidar-bg/readd-normal-tilemap
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Add normal map to tilemaps and tilesets
2017-06-26 22:47:11 +02:00
toger5
5374145afa
margins for item list
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- without margins there are too little gaps on the left and the selecting looks weird
- also changed the styles for selected and focus so they both have the same size
2017-06-26 13:45:36 -07:00
Rémi Verschelde
5590dd7fb4
Merge pull request #9378 from nunodonato/selectimport
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Update import dock when editing a resource from the inspector
2017-06-26 22:34:37 +02:00
toger5
3d89893cb8
style box margins for Inspector and list.
2017-06-25 17:21:12 -07:00
Nuno Donato
41029c71d2
Update import dock when editing a resource from the inspector
2017-06-25 23:12:34 +01:00
Juan Linietsky
d41978eb63
Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility.
2017-06-25 18:57:28 -03:00
Juan Linietsky
760cdbe1a3
-Added folding to property editor, persistent on objects it edits
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-Some changes to tree to support this properly
2017-06-25 17:31:22 -03:00
Bojidar Marinov
207feb2f87
Add one-way collisions and individual shape offsets for tilesets
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As requested in #9318
Accidentially fixes #2231 as well
2017-06-25 21:47:30 +03:00
Rémi Verschelde
e5d890c23a
i18n: Update template and sync translations
2017-06-25 14:19:51 +02:00
Rémi Verschelde
d9813ba826
i18n: Sync translations with Weblate
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Adds Finnish translation.
2017-06-25 14:16:14 +02:00
Juan Linietsky
83ae9a5e28
Ability to restart particle system with a function call
2017-06-25 08:01:50 -03:00
Poommetee Ketson
e3998528e0
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
Rémi Verschelde
a2e4b80ff5
Merge pull request #9345 from nunodonato/animproperties
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Update some property names for animation keys.
2017-06-24 23:52:31 +02:00
Juan Linietsky
898d8fd557
Merge pull request #9353 from Zylann/gradient_refactor
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GradientTexture now uses a Gradient
2017-06-24 18:13:56 -03:00
Rémi Verschelde
68891baa1b
Merge pull request #9281 from Zylann/fix_freelook_keyboard
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Fixed freelook conflict with text inputs
2017-06-24 23:06:04 +02:00
Rémi Verschelde
44c7210387
Merge pull request #9249 from Noshyaar/pr-colorpick
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ColorPicker: fix DPI, hue & color update issues
2017-06-24 23:02:02 +02:00
Marc Gilleron
2bb1638b0a
GradientTexture now uses a Gradient
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- Added gradient property
- Deleted duplicate code
2017-06-24 21:50:44 +02:00
Andreas Haas
cc2cd20870
Capitalize template names in script dialog.
2017-06-24 15:37:27 +02:00
Nuno Donato
c207c06173
Update some property names for animation keys.
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Added rect_rotation too.
Fixes #9337
2017-06-24 10:39:57 +01:00
Juan Linietsky
6ba1e4677b
-Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap
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-Added ability to disable individual collisionshape/polygon
-Moved One Way Collision to shape, allowing more flexibility
-Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer.
-Modifying a CollisionPolygon2D on the fly now works, it can even be animated.
Will port this to 3D once well tested. Have fun!
2017-06-23 23:39:52 -03:00
Juan Linietsky
683f50bef4
Merge pull request #9312 from BastiaanOlij/osx_export
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Osx export
2017-06-23 23:22:51 -03:00
Marc Gilleron
659897cfb8
Added Curve resource
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- New resource for curves in y(x) form
- CurveTexture now has a Curve
- Curve and CurveTexture share the same editor
2017-06-24 01:01:36 +02:00
Thomas Herzog
c5e0c6a336
Merge pull request #9307 from nunodonato/shadererrorline
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highlight the correct error line in shader editor
2017-06-23 02:19:40 +02:00
Juan Linietsky
54815b9dde
project and scene swapped, sorry could never get used to it :(
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Also reorganized menus a bit.
2017-06-22 18:04:03 -03:00
Bojidar Marinov
2edb082c7e
Add normal map to tilemaps and tilesets
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Fixes #9310
2017-06-22 18:15:50 +03:00
BastiaanOlij
5b44f092f9
Reimplement export module for OSX
2017-06-23 00:01:55 +10:00
Mariano Javier Suligoy
320c1af616
Merge pull request #9293 from MarianoGnu/master
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Fix regresion on Texture Region Editor Plugin. Fixes #9282
2017-06-22 07:56:01 -03:00
Nuno Donato
be2f7f4172
highlight the correct error line in shader editor
2017-06-21 21:09:41 +01:00
Juan Linietsky
95560e02c5
2D GPU Particles working..
2017-06-21 16:26:26 -03:00
Andreas Haas
e80d61038b
Fix EditorImportPlugin::get_preset_count
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Was missing a const...
2017-06-20 21:25:12 +02:00
Mariano Suligoy
2b7a826553
Fix regresion on Texture Region Editor Plugin. Fixes#9282
2017-06-20 16:05:36 -03:00
Marc Gilleron
0fd66a4f8f
Fixed freelook conflict with text inputs
2017-06-20 02:50:25 +02:00
Thomas Herzog
86407aebc5
Merge pull request #8407 from Jylhis/popup_item_select_hide
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Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
Poommetee Ketson
443e58e88c
ColorPicker: fix DPI, hue & color update issues
2017-06-20 04:00:05 +07:00
Thomas Herzog
6b93455b6b
Merge pull request #9099 from kubecz3k/plugin-camera-expose
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EditorPlugin can request user inputs from editor 3d view
2017-06-19 22:43:33 +02:00
Juan Linietsky
8928509f09
Merge pull request #9256 from MarianoGnu/master
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Fix ColorPicker's screen pick functionality
2017-06-19 13:32:24 -03:00
Mariano Suligoy
f5185e7ba6
Fix ColorPicker's screen pick functionality
2017-06-19 09:23:57 -03:00
Konrad Nowakowski
6592df74d8
Fix image lock on preview image generating
2017-06-19 12:00:32 +01:00
Kryptocron
4bee1d98fa
Added option to not save a scene when played.
2017-06-17 03:04:50 -07:00
Juan Linietsky
b19225bfce
-Fix freezes caused by etccomp2, closes #9183
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-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
2017-06-16 21:49:37 -03:00
Rémi Verschelde
8a03a29233
Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dock
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Fix EditorFileSystem duplicating root folder in new folders
2017-06-16 23:56:07 +02:00
Bojidar Marinov
c89d9720f0
Fix EditorFileSystem duplicating root folder in new folders
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Also, add some uninitialized variables into constructors (I like to applease cppcheck).
Also, remove unused md_count.
Fixes #3662 .
2017-06-16 23:32:46 +03:00
Andreas Haas
16622fccd2
Merge pull request #9221 from volzhs/fix-scene-tab-theme
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Fix scene tab color not updated when theme changed
2017-06-16 19:48:09 +00:00
George Marques
7966ebe6fa
Complete changing of resource extensions
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Some places were missing in e42d59f
.
2017-06-16 15:42:18 -03:00
volzhs
d2f72ca923
Fix scene tab color not updated when theme changed
2017-06-17 03:00:57 +09:00
ageazrael
a89658fdb8
Fixed ‘CreateNewAnimation’ window wrong size.
2017-06-16 17:52:49 +02:00
Rémi Verschelde
8b1bc9da88
Merge pull request #9208 from Calinou/tweak-default-fov
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Increase the default perspective camera FOV
2017-06-16 17:51:04 +02:00
BastiaanOlij
9483613138
Godot 3.0 primitives as resources for use with MeshInstance
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Adds the following resources:
- CapsuleMesh: a capsule object
- CubeMesh: a cube that can be subdivided
- CylinderMesh: a cylinder
- PlaneMesh: a horizontal plane that can be subdivided
- PrismMesh: a prism shape
- SphereMesh: a sphere
- QuadMesh: reintroduction of the original quadmesh
Removes the old Quad and TestCube nodes
2017-06-16 21:40:23 +10:00