.. |
bind
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Rename OS::get_data_dir to OS::get_user_data_dir
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2017-11-17 20:55:09 +01:00 |
helper
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
io
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Fix javascript build after bc2e8d99
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2017-11-27 08:17:28 +01:00 |
math
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Forgot to apply oversampling to Y
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2017-12-03 22:32:42 +11:00 |
os
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Changed the dynamic library open function to allow setting the path of the library to open extra libraries.
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2017-11-30 10:00:55 -03:00 |
allocators.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
array.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
array.h
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Add bsearch and bsearch_custom to Array
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2017-11-21 08:50:31 +01:00 |
class_db.cpp
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Bind some VisualServer functions
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2017-10-20 00:24:49 +02:00 |
class_db.h
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Bind some VisualServer functions
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2017-10-20 00:24:49 +02:00 |
color.cpp
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Merge pull request #11208 from kitsune/hex-color-shortcuts
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2017-09-19 23:33:25 +02:00 |
color.h
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Add Color.lightened and Color.darkened (like LESS.css or SASS)
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2017-11-21 21:48:11 +11:00 |
color_names.inc
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Add missing map.h include in color defs
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2017-01-15 12:51:47 +01:00 |
command_queue_mt.cpp
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CommandQueueMT doesn't lock during command execution
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2017-11-18 18:37:44 +00:00 |
command_queue_mt.h
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reduce static memory usage
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2017-11-23 21:16:18 +01:00 |
compressed_translation.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
compressed_translation.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
core_string_names.cpp
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Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
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2017-09-23 21:05:35 -03:00 |
core_string_names.h
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Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
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2017-09-23 21:05:35 -03:00 |
dictionary.cpp
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fix dictionary constant access crash
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2017-11-09 16:27:27 +01:00 |
dictionary.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
dvector.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
dvector.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
engine.cpp
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Rename the version's "revision" to "build"
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2017-11-20 00:51:14 +01:00 |
engine.h
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Move singleton management from ProjectSettings to Engine
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2017-11-14 15:15:13 +01:00 |
error_list.h
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Improve slang, especially in user-visible parts
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2017-12-05 15:41:38 +01:00 |
error_macros.cpp
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Allow customizing user:// path (folder in OS::get_data_path())
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2017-11-26 19:02:32 +01:00 |
error_macros.h
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Improved *_FAIL_INDEX error macros to print the index/size
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2017-10-22 12:17:41 -03:00 |
func_ref.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
func_ref.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
global_constants.cpp
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Improve slang, especially in user-visible parts
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2017-12-05 15:41:38 +01:00 |
global_constants.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
hash_map.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
hashfuncs.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
image.cpp
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Improved packed scene previews.
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2017-11-17 21:42:14 -06:00 |
image.h
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Improved packed scene previews.
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2017-11-17 21:42:14 -06:00 |
input_map.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
input_map.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
int_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
list.h
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Fixes List<T>::insert_before/after
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2017-11-21 10:51:38 -06:00 |
make_binders.py
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Bind some VisualServer functions
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2017-10-20 00:24:49 +02:00 |
map.h
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Small fix in core/set.h and similar fix in core/map.h
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2017-10-24 15:59:54 +01:00 |
message_queue.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
message_queue.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
method_bind.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
method_bind.h
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Fix typos 'a' and 'an'
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2017-09-02 21:19:06 +07:00 |
method_ptrcall.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
node_path.cpp
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Make tween able to be used as before (without the need for ":...")
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2017-11-22 14:13:56 +02:00 |
node_path.h
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Allow for getting/setting indexed properties of objects using get/set_indexed
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2017-11-21 20:58:21 +02:00 |
oa_hash_map.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
object.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
object.h
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Allow for getting/setting indexed properties of objects using get/set_indexed
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2017-11-21 20:58:21 +02:00 |
ordered_hash_map.h
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make ConfigFile sections ordered
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2017-11-04 14:08:21 +01:00 |
packed_data_container.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
packed_data_container.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pair.h
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Merge pull request #10318 from endragor/ordered-hash-map
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2017-09-01 13:09:30 +02:00 |
path_remap.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
path_remap.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pool_allocator.cpp
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Fix signed and unsigned comparisons
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2017-09-01 08:13:12 +02:00 |
pool_allocator.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
print_string.cpp
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Add print_error function, akin to print_line
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2017-11-16 21:56:57 -02:00 |
print_string.h
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Add print_error function, akin to print_line
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2017-11-16 21:56:57 -02:00 |
project_settings.cpp
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Allow customizing user:// path (folder in OS::get_data_path())
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2017-11-26 19:02:32 +01:00 |
project_settings.h
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Move singleton management from ProjectSettings to Engine
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2017-11-14 15:15:13 +01:00 |
ref_ptr.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ref_ptr.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reference.cpp
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Construct Variants from Reference properly in GDNative
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2017-09-14 19:40:36 +07:00 |
reference.h
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Construct Variants from Reference properly in GDNative
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2017-09-14 19:40:36 +07:00 |
register_core_types.cpp
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Core: Bind InputEventGesture events.
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2017-11-24 19:23:04 +01:00 |
register_core_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
resource.cpp
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-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)
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2017-12-04 15:56:17 -03:00 |
resource.h
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-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)
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2017-12-04 15:56:17 -03:00 |
rid.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
rid.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ring_buffer.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
safe_refcount.cpp
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Build MSVC safe_refcount in a separate compilation unit
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2017-09-27 00:01:02 +02:00 |
safe_refcount.h
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Build MSVC safe_refcount in a separate compilation unit
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2017-09-27 00:01:02 +02:00 |
script_debugger_local.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
script_debugger_local.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
script_debugger_remote.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
script_debugger_remote.h
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Add print_error function, akin to print_line
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2017-11-16 21:56:57 -02:00 |
script_language.cpp
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Removes Script::get_node_type()
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2017-10-25 20:11:30 +02:00 |
script_language.h
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Abstract some method for script system
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2017-11-17 09:20:32 +08:00 |
SCsub
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disable caching for targets using helper functions
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2017-11-28 23:24:12 -04:00 |
self_list.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
set.h
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Small fix in core/set.h and similar fix in core/map.h
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2017-10-24 15:59:54 +01:00 |
simple_type.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
sort.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
string_buffer.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
string_buffer.h
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
string_builder.cpp
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added StringBuilder class
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2017-09-01 19:52:32 +02:00 |
string_builder.h
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added StringBuilder class
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2017-09-01 19:52:32 +02:00 |
string_db.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
string_db.h
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[GDnative] Add string_name api
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2017-10-08 16:47:10 +02:00 |
translation.cpp
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i18n: Add support for Serbin (Cyrillic) locale
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2017-11-22 13:19:09 +01:00 |
translation.h
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Add support for non-ISO locale identifiers via renames map
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2017-10-30 00:02:55 +01:00 |
type_info.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
typedefs.h
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Improved *_FAIL_INDEX error macros to print the index/size
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2017-10-22 12:17:41 -03:00 |
ucaps.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
undo_redo.cpp
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Expose more methods for UndoRedo
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2017-09-13 12:18:51 +08:00 |
undo_redo.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ustring.cpp
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Improve slang, especially in user-visible parts
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2017-12-05 15:41:38 +01:00 |
ustring.h
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Allow configuring iOS export
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2017-11-21 01:16:49 +07:00 |
variant.cpp
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Properly implement Basis constructor using Vector3 of Euler angles
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2017-11-21 20:52:07 +01:00 |
variant.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
variant_call.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
variant_construct_string.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
variant_op.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
variant_parser.cpp
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Make old scenes readable again
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2017-11-20 08:25:43 -03:00 |
variant_parser.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
vector.h
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
version.h
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Rename the version's "revision" to "build"
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2017-11-20 00:51:14 +01:00 |
vmap.h
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |
vset.h
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |