Commit graph

14326 commits

Author SHA1 Message Date
Rémi Verschelde
cd46addfca
Merge pull request #83597 from SaracenOne/duplicate_foreign_nodes
Support duplication of foreign nodes.
2023-10-25 10:28:45 +02:00
Rémi Verschelde
f021d33940
Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
Reset SDFGI when changing editor scene tabs
2023-10-25 10:27:03 +02:00
Rémi Verschelde
261fe7ce6a
Merge pull request #83704 from clayjohn/misc-mesh-fixes
Some more fixes for compressed meshes
2023-10-24 10:54:23 +02:00
Rémi Verschelde
bc5d5978ea
Merge pull request #83695 from YuriSizov/core-lock-and-key
Improve threading in ClassDB and EditorHelp
2023-10-24 10:54:19 +02:00
Rémi Verschelde
f41e07bfe6
Merge pull request #81737 from Mickeon/fix-connection-inherited-packed-scene
Fix internal `CONNECT_INHERITED` being saved in PackedScene & Make Local
2023-10-24 10:53:37 +02:00
clayjohn
8f9cd4e1e3 Some more fixes for compressed meshes
This cleans up a few more cases of uint32_t->uint64_t

Importantly this fixes an edge case in the axis-angle compression by
using the pre-existing Basis methods instead
2023-10-24 09:38:12 +02:00
jsjtxietian
961381cad5 Fix unable to uncomment code in text shader editor 2023-10-24 11:23:59 +08:00
kobewi
a3172ae8c5 Remove margins from editor scrollbars 2023-10-24 02:06:23 +02:00
Rémi Verschelde
50d17f6b8c
Merge pull request #83613 from clayjohn/surface_upgrade_tool
Add an editor tool to automatically upgrade and re-save meshes
2023-10-24 00:10:37 +02:00
clayjohn
318ef8461f Implementation of tool to automatically upgrade and re-save meshes 2023-10-23 22:39:48 +02:00
QuirkyLemon
faccc8e225 Clamps the height of description text for property selectors 2023-10-23 10:54:24 -05:00
Rémi Verschelde
5e8bf6addf
Merge pull request #83815 from timothyqiu/as
Fix "as" capitalization in editor strings
2023-10-23 12:43:15 +02:00
Rémi Verschelde
fe45e4ec7c
Merge pull request #83790 from OppositeNor/fix_tileset_out_of_screen
Fix TileSet painting options appear out of screen
2023-10-23 12:42:52 +02:00
Rémi Verschelde
943b7419cb
Merge pull request #83776 from SaracenOne/bezier_track_scroll
Add vertical scrolling to bézier track editor.
2023-10-23 12:41:17 +02:00
Rémi Verschelde
e2dc96b66b
Merge pull request #83637 from kitbdev/tab-drag-fix
Fix `TabBar` and `TabContainer` dragging issues
2023-10-23 12:40:54 +02:00
Rémi Verschelde
d08d3e95c8
Merge pull request #83507 from timothyqiu/abt-close
Readd close button for nodes in `AnimationNodeBlendTree` editor
2023-10-23 12:40:30 +02:00
Rémi Verschelde
e19acaab47
Merge pull request #82486 from timothyqiu/the-node-who-lived
Fix "Some nodes are referenced by animation tracks" when deleting instance
2023-10-23 12:39:15 +02:00
Haoyu Qiu
2413952a4c Fix "as" capitalization in editor strings 2023-10-23 16:10:05 +08:00
Haoyu Qiu
920e53cacb Readd close button for nodes in AnimationNodeBlendTree editor 2023-10-23 11:11:51 +08:00
kit
701c8d8323 Fix tab dragging issues 2023-10-22 13:58:31 -04:00
OppositeNor
8f26cdcaef Fix tileset out of screen 2023-10-22 13:39:14 -04:00
Saracen
79f9d230b8 Add vertical scrolling to bézier track editor. 2023-10-22 13:51:12 +01:00
Rémi Verschelde
6bf936c4cc
Merge pull request #82667 from kleonc/canvas-item-editor-drag-moving-transforms-fix
Fix transform calculations for drag-moving CanvasItems in editor
2023-10-22 12:11:28 +02:00
Haoyu Qiu
c19bf7cda9 Fix infinite loop when importing 3D object named "-colonly" 2023-10-22 11:31:28 +08:00
风青山
90768f1f7f Fix unexpected behaviors of using Duplicate To on folders
Fix folder not being copied when empty.
Fix Keep Both would generate wrong paths when copying folders.
2023-10-22 06:22:38 +08:00
BlueCube3310
67a3ef6aca Optimize Path3DGizmo mesh generation 2023-10-21 19:03:57 +02:00
Guilherme
7a76d5e6ea Fix wrong shader rename
Co-authored-by: BrunoArmondBraga <abraga3547bruno@gmail.com>
2023-10-20 22:40:41 -03:00
Yuri Sizov
9b03fb36f9 Improve threading in ClassDB and EditorHelp 2023-10-20 22:14:04 +02:00
Yuri Sizov
cd31407cb3 Clean up some Editor, OpenXR, VideoStream code
- EditorNode has excessive and pointless checks for Input singleton.
- EditorNode initialization order is a bit awkward.
- OpenXR binds a method that doesn't need that (for call deferred).
- VideoStream has a formatting error.
2023-10-20 17:54:39 +02:00
Rémi Verschelde
365507fcf3
Merge pull request #83659 from aXu-AP/uv-edit-transform-points-undo
Fix Polygon2D undo on transforming vertices
2023-10-20 15:13:26 +02:00
Rémi Verschelde
68a183a2d9
Merge pull request #83626 from YuriSizov/control-less-is-more-as-in-less-excessive-notifications-is-more-performance
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-20 15:12:11 +02:00
Rémi Verschelde
15955e5d9e
Merge pull request #83512 from zaevi/fix_remove_from_floating_dock
Editor: Fix `remove_control_from_dock` fails when dock is floating.
2023-10-20 15:08:40 +02:00
aXu-AP
76f81cfc21 Fix Polygon2D undo on transforming vertices
Fix: Action not committed to history when transforming all points in UV editor's Points mode.
2023-10-20 11:59:09 +03:00
jsjtxietian
0099791fc0 Make translation importer skip not-supported lang tag
Also give better warning.
2023-10-20 16:17:29 +08:00
Yuri Sizov
215e036600 Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
Rémi Verschelde
2714a738f8
Merge pull request #83562 from YuriSizov/core-our-vessel-is-not-seaworthy
Fix StringName leaks in GDExtension, core, and editor themes
2023-10-18 21:33:16 +02:00
Raul Santos
7b34fa8dd2
Enable new addon after hiding ProjectSettings
- Enabling newly created addons can show a warning dialog, doing so before hiding the `ProjectSettingsEditor` dialog causes rendering glitches.
- Remove unused `PuginConfigDialog` in `EditorNode`. The one actually being used is an instance in `EditorPluginSettings`.
2023-10-18 20:20:46 +02:00
Saracen
9d6f570c28 Support duplication of foreign nodes. 2023-10-18 17:00:47 +01:00
Yuri Sizov
582ed157b5 Fix StringName leaks in GDExtension, core, and editor themes 2023-10-18 17:36:20 +02:00
Rémi Verschelde
7f884b4e00
Merge pull request #82537 from KoBeWi/the_files_are_back_on_the_menu
Don't remove favorite files in EditorFileDialog
2023-10-18 16:55:06 +02:00
Rémi Verschelde
f7da96add3
Merge pull request #83534 from SaracenOne/blend_tree_auto_disconnect
Automatic reconnection of nodes in blend tree.
2023-10-18 16:55:02 +02:00
Rémi Verschelde
5fd3354655
Merge pull request #81643 from Rindbee/defer-rebuild-the-animations-tree-in-SpriteFramesEditor
Defer updating the animations Tree in SpriteFramesEditor to avoid crashes
2023-10-18 16:54:40 +02:00
Saracen
65016c393f Automatic reconnection of nodes in blend tree. 2023-10-18 03:19:02 +01:00
kobewi
825a18e980 Don't remove favorite files in EditorFileDialog 2023-10-18 02:06:01 +02:00
风青山
2642c6851f Defer updating the animations Tree in SpriteFramesEditor to avoid crashes
Previously, clicking the LMB while renaming an animation could cause
`SpriteFramesEditor::_update_library(false)` to be called during
`Tree::propagate_mouse_event()`. This may cause a crash.

We can defer updates to the editor interface to avoid calling
`Tree::create_item()` at the wrong time.

Enables `SpriteFramesEditor::_select_animation()` to be able to undo/redo
2023-10-18 06:46:03 +08:00
Rémi Verschelde
e06d09228b
Merge pull request #83251 from Rindbee/fix-current_edited_scene-wrong-move
Fix saving wrong edited scene state when switching scene tabs
2023-10-18 00:01:24 +02:00
Rémi Verschelde
060816c3a4
Merge pull request #82858 from KoBeWi/read_between_the_comments
Provide translation strings for folder colors
2023-10-18 00:01:00 +02:00
Zae
acf0d395c8 Editor: Fix remove_control_from_dock fails when dock is floating. 2023-10-18 01:14:26 +08:00
风青山
225a5e225f Fix saving wrong edited scene state when switching scene tabs
When creating a new scene, the scene tab will actually switch to the newly created one.
Also worth noting that switching scene tabs saves state (by `save_edited_scene_state`).

When trying New Scene again, the previously empty scene tab will be removed.

So the correct logic is: switch the tab save state first, and then remove the previous
empty scene tab. To prevent `current_edited_scene` from being incorrect when saving state.
2023-10-17 22:52:44 +08:00
Rémi Verschelde
30f2a6d611
Merge pull request #83501 from AThousandShips/tabs_shortcut
Fix shortcut input for `EditorSceneTabs`
2023-10-17 16:13:16 +02:00
A Thousand Ships
a1e47c3a87 Fix shortcut input for EditorSceneTabs 2023-10-17 15:49:53 +02:00
kobewi
ef4c214703 Prevent crash when creating custom file tooltip 2023-10-17 11:39:15 +02:00
kobewi
d9afa1dd58 Fix close button in FindReplaceBar 2023-10-16 21:51:37 +02:00
Rémi Verschelde
8ac05d3cb6
Merge pull request #83447 from raulsntos/editor-iconography-2
Set `icon_max_width` in the ConnectionsDock tree
2023-10-16 18:45:38 +02:00
Raul Santos
38f1df15f0
Set icon_max_width in the ConnectionsDock tree 2023-10-16 18:04:08 +02:00
Rémi Verschelde
a60fc7f7c8
Merge pull request #83382 from Lunarisnia/fix/diff-comment-delimiter
Fix multiple comment delimiter break toggle comment shortcut
2023-10-16 14:43:10 +02:00
Rémi Verschelde
391897bc44
Merge pull request #83335 from KoBeWi/focusing_search_power
Fix FindReplaceBar focus problems
2023-10-16 14:42:47 +02:00
Rémi Verschelde
3d9ce123fa
Merge pull request #83386 from SaracenOne/make_local_inherited
Disallow 'Make Local' command on inherited nodes.
2023-10-16 13:00:59 +02:00
Rémi Verschelde
0258fa4db9
Merge pull request #83137 from jsjtxietian/close-shader-file-in-visual-editor-when-delete-file
Close shader in Shader Editor tab when deleting shader file in FileSystem panel
2023-10-16 12:59:49 +02:00
jsjtxietian
15e66ccb9b Close shader in Shader Editor tab when deleting shader file in FileSystem panel 2023-10-16 18:50:56 +08:00
Pedro J. Estébanez
5671e47d20 Fix onion skinning internals activating audio/method/animation tracks 2023-10-16 11:47:14 +02:00
Lunarisnia
85d592dbf0 Fix multiple comment delimiter break toggle comment shortcut 2023-10-16 16:43:49 +07:00
kobewi
c09a43abd7 Fix FindReplaceBar focus problems 2023-10-16 11:12:49 +02:00
Rémi Verschelde
7211c03ba5
Merge pull request #83402 from YeldhamDev/edit_transitions_hide
Disable "Edit Transitions..." item if no animations are present
2023-10-16 10:43:02 +02:00
Rémi Verschelde
81f4953c3a
Merge pull request #83263 from KoBeWi/invalid_node﹖oh_no…_anyway
Don't try updating wrong NodePaths in resources
2023-10-16 10:40:36 +02:00
Rémi Verschelde
50620c7361
Merge pull request #82937 from Calinou/editor-primitivemesh-unwrap-uv2
Enable UV2 on primitive meshes when using the MeshInstance3D context menu
2023-10-16 10:39:23 +02:00
Rémi Verschelde
c2d410a19e
Merge pull request #82868 from SaracenOne/multi_session_debugger_fixes
Fix debugger behaviour with multi-session debugging
2023-10-16 10:38:58 +02:00
Rémi Verschelde
e897a46a5f
Merge pull request #82627 from kleonc/animation-editor-audio-clip-offset-sliders-limit-to-length
Limit animation audio clip inspector offset sliders to clip length
2023-10-16 10:38:08 +02:00
trollodel
9ae48c72b4 Keep focus on floating window when showing ProgressDialog 2023-10-15 22:13:13 +02:00
Michael Alexsander
2102d09812
Disable "Edit Transitions..." item if no animations are present 2023-10-15 12:28:04 -03:00
Saracen
0f36040321 Disallow 'Make Local' command on inherited nodes. 2023-10-15 13:35:19 +01:00
detomon
46253bd9e9 Fix creating and updating plugin with dot in folder name 2023-10-14 14:36:16 +02:00
Rémi Verschelde
fc6d6b2c00
Merge pull request #82381 from dervus/issue-81916
Fix grid snapping for box shape gizmos
2023-10-13 22:16:39 +02:00
Vladimir Zapparov
088cf59e7a Fix grid snapping for box shape gizmos
"Extruding" box face (i.e. moving it without holding Alt key) will now
always snap new box size exactly to the nearest snap step.
2023-10-13 17:34:59 +02:00
kobewi
a5c984412c Don't try updating wrong NodePaths in resources 2023-10-13 13:31:13 +02:00
Rémi Verschelde
51f81e1c88
Merge pull request #82957 from bruvzg/fs_case_check
Add method to check if filesystem is case sensitive.
2023-10-13 12:55:35 +02:00
bruvzg
9a1e0e4aef
[Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
Rémi Verschelde
37ee293be8
Merge pull request #83244 from KoBeWi/tile_map_is_now_tile_set_and_vice_versa
Swap TileMap and TileSet buttons
2023-10-13 11:47:55 +02:00
Rémi Verschelde
f6ff4159a7
Merge pull request #83233 from timothyqiu/babel
Disable port name auto translation in Visual Shader editor
2023-10-13 11:47:08 +02:00
Rémi Verschelde
cbb95bc8ab
Merge pull request #83211 from clayjohn/cleanup-mesh-stuff
Cleanup instances of using uint32_t for mesh formats
2023-10-13 11:46:20 +02:00
Rémi Verschelde
f9c0c608d4
Merge pull request #83210 from alfredbaudisch/manager-search-box-enter
Project Manager: Open project when "Enter" is pressed when the search box is focused
2023-10-13 11:45:56 +02:00
Rémi Verschelde
94a8d37d54
Merge pull request #83177 from timothyqiu/the-theme-identity
Don't auto translate theme type list
2023-10-13 11:44:22 +02:00
Rémi Verschelde
230bdda872
Merge pull request #82742 from kitbdev/empty-dock-layout
Fix loading floating dock layout
2023-10-13 11:43:35 +02:00
kobewi
291be2c66c Swap TileMap and TileSet 2023-10-13 09:55:24 +02:00
Alfred Reinold Baudisch
0c584ddde1 Handle "Enter" when the search box is focused 2023-10-13 08:54:35 +02:00
Haoyu Qiu
56f47cc129 Disable port name auto translation in Visual Shader editor 2023-10-13 11:07:05 +08:00
Clay
acb65377cd Cleanup instances of using uint32_t for mesh formats
And tidy up some leftovers from the attribute compression PR
2023-10-12 22:01:41 +02:00
Haoyu Qiu
26b21f110a Don't auto translate theme type list 2023-10-12 10:04:53 +08:00
Rémi Verschelde
25fa5eadd5
Merge pull request #82986 from OmarShehata/fix-external-editor-hot-reload
Fix external editor hot reload for GDScript
2023-10-11 22:38:42 +02:00
Rémi Verschelde
efc0b08371
Merge pull request #82832 from bruvzg/oidn_external_exe
Re-add optional OIDN denoise as an external executable.
2023-10-11 22:38:18 +02:00
Christoph Taucher
2929993575 Prevent the internal Script Editor from reloading
when the external Editor is active in the settings.

This prevents a crash from different race conditions
from edititing files in the external editor while the internal editor
tries to reload open file tabs.

Some conditions that cause the crash where:
* Syntax highlighting (gdscript_highlighter.cpp, syntax_highlighter.cpp)
* Code analysis (code_edit.cpp)
* ... and more
2023-10-11 21:41:09 +02:00
bruvzg
899e56de5d
Re-add optional OIDN denoise as an external executable. 2023-10-11 19:52:18 +03:00
kobewi
41fa6c32b4 Disable update spinner when debug redraw is active 2023-10-11 13:21:29 +02:00
Rémi Verschelde
4b7cc99bc1
Merge pull request #79169 from reduz/debug-canvas-item-redraw
Debug CanvasItem redraw
2023-10-11 08:40:05 +02:00
Rémi Verschelde
b36e6dc9e9
Merge pull request #83101 from joao-pedro-braz/fix-find-in-files-selection-offset
Fix highlight rect in "Whole search" being slightly offseted
2023-10-10 22:51:17 +02:00
Rémi Verschelde
87460bdc3c
Merge pull request #83094 from dalexeev/editor-fix-some-editor-help-tooltip-issues
Editor: Fix some issues with `EditorHelpTooltip`
2023-10-10 22:50:05 +02:00
Danil Alexeev
f56532c577
Editor: Fix some issues with EditorHelpTooltip 2023-10-10 20:02:47 +03:00
Rémi Verschelde
fc64dfedfb
Merge pull request #80817 from garychia/reparent_node
Avoid creating any useless undo action when dragging nodes in place
2023-10-10 15:06:06 +02:00
João Pedro Braz
7945ca9378 Fix highlight in Search panel being offseted
This commit fixes the match highlight in the Find In Files
result panel being slightly offseted.
2023-10-10 09:08:54 -03:00
Rémi Verschelde
d80ce0c52a
Merge pull request #83093 from groud/fix_polygon_editor_undo_redo
Fixes undo/redo in tileset polygon editor
2023-10-10 12:34:46 +02:00
Gilles Roudière
8b608f3e6e Fixes undo/redo in tileset polygon editor 2023-10-10 10:33:05 +02:00
Rémi Verschelde
fb6dc8c630
Merge pull request #83076 from SaracenOne/make_rest_fixer_tracks_imported
Set new SkeletonRestFixer tracks as imported
2023-10-10 09:12:42 +02:00
风青山
203f3e700b Fix EditorFileSystemDirectory::get_file_deps() may return wrong results
Limit the maxsplit to `8` to get complete `deps`.

`deps` caches the return value of `ResourceLoader::get_dependencies()`,
which is also separated by "::".
"::" is quite popular as a splitter.
2023-10-10 10:51:01 +08:00
Saracen
96c3d0e73e Set new RestFixer tracks as imported 2023-10-09 23:43:37 +01:00
Rémi Verschelde
0e547bccd5
Merge pull request #83024 from SaracenOne/dependency_menu_fix
Fix dependency menu not showing up if scene failed to load.
2023-10-09 23:23:59 +02:00
Rémi Verschelde
98287fe607
Merge pull request #82075 from VedatGunel/fix-filesystem-rename-crash
Fix several issues with renaming in FileSystem dock
2023-10-09 23:22:47 +02:00
Rémi Verschelde
71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
Vedat Gunel
ecb9ecee54 Fix several issues with renaming in FileSystem dock 2023-10-09 23:18:27 +03:00
Rémi Verschelde
a1d7c62df7
Merge pull request #83003 from AThousandShips/null_check_extra
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-09 15:37:14 +02:00
Rémi Verschelde
a7fcde4dab
Merge pull request #82940 from Calinou/editor-tooltip-metadata
Tweak metadata property tooltip to avoid being misleading
2023-10-09 15:34:45 +02:00
Rémi Verschelde
15d08c6adb
Merge pull request #82924 from SaracenOne/rmb_breakpoint_menu_fix
Fix right-click menu position for the debugger breakpoint tree.
2023-10-09 15:34:15 +02:00
Rémi Verschelde
dffd320421
Merge pull request #82907 from mihe/gdext-failed-modal
Remove I/O error popup when failing to load/unload extension
2023-10-09 15:33:50 +02:00
Rémi Verschelde
7513ae6d06
Merge pull request #81812 from MewPurPur/zoomies
Incorporate min and max zoom limits into the EditorZoomWidget
2023-10-09 15:31:49 +02:00
jsjtxietian
3a85e4bbd5 Move animation slice processing to _post_fix_animations 2023-10-09 18:58:55 +08:00
bruvzg
97bcd8a631 Add method to check if filesystem is case sensitive. 2023-10-09 11:00:15 +03:00
Saracen
c0e872c05b Fix dependency menu not showing up if scene failed to load. 2023-10-09 03:15:46 +01:00
Danil Alexeev
de7cbe8789
Highlight doc comments in a different color 2023-10-08 19:26:10 +03:00
A Thousand Ships
f18aa00e85 Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
Omar Shehata
c25a2d832b Fix external editor hot reload 2023-10-07 22:14:54 -04:00
MewPurPur
44d782681c Incorporate min and max zoom limits into the EditorZoomWidget 2023-10-07 20:41:59 +03:00
RealMadvicius
e7a35d1521 Fix crash when clicking on "Interpolation Mode" with nonexistent node path
issue reference [https://github.com/godotengine/godot/issues/81769]
#81769 AnimationPlayer: Editor crashes when clicking on "Interpolation Mode" with nonexistent node path

- adding a nullptr check on a Node pointer obtained from get_node(NodePath) in case it is null now we wont execute the next instruction

> ClassDB::get_property_info(nd->get_class(), prop, &prop_info);

Which then prevents the crash
2023-10-07 11:34:02 +02:00
Hugo Locurcio
eb824dc6a5
Tweak metadata property tooltip to avoid being misleading 2023-10-07 03:08:16 +02:00
Hugo Locurcio
ac723b3e44
Enable UV2 on primitive meshes when using the MeshInstance3D context menu
This makes it easier to discover the UV2 generation functionality
on primitive meshes.
2023-10-07 02:18:55 +02:00
Saracen
3700ce7318 Fix right-click menu position for the debugger breakpoint tree. 2023-10-06 19:47:19 +01:00
Saracen
3defc17646 Fix debugger behaviour with multi-session debugging:
Fixes script editor debug menu on sessions other than 1
Fixes breakpoint toggle from menu in sessions other than 1
Removes execution display when switching to non-breaked sessions
2023-10-06 19:20:37 +01:00
Rémi Verschelde
62ca46cea4
Merge pull request #82913 from timothyqiu/toasters
Fix garbled text in editor toasters
2023-10-06 16:51:01 +02:00
Rémi Verschelde
49e2bd9d5b
Merge pull request #81523 from KoBeWi/epic_self_roast
Allow contextual plugins to persist temporarily
2023-10-06 16:50:53 +02:00
Rémi Verschelde
7b999ee074
Merge pull request #81284 from YeldhamDev/this_one_was_in_the_backlog_for_a_while
Show doc tooltips when hovering properties in the theme editor
2023-10-06 16:50:48 +02:00
kobewi
a6de7a8a3f Allow contextual plugins to persist temporarily 2023-10-06 15:58:50 +02:00
Haoyu Qiu
3006394a69 Fix garbled text in editor toasters 2023-10-06 21:38:34 +08:00
Mikael Hermansson
1a80508d0f Remove I/O error popup when failing to load/unload extension 2023-10-06 13:57:53 +02:00
Rémi Verschelde
fba341ce44
Merge pull request #82901 from kleonc/sprite-base-3d-gizmo-plugin
Make gizmo plugin handle `SpriteBase3D` instead of `Sprite3D`
2023-10-06 12:53:13 +02:00
Rémi Verschelde
373c4b22d3
Fix various typos with codespell
Using 2.2.7.dev5+g2af65969.
2023-10-06 12:52:22 +02:00
kleonc
db6a8956b2 Make gizmo plugin handle SpriteBase3D instead of Sprite3D 2023-10-06 11:03:44 +02:00
jsjtxietian
b0ccd5c84f Prompt require editor restart to user when gizmo color changed 2023-10-06 15:02:03 +08:00
Rémi Verschelde
4c799d44d0
Merge pull request #82875 from SaracenOne/disconnect_button_disable
Disable disconnect button for inherited signals
2023-10-05 22:51:00 +02:00
Rémi Verschelde
f02695cc04
Merge pull request #81138 from clayjohn/attribute-compression
Vertex and attribute compression
2023-10-05 22:48:55 +02:00
Rémi Verschelde
642479db1e
Merge pull request #79872 from dalexeev/sprite-frames-editor-2
SpriteFrames Editor: Fix Frame Duration applied to wrong frame when switching frame
2023-10-05 22:48:04 +02:00
Rémi Verschelde
3cf1bc0a24
Merge pull request #79692 from dalexeev/sprite-frames-editor
SpriteFrames Editor: Fix FPS applied to two animations when switching animation
2023-10-05 22:47:37 +02:00
Saracen
054934fde3 Disable disconnect button for inherited signals 2023-10-05 19:10:51 +01:00
clayjohn
51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format.
This allows Godot to automatically compress meshes to save a lot of bandwidth.

In general, this requires no interaction from the user and should result in
no noticable quality loss.

This scheme is not backwards compatible, so we have provided an upgrade
mechanism, and a mesh versioning mechanism.

Existing meshes can still be used as a result, but users can get a
performance boost by reimporting assets.
2023-10-05 12:02:23 -06:00
kobewi
47adf88ed0 Provide translation strings for folder colors 2023-10-05 17:21:48 +02:00
kobewi
5d85551ab3 Fix unsaved changes not getting discarded 2023-10-05 14:03:02 +02:00
kobewi
09b30be86d Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
Rémi Verschelde
aa554e8278
Merge pull request #82694 from BrianMacIntosh/master
"Whole Words" search can detect word boundaries inside the search term.
2023-10-05 10:08:58 +02:00
Rémi Verschelde
b9bf46de9e
Merge pull request #82067 from dalexeev/gds-docgen-fix-metatypes-and-values
GDScript DocGen: Fix and improve appearance of metatypes and values
2023-10-05 10:07:43 +02:00
Michael Alexsander
34e6b86134
Show doc tooltips when hovering properties in the theme editor 2023-10-04 11:53:08 -03:00
Rémi Verschelde
bfd78bb917
Merge pull request #82779 from emacser0/typo
Fix some typos in source
2023-10-04 15:46:29 +02:00
Rémi Verschelde
7a9947f7f5
Merge pull request #82754 from BrunoArmondBraga/wrong_extents_conversion
Removes extents to size conversion
2023-10-04 15:45:16 +02:00
kleonc
6f941cd8e3 Fix transform calculations for drag-moving CanvasItems in editor 2023-10-04 15:44:34 +02:00
Rémi Verschelde
1e544505be
Merge pull request #82691 from YuriSizov/rst-validate-with-exceptions
Validate `code` tags for class and member references
2023-10-04 15:42:42 +02:00
Rémi Verschelde
d92c02002f
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
Tweak the region folding icons
2023-10-04 15:35:57 +02:00
Rémi Verschelde
03ff9fedb6
Merge pull request #82101 from bruvzg/x11_gles
[X11] Add support for using EGL/GLES instead of GLX.
2023-10-04 15:35:05 +02:00
Rémi Verschelde
bb30c8377c
Merge pull request #82051 from YeldhamDev/i_just_wanted_to_add_tooltips_to_theme_items_man
Revamp how documentation tooltips work
2023-10-04 15:34:40 +02:00
Rémi Verschelde
219a5eff6f
Merge pull request #80977 from ajreckof/Paste-Value-emptying-an-array-on-some-right-click-location
Fix paste value emptying an array on some right click location
2023-10-04 15:33:52 +02:00
Rémi Verschelde
5680d729f2
Merge pull request #80939 from RandomShaper/fix_onion
Revive onion skinning
2023-10-04 15:33:25 +02:00
Rémi Verschelde
7a0fc7e0c1
Merge pull request #75274 from KoBeWi/NodeTrail
Enhance NodePath property editing
2023-10-04 15:32:36 +02:00
bruvzg
af00c4a54a
[X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
emacser0
4c65ff52e4 Fix some typos in source. 2023-10-04 19:55:11 +09:00
BrunoArmondBraga
51cc34a99f Removes extents to size conversion
Co-authored-by: Guilhermev25 <guilhermeferreira2529@hotmail.com>
2023-10-03 19:06:47 -03:00
Michael Alexsander
ae91644c73
Revamp how documentation tooltips work 2023-10-03 17:40:51 -03:00
kit
349da99476 fix load floating dock layout 2023-10-03 15:36:53 -04:00
Rémi Verschelde
f5696c311c
Merge pull request #82728 from KoBeWi/king_icong
Fix node icons appearing too big in some cases
2023-10-03 17:27:53 +02:00
Rémi Verschelde
4e1fce3c6f
Merge pull request #82490 from NolanDC/fix_reimport_crash_for_non_loadable_assets
Avoid import dock cleanup for non-loadable assets
2023-10-03 17:24:07 +02:00
Rémi Verschelde
1376a5a0ce
Merge pull request #82103 from bruvzg/icu_export
[Export] Fix TextServer data export.
2023-10-03 17:21:41 +02:00
Rémi Verschelde
a3d6d60fe1
Merge pull request #81188 from the-sink/animation_player_things
Select node when clicked in AnimationPlayer timeline
2023-10-03 17:14:25 +02:00
Rémi Verschelde
cb4879a876
Merge pull request #80802 from xiongyaohua/path3d_gizmo_usability
Improve Path3D gizmo usability
2023-10-03 17:13:32 +02:00
Rémi Verschelde
c3046f4c0d
Merge pull request #80721 from tom95/resource-node-path-renaming
Recurse into resources to check for changed node paths
2023-10-03 17:12:44 +02:00
Rémi Verschelde
ff9b3dc730
Merge pull request #80241 from gamedevishard/filesystem_dock_hsplit
Horizontal split view for Filesystem Dock
2023-10-03 17:11:53 +02:00
Pedro J. Estébanez
071d8e5c9c Revive onion skinning
This also reverts commit 6bbc3cbf04.
2023-10-03 16:52:25 +02:00
kobewi
52b62921b0 Fix node icons appearing too big in some cases 2023-10-03 15:56:13 +02:00
Yuri Sizov
cc0eebd9d8 Validate code tags for class and member references
This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.

Warnings are now enabled on CI to prevent future errors.
2023-10-03 15:48:31 +02:00
Micky
021d92fece Fix internal CONNECT_INHERITED being saved in PackedScene & Make Local 2023-10-03 15:03:55 +02:00
Yaohua Xiong
ce4f64524f Improve Path3D gizmo usability
Allow change tilt gizmo color and size in editor setting
2023-10-03 09:43:24 +08:00
Brian MacIntosh
676627e1d1 "Whole Words" search can detect word boundaries inside the search term.
For example, searching for ".func" will now match in "a.func" even with Whole Words enabled.
2023-10-02 13:47:59 -07:00
Tom Beckmann
42a3108902 recurse into resources to check for changed node paths 2023-10-02 22:00:02 +02:00
Rémi Verschelde
9215b03429
i18n: Sync translations with Weblate (first 4.2 sync) 2023-10-02 17:42:35 +02:00
Rémi Verschelde
57a6813bb8
Merge pull request #81582 from YuriSizov/graph-toolbarniceness
Make `GraphEdit` toolbar more customizable
2023-10-02 15:18:42 +02:00
Rémi Verschelde
2d6cee48f6
Merge pull request #80555 from GrammAcc/fix-80507
AssetLib: Fix long plugin names breaking the UI
2023-10-02 15:18:38 +02:00
Rémi Verschelde
365ee4196c
Merge pull request #68696 from TokisanGames/expose_editor_viewports
Expose editor viewports in EditorInterface
2023-10-02 15:18:25 +02:00
kobewi
cf36afd9d2 Enhance NodePath property editing 2023-10-02 14:50:38 +02:00
Yuri Sizov
b07c664af9 Make GraphEdit toolbar more customizable
Also adds a semi-transparent background
to make the toolbar stand out in front of nodes.
2023-10-02 13:43:08 +02:00
Rémi Verschelde
b926d32ca7
Merge pull request #82591 from Shnazzy/fix-rotation-order-advanced-import
Fixed the Advanced Import Settings window's 3D camera
2023-10-02 13:16:43 +02:00
Rémi Verschelde
1d6f37f80c
Merge pull request #82573 from Chaosus/fix_animationtree_crash
Fix crash when deleting the player in `AnimationPlayerEditorPlugin`
2023-10-02 13:16:35 +02:00
Rémi Verschelde
bc118b36ac
Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
Rename close requests to delete requests in `GraphEdit`
2023-10-02 13:16:28 +02:00
Rémi Verschelde
0d4fe74043
Merge pull request #81007 from coumcashier/master
FileSystemDock: Don't update current path on rename when file list has focus
2023-10-02 13:15:57 +02:00
Rémi Verschelde
e95b7e84a4
Merge pull request #80844 from dalexeev/fix-callable-expected-argc
Fix expected argument count for `Callable` call errors
2023-10-02 13:15:53 +02:00
MewPurPur
05aaa04b4d Tweak the region folding icons 2023-10-02 04:55:16 +03:00
coumcashier
58af0688d3 rename: don't update current path when file list has focus
FileSystemDock: Don't update current path and path edit when the file list has focus.
So that when renaming from the file list, we don't cd into the renamed folder automatically.
2023-10-02 09:33:11 +11:00
kleonc
c1008c2471 Limit animation audio clip inspector offset sliders to clip length 2023-10-01 18:40:41 +02:00
Cory Petkovsek
110130bb69 Expose editor viewports 2023-10-01 22:04:17 +07:00
GrammAcc
d63a88bef1 AssetLib: Fix long plugin names breaking the UI
The UI was extending past the screen width when loading a page diplaying
a plugin with an especially long title in the asset store plugin.

I implemented a new `EditorAssetLibraryItem::clamp_width` method that
checks that the title text is not longer than the column width minus
some padding and truncates it if it is.

I also noticed that the nav buttons for paginated results were causing the UI to extend past
the screen width on higher editor scales since they were hardcoded to
show ten page buttons if there were enough results. I modified the
pagination slightly to display a dynamic number of nav buttons based on
the editor scale in order to fix this other cause of the same problem.

I had to use the font of the `title`, which is a `LinkButton` in order
to determine the text width, so I added a public getter `get_button_font` to the `LinkButton` class.
2023-09-30 18:16:39 -05:00
Rémi Verschelde
eb14308ebc
Merge pull request #82540 from jackwilsdon/fix-inspector-category-height
Use theme icon size when calculating category minimum size
2023-09-30 11:02:45 +02:00
Yuri Rubinsky
8980211c08 Fix crash when deleting the player in AnimationPlayerEditorPlugin 2023-09-30 09:53:12 +03:00
Shnazzy
17364e20b5 Fixed the Advanced Import Settings window's camera rotation order in the 3D viewport when moving the mouse. 2023-09-29 23:02:22 -04:00
Jack Wilsdon
4a33a51ea4 Use theme icon size when calculating category minimum size
This previously used the underlying size of the icon, causing the
category to grow incorrectly when re-rendered.

Fixes #82527
2023-09-29 18:50:32 +01:00
Rémi Verschelde
48ef57d465
Merge pull request #81725 from Rindbee/fix-folder-moving-in-FileSystemDock
Fix folder moving in file system dock
2023-09-29 19:46:18 +02:00
Rémi Verschelde
55ba576c58
Merge pull request #81688 from Chaosus/vs_custom_dropdown_list_props
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 19:45:54 +02:00
Danil Alexeev
aff767ef07
Fix expected argument count for Callable call errors 2023-09-29 20:00:10 +03:00
Eric Liu
d94ad09903 Fix conversion of hex color strings in project converter 2023-09-29 15:04:35 +02:00
风青山
1cb1d7f41d Fix folder moving in FileSystemDock
Include files in the folder that will be moved/renamed when looking up the file owner.

Rename the function/variable names to make more sense in FileSystemDock
2023-09-29 20:32:16 +08:00
Rémi Verschelde
94377f50b2
Merge pull request #80813 from TokageItLab/rework-animation-manager
Implement `AnimationMixer` as a base class of `AnimationPlayer` and `AnimationTree`
2023-09-29 10:20:16 +02:00
Yuri Roubinski
4575cc0c6f Implement drop-down list properties to the custom visual shader nodes 2023-09-29 10:55:05 +03:00
the-sink
cbdb23e7ee Select node when clicked in AnimationPlayer timeline 2023-09-28 18:00:34 -07:00
Silc Lizard (Tokage) Renew
1b95827d3e Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
Yuri Sizov
0b7ff759f9 Merge pull request #82465 from smix8/tilemap_navmesh_bake_4.x
Update TileMap to use new navigation polygon baking
2023-09-28 20:04:33 +02:00
Yuri Sizov
7c23d4082b Merge pull request #82391 from warriormaster12/improve-skeleton_ik3D
Fix `SkeletonIK3D` editor preview when changing active node
2023-09-28 20:04:30 +02:00
Yuri Sizov
f2ab40cd4d Merge pull request #81708 from JoNax97/drop-resource-with-variable
Create a field when Ctrl-dropping a resource into the code editor
2023-09-28 20:04:07 +02:00
Yuri Sizov
4f0e2ea86e Merge pull request #80699 from aXu-AP/spin-box-comma-decimals
Allow comma as a decimal separator for SpinBox
2023-09-28 20:04:02 +02:00
Nolan Carroll
3770ee3c9e avoid cleanup for non-loadable assets 2023-09-28 12:36:52 -04:00
Haoyu Qiu
b50d0ebb28 Fix "Some nodes are referenced by animation tracks" when deleting instance 2023-09-28 22:53:29 +08:00
smix8
27267b62cb Update TileMap to use new navigation polygon baking
Updates TileMap to use new navigation polygon baking.
2023-09-28 10:35:47 +02:00
warriormaster12
ddf93f3f59 Make SkeletonIk3D node usable 2023-09-28 07:38:50 +03:00
Joaquin Muñiz
a93c19f373 create a constant when dropping a resource into the code editor while CRTL is held, and fix some inconsistencies 2023-09-27 14:37:00 -03:00
Yuri Sizov
5e3229b7ed Fix leak when closing theme editor preview tabs 2023-09-27 15:29:20 +02:00
Rémi Verschelde
3228f73127
Merge pull request #82413 from Calinou/3d-editor-gizmos-ignore-fog
Make 3D editor gizmos and debug shapes ignore fog
2023-09-27 09:21:35 +02:00
Rémi Verschelde
c7a5a284d3
Merge pull request #80260 from raulsntos/dotnet/msbuild-panel
C#: Redesign MSBuild panel
2023-09-27 09:20:19 +02:00
Raul Santos
f19694a8d6
C#: Redesign MSBuild panel
- Redesign panel to look closer to the look of other Godot panels such as Output and Debugger.
- Moved list of problems and output log to separate tabs instead of using a HSplit.
- Added Tree/List layouts to the problems tab.
- Added search box to filter problems tab.
- Added `FileTree` icon, made from `FileList`. Both are used for the button that toggles the Tree/List layouts.
2023-09-27 02:53:27 +02:00
Hugo Locurcio
fcbf7011cc
Make 3D editor gizmos and debug shapes ignore fog
This makes them easier to see in their intended colors in scenes with fog.
2023-09-27 00:54:57 +02:00
Rémi Verschelde
f14ed3067d
Merge pull request #81573 from YuriSizov/docs-use-theme-binds-in-help
Use bound theme properties for documentation
2023-09-26 22:46:10 +02:00
Aaron Franke
b0c1c24c38
Allow adding a custom side menu to EditorFileDialog 2023-09-26 14:03:18 -05:00
Yuri Sizov
596dd726a1 Use bound theme properties for documentation 2023-09-26 18:48:51 +02:00
Rémi Verschelde
b905959f43
Merge pull request #82371 from KoBeWi/menus_that_should_be_there
Fix submenus deleted accidentally
2023-09-26 17:53:02 +02:00
kobewi
e30e84d77a Fix submenus deleted accidentally 2023-09-26 16:47:33 +02:00
Yuri Sizov
cdec1ee6cb Color match editor log toggles and flat pressed buttons 2023-09-26 16:41:50 +02:00
Yuri Sizov
378ab38b1f Rename close requests to delete requests in GraphEdit 2023-09-26 16:41:39 +02:00
Rémi Verschelde
da91cf9367
Merge pull request #82347 from SaracenOne/dir_access_checks
Add error checks for DirAccess creation
2023-09-26 16:36:47 +02:00
Rémi Verschelde
2c8c7b95aa
Merge pull request #82313 from AThousandShips/null_check_servers
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 13:45:31 +02:00
bruvzg
bc6585a5a7
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent. 2023-09-26 09:39:51 +03:00
Rémi Verschelde
f593b6c936
Merge pull request #82328 from KoBeWi/submit_to_the_dialog_overlords
Fix ScriptCreateDialog not accepting on submit
2023-09-26 08:31:51 +02:00
Rémi Verschelde
563d225654
Merge pull request #82287 from jsjtxietian/fix-clear-error-when-unset-exported-typed-array-vai-editor
Fix can't unset exported typed array element when the type is set to Node
2023-09-26 08:31:01 +02:00
Rémi Verschelde
bf5318f45e
Merge pull request #82045 from marzecdawid/don't-move-not-selected-cursor-item-in-filesystem-dock
While dragging files don't move not selected cursor item in filesystem-dock
2023-09-26 08:22:36 +02:00
Rémi Verschelde
10cf3d0524
Merge pull request #81843 from TokageItLab/improve-automapping
Improve retarget auto-mapping algorithm
2023-09-26 08:22:11 +02:00
Rémi Verschelde
8f0609c00a
Merge pull request #81620 from YuriSizov/assets-remap-install-folder
Allow to specify target folder when installing assets
2023-09-26 08:21:19 +02:00
Rémi Verschelde
3c63b09a70
Merge pull request #81486 from jsjtxietian/Ignoring-empty-lines--when-uncommenting
Ignore empty lines when uncommenting code
2023-09-26 08:20:05 +02:00
Rémi Verschelde
480590ceb2
Merge pull request #81278 from Alex2782/bugfix_EditorSpinSlider_clamp#81272
Fix clamping logic in `EditorSpinSlider`
2023-09-26 08:19:15 +02:00
Rémi Verschelde
7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
Rémi Verschelde
55dfbd7761
Merge pull request #80284 from dsnopek/gdextension-hot-reload
Implement reloading of GDExtensions
2023-09-26 08:17:28 +02:00
David Snopek
2733a6f762 Implement reloading of GDExtensions 2023-09-25 22:10:17 -05:00
Saracen
3f4513d4de Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
PucklaMotzer09
d2e651f403 Add Duplicate Lines shortcut to CodeTextEditor
This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
2023-09-25 23:41:31 +02:00
kobewi
c8db3f66ed Fix ScriptCreateDialog not accepting on submit 2023-09-25 22:25:19 +02:00
smix8
0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
A Thousand Ships
fdd3d36c6d [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
Rémi Verschelde
fcbc50ec14
Merge pull request #82302 from MewPurPur/alt-font-icon
Add Font and Mesh icons that aren't grayed out
2023-09-25 18:38:29 +02:00
Rémi Verschelde
9750876d7a
Merge pull request #80962 from YuriSizov/godot-the-editor-engine
Differentiate between core and editor-only singletons
2023-09-25 18:38:17 +02:00
Rémi Verschelde
e4cfd4e26a
Merge pull request #82195 from AThousandShips/radian_fix
Replace `radians` range hint with `radians_as_degrees`
2023-09-25 17:18:38 +02:00
Rémi Verschelde
f0a980840f
Merge pull request #82194 from KoBeWi/your_command_failed._Good_luck_finding_out_why
Add call validation to CommandPalette
2023-09-25 17:18:33 +02:00
Rémi Verschelde
8ddf73c74d
Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-25 17:18:29 +02:00
Rémi Verschelde
cd39da2df7
Merge pull request #81197 from DarioSamo/fsr2-rd
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 17:18:12 +02:00
Rémi Verschelde
d759f91f8d
Merge pull request #81101 from 398utubzyt/dotnet/abstract-class-support
C#: Add abstract class support
2023-09-25 17:18:05 +02:00
Rémi Verschelde
c57d9f3483
Merge pull request #79104 from DrRevert/focusable_tabs_refactor
Allow to focus individual tabs in `TabBar`/`TabContainer`
2023-09-25 17:17:51 +02:00
Rémi Verschelde
1a0e653d7f
Merge pull request #78573 from dalexeev/editor-create-script-class-name
Editor: Remove unused Class Name field from Create Script dialog
2023-09-25 17:17:46 +02:00
MewPurPur
fb030beac5 Add white Font and Mesh icons 2023-09-25 17:29:14 +03:00
Dario
057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
A Thousand Ships
e45927b2f2 Replace radians range hint with radians_as_degrees 2023-09-25 08:50:19 +02:00
jsjtxietian
a46901278d Fix can't unset exported typed array element when the type is set to Node 2023-09-25 14:23:05 +08:00
kobewi
9f0b8c0a70 Add call validation to CommandPalette 2023-09-25 00:10:42 +02:00
Rémi Verschelde
37d5e1e0e3
Merge pull request #82210 from YuriSizov/editor-animation-uiux-cleanup
Fix theme access and improve UX in AnimationTree editor
2023-09-24 23:36:33 +02:00
Rémi Verschelde
9e011c3950
Merge pull request #82190 from BlueCube3310/aabb-import-shadows-disable
Disable bounding box shadows for advanced scene importer
2023-09-24 23:35:22 +02:00
Rémi Verschelde
810021c7cd
Merge pull request #82181 from Chaosus/curve_fix_crash
Fix CurveEdit crash when dragging the curve if it is null
2023-09-24 23:34:58 +02:00
Rémi Verschelde
04317bc784
Merge pull request #82171 from timothyqiu/sep-leak
Fix leak when calling `remove_control_from_menu_panel`
2023-09-24 23:34:35 +02:00
Rémi Verschelde
6d8b33f5d4
Merge pull request #82131 from jsjtxietian/fix-skeleton-editor-deleted-in-wrong-container
Fix skeleton 3d editor's toolbar ui deleted from wrong container
2023-09-24 23:33:42 +02:00
Rémi Verschelde
5b6bf2aa2a
Merge pull request #81675 from Calinou/editor-filter-nodes-type-clarify
Clarify filtering by node type and group in the Scene tree dock
2023-09-24 23:32:07 +02:00
Rémi Verschelde
684effb6b4
Merge pull request #81425 from Rubonnek/expose-inspector-methods-master
Expose `EditorInspector::get_edited_object` to GDScript
2023-09-24 23:31:43 +02:00
Rémi Verschelde
98747a9040
Merge pull request #78803 from EMBYRDEV/additional-mesh-import-options
Add layer, shadow and visibility range options to the Scene importer
2023-09-24 23:30:30 +02:00
Rémi Verschelde
3237b5d08f
Merge pull request #71915 from MewPurPur/grid-ient
Overhaul the Gradient Editor
2023-09-24 23:29:35 +02:00
jsjtxietian
2679118d51 Fix skeleton 3d editor's toolbar ui deleted from wrong container 2023-09-24 11:28:46 +08:00
Haoyu Qiu
2d67ce4e60 Fix leak when calling remove_control_from_menu_panel 2023-09-24 08:35:45 +08:00
Yuri Sizov
b351cffddf Fix theme access and improve UX in AnimationTree editor 2023-09-23 21:47:27 +02:00
Wilson E. Alvarez
c844988e40
Expose EditorInspector::get_edited_object to GDScript 2023-09-23 09:47:07 -04:00
BlueCube3310
1121c7bbaf Disable bounding box shadows for advanced scene importer 2023-09-23 15:18:57 +02:00
Yuri Rubinsky
6d9e4e9704 Fix CurveEdit crash when dragging the curve if it is null 2023-09-23 11:44:54 +03:00
Hugo Locurcio
edade7db23
Clarify filtering by node type and group in the Scene tree dock
This functionality has been available since 4.0, but was difficult
to discover since there was no tooltip and the placeholder didn't
mention it.
2023-09-22 23:09:35 +02:00
DennisManaa
f248420a2b made visual shader ports expandable by default if there is only one output port and it's of any vector type
Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
2023-09-22 15:28:59 +02:00
Devel Oper
81311594b5 Horizontal split view for Filesystem Dock 2023-09-22 11:34:33 +02:00
bruvzg
59d5b2d6d3
[Export] Fix TextServer data export. 2023-09-22 11:54:13 +03:00
Danil Alexeev
426ccba70e
GDScript DocGen: Fix and improve appearance of metatypes and values 2023-09-21 20:44:34 +03:00
MewPurPur
7b86969719 Overhaul the Gradient Editor 2023-09-21 15:55:28 +03:00
aXu-AP
4d3dc0e944 Use comma as a decimal separator for SpinBox
Add support for comma ',' as a decimal separator for SpinBox. This implementation allows for expressions like `pow(2, 3)` to be used as well. If you use comma to separate decimals, use semicolon `;` to separate function parameters.
Change EditorSpinSlider behavior to match.
2023-09-21 15:45:37 +03:00
Rémi Verschelde
fb4c0cf462
Merge pull request #81971 from KoBeWi/there_is_only_one_scene
Don't allow transforming scene tiles
2023-09-21 14:25:08 +02:00
Dawid Marzec
14f6f97f9c Don't move not selected cursor item dragging files 2023-09-21 13:55:06 +02:00
MewPurPur
0095205917 Add PhysicsMaterial icon 2023-09-21 00:05:29 +03:00
Rémi Verschelde
70150bac8a
Merge pull request #81978 from MewPurPur/donut-buff
Improve the Torus icons
2023-09-20 18:55:28 +02:00
MewPurPur
a40a2ff7d9 Improve the Torus icons 2023-09-20 15:42:37 +03:00
kobewi
07a00cf822 Don't allow transforming scene tiles 2023-09-20 14:10:21 +02:00
Rémi Verschelde
f2baba6ddb
Merge pull request #81927 from KoBeWi/uid﹕﹕∕∕c1ick
Make UIDs clickable in the script editor
2023-09-20 13:10:08 +02:00
Rémi Verschelde
b7c524d358
Merge pull request #81925 from groud/fix_tilemap_editor_ctrl_deselect
Fix TileMap editor so that pressing control deselects cells correctly
2023-09-20 13:10:04 +02:00
Rémi Verschelde
8728cac736
Merge pull request #81770 from kevincardona/add_quick_open_shortcut
Add Ctrl+P as shortcut to quick open files in addition to Shift+Alt+O
2023-09-20 13:09:37 +02:00
jsjtxietian
12299e0f53 Ignore empty lines when commenting/uncommenting code 2023-09-20 18:55:48 +08:00
Yuri Sizov
4bd569be95 Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
Yuri Sizov
ef80a2b44c Allow to specify target folder when installing assets
This also changes the layout of the installer window to
better separate configuration of the installation and the
expected output.
2023-09-19 20:10:26 +02:00
kobewi
3f43044a40 Make UIDs clickable in the script editor 2023-09-19 15:59:03 +02:00
Gilles Roudière
83f1e31483 Fix TileMap editor so that pressing control deselects cells correctly 2023-09-19 15:12:03 +02:00
ajreckof
6afadbaa9f Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform 2023-09-19 10:29:07 +02:00
Rémi Verschelde
e3e2528ba7
Merge pull request #81834 from MewPurPur/canvas-texture-icon
Add CanvasTexture icon
2023-09-18 10:38:32 +02:00
Rémi Verschelde
01d9162a98
Merge pull request #81813 from MewPurPur/fix-paint-icon
Fix grayed out paint icons
2023-09-18 10:38:28 +02:00
Rémi Verschelde
9892bc2478
Merge pull request #81810 from AThousandShips/camera_m
Make editor camera speed indicator use `m/s` and `m`
2023-09-18 10:38:24 +02:00
Rémi Verschelde
e09ac40372
Merge pull request #81750 from Mickeon/fix-connection-dock-popup-for-inherited
Fix Connection dock's popups always allowing disconnect
2023-09-18 10:38:15 +02:00
Rémi Verschelde
10bac38598
Merge pull request #81625 from Calinou/editor-default-textfile-extensions-xml
Add XML files to default TextFile extensions in the editor
2023-09-18 10:38:07 +02:00
MewPurPur
c7094d5172 Add CanvasTexture icon 2023-09-18 11:05:03 +03:00
Rémi Verschelde
3e233e1f24
Fix various typos with codespell
Using 2.2.6.dev193+g907e5380.
2023-09-18 09:53:39 +02:00
Silc Lizard (Tokage) Renew
c1c4a09527 Improve retarget auto-mapping algorithm 2023-09-18 12:51:15 +09:00
Arkadiusz Marcin Kołek
18811ac814 Allow to focus individual tabs in TabBar/TabContainer 2023-09-17 18:49:48 +02:00
MewPurPur
c094631ba0 Fix grayed out paint icons 2023-09-17 19:23:28 +03:00
A Thousand Ships
8d7a2c615c Make editor camera speed indicator use m/s and m 2023-09-17 18:04:58 +02:00
Rémi Verschelde
4df80b0e62
Merge pull request #81751 from KoBeWi/locition
Change icon for position key
2023-09-17 14:48:16 +02:00
Rémi Verschelde
04d2aa61a3
Merge pull request #81641 from MewPurPur/bus-go-brrrr-2
Add a `bus_renamed` AudioServer signal
2023-09-17 14:47:29 +02:00
Rémi Verschelde
c63e0aefcf
Merge pull request #79366 from dalexeev/gds-signal-info-and-callback
Editor: Improve signal callback generation
2023-09-17 14:45:47 +02:00
kobewi
b01b1de6a7 Change icon for position key 2023-09-17 00:01:26 +02:00
Kevin Cardona
c1146632b2 Add Ctrl/CMD+P as a shortcut to quick open files in addition to Shift+Alt+O 2023-09-16 15:32:37 -06:00
Kevin Cardona
20887d801b Allow editor commands to have multiple default commands 2023-09-16 15:30:37 -06:00
Micky
4471e7fe92 Fix Connection dock's popups always allowing disconnect 2023-09-16 21:46:00 +02:00
Rémi Verschelde
ba54c34551
Merge pull request #81735 from KoBeWi/360_no_scope
Fix rotated 2D movement gizmo
2023-09-16 21:25:17 +02:00
Rémi Verschelde
cdef53df1e
Merge pull request #81705 from AThousandShips/null_check_editor
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-16 21:24:53 +02:00
Rémi Verschelde
91dee347ad
Merge pull request #81609 from AThousandShips/gizmo_fix
Fix local 3D translation editing
2023-09-16 21:24:06 +02:00
Rémi Verschelde
7ca579cb27
Merge pull request #81554 from Calinou/editor-gizmos-add-decal
Add 3D editor gizmo icons for Decal, LightmapProbe and FogVolume
2023-09-16 21:22:54 +02:00
kobewi
447a4b6bcf Fix rotated 2D movement gizmo 2023-09-16 19:26:20 +02:00
A Thousand Ships
dae27d1311 Fix local 3D translation editing 2023-09-16 11:11:54 +02:00
398utubzyt
2df37a237a C#: Abstract script class support 2023-09-15 20:35:25 -07:00
kobewi
cd0aaab48c Cleanup some GLOBAL_DEFs 2023-09-15 21:32:23 +02:00
Hugo Locurcio
5345cf3e75
Add 3D editor gizmo icons for Decal, LightmapProbe and FogVolume
- Tweak CPUParticles3D editor gizmo icon to use the same outline
  color as other gizmo icons. Make the internal icon easier to see
  by using an orange color instead of gray.

Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2023-09-15 20:44:45 +02:00
A Thousand Ships
75ee58fd04 [Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-15 20:15:39 +02:00
Yuri Sizov
fa31a9fe2a Merge pull request #81673 from KoBeWi/only_child
Don't paste nodes as sibling of scene root
2023-09-15 19:48:44 +02:00
Yuri Sizov
e5ad3d4d58 Merge pull request #81657 from Jordyfel/editor-thing
Fix dependency handling on move or rename in the filesystem dock
2023-09-15 19:48:33 +02:00
Yuri Sizov
2568807941 Merge pull request #81651 from garychia/delete_anim_tracks
SceneTreeDock: Remove animation tracks with correct indices
2023-09-15 19:48:30 +02:00
Yuri Sizov
2febb246e1 Merge pull request #81606 from jsjtxietian/hide-animation-tool--correctly-when-switching-scenes
Hide animation toolbar above the viewport correctly when switching scenes
2023-09-15 19:48:23 +02:00
Yuri Sizov
df6cd37a69 Merge pull request #81516 from YuriSizov/editor-theme-access-the-success
Fix accessing editor theme items throughout the UI
2023-09-15 19:48:14 +02:00
Yuri Sizov
508a758eab Merge pull request #75303 from Calinou/3d-gizmos-only-selected
Show visual-oriented 3D node gizmos only when selected
2023-09-15 19:48:10 +02:00
kobewi
4778b53da9 Don't paste nodes as sibling of scene root 2023-09-15 16:05:17 +02:00
Jordyfel
6245367e6d Fix dependency handling on move or rename. 2023-09-15 16:46:26 +03:00
Yuri Sizov
8ecc0c4f47 Fix accessing editor theme items throughout the UI
This also exposes `EditorInterface::get_editor_theme`.
2023-09-15 14:51:01 +02:00
Yuri Sizov
6e11fcb92c Warn about accessing non-existing editor theme items 2023-09-15 14:51:01 +02:00
MewPurPur
f29b6e73c2 Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
Chia-Hsiang Cheng
3d7facd21c Remove animation tracks with correct indices 2023-09-15 14:22:09 +08:00
jsjtxietian
0113e6961d Hide animation tool correctly when switching scenes 2023-09-15 10:48:26 +08:00
Hugo Locurcio
1024ba0c0d
Show visual-oriented 3D node gizmos only when selected
Affected nodes:

- DirectionalLight3D, OmniLight3D, SpotLight3D
- ReflectionProbe
- LightmapGI
- VoxelGI
- GPUParticles3D (but not collision/attractor nodes)
- AudioStreamPlayer3D

This reduces visual clutter in the editor with 3D scenes.
2023-09-15 01:59:49 +02:00
Rémi Verschelde
5a74ce9a56
Merge pull request #81557 from YuriSizov/editor-toolbars-divided
Improve the looks of 2D/3D viewport contextual toolbars
2023-09-14 23:40:33 +02:00
Yuri Sizov
76062213d1 Merge pull request #80278 from KoBeWi/basically_ViewPanner_but_3D_and_without_panning
Add helper for 3D gizmos and unify box
2023-09-14 15:21:23 +02:00
Yuri Sizov
9948f03344 Merge pull request #79920 from KoBeWi/most_sane_path
Automatically add path to built-in scripts
2023-09-14 15:21:19 +02:00
Yuri Sizov
aa075e251a Merge pull request #79161 from MewPurPur/variant-icons
Optimize Variant icons and a few others
2023-09-14 15:21:13 +02:00
Hugo Locurcio
e732a9d41b
Add XML files to default TextFile extensions in the editor
This allows opening `*.xml` files by double-clicking them in the
FileSystem dock.
2023-09-13 20:44:15 +02:00
Yuri Sizov
f542dffb39 Improve the looks of 2D/3D viewport contextual toolbars 2023-09-13 13:04:55 +02:00
kobewi
015953a3d9 Add helper for 3D gizmos and unify box 2023-09-12 18:08:02 +02:00
MewPurPur
ea51392824 Optimize Variant icons 2023-09-12 14:15:55 +03:00
Haoyu Qiu
b8b0339549 Improve undo action names
* Avoid concating strings manually for better i18n and easy l10n
   * Use `vformat` when possible
   * Use separate strings if the changing part is only a few hardcoded strings
* Don't put a period at the end of the name
2023-09-12 18:53:50 +08:00
Rémi Verschelde
183850ee24
Merge pull request #81563 from jsjtxietian/ignore-method-track-when-draw-line
Ignore method track when drawing line between keys
2023-09-12 12:02:26 +02:00
Rémi Verschelde
3e68ed0ca1
Merge pull request #81255 from JohnGabrielUK/primary-line-separate-xy
Allow configuring primary line X/Ys separately
2023-09-12 12:01:15 +02:00
Rémi Verschelde
e83fc9c03a
Merge pull request #80503 from OXTyler/80379
Fixes Scene corruption when child scene is renamed in another directory
2023-09-12 12:00:49 +02:00
Rémi Verschelde
475860839c
Merge pull request #80144 from KoBeWi/freedom_tiles
Add per-tile flipping and transposing
2023-09-12 12:00:20 +02:00
Danil Alexeev
26ce861910
Editor: Remove unused Class Name field from Create Script dialog 2023-09-12 12:49:56 +03:00
John Gabriel
984eb96c43 Allow configuring primary line X/Ys separately 2023-09-12 10:24:07 +01:00
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Rémi Verschelde
7471ac2c4d
Merge pull request #81543 from DarioSamo/lightmap-size-crash-fix
Propagate error correctly when max texture size for lightmaps is too small.
2023-09-12 08:50:45 +02:00
Rémi Verschelde
006a88c855
Merge pull request #80975 from Calinou/editor-property-auto-refresh-add-property-hint
Add a property hint range to Auto Refresh Interval editor setting
2023-09-12 08:49:08 +02:00
jsjtxietian
042e0f7019 Ignore method track when drawing line between keys 2023-09-12 14:43:23 +08:00
Hugo Locurcio
9359e0b91d
Add a property hint range to Auto Refresh Interval editor setting
This prevents using zero or negative values, which are invalid and
will cause various issues in the editor (such as the inspector never
updating until the editor is closed and reopened).
2023-09-11 19:46:21 +02:00
Jean-Michel Bernard
67dce301aa Add code region folding to CodeEdit 2023-09-11 18:36:40 +02:00
Danil Alexeev
4b5daf06ef
Editor: Improve signal callback generation 2023-09-11 18:45:39 +03:00
Rémi Verschelde
3669188607
Merge pull request #81415 from Rindbee/fix-copy-or-paste-root-nodes
Fix bugs of copying scene root node or pasting node as scene root
2023-09-11 15:38:31 +02:00
Rémi Verschelde
786dab42fd
Merge pull request #70329 from Daylily-Zeleen/daylily-zeleen/register_internal_class
Allow GDExtension to register unexposed classes.
2023-09-11 15:35:31 +02:00
Dario
7dfb854556 Propagate error correctly when max texture size for lightmaps is too small.
Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453.
2023-09-11 09:14:39 -03:00
Chia-Hsiang Cheng
d12d955e68 Avoid changing the currently edited object when attaching a script 2023-09-10 17:16:09 +08:00
kobewi
a9f3154da3 Add per-tile flipping and transposing 2023-09-09 00:56:38 +02:00
Rémi Verschelde
6c1241dcf6
Merge pull request #81380 from AThousandShips/folder_color_add
Update folder colors when moving or renaming
2023-09-08 23:15:17 +02:00
Yuri Sizov
639aba4ee1 Improve handling of archives when installing assets 2023-09-08 20:45:49 +02:00
Rémi Verschelde
8c1817f755
i18n: Sync translations with Weblate
(cherry picked from commit f2c8eea60e)
2023-09-08 12:12:18 +02:00
Rémi Verschelde
b39303abae
Merge pull request #81430 from aaronfranke/export-platform-os-name
Expose `EditorExportPlatform::get_os_name()`
2023-09-08 11:50:46 +02:00
Rémi Verschelde
72ceaa8d9c
Merge pull request #81226 from AThousandShips/file_diag_fix
Fix `EditorFileDialog` clears the file name on changing directory
2023-09-08 11:50:42 +02:00
Rémi Verschelde
119f379a3d
Merge pull request #81075 from SekoiaTree/prevent-leading-dot
Prevent creating any type of file with a leading dot
2023-09-08 09:10:59 +02:00
sekoia
bbeb2f98f5 Prevent creating any type of file with a leading dot
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: gotnospirit <gotnospirit@gmail.com>
2023-09-07 22:13:02 +02:00
Aaron Franke
c1c0ee3faf
Expose EditorExportPlatform::get_os_name() 2023-09-07 12:28:09 -05:00
A Thousand Ships
0f026193b2 Update folder colors when moving or renaming 2023-09-07 17:46:27 +02:00
Hendrik Brucker
5afe78bd9c Clean up/refactor GraphNode and make it more flexible
Split GraphNode into GraphElement and GraphNode, add custom
titlebar, and adjust theming.
2023-09-07 17:29:06 +02:00
Rémi Verschelde
08c578c54c
Merge pull request #81416 from akien-mga/uwp-ce-nest-qu-un-au-revoir
UWP: Remove platform port, needs to be redone from scratch for 4.x
2023-09-07 16:33:40 +02:00
Rémi Verschelde
074931a3aa
Merge pull request #81410 from bitsawer/fix_shader_include_reload
Fix shader text editor include file reloading
2023-09-07 16:32:54 +02:00
风青山
95248a7d72 Fix bugs of copying scene root node or pasting node as scene root
Fix crash when pasting a node as a new scene root.
Fix owner was not set correctly when copying scene root node from unsaved scene.

The owner of the root node is `nullptr`, which was ignored before.
2023-09-07 21:57:37 +08:00
Danil Alexeev
f8a0c487a8
Editor: Rearrange "Main Menu > Help" items 2023-09-07 16:17:28 +03:00
Rémi Verschelde
8de6405288
UWP: Remove platform port, needs to be redone from scratch for 4.x
The UWP platform port was never ported to the Godot 4.0+ API,
and it's now accumulating bitrot as it doesn't compile, and thus
we no longer propagate platform changes in it.

So we finally remove to acknowledge this state. There's still some
interest in reviving the UWP port eventually, especially as support
for Direct3D 12 will soon be merged, but when that happens it will
be easiest to redo it from scratch.
2023-09-07 15:01:59 +02:00
Rémi Verschelde
d6d8cb1a17
Merge pull request #81408 from jsjtxietian/fix-property-array-tooltip-shows-wrong-ID-on-later-pages
Fix property array tooltip shows wrong ID on later pages
2023-09-07 14:04:58 +02:00
Rémi Verschelde
5c7b0ed299
Merge pull request #81407 from AThousandShips/print_go_away
Remove leftover debug print in `FileSystemDock`
2023-09-07 14:04:34 +02:00
Rémi Verschelde
7663c69922
Merge pull request #81388 from YuriSizov/core-gdvirtual-but-less-confused-about-itself
Extract `ScriptInstance` into its own file to simplify includes
2023-09-07 13:53:45 +02:00
Rémi Verschelde
8dc15e8429
Merge pull request #81130 from YuriSizov/theme-context-for-global-themes
Implement a system to contextualize global themes
2023-09-07 13:51:20 +02:00
Rémi Verschelde
88269cfb86
Merge pull request #80821 from Alex2782/bugfix_go_up_#80750
Fix go to parent folder in `EditorFileDialog`
2023-09-07 13:50:55 +02:00
bitsawer
d50595c0e9 Fix shader text editor include file reloading 2023-09-07 14:35:26 +03:00
jsjtxietian
d4ac65bc48 Fix property array tooltip shows wrong ID on later pages
Also do some cleanup, use`element_position` instead of
`begin_array_index + i`
2023-09-07 19:04:28 +08:00
A Thousand Ships
1589efb350 Remove leftover debug print in FileSystemDock 2023-09-07 11:19:18 +02:00
Yuri Sizov
d8ff69d53c Extract ScriptInstance to simplify includes
This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.

This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
Yuri Sizov
fc01e2e7f6 Add a theme preview switcher to the 2D viewport
This commit adds a new View submenu that allows switching
between the project theme (default), the editor theme, and
the default theme. The last selected option is stored per
project and is restored when reloading the project.
2023-09-06 19:40:43 +02:00
Yuri Sizov
512182f147 Add theme contexts to various parts of the editor
This change defines additional theme contexts for editor
branches to prevent theme leaking between the default
theme, the project theme, and the editor theme.

- Both editor window and EditorNode define an editor-specific
context with the editor theme and the default theme.
- The 2D viewport defines a project-specific context with
the project theme and the default theme.
- Theme editor preview tabs define the default-only context
with the default theme.

Additionally, the default theme context now only includes
the project theme for running projects (both export and debug).
This prevents the project theme from leaking into the editor.

This commit also does a little clean up on the theming aspects
of the EditorNode.
2023-09-06 19:40:43 +02:00
Yuri Sizov
21c5f86d5d Check the native base of scripts when resolving icons 2023-09-06 15:20:07 +02:00
Yuri Sizov
3a585a6bcf Merge pull request #81346 from timothyqiu/interning
Avoid text substitution in EditorHelp messages
2023-09-06 14:49:37 +02:00
Yuri Sizov
008dc63fe6 Merge pull request #81344 from AThousandShips/folder_color_fix
Fix saving editor folder colors
2023-09-06 14:49:34 +02:00
Yuri Sizov
d2cc6897d4 Merge pull request #81299 from jsjtxietian/Reload-built_in-script-after-create-to-allow-drag-nodes-into-it
Fix an error when dragging nodes into built-in scripts because script does not inherit Node
2023-09-06 14:49:24 +02:00
Yuri Sizov
102f42a48d Merge pull request #81121 from jsjtxietian/fix-crash-in-make_mesh_previews
Fix a crash when enable a tool plugin uses `make_mesh_previews`
2023-09-06 14:49:09 +02:00
Yuri Sizov
3c63dce3cd Merge pull request #80573 from KoBeWi/2k_lines_of_changes_created_at_2AM
Add EditorStringNames singleton
2023-09-06 14:49:02 +02:00
jsjtxietian
7e3a762369 Fix a crash when enable a plugin uses make_mesh_previews
The bug happens when plugin tree is propagating mouse events
(so it is blocked), but EditorProgress's dtor will make main editor
focused and call update_plugins immediately
 which will update the blocked tree.
2023-09-06 11:11:07 +08:00
jsjtxietian
d32348c686 Reload built-in script after create to allow dropping nodes into it 2023-09-06 10:03:27 +08:00
Alexander Hartmann
40046bcf60 Fix go to parent folder in EditorFileDialog 2023-09-06 01:01:04 +02:00
Rémi Verschelde
0a7f75ec7b
Merge pull request #80740 from m4gr3d/godot_android_plugin_refactor_main
Godot Android plugin re-architecture
2023-09-06 00:09:07 +02:00