virtualx-engine/editor
K. S. Ernest (iFire) Lee 7594150f65
Merge pull request #50354 from Calinou/immediatemesh-add-editor-icon
Add an editor icon for the ImmediateMesh resource
2021-07-12 01:49:40 -04:00
..
debugger Clean up Tree 2021-07-04 13:13:53 -03:00
fileserver Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
icons Add an editor icon for the ImmediateMesh resource 2021-07-11 20:40:11 +02:00
import Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
plugins Merge pull request #50149 from Chaosus/vs_curve3d 2021-07-11 12:36:56 +03:00
translations i18n: Sync translations with Weblate 2021-06-29 14:57:47 +02:00
action_map_editor.cpp Clean up Tree 2021-07-04 13:13:53 -03:00
action_map_editor.h Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_bezier_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_bezier_editor.h
animation_track_editor.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
animation_track_editor.h Documentation search fixes 2021-06-16 09:43:34 -07:00
animation_track_editor_plugins.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_track_editor_plugins.h
array_property_edit.cpp
array_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
audio_stream_preview.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
audio_stream_preview.h Implement Range Iterators 2021-07-08 23:27:27 -03:00
code_editor.cpp Script editor: Rename 'Clone Down' to 'Duplicate Selection' 2021-06-29 12:14:24 +02:00
code_editor.h Script editor: Rename 'Clone Down' to 'Duplicate Selection' 2021-06-29 12:14:24 +02:00
connections_dialog.cpp Documentation search fixes 2021-06-16 09:43:34 -07:00
connections_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
create_dialog.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
create_dialog.h
dependency_editor.cpp Clean up Tree 2021-07-04 13:13:53 -03:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
doc_tools.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
doc_tools.h
editor_about.cpp Separate version hash from version number in editor and project manager 2021-06-08 17:30:37 +03:00
editor_about.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
editor_asset_installer.cpp Add icons for more file types in the editor asset installer 2021-07-03 17:44:56 +02:00
editor_asset_installer.h
editor_atlas_packer.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_atlas_packer.h
editor_audio_buses.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_audio_buses.h Improve the audio bus editor appearance 2021-05-27 10:00:49 +02:00
editor_autoload_settings.cpp Clean up Tree 2021-07-04 13:13:53 -03:00
editor_autoload_settings.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_builders.py Use a DynamicFont for the default project theme 2021-05-17 15:19:13 +02:00
editor_data.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_data.h Fix typos with codespell 2021-05-20 12:38:56 +02:00
editor_dir_dialog.cpp
editor_dir_dialog.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
editor_export.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_export.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_feature_profile.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_feature_profile.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_file_dialog.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_file_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_file_system.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_file_system.h Remove thread-unsafe and unused late_added_files. 2021-06-17 05:30:24 -07:00
editor_folding.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_folding.h
editor_fonts.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_fonts.h
editor_help.cpp Rename is_a_parent_of() to is_ancestor_of() 2021-06-21 08:39:28 -06:00
editor_help.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_help_search.cpp Clean up Tree 2021-07-04 13:13:53 -03:00
editor_help_search.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_inspector.cpp Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
editor_inspector.h Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
editor_layouts_dialog.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_layouts_dialog.h
editor_log.cpp EditorLog filter buttons are now enabled/on by default 2021-06-29 12:33:05 +10:00
editor_log.h Made Editor Log buttons save their state, per project. 2021-05-06 00:48:19 +10:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #37983 from EricEzaM/set-main-scene-add-select-current-option 2021-07-06 16:59:12 +02:00
editor_node.h Added 'Select Current' option when user is prompted to select main scene after clicking play 2021-07-07 00:27:00 +10:00
editor_path.cpp Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
editor_path.h Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
editor_paths.cpp Main: Fixup bogus fallback to project manager with more bolognese 2021-06-16 19:11:08 +02:00
editor_paths.h Refactor editor paths validation in EditorPaths and EditorSettings 2021-06-14 19:56:20 +02:00
editor_plugin.cpp Validate parameters when adding plugins 2021-06-13 17:25:39 +08:00
editor_plugin.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
editor_plugin_settings.cpp Clean up Tree 2021-07-04 13:13:53 -03:00
editor_plugin_settings.h
editor_properties.cpp Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
editor_properties.h Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
editor_properties_array_dict.cpp Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
editor_properties_array_dict.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_resource_picker.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_resource_picker.h Make EditorFileDialog only created on demand in EditorResourcePicker 2021-05-25 18:38:19 +03:00
editor_resource_preview.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_resource_preview.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_run.cpp Implement the %command% placeholder in the Main Run Args setting 2021-05-07 00:05:02 +02:00
editor_run.h
editor_run_native.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_scale.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scale.h
editor_sectioned_inspector.cpp Use bold fonts in editor 2021-06-02 12:47:57 -03:00
editor_sectioned_inspector.h
editor_settings.cpp Add numpad emulation in 3D viewport 2021-07-02 15:41:44 +08:00
editor_settings.h EditorSettings: Factor code to compute auto display scale 2021-06-16 14:36:09 +02:00
editor_spin_slider.cpp Add right-to-left layout support for EditorSpinSlider. 2021-06-30 22:32:35 +03:00
editor_spin_slider.h Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
editor_themes.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_themes.h Fix project icon size in Project Manager 2021-03-20 17:32:38 +08:00
editor_translation_parser.cpp Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
editor_translation_parser.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_vcs_interface.cpp
editor_vcs_interface.h Make EditorVCSInterface proxy functions virtual in C++ 2021-07-06 22:20:03 +03:00
editor_zoom_widget.cpp Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
editor_zoom_widget.h Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
export_template_manager.cpp Consolidate JSON, JSONParseResults and JSONParser into JSON 2021-06-19 08:01:40 +01:00
export_template_manager.h Improve the UI/UX of the Export Template Manager dialog 2021-06-03 22:15:15 +03:00
filesystem_dock.cpp Merge pull request #42745 from Pineapple/search-results-limit 2021-07-06 13:37:25 +02:00
filesystem_dock.h Merge pull request #49295 from foxydevloper/fix-focus-filter 2021-06-29 17:23:45 +02:00
find_in_files.cpp Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
find_in_files.h Documentation search fixes 2021-06-16 09:43:34 -07:00
groups_editor.cpp Documentation search fixes 2021-06-16 09:43:34 -07:00
groups_editor.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
import_dock.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
inspector_dock.cpp Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
inspector_dock.h Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
localization_editor.cpp Clean up Tree 2021-07-04 13:13:53 -03:00
localization_editor.h ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
multi_node_edit.cpp
multi_node_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
node_3d_editor_gizmos.cpp Merge pull request #49853 from AndreaCatania/AndreaCatania-patch-4 2021-06-23 15:22:05 +02:00
node_3d_editor_gizmos.h Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
plugin_config_dialog.h Fix enabling of created plugin 2021-03-06 15:33:52 +02:00
pot_generator.cpp Remove uses of auto for better readability and online code reviews 2021-04-26 14:59:28 +02:00
pot_generator.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
progress_dialog.cpp
progress_dialog.h
project_export.cpp Improve the Export All button display in the export dialog 2021-07-10 02:32:54 +02:00
project_export.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
project_manager.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
project_manager.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
project_settings_editor.cpp Improve Project Settings Editor 2021-05-14 13:58:43 +03:00
project_settings_editor.h Improve Project Settings Editor 2021-05-14 13:58:43 +03:00
property_editor.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
property_editor.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
property_selector.cpp Adding some more missing renames for Transform3D and Quaternion 2021-06-15 16:01:50 +02:00
property_selector.h
quick_open.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
quick_open.h
register_exporters.h
rename_dialog.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Fix node list with Add Node Here 2021-07-08 00:52:49 +02:00
scene_tree_dock.h Add a root Node3D automatically if absent when adding preview sun and sky 2021-07-07 01:59:46 +02:00
scene_tree_editor.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
scene_tree_editor.h Implement Particle Trails 2021-04-30 17:38:02 -03:00
script_create_dialog.cpp Minor cleanup of the "New Script" dialog 2021-07-04 00:06:46 -03:00
script_create_dialog.h Minor cleanup of the "New Script" dialog 2021-07-04 00:06:46 -03:00
SCsub
settings_config_dialog.cpp Merge pull request #48696 from madmiraal/fix-48692 2021-06-20 00:29:42 +02:00
settings_config_dialog.h
shader_globals_editor.cpp Rename Variant TRANSFORM to TRANSFORM3D 2021-06-03 07:30:01 -04:00
shader_globals_editor.h