Commit graph

7541 commits

Author SHA1 Message Date
kobewi
dbce96abd9 Don't store frame of playing AnimatedSprite 2022-09-20 13:11:50 +02:00
kobewi
1aee1b1720 Fix crash when playing Tween right after finishing
(cherry picked from commit 1a462bc84e)
2022-09-20 10:26:17 +02:00
lawnjelly
fdd82f4754 CPUParticles initialize data on set_amount
Fills particle data with zeroes on resize using set_amount(), to prevent garbage data including Nans being sent to VisualServer, which can corrupt the spatial partitioning.
2022-09-19 16:53:01 +01:00
kleonc
0a64c2eba5 SpriteBase3D Fix drawing AtlasTextures with vertical margins differently than in 2D 2022-09-18 20:27:23 +02:00
kleonc
0bf2b8e813 Move duplicated drawing code from Sprite3D/AnimatedSprite3D to SpriteBase3D 2022-09-18 20:27:09 +02:00
Rémi Verschelde
a10c2d4a38 Merge pull request #65686 from lawnjelly/portals_show_raycast
Portals - Show RayCast debug helper
2022-09-12 11:34:25 +02:00
lawnjelly
09befec1ed Portals - Show RayCast debug helper
Switches the raycast helper to global portal_mode, allowing it to show when portals are active.
2022-09-12 06:46:48 +01:00
lawnjelly
54a939a029 Low priority redraw request for AnimatedSprite
Prevents animated sprite from creating continuous redraws in vital_redraws_only mode.
2022-09-11 19:09:07 +01:00
Rémi Verschelde
2aee09c6bc
Merge pull request #65428 from lawnjelly/input_uninit 2022-09-09 14:28:06 +02:00
Rémi Verschelde
92fa63886c
Merge pull request #65397 from maximkulkin/3.x-graph-edit-node-selection 2022-09-07 17:52:24 +02:00
Abhinav Chennubhotla
8acc25578e Fix code folding icon color not matching defined color
Cherrypick of #58457 in master

Caused by reusing icons from the main editor in the code editor. These
icons were converted based on the main editor theme and not the code
editor theme.

    - Create new icons for use specifically in the code editor
    - Add these icons to the exceptions when converting dark theme icons
    to light theme automatically
    - Change the default value of the code folding color to match previous
    color
    - Code folding icon is now pure white by default to correctly match
    the color defined in settings
2022-09-06 21:50:33 +05:30
lawnjelly
d60eae3dbc Fix uninitialized data reads in Input
Found by Valgrind.
2022-09-06 14:21:01 +01:00
Rémi Verschelde
e2030748b0 Merge pull request #65411 from lawnjelly/flow_container_uninit
FlowContainer fix uninitialized data
2022-09-06 12:31:11 +02:00
lawnjelly
fa4a325180 FlowContainer fix uninitialized data
This uninitialized data was finding its way into the renderer.
2022-09-06 09:04:00 +01:00
Maxim Kulkin
466c912344 Add GraphNode 'selected' and 'unselected' signals, simplify GraphEdit
Backport of the fix from master to 3.x
2022-09-06 01:35:58 -04:00
kobewi
0511f48c49 Fix Viewport size change not updating textures
(cherry picked from commit 3a4a4aeade)
2022-09-05 15:35:45 +02:00
kobewi
737bfa57d3 Allow to change the Stop shortcut used at runtime
(cherry picked from commit 409613ba7b)
2022-09-05 15:35:45 +02:00
Micky
9ca40f0e0a Cast between float and ints in SceneTreeTween.tween_property()
(cherry picked from commit 2b18a4002c)
2022-09-05 14:58:56 +02:00
Rémi Verschelde
2ee933bb77
Merge pull request #64920 from lawnjelly/bind_physics_interpolation
Bind Physics Interpolation functions in VisualServer
2022-08-30 22:02:58 +02:00
lawnjelly
96a1b86717 Bind Physics Interpolation functions in VisualServer
To allow maximum flexibility in the initial rollout, VisualServer functions were not bound in order to prevent compatibility issues if the API changed.

These functions are now bound to allow direct use from the VisualServer.
2022-08-30 18:06:12 +01:00
QbieShay
acdcbefa4e added options for sorting transparent objects
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2022-08-30 13:39:32 +02:00
Rémi Verschelde
bbaedffb93
Merge pull request #64875 from fabriceci/ulgy-hack-bullet-margin 2022-08-30 11:44:25 +02:00
Rémi Verschelde
747d30d567
Merge pull request #64372 from smix8/navigation_fix_obstacles_default_map_3.x 2022-08-30 11:01:30 +02:00
Rémi Verschelde
ac00cad299
Merge pull request #65050 from KoBeWi/suffix_b3gon3 2022-08-30 09:14:06 +02:00
Rémi Verschelde
c551a79084
Merge pull request #65063 from Atlinx/fix/65033_fix-hdr-warning
Disable HDR warning for Viewport on GLES2 projects
2022-08-30 08:38:06 +02:00
Atlinx
e3b3462187 Remove HDR warning if on low end 2022-08-29 19:14:30 -04:00
kobewi
8c9cd1d3ae Hide prefix/suffix on SpinBox focus 2022-08-29 18:06:25 +02:00
Haoyu Qiu
fed2879463 Improve documentation for get_animation() 2022-08-29 14:56:26 +08:00
Rémi Verschelde
47da910fcb
Merge pull request #64965 from YeldhamDev/more_hl_stuff_bp 2022-08-29 08:05:54 +02:00
Rémi Verschelde
ec23113403
Merge pull request #64968 from YeldhamDev/pm_up_fix_bp 2022-08-29 07:56:22 +02:00
Rémi Verschelde
a21221d70c
Merge pull request #64298 from Razoric480/raz/bin-cache
Fix binary resource internal cache not being filled at polling time
2022-08-29 07:04:31 +02:00
Rémi Verschelde
8551d5875e
Merge pull request #64707 from YeldhamDev/tabs_button_expose
Expose `set/get_tab_button_icon()` to scripting
2022-08-28 23:29:58 +02:00
Michael Alexsander
1e80b17a8d Fix some corner cases in the Menu/OptionButton item auto-highlight 2022-08-28 01:45:08 -03:00
Michael Alexsander
f0d380c9fd Fix crash when pressing up on an empty PopupMenu 2022-08-27 18:26:31 -03:00
Yuri Sizov
72d1156286 Remove Inspector tooltip hack that never actually worked 2022-08-26 17:12:46 +03:00
fabriceci
b3210c5cd6 Hack as a hot fix for Bullet's collision margin issue 2022-08-25 16:32:48 +02:00
Rémi Verschelde
6358e41772
Merge pull request #64838 from akien-mga/3.x-cherrypicks
Cherry-picks for the 3.x branch (future 3.6) - 2nd batch
2022-08-25 00:51:19 +02:00
Rémi Verschelde
fd08545a59
Merge pull request #64579 from marcinn/backport-panning-strength
[3.x] Backport panning strength parameters from 4.0
2022-08-24 23:55:28 +02:00
Rémi Verschelde
04a857fe86
Merge pull request #64636 from YeldhamDev/menu_buttons_popup_fix_bp
[3.x] Make `Menu/OptionButton` item auto-highlight behave better
2022-08-24 19:06:37 +02:00
Michael Alexsander
245d70bec0 Fix ItemList selection visual when the scrollbar visibility changes
(cherry picked from commit e298144a41)
2022-08-24 17:23:59 +02:00
Marcin Nowak
90762b9660 [3.x] Backport panning strength parameters from 4.0 2022-08-23 23:27:51 +02:00
Rémi Verschelde
39ac24e278
Merge pull request #64745 from bruvzg/fix_mixed_font_color3
[3.x] Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data.
2022-08-23 07:46:51 +02:00
Rémi Verschelde
812caa5f44
Merge pull request #58601 from Calinou/material-triplanar-sharpness-clamp-3.x 2022-08-22 22:21:59 +02:00
bruvzg
4d0c0f3ffa
Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data. 2022-08-22 20:39:29 +03:00
Michael Alexsander
73470e1b16 Expose set/get_tab_button_icon() to scripting 2022-08-22 11:08:38 -03:00
Olivier Bombardier
c988deb3b1 Fix has_filter of AnimationNode not being called in scripts 2022-08-21 17:37:59 -04:00
Michael Alexsander
50506e19a6 Make Menu/OptionButton item auto-highlight behave better 2022-08-19 15:19:34 -03:00
Yuri Sizov
39f46613bb Backport fixes to documentation for paths, curves and navigation servers 2022-08-19 15:52:03 +03:00
Francois Belair
d331e5c7ac Fix binary internal cache not being filled 2022-08-14 12:30:59 -04:00
smix8
47b39ce4c2 Fix NavigationObstacle nodes not registering to default navigation map
Fix NavigationObstacle nodes not registering to default navigation map.
2022-08-13 19:46:12 +02:00
Cory Petkovsek
f7f112ab1f Fix free(RID) abuse by various classes 2022-08-11 02:31:00 +08:00
Francois Belair
420794b61d Force external resources to have their path set 2022-08-09 23:50:45 -04:00
Haoyu Qiu
4c47c6ab75 Tree: Don't draw selection background of individual cells in Row mode 2022-08-09 17:07:53 +08:00
kobewi
520d341836 Add root_subfolder to FileDialog 2022-08-08 19:50:41 +02:00
Rémi Verschelde
f30a2c1292
Merge pull request #63113 from snailrhymer/3.x-folding-comment-fix 2022-08-08 15:54:57 +02:00
Rémi Verschelde
36fc99158d
Merge pull request #63971 from paddy-exe/spatial-shader-built-ins 2022-08-08 15:50:25 +02:00
Rémi Verschelde
4f1dc83b0d
Merge pull request #64044 from Calinou/add-torusmesh-3.x 2022-08-08 15:37:58 +02:00
Josh Jones
9d1a972b49 Fix typo when setting NavigationRegion travel_cost
(cherry picked from commit 8c324132d0)
2022-08-08 09:51:45 +02:00
Hugo Locurcio
659fa79479
Use interleaved gradient noise for distance fade
This provides better visuals and performance compared to the previous
ordered dither.
2022-08-07 15:23:43 +02:00
hoontee
53adb2a142
Add TorusMesh 2022-08-07 12:42:24 +02:00
smix8
30d4555c65 Fix TileMap error msg when optional navigation node is not set
Fixes TileMap error msg spam when bake_navigation=true but the optional and depr navigation node is not set.
2022-08-06 21:58:47 +02:00
Rémi Verschelde
ab7e2564f3
Merge pull request #63659 from PrecisionRender/add-shape-cast-3d
[3.x] Add `ShapeCast` and `ShapeCast2D` nodes
2022-08-06 00:33:29 +02:00
Rémi Verschelde
14c9325b5d
Merge pull request #62408 from Razoric480/raz/fix-no-cache
[3.x] Fix nested resources being cached if no-cache argument used
2022-08-05 23:43:54 +02:00
Rémi Verschelde
91a6e08c12
Merge pull request #48157 from madmiraal/fix-46438-3.x
[3.x] Fix mouse_over not dropped when mouse leaves window
2022-08-05 22:37:17 +02:00
Rémi Verschelde
61b5e35de5
Merge pull request #61559 from kleonc/triangle_mesh_from_triangle_strip_or_fan_3x
[3.x] Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP` and `PRIMITIVE_TRIANGLE_FAN`
2022-08-05 22:35:52 +02:00
Rémi Verschelde
906a693934
Merge pull request #53852 from Calinou/particles-allow-negative-scale
Allow negative scale in Particles and CPUParticles
2022-08-05 22:34:43 +02:00
Rémi Verschelde
5d3b6eb073
Merge pull request #48372 from Calinou/gradienttexture-add-hdr-property-3.x
Add an `use_hdr` property to GradientTexture to allow storing HDR colors (3.x)
2022-08-05 22:33:44 +02:00
Patrick Exner
be3d331f26 Backport spatial shader built-ins
Backport of this PR: https://github.com/godotengine/godot/pull/63597
This adds these as new Built-Ins to Spatial Shaders
* Object's Position in World Space
* Camera Position in World Space
* Camera Direction in World Space
* Object's Position in View Space
2022-08-05 21:19:15 +02:00
Rémi Verschelde
ef7502e1d4
Merge pull request #50540 from Calinou/material-hide-triplanar-subproperties-when-disabled-3.x 2022-08-05 19:39:19 +02:00
Rémi Verschelde
0e93600fe0
Merge pull request #62644 from Piralein/remove_redundant_checkbox_check 2022-08-05 19:37:47 +02:00
Rémi Verschelde
26762a71b6
Merge pull request #58537 from winterpixelgames/feature/virtual-keyboard-types-3.x 2022-08-05 19:37:13 +02:00
Rémi Verschelde
173a803c8a
Merge pull request #49495 from kleonc/sprite_frames_editor-updating-fixes-3x 2022-08-05 19:35:30 +02:00
Rémi Verschelde
d2d77c93bc
Merge pull request #61588 from YuriSizov/control-fix-theme-owner-toplevel-3.x 2022-08-05 19:34:05 +02:00
Rémi Verschelde
25c87e99cf
Merge pull request #61578 from YuriSizov/core-fix-events-for-moved-nodes-3.x 2022-08-05 19:33:25 +02:00
Haoyu Qiu
9d923764c9 Fix crash when executing AnimationTreePlayer.are_nodes_connected 2022-08-01 23:36:12 +08:00
PrecisionRender
47a62e28ac [3.x] Add ShapeCast and ShapeCast2D nodes 2022-07-30 10:23:58 -05:00
Marcel Admiraal
d000a5fa30 Ensure changes to Camera2D's limits don't affect smoothed_camera_pos 2022-07-28 15:30:34 +01:00
Marcel Admiraal
a124d89f01 When Camera2D enters tree, ensure first update is not lost 2022-07-28 15:30:06 +01:00
Rémi Verschelde
818f1eed31 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
Rémi Verschelde
be5051422b Revert "Call update_scrollbars() in sort_children() so the max is set properly so you can set scroll_container.scroll_vertical instantly after adding children to a scroll container."
This reverts commit b73d2980b7.

This caused a regression. Fixes #63417.
2022-07-25 11:29:33 +02:00
lawnjelly
d4dc7c4b32 Portals - Allow more logging to be disabled
Some logging messages were still being issued when portals/debug/logging was false. This could be annoying in games that stream in parts of levels and repeatedly call `rooms_convert()`.

This PR allows all but essential logging to be disabled.
2022-07-24 13:44:59 +01:00
Jason Knight
b73d2980b7 Call update_scrollbars() in sort_children() so the max is set properly so you can set scroll_container.scroll_vertical instantly after adding children to a scroll container. 2022-07-21 12:25:50 -06:00
kleonc
558b96f1b1 Fix CanvasItem not exiting its canvas group on canvas exit 2022-07-20 12:49:38 +02:00
Rémi Verschelde
33b5709d53
Merge pull request #61601 from Haydoggo/path-follow-fix-3.x 2022-07-18 09:36:22 +02:00
Rémi Verschelde
5aa22a21be
Merge pull request #63058 from AaronRecord/backport-global-position-rotation 2022-07-18 09:33:23 +02:00
Rémi Verschelde
090d9f6d25
Merge pull request #63084 from madmiraal/fix-56336-3.x 2022-07-18 09:31:58 +02:00
SnailRhymer
efed5087ae Change code folding behavior to include terminal indented comments
Previously, when folding a block of code that finished with an indented comment (i.e. one indented as much as or more than the starting indent of the code), that comment would be left out of the fold. Change the behavior to include such comments, but still leave less-indented ones out.
2022-07-17 17:38:51 +01:00
Yuri Rubinsky
229bfc8f2d Fix invalid code generation when using VisualShaderNodeUniformRef 2022-07-17 12:41:24 +03:00
Marcel Admiraal
162cb5748a Update camera position when updating camera limit 2022-07-17 09:02:34 +01:00
Marcel Admiraal
fb4e1d2d02 Set initial SceneTree processes times to 0.0 2022-07-17 09:02:20 +01:00
foxydevloper
5238740fef Add global_translation and global_rotation to Spatial 2022-07-15 21:39:35 -06:00
Hayden
e05f969adb Fix crash on NaN offset in path_follower 2d and 3d 2022-07-14 14:30:24 +12:00
Francois Belair
2ceb93bbef Fix custom res caching sub-res even if no-cache
Fixes #59686, fixes #59752
2022-07-13 11:18:26 -04:00
Rémi Verschelde
66c4047a6c SpriteFrames: Sort animations alphabetically
Fixes #62143.
2022-07-13 15:48:55 +02:00
kleonc
8ae246f15e AnimatedSprite Fix updating inspector when SpriteFrames is modified 2022-07-13 15:48:11 +02:00
Brian Semrau
ce24b48e50 Add support for multiple virtual keyboard types 2022-07-07 14:22:28 -04:00
Thakee Nathees
da626d8922 Fix FileDialog file name autocompletion with filters
Fixes #38195.

(cherry picked from commit 446f1b7052)
2022-07-06 11:39:04 +02:00
Haoyu Qiu
d86a2d57cf Fix LineEdit caret after using arrow key to deselect 2022-07-06 09:32:39 +08:00
bruvzg
7f562030be
Use custom key struct, instead of raw hashes for the Label3D cache to avoid potential hash collisions. 2022-07-04 09:46:38 +03:00
Marcel Admiraal
0992621200 Fix mouse_over not dropped when mouse leaves window 2022-07-03 09:49:56 +01:00