.. |
@GlobalScope.xml
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
AABB.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
AcceptDialog.xml
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
AESContext.xml
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AnimatedSprite2D.xml
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doc: Sync classref with current source + fixup some bindings
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2020-11-04 15:38:26 +01:00 |
AnimatedSprite3D.xml
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Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
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2021-02-17 15:13:47 +01:00 |
AnimatedTexture.xml
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Animation.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
AnimationNode.xml
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AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
AnimationNodeStateMachineTransition.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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Document AnimationNodeTimeSeek with clarified usage and code example
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2021-04-17 21:36:48 +02:00 |
AnimationNodeTransition.xml
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AnimationPlayer.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Update documentation for the new ProcessMode
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2021-02-19 10:22:09 -05:00 |
Area2D.xml
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Move collision layer and mask into CollisionObject.
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2021-04-20 10:38:42 +01:00 |
Area3D.xml
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Move collision layer and mask into CollisionObject.
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2021-04-20 10:38:42 +01:00 |
Array.xml
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Improve docs for filter map and reduce
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2021-05-07 14:09:44 +02:00 |
ArrayMesh.xml
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Fix misformatted documentation from #47435, #42827, #46991
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2021-04-04 23:25:40 +03:00 |
AspectRatioContainer.xml
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Add AspectRatioContainer class
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2020-11-25 15:06:40 +02:00 |
AStar.xml
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Improve the Engine.editor_hint property documentation
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2021-04-20 22:56:44 +02:00 |
AStar2D.xml
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Document AStar.get_point_path() not being thread-safe
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2021-04-16 16:04:17 +02:00 |
AtlasTexture.xml
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Improve documentation for AtlasTexture
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2021-03-14 21:18:50 -04:00 |
AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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Fix AudioEffectCapture buffer length cannot be changed
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2021-03-17 23:07:38 +01:00 |
AudioEffectChorus.xml
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AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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Rename the audio FFT_Size enum to FFTSize for consistency
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2021-05-13 02:42:49 +02:00 |
AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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Rename the audio FFT_Size enum to FFTSize for consistency
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2021-05-13 02:42:49 +02:00 |
AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioServer.xml
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AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer.xml
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Improve the AudioStreamPlayer(2D/3D) class descriptions
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2021-05-05 20:39:36 +02:00 |
AudioStreamPlayer2D.xml
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Improve the AudioStreamPlayer(2D/3D) class descriptions
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2021-05-05 20:39:36 +02:00 |
AudioStreamPlayer3D.xml
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Improve the AudioStreamPlayer(2D/3D) class descriptions
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2021-05-05 20:39:36 +02:00 |
AudioStreamRandomPitch.xml
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AudioStreamSample.xml
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BackBufferCopy.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
BakedLightmap.xml
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BakedLightmapData.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
BaseButton.xml
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Rename ButtonList enum and members to MouseButton
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2021-03-23 07:13:23 -04:00 |
BaseMaterial3D.xml
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Fix documentation following implementation of particle trails
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2021-05-01 13:12:31 +01:00 |
Basis.xml
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doc: Sync classref with current source
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2021-03-18 16:37:43 +01:00 |
BitMap.xml
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Bone2D.xml
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BoneAttachment3D.xml
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bool.xml
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Merge pull request #44951 from KoBeWi/documint
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2021-03-31 09:27:13 +02:00 |
BoxContainer.xml
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doc: Sync classref with current source
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2021-03-25 12:19:51 +01:00 |
BoxMesh.xml
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Merge pull request #44183 from madmiraal/box_shape-size
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2020-12-28 16:06:50 +01:00 |
BoxShape3D.xml
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Use box size instead of extents for Shape dimensions
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2020-12-08 11:58:21 +00:00 |
Button.xml
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Document that Button doesn't interpret touch input (= no multitouch)
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2021-02-21 00:30:21 +01:00 |
ButtonGroup.xml
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Adds a pressed signal to ButtonGroup
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2021-05-06 12:16:27 +02:00 |
Callable.xml
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Add RPC to Callable
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2021-05-03 19:21:37 -03:00 |
Camera2D.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
Camera3D.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
CameraEffects.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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doc: Sync classref with current source + fixup some bindings
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2020-11-04 15:38:26 +01:00 |
CanvasItem.xml
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Documentation: Correct CanvasItem.draw_string position description.
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2021-03-18 18:09:23 +10:30 |
CanvasItemMaterial.xml
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CanvasLayer.xml
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CanvasModulate.xml
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CanvasTexture.xml
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doc: Sync classref with current source + fixup some bindings
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2020-11-04 15:38:26 +01:00 |
CapsuleMesh.xml
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Fix docs description for CapsuleMesh::mid_height
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2021-04-11 18:19:12 +02:00 |
CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharFXTransform.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
CheckBox.xml
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doc: Sync classref with current source
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2021-03-25 12:19:51 +01:00 |
CheckButton.xml
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
CircleShape2D.xml
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ClassDB.xml
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Clarify class_get_method_list() in release exports
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2021-01-07 01:23:25 +01:00 |
ClippedCamera3D.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
CodeEdit.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
CodeHighlighter.xml
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doc: Don't bind argument names with p_ prefix
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2021-02-04 14:45:06 +01:00 |
CollisionObject2D.xml
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doc: Sync classref with current source
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2021-04-29 12:11:40 +02:00 |
CollisionObject3D.xml
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doc: Sync classref with current source
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2021-04-29 12:11:40 +02:00 |
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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Implement CollisionPolygon3D margin
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2021-02-11 11:58:37 -06:00 |
CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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Merge pull request #45144 from dalexeev/color-consts
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2021-05-07 12:22:49 +02:00 |
ColorPicker.xml
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doc: Sync classref with current source
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2021-04-19 12:26:37 +02:00 |
ColorPickerButton.xml
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
ColorRect.xml
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doc: Sync classref with current source + fixup some bindings
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2020-11-04 15:38:26 +01:00 |
ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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Disable backface collision with ConcavePolygonShape by default
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2021-03-18 11:30:22 -07:00 |
ConeTwistJoint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
ConfigFile.xml
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doc: Sync classref with current source
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2021-03-25 12:19:51 +01:00 |
ConfirmationDialog.xml
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
Container.xml
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Control.xml
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Add theme_custom_type property to Control and Window
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2021-05-17 17:20:42 +03:00 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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CPUParticles2D.xml
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Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
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2020-12-04 19:34:29 -05:00 |
CPUParticles3D.xml
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Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
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2020-12-04 19:34:29 -05:00 |
Crypto.xml
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feat: HMAC support in Crypto APIs
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2020-11-26 18:39:56 -08:00 |
CryptoKey.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Cubemap.xml
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CubemapArray.xml
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Curve.xml
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Fix documentation following implementation of particle trails
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2021-05-01 13:12:31 +01:00 |
Curve2D.xml
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Clarify Curve.get_closest_point uses baked points.
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2021-02-28 07:18:34 -05:00 |
Curve3D.xml
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Clarify Curve.get_closest_point uses baked points.
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2021-02-28 07:18:34 -05:00 |
CurveTexture.xml
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CylinderMesh.xml
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CylinderShape3D.xml
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DampedSpringJoint2D.xml
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Decal.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Dictionary.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
DirectionalLight2D.xml
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doc: Sync classref with current source + fixup some bindings
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2020-11-04 15:38:26 +01:00 |
DirectionalLight3D.xml
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Add sky_only setting to DirectionalLight3Ds
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2020-10-21 23:28:08 -07:00 |
Directory.xml
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Add a warning on using directory to access of imported files
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2021-03-27 16:19:15 -04:00 |
DisplayServer.xml
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OS: Remove native video API only implemented on iOS
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2021-05-07 20:40:24 +02:00 |
DTLSServer.xml
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Variant: Sync docs with new constructors, fixups after #43403
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2020-11-09 23:39:53 +01:00 |
EditorDebuggerPlugin.xml
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EditorExportPlugin.xml
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Complete documentation of EditorExportPlugin
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2020-12-29 13:46:14 +01:00 |
EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
EditorFileSystemDirectory.xml
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EditorImportPlugin.xml
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Clarify EditorImportPlugin.get_visible_name.
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2021-02-11 11:13:17 +01:00 |
EditorInspector.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
EditorInspectorPlugin.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
EditorInterface.xml
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Expose edit_node() for editor plugins
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2021-04-12 00:13:08 +02:00 |
EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
EditorPlugin.xml
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Provide a way to hook into Inspectors UndoRedo.
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2021-05-04 09:55:22 +02:00 |
EditorProperty.xml
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EditorResourceConversionPlugin.xml
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EditorResourcePicker.xml
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Add EditorResourcePicker control based on the Inspector editor for Resources
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2021-05-17 15:26:22 +03:00 |
EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneImporter.xml
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doc: Sync classref with current source
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2021-03-25 12:19:51 +01:00 |
EditorSceneImporterMesh.xml
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doc: Sync classref with current source
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2021-03-25 12:19:51 +01:00 |
EditorSceneImporterMeshNode3D.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
EditorScenePostImport.xml
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doc: Sync classref with current source
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2021-03-25 12:19:51 +01:00 |
EditorScript.xml
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Port code examples to C# (D)
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2020-11-01 09:05:17 +01:00 |
EditorSelection.xml
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Expose edit_node() for editor plugins
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2021-04-12 00:13:08 +02:00 |
EditorSettings.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
EditorSpinSlider.xml
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EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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Port code examples to C# (D)
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2020-11-01 09:05:17 +01:00 |
EditorVCSInterface.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
EncodedObjectAsID.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
Engine.xml
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Improve the Engine.editor_hint property documentation
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2021-04-20 22:56:44 +02:00 |
EngineDebugger.xml
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Environment.xml
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Document how to avoid light leaks with GIProbe and SDFGI
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2021-03-28 01:05:01 +01:00 |
Expression.xml
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Port code examples to C# (D)
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2020-11-01 09:05:17 +01:00 |
File.xml
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Document that File.open_compressed() can only open files saved by Godot
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2021-05-01 01:24:01 +02:00 |
FileDialog.xml
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FileDialog: add Back/Forward buttons, add message for inaccessible folders.
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2021-03-23 08:03:41 +02:00 |
FileSystemDock.xml
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float.xml
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Complete the docs for primitive types
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2021-03-31 03:50:47 +02:00 |
Font.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
FontData.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Generic6DOFJoint3D.xml
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Remove Generic6DOFJoint precision property
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2020-12-15 10:14:48 +00:00 |
Geometry2D.xml
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changed description of merge_polygons
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2021-04-17 15:20:49 +02:00 |
Geometry3D.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
GeometryInstance3D.xml
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
GIProbe.xml
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Document how to avoid light leaks with GIProbe and SDFGI
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2021-03-28 01:05:01 +01:00 |
GIProbeData.xml
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GPUParticles2D.xml
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Document GPU particles visibility rect/aabb behavior
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2021-01-16 17:37:17 +02:00 |
GPUParticles3D.xml
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Fix documentation following implementation of particle trails
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2021-05-01 13:12:31 +01:00 |
GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox.xml
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GPUParticlesAttractorSphere.xml
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GPUParticlesAttractorVectorField.xml
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GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox.xml
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GPUParticlesCollisionHeightField.xml
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GPUParticlesCollisionSDF.xml
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GPUParticlesCollisionSphere.xml
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Gradient.xml
|
Rename offset to point in remove_point()
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2020-12-28 17:57:55 +01:00 |
GradientTexture.xml
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GraphEdit.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
GraphNode.xml
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-Added missing setters to GraphNode.
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2021-05-13 17:45:07 +05:45 |
GridContainer.xml
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GrooveJoint2D.xml
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HashingContext.xml
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Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
|
2020-11-25 22:15:13 +01:00 |
HBoxContainer.xml
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HeightMapShape3D.xml
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Heightmap collision shape support in Godot Physics
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2021-03-25 16:52:41 -07:00 |
HingeJoint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
HMACContext.xml
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feat: HMAC support in Crypto APIs
|
2020-11-26 18:39:56 -08:00 |
HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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HSplitContainer.xml
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HTTPClient.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
HTTPRequest.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Image.xml
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Import: Cleanup and optimize etcpak compression method
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2021-04-16 17:08:36 +02:00 |
ImageTexture.xml
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Rename Texture.get_data() to get_image()
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2021-03-28 13:00:46 +01:00 |
ImageTexture3D.xml
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ImageTextureLayered.xml
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ImmediateGeometry3D.xml
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Input.xml
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Rename some more global enums (Key, Joy, MIDI)
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2021-03-23 07:13:23 -04:00 |
InputEvent.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
InputEventAction.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
InputEventFromWindow.xml
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InputEventGesture.xml
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InputEventJoypadButton.xml
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Rename some more global enums (Key, Joy, MIDI)
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2021-03-23 07:13:23 -04:00 |
InputEventJoypadMotion.xml
|
Rename some more global enums (Key, Joy, MIDI)
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2021-03-23 07:13:23 -04:00 |
InputEventKey.xml
|
Rename some more global enums (Key, Joy, MIDI)
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2021-03-23 07:13:23 -04:00 |
InputEventMagnifyGesture.xml
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InputEventMIDI.xml
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InputEventMouse.xml
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Rename some more global enums (Key, Joy, MIDI)
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2021-03-23 07:13:23 -04:00 |
InputEventMouseButton.xml
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Rename doubleclick to double_click
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2021-05-04 04:38:08 -04:00 |
InputEventMouseMotion.xml
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InputEventPanGesture.xml
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InputEventScreenDrag.xml
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InputEventScreenTouch.xml
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InputEventWithModifiers.xml
|
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
InputMap.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
InstancePlaceholder.xml
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Document InstancePlaceholder.create_instance not being thread-safe.
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2020-11-11 21:34:51 -05:00 |
int.xml
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Complete the docs for primitive types
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2021-03-31 03:50:47 +02:00 |
IP.xml
|
Rename IP_Unix , IP_Address and TCP_Server to remove underscores
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2021-05-06 02:52:01 +02:00 |
ItemList.xml
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Remove trivial examples in the ItemList class documentation
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2021-03-03 22:58:45 +01:00 |
JavaClass.xml
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JavaClassWrapper.xml
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JavaScript.xml
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JNISingleton.xml
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Joint2D.xml
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Joint3D.xml
|
Fix confusing SliderJoint3D brief description
|
2020-12-24 01:48:31 +01:00 |
JSON.xml
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JSONParser.xml
|
doc: Sync classref with Variant utility methods
|
2020-11-17 11:26:24 +01:00 |
JSONParseResult.xml
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doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
JSONRPC.xml
|
|
|
KinematicBody2D.xml
|
More detailed documentation for KinematicBody safe collision margin
|
2021-03-22 15:41:21 -07:00 |
KinematicBody3D.xml
|
More detailed documentation for KinematicBody safe collision margin
|
2021-03-22 15:41:21 -07:00 |
KinematicCollision2D.xml
|
|
|
KinematicCollision3D.xml
|
|
|
Label.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Light2D.xml
|
doc: Sync classref with current source + fixup some bindings
|
2020-11-04 15:38:26 +01:00 |
Light3D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Lightmapper.xml
|
|
|
LightmapperRD.xml
|
|
|
LightmapProbe.xml
|
|
|
LightOccluder2D.xml
|
Rename LightOccluder2D light_mask to occluder_light_mask
|
2020-12-04 19:34:29 -05:00 |
Line2D.xml
|
|
|
LineEdit.xml
|
Rename LineEdit caret_* properties getters and setters to match property
|
2021-04-17 12:41:23 +01:00 |
LineShape2D.xml
|
|
|
LinkButton.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
Listener3D.xml
|
|
|
MainLoop.xml
|
Mention that the delta argument is in seconds in Node documentation
|
2021-01-05 19:14:37 +01:00 |
MarginContainer.xml
|
Use safer add_theme_constant_override() in MarginContainer code sample
|
2021-03-04 17:17:40 +01:00 |
Marshalls.xml
|
|
|
Material.xml
|
doc: Sync classref with current source
|
2021-01-28 11:26:37 +01:00 |
MenuButton.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Mesh.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
MeshDataTool.xml
|
Rename CubeMesh BoxMesh
|
2020-12-05 11:48:26 +00:00 |
MeshInstance2D.xml
|
|
|
MeshInstance3D.xml
|
doc: Sync classref with current source
|
2021-04-29 12:11:40 +02:00 |
MeshLibrary.xml
|
|
|
MeshTexture.xml
|
|
|
MultiMesh.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
MultiMeshInstance2D.xml
|
|
|
MultiMeshInstance3D.xml
|
|
|
MultiplayerAPI.xml
|
Document that the high-level multiplayer API is only for Godot servers
|
2021-01-25 01:59:28 +01:00 |
Mutex.xml
|
|
|
NavigationAgent2D.xml
|
doc: Sync classref with current source
|
2021-04-29 12:11:40 +02:00 |
NavigationAgent3D.xml
|
doc: Sync classref with current source
|
2021-04-29 12:11:40 +02:00 |
NavigationMesh.xml
|
Merge pull request #42974 from skyace65/NavMesh2
|
2021-03-23 13:24:01 +01:00 |
NavigationMeshGenerator.xml
|
|
|
NavigationObstacle2D.xml
|
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
|
2021-03-10 11:23:06 +01:00 |
NavigationObstacle3D.xml
|
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
|
2021-03-10 11:23:06 +01:00 |
NavigationPolygon.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
NavigationRegion2D.xml
|
Implement Navigation layers
|
2021-03-10 11:23:06 +01:00 |
NavigationRegion3D.xml
|
Implement Navigation layers
|
2021-03-10 11:23:06 +01:00 |
NavigationServer2D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
NavigationServer3D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
NetworkedMultiplayerPeer.xml
|
Document that the high-level multiplayer API is only for Godot servers
|
2021-01-25 01:59:28 +01:00 |
NinePatchRect.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
Node.xml
|
doc: Sync classref with current source
|
2021-04-19 12:26:37 +02:00 |
Node2D.xml
|
|
|
Node3D.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
Node3DGizmo.xml
|
|
|
NodePath.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Object.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Occluder3D.xml
|
Implement occlusion culling
|
2021-04-23 21:45:23 +02:00 |
OccluderInstance3D.xml
|
Implement occlusion culling
|
2021-04-23 21:45:23 +02:00 |
OccluderPolygon2D.xml
|
|
|
OmniLight3D.xml
|
|
|
OptimizedTranslation.xml
|
Rename PHashTranslation to OptimizedTranslation
|
2021-03-20 10:02:47 +00:00 |
OptionButton.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
ORMMaterial3D.xml
|
|
|
OS.xml
|
Document caveats of OS.get_unique_id()
|
2021-05-09 13:23:53 +02:00 |
PackedByteArray.xml
|
Add fill method to Arrays and PackedArrays
|
2021-04-21 11:33:53 -03:00 |
PackedColorArray.xml
|
Add fill method to Arrays and PackedArrays
|
2021-04-21 11:33:53 -03:00 |
PackedDataContainer.xml
|
|
|
PackedDataContainerRef.xml
|
|
|
PackedFloat32Array.xml
|
Add fill method to Arrays and PackedArrays
|
2021-04-21 11:33:53 -03:00 |
PackedFloat64Array.xml
|
Add fill method to Arrays and PackedArrays
|
2021-04-21 11:33:53 -03:00 |
PackedInt32Array.xml
|
Add fill method to Arrays and PackedArrays
|
2021-04-21 11:33:53 -03:00 |
PackedInt64Array.xml
|
Add fill method to Arrays and PackedArrays
|
2021-04-21 11:33:53 -03:00 |
PackedScene.xml
|
fixed typo in packedscene
|
2021-02-11 13:22:44 -08:00 |
PackedStringArray.xml
|
Add fill method to Arrays and PackedArrays
|
2021-04-21 11:33:53 -03:00 |
PackedVector2Array.xml
|
Add fill method to Arrays and PackedArrays
|
2021-04-21 11:33:53 -03:00 |
PackedVector3Array.xml
|
Add fill method to Arrays and PackedArrays
|
2021-04-21 11:33:53 -03:00 |
PacketPeer.xml
|
|
|
PacketPeerDTLS.xml
|
|
|
PacketPeerStream.xml
|
|
|
PacketPeerUDP.xml
|
This renames PacketPeerUDP.listen to bind.
|
2021-04-12 21:05:33 +02:00 |
Panel.xml
|
|
|
PanelContainer.xml
|
|
|
PanoramaSkyMaterial.xml
|
|
|
ParallaxBackground.xml
|
|
|
ParallaxLayer.xml
|
|
|
ParticlesMaterial.xml
|
Fix ParticlesMaterial spread
|
2021-03-25 17:33:44 +01:00 |
Path2D.xml
|
|
|
Path3D.xml
|
|
|
PathFollow2D.xml
|
Rename PathFollow2D rotate bool
|
2020-12-04 18:59:02 -05:00 |
PathFollow3D.xml
|
|
|
PCKPacker.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
Performance.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
PhysicalBone3D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
PhysicalSkyMaterial.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
PhysicsBody2D.xml
|
Move collision layer and mask into CollisionObject.
|
2021-04-20 10:38:42 +01:00 |
PhysicsBody3D.xml
|
doc: Sync classref with current source
|
2021-04-29 12:11:40 +02:00 |
PhysicsDirectBodyState2D.xml
|
|
|
PhysicsDirectBodyState3D.xml
|
|
|
PhysicsDirectSpaceState2D.xml
|
Fix cast_motion sometimes failing
|
2020-11-27 15:33:00 +00:00 |
PhysicsDirectSpaceState3D.xml
|
Fix cast_motion sometimes failing
|
2020-11-27 15:33:00 +00:00 |
PhysicsMaterial.xml
|
|
|
PhysicsServer2D.xml
|
Unexpose _direct_state_changed in PhysicsBody
|
2021-04-22 23:20:58 -05:00 |
PhysicsServer3D.xml
|
Unexpose _direct_state_changed in PhysicsBody
|
2021-04-22 23:20:58 -05:00 |
PhysicsShapeQueryParameters2D.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
PhysicsShapeQueryParameters3D.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
PhysicsShapeQueryResult2D.xml
|
|
|
PhysicsShapeQueryResult3D.xml
|
|
|
PhysicsTestMotionResult2D.xml
|
|
|
PinJoint2D.xml
|
|
|
PinJoint3D.xml
|
Fix confusing SliderJoint3D brief description
|
2020-12-24 01:48:31 +01:00 |
Plane.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
PlaneMesh.xml
|
Document how to solve UV jittering when using large procedural meshes
|
2020-12-19 18:16:52 +01:00 |
PointLight2D.xml
|
doc: Sync classref with current source + fixup some bindings
|
2020-11-04 15:38:26 +01:00 |
PointMesh.xml
|
|
|
Polygon2D.xml
|
doc: Sync classref with current source + fixup some bindings
|
2020-11-04 15:38:26 +01:00 |
PolygonPathFinder.xml
|
|
|
Popup.xml
|
doc: Sync classref with Variant utility methods
|
2020-11-17 11:26:24 +01:00 |
PopupMenu.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
PopupPanel.xml
|
|
|
Position2D.xml
|
|
|
Position3D.xml
|
|
|
PrimitiveMesh.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
PrismMesh.xml
|
|
|
ProceduralSkyMaterial.xml
|
|
|
ProgressBar.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
ProjectSettings.xml
|
Dynamic BVH broadphase in 2D & 3D Godot Physics
|
2021-05-10 16:28:55 -07:00 |
ProximityGroup3D.xml
|
ProximityGroup: Fix access modifiers, rename private methods for clarity
|
2020-12-11 14:32:05 +01:00 |
ProxyTexture.xml
|
|
|
QuadMesh.xml
|
|
|
Quat.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
RandomNumberGenerator.xml
|
Add ability to restore RandomNumberGenerator state
|
2020-12-07 13:50:46 +02:00 |
Range.xml
|
|
|
RayCast2D.xml
|
|
|
RayCast3D.xml
|
doc: Sync classref with current source
|
2021-03-10 10:54:21 +01:00 |
RayShape2D.xml
|
|
|
RayShape3D.xml
|
|
|
RDAttachmentFormat.xml
|
|
|
RDPipelineColorBlendState.xml
|
|
|
RDPipelineColorBlendStateAttachment.xml
|
|
|
RDPipelineDepthStencilState.xml
|
|
|
RDPipelineMultisampleState.xml
|
|
|
RDPipelineRasterizationState.xml
|
|
|
RDSamplerState.xml
|
|
|
RDShaderBytecode.xml
|
|
|
RDShaderFile.xml
|
|
|
RDShaderSource.xml
|
|
|
RDTextureFormat.xml
|
Rename RD texture "type" to "texture_type"
|
2020-12-04 19:34:50 -05:00 |
RDTextureView.xml
|
|
|
RDUniform.xml
|
Rename RD uniform "type" to "uniform_type"
|
2020-12-04 19:34:50 -05:00 |
RDVertexAttribute.xml
|
|
|
Rect2.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Rect2i.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
RectangleShape2D.xml
|
Use rectangle size instead of extents for Shape dimensions
|
2020-12-08 11:57:46 +00:00 |
Reference.xml
|
Remove the implication that references and resources are not objected from their description
|
2021-01-11 08:22:16 -05:00 |
ReferenceRect.xml
|
Merge pull request #42907 from Xrayez/add-ref-rect-border-width
|
2020-10-22 15:58:12 +02:00 |
ReflectionProbe.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
RemoteTransform2D.xml
|
|
|
RemoteTransform3D.xml
|
|
|
RenderingDevice.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
RenderingServer.xml
|
Implement occlusion culling
|
2021-04-23 21:45:23 +02:00 |
Resource.xml
|
Document a built-in use of Resource.resource_name
|
2021-01-23 21:33:48 +01:00 |
ResourceFormatLoader.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
ResourceFormatSaver.xml
|
|
|
ResourceImporter.xml
|
|
|
ResourceLoader.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
ResourcePreloader.xml
|
|
|
ResourceSaver.xml
|
|
|
RibbonTrailMesh.xml
|
Fix documentation following implementation of particle trails
|
2021-05-01 13:12:31 +01:00 |
RichTextEffect.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
RichTextLabel.xml
|
Expose RichTextLabel selection to script
|
2021-02-15 17:26:58 -07:00 |
RID.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
RigidBody2D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
RigidBody3D.xml
|
Update area-body_shape_entered-exited signal documentation.
|
2021-01-09 13:34:50 +00:00 |
RootMotionView.xml
|
|
|
SceneState.xml
|
|
|
SceneTree.xml
|
Document that SceneTree.call_group() is deferred
|
2021-04-29 23:01:41 +02:00 |
SceneTreeTimer.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
Script.xml
|
|
|
ScriptCreateDialog.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
ScriptEditor.xml
|
|
|
ScriptEditorBase.xml
|
Add get_base_editor to ScriptEditorBase
|
2021-05-15 18:47:00 +07:00 |
ScrollBar.xml
|
|
|
ScrollContainer.xml
|
Add the ability to hide scrollcontainer's scrollbars
|
2021-04-28 09:28:31 -06:00 |
SegmentShape2D.xml
|
|
|
Semaphore.xml
|
|
|
Separator.xml
|
|
|
Shader.xml
|
|
|
ShaderGlobalsOverride.xml
|
|
|
ShaderMaterial.xml
|
|
|
Shape2D.xml
|
|
|
Shape3D.xml
|
Expose get_debug_mesh in Shape3D to scripting API
|
2021-04-29 18:18:39 -07:00 |
Shortcut.xml
|
|
|
Signal.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
Skeleton2D.xml
|
|
|
Skeleton3D.xml
|
Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides
|
2021-05-08 16:11:45 -04:00 |
SkeletonIK3D.xml
|
|
|
Skin.xml
|
|
|
SkinReference.xml
|
|
|
Sky.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
Slider.xml
|
|
|
SliderJoint3D.xml
|
Fix confusing SliderJoint3D brief description
|
2020-12-24 01:48:31 +01:00 |
SoftBody3D.xml
|
doc: Sync classref with current source
|
2021-03-25 12:19:51 +01:00 |
SphereMesh.xml
|
|
|
SphereShape3D.xml
|
|
|
SpinBox.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
SplitContainer.xml
|
|
|
SpotLight3D.xml
|
|
|
SpringArm3D.xml
|
|
|
Sprite2D.xml
|
Rename ButtonList enum and members to MouseButton
|
2021-03-23 07:13:23 -04:00 |
Sprite3D.xml
|
Rename Sprite.region_enabled getter and setter to match properties
|
2021-03-14 17:31:49 +00:00 |
SpriteBase3D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
SpriteFrames.xml
|
|
|
StandardMaterial3D.xml
|
|
|
StaticBody2D.xml
|
|
|
StaticBody3D.xml
|
|
|
StreamCubemap.xml
|
|
|
StreamCubemapArray.xml
|
|
|
StreamPeer.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
StreamPeerBuffer.xml
|
|
|
StreamPeerSSL.xml
|
|
|
StreamPeerTCP.xml
|
Allow local port control on net_socket connections
|
2021-04-12 21:05:33 +02:00 |
StreamTexture2D.xml
|
|
|
StreamTexture2DArray.xml
|
|
|
StreamTexture3D.xml
|
|
|
StreamTextureLayered.xml
|
|
|
String.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
StringName.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
StyleBox.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
StyleBoxEmpty.xml
|
|
|
StyleBoxFlat.xml
|
Fix some grammar in StyleBoxFlat class docs
|
2021-02-28 20:09:10 -05:00 |
StyleBoxLine.xml
|
|
|
StyleBoxTexture.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
SubViewport.xml
|
Move XR flag from subviewport into viewport
|
2021-05-01 19:58:11 +10:00 |
SubViewportContainer.xml
|
|
|
SurfaceTool.xml
|
doc: Sync classref with current source
|
2021-03-25 12:19:51 +01:00 |
SyntaxHighlighter.xml
|
doc: Sync classref with current source
|
2021-02-08 12:34:28 +01:00 |
TabContainer.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
Tabs.xml
|
Tabs: Remove unused 'panel' stylebox from default theme
|
2021-04-27 17:36:53 +02:00 |
TCPServer.xml
|
Rename IP_Unix , IP_Address and TCP_Server to remove underscores
|
2021-05-06 02:52:01 +02:00 |
TextEdit.xml
|
Merge pull request #48528 from sent44/textedit
|
2021-05-18 09:06:24 +02:00 |
TextFile.xml
|
|
|
TextLine.xml
|
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
|
2020-11-26 14:25:52 +02:00 |
TextParagraph.xml
|
Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation.
|
2021-03-29 17:26:53 +03:00 |
TextServer.xml
|
[Complex Text Layouts] Provide access to glyph contour points.
|
2021-03-31 09:32:14 +03:00 |
TextServerManager.xml
|
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
|
2020-11-26 14:25:52 +02:00 |
Texture.xml
|
|
|
Texture2D.xml
|
Fix misformatted documentation from #47435, #42827, #46991
|
2021-04-04 23:25:40 +03:00 |
Texture2DArray.xml
|
|
|
Texture3D.xml
|
|
|
TextureButton.xml
|
|
|
TextureLayered.xml
|
|
|
TextureProgressBar.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
TextureRect.xml
|
|
|
Theme.xml
|
Add theme_custom_type property to Control and Window
|
2021-05-17 17:20:42 +03:00 |
Thread.xml
|
|
|
TileData.xml
|
Rework the TileSet resource and TileMap nodes:
|
2021-05-07 18:06:17 +02:00 |
TileMap.xml
|
Update TileMap to use Vector2i instead of two ints
|
2021-05-07 16:20:02 -04:00 |
TileSet.xml
|
Update TileMap to use Vector2i instead of two ints
|
2021-05-07 16:20:02 -04:00 |
TileSetAtlasSource.xml
|
Rework the TileSet resource and TileMap nodes:
|
2021-05-07 18:06:17 +02:00 |
TileSetSource.xml
|
Rework the TileSet resource and TileMap nodes:
|
2021-05-07 18:06:17 +02:00 |
Timer.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
TouchScreenButton.xml
|
Document that Button doesn't interpret touch input (= no multitouch)
|
2021-02-21 00:30:21 +01:00 |
Transform.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
Transform2D.xml
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doc: Sync classref with current source
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2021-03-18 16:37:43 +01:00 |
Translation.xml
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TranslationServer.xml
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Tree.xml
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Improve TreeItem API and allow to move nodes
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2021-05-17 22:06:46 +02:00 |
TreeItem.xml
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Improve TreeItem API and allow to move nodes
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2021-05-17 22:06:46 +02:00 |
TriangleMesh.xml
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TubeTrailMesh.xml
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Fix documentation following implementation of particle trails
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2021-05-01 13:12:31 +01:00 |
Tween.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
UDPServer.xml
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This renames PacketPeerUDP.listen to bind.
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2021-04-12 21:05:33 +02:00 |
UndoRedo.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Variant.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
VBoxContainer.xml
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Vector2.xml
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Docs: Minor argument names fix
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2021-04-23 15:46:51 +02:00 |
Vector2i.xml
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doc: Sync classref with current source
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2021-03-18 16:37:43 +01:00 |
Vector3.xml
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Docs: Minor argument names fix
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2021-04-23 15:46:51 +02:00 |
Vector3i.xml
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doc: Sync classref with current source
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2021-03-18 16:37:43 +01:00 |
VehicleBody3D.xml
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doc: Sync classref with current source
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2020-12-04 22:28:08 +01:00 |
VehicleWheel3D.xml
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VelocityTracker3D.xml
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VideoPlayer.xml
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Print a warning when trying to seek in VideoPlayer
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2021-04-14 20:39:13 +02:00 |
VideoStream.xml
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Viewport.xml
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Move XR flag from subviewport into viewport
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2021-05-01 19:58:11 +10:00 |
ViewportTexture.xml
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VisibilityEnabler2D.xml
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VisibilityEnabler3D.xml
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VisibilityNotifier2D.xml
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VisibilityNotifier3D.xml
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VisualInstance3D.xml
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VisualShader.xml
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doc: Sync classref with current source
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2021-04-19 12:26:37 +02:00 |
VisualShaderNode.xml
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|
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VisualShaderNodeBooleanConstant.xml
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Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeBooleanUniform.xml
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|
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VisualShaderNodeClamp.xml
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Unified several visual shader nodes
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2021-01-18 13:32:12 +03:00 |
VisualShaderNodeColorConstant.xml
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Add convert options between constants and uniforms in visual shaders
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2020-12-30 13:07:08 +03:00 |
VisualShaderNodeColorFunc.xml
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VisualShaderNodeColorOp.xml
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VisualShaderNodeColorUniform.xml
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VisualShaderNodeComment.xml
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Added Comment node to Visual Shaders
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2021-02-21 12:40:17 +03:00 |
VisualShaderNodeCompare.xml
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|
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VisualShaderNodeConstant.xml
|
Add convert options between constants and uniforms in visual shaders
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2020-12-30 13:07:08 +03:00 |
VisualShaderNodeCubemap.xml
|
Consistently use normal_map
|
2020-12-29 08:04:19 +00:00 |
VisualShaderNodeCubemapUniform.xml
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|
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VisualShaderNodeCurveTexture.xml
|
Added VisualShaderNodeCurve to easy gather data from a CurveTexture
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2020-10-18 09:57:15 +03:00 |
VisualShaderNodeCustom.xml
|
class reference proofreading
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2021-03-19 13:21:20 +01:00 |
VisualShaderNodeDeterminant.xml
|
class reference proofreading
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2021-03-19 13:21:20 +01:00 |
VisualShaderNodeDotProduct.xml
|
|
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VisualShaderNodeExpression.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeFaceForward.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeFloatConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeFloatFunc.xml
|
|
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VisualShaderNodeFloatOp.xml
|
|
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VisualShaderNodeFloatUniform.xml
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|
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VisualShaderNodeFresnel.xml
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|
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VisualShaderNodeGlobalExpression.xml
|
|
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VisualShaderNodeGroupBase.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeIf.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeInput.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeIntConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeIntFunc.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeIntOp.xml
|
|
|
VisualShaderNodeIntUniform.xml
|
|
|
VisualShaderNodeIs.xml
|
|
|
VisualShaderNodeMix.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeMultiplyAdd.xml
|
|
|
VisualShaderNodeOuterProduct.xml
|
|
|
VisualShaderNodeOutput.xml
|
|
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VisualShaderNodeResizableBase.xml
|
Added VisualShaderNodeCurve to easy gather data from a CurveTexture
|
2020-10-18 09:57:15 +03:00 |
VisualShaderNodeSample3D.xml
|
|
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VisualShaderNodeScalarDerivativeFunc.xml
|
|
|
VisualShaderNodeScreenUVToSDF.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeSDFRaymarch.xml
|
doc: Sync classref with current source
|
2021-01-28 11:26:37 +01:00 |
VisualShaderNodeSDFToScreenUV.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeSmoothStep.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeStep.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeSwitch.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeTexture.xml
|
Consistently use normal_map
|
2020-12-29 08:04:19 +00:00 |
VisualShaderNodeTexture2DArray.xml
|
|
|
VisualShaderNodeTexture2DArrayUniform.xml
|
|
|
VisualShaderNodeTexture3D.xml
|
|
|
VisualShaderNodeTexture3DUniform.xml
|
|
|
VisualShaderNodeTextureSDF.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeTextureSDFNormal.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeTextureUniform.xml
|
Consistently use normal_map
|
2020-12-29 08:04:19 +00:00 |
VisualShaderNodeTextureUniformTriplanar.xml
|
|
|
VisualShaderNodeTransformCompose.xml
|
|
|
VisualShaderNodeTransformConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeTransformDecompose.xml
|
|
|
VisualShaderNodeTransformFunc.xml
|
|
|
VisualShaderNodeTransformMult.xml
|
|
|
VisualShaderNodeTransformUniform.xml
|
|
|
VisualShaderNodeTransformVecMult.xml
|
|
|
VisualShaderNodeUniform.xml
|
|
|
VisualShaderNodeUniformRef.xml
|
|
|
VisualShaderNodeVec3Constant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeVec3Uniform.xml
|
|
|
VisualShaderNodeVectorCompose.xml
|
|
|
VisualShaderNodeVectorDecompose.xml
|
|
|
VisualShaderNodeVectorDerivativeFunc.xml
|
|
|
VisualShaderNodeVectorDistance.xml
|
|
|
VisualShaderNodeVectorFunc.xml
|
|
|
VisualShaderNodeVectorLen.xml
|
|
|
VisualShaderNodeVectorOp.xml
|
|
|
VisualShaderNodeVectorRefract.xml
|
|
|
VScrollBar.xml
|
|
|
VSeparator.xml
|
|
|
VSlider.xml
|
|
|
VSplitContainer.xml
|
|
|
WeakRef.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
Window.xml
|
Add theme_custom_type property to Control and Window
|
2021-05-17 17:20:42 +03:00 |
World2D.xml
|
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
|
2021-03-10 11:23:06 +01:00 |
World3D.xml
|
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
|
2021-03-10 11:23:06 +01:00 |
WorldEnvironment.xml
|
|
|
WorldMarginShape3D.xml
|
|
|
X509Certificate.xml
|
|
|
XMLParser.xml
|
|
|
XRAnchor3D.xml
|
|
|
XRCamera3D.xml
|
|
|
XRController3D.xml
|
Rename some more global enums (Key, Joy, MIDI)
|
2021-03-23 07:13:23 -04:00 |
XRInterface.xml
|
|
|
XROrigin3D.xml
|
|
|
XRPositionalTracker.xml
|
Change XRPositionalTracker to a reference and better expose it to GDNative
|
2021-03-29 23:01:47 +11:00 |
XRServer.xml
|
Change XRPositionalTracker to a reference and better expose it to GDNative
|
2021-03-29 23:01:47 +11:00 |
YSort.xml
|
|
|