..
default_theme
Rename FileDialog's folder icon custom color to folder_icon_modulate
2019-08-21 18:43:01 +02:00
animation.cpp
Replace is_zero_approx(A.distance_to(B)) with A==B
2019-08-19 18:16:58 +02:00
animation.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
audio_stream_sample.cpp
Fix invalid write in AudioStreamSample::save_to_wav
2019-07-16 20:58:00 +03:00
audio_stream_sample.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
bit_map.cpp
Style: Fix issues with clang-format 8.0
2019-05-20 13:51:51 +02:00
bit_map.h
Style: Fix issues with clang-format 8.0
2019-05-20 13:51:51 +02:00
box_shape.cpp
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
box_shape.h
canvas.cpp
canvas.h
capsule_shape.cpp
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
capsule_shape.h
capsule_shape_2d.cpp
capsule_shape_2d.h
circle_shape_2d.cpp
circle_shape_2d.h
concave_polygon_shape.cpp
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
concave_polygon_shape.h
concave_polygon_shape_2d.cpp
Add default values to the editor help, docs, and generated RST
2019-06-27 18:29:35 +03:00
concave_polygon_shape_2d.h
convex_polygon_shape.cpp
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
convex_polygon_shape.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
curve.cpp
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
curve.h
Curve: Prevent forcing 1.0 min value to 0.99
2019-06-21 16:08:45 +02:00
cylinder_shape.cpp
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
cylinder_shape.h
dynamic_font.cpp
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
2019-08-17 13:31:22 +02:00
dynamic_font.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
dynamic_font_stb.cpp
Added release function to PoolVector::Access.
2019-07-06 12:04:27 +01:00
dynamic_font_stb.h
Unexpose subclasses of ResourceFormatLoader and -Saver
2019-06-18 17:56:23 +02:00
environment.cpp
Invert and adjust the default fog height values
2019-08-07 18:21:44 +02:00
environment.h
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
font.cpp
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
font.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
gradient.cpp
Fix some editor crashes
2019-06-21 11:34:32 +02:00
gradient.h
height_map_shape.cpp
Add HeightMapShape mesh in CollisionShape gizmo
2019-06-03 11:59:55 +02:00
height_map_shape.h
line_shape_2d.cpp
line_shape_2d.h
material.cpp
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
material.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
mesh.cpp
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
mesh.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
multimesh.cpp
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
multimesh.h
Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh
2019-04-26 20:30:16 +10:00
packed_scene.cpp
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
packed_scene.h
particles_material.cpp
added individual particle random lifetime
2019-07-14 23:22:40 -07:00
particles_material.h
added individual particle random lifetime
2019-07-14 23:22:40 -07:00
physics_material.cpp
physics_material.h
plane_shape.cpp
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
plane_shape.h
polygon_path_finder.cpp
polygon_path_finder.h
primitive_meshes.cpp
added pointMesh primitive
2019-07-24 12:14:31 -07:00
primitive_meshes.h
added pointMesh primitive
2019-07-24 12:14:31 -07:00
ray_shape.cpp
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
ray_shape.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
resource_format_text.h
Unexpose subclasses of ResourceFormatLoader and -Saver
2019-06-18 17:56:23 +02:00
room.cpp
room.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
shader.cpp
shader.h
Unexpose subclasses of ResourceFormatLoader and -Saver
2019-06-18 17:56:23 +02:00
shape.cpp
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
shape.h
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
shape_2d.cpp
shape_2d.h
sky.cpp
fix radiance map settings
2019-05-25 18:57:32 -07:00
sky.h
space_2d.cpp
space_2d.h
sphere_shape.cpp
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
sphere_shape.h
style_box.cpp
style_box.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
surface_tool.cpp
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
surface_tool.h
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
text_file.cpp
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
text_file.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
texture.cpp
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
texture.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
theme.cpp
Keep track of default theme and project custom default theme seperatelly
2019-07-05 23:32:52 +03:00
theme.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
tile_set.cpp
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
tile_set.h
Merge pull request #24560 from guilhermefelipecgs/fix_24549
2019-06-01 09:49:18 +02:00
video_stream.cpp
video_stream.h
visual_shader.cpp
Fix preview for global expressions in visual shaders
2019-08-20 19:34:09 +03:00
visual_shader.h
Merge pull request #31453 from Chaosus/vs_code_preview
2019-08-18 17:32:49 +02:00
visual_shader_nodes.cpp
Some improvements to Mix visual shader function
2019-08-06 08:06:49 +03:00
visual_shader_nodes.h
Some improvements to Mix visual shader function
2019-08-06 08:06:49 +03:00
world.cpp
world.h
world_2d.cpp
world_2d.h