.. |
@GlobalScope.xml
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Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
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2023-01-24 16:37:50 -06:00 |
AABB.xml
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Merge pull request #67001 from KoBeWi/🎲
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2022-10-19 21:58:03 +02:00 |
AcceptDialog.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
AESContext.xml
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Fix invalid C# in crypto docs
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2022-09-15 11:39:03 +02:00 |
AnimatableBody2D.xml
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AnimatableBody3D.xml
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Warn against using non-uniform scale for 3D physics
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2022-10-24 19:31:00 +02:00 |
AnimatedSprite2D.xml
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Improve SpriteFrames docs
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2023-01-10 12:13:23 +03:00 |
AnimatedSprite3D.xml
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AnimatedSprite{2D,3D} improvements
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2023-01-05 13:13:25 +03:00 |
AnimatedTexture.xml
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Fix default values on virtual classes causing errors in projects
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2022-11-09 01:59:53 -06:00 |
Animation.xml
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Add inspector plugin for key time edit & Change find key argument
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2022-12-22 10:03:06 +09:00 |
AnimationLibrary.xml
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Add animation_changed signal to AnimationLibrary
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2022-11-21 15:39:03 -05:00 |
AnimationNode.xml
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Allow AnimationNodes to restart when transitioning to the same state
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2023-01-19 03:10:59 +09:00 |
AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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[doc] Use "param" instead of "code" to refer to parameters (8)
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2022-08-12 14:00:25 -04:00 |
AnimationNodeBlendSpace2D.xml
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[doc] Use "param" instead of "code" to refer to parameters (8)
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2022-08-12 14:00:25 -04:00 |
AnimationNodeBlendTree.xml
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Fix redraw timing in AnimationBlendTreeEditor
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2022-09-14 21:05:21 +09:00 |
AnimationNodeOneShot.xml
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Allow AnimationNodes to restart when transitioning to the same state
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2023-01-19 03:10:59 +09:00 |
AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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[doc] Use "param" instead of "code" to refer to parameters (8)
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2022-08-12 14:00:25 -04:00 |
AnimationNodeStateMachinePlayback.xml
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Expose fading_from_node from StateMachine
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2023-01-22 15:50:53 +09:00 |
AnimationNodeStateMachineTransition.xml
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Add next/reset function to AnimationStateMachine
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2023-01-19 03:10:45 +09:00 |
AnimationNodeSync.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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Add missing property and method descriptions to AnimationNodeTransition class
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2023-01-24 16:07:39 +02:00 |
AnimationPlayer.xml
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Add p_keep_state to AnimationPlayer::stop()
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2023-01-19 01:05:46 +09:00 |
AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
Area2D.xml
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Improve signal documentation for Area2D/3D
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2022-12-12 23:15:14 +03:00 |
Area3D.xml
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Merge pull request #67847 from rburing/warn_non-uniformists
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2023-01-23 10:32:06 +01:00 |
Array.xml
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Add property usage to array indexer
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2023-01-19 14:22:11 +01:00 |
ArrayMesh.xml
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Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
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2023-01-19 10:30:25 +01:00 |
ArrayOccluder3D.xml
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AspectRatioContainer.xml
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AStar2D.xml
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Fix small mistakes throughout much of the documentation
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2022-10-21 00:20:59 +02:00 |
AStar3D.xml
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Fix small mistakes throughout much of the documentation
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2022-10-21 00:20:59 +02:00 |
AStarGrid2D.xml
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Divide AStarGrid2D::default_heuristic into two different heuristics
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2022-12-24 09:31:02 +03:00 |
AtlasTexture.xml
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Fix default values on virtual classes causing errors in projects
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2022-11-09 01:59:53 -06:00 |
AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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Improve documentation related to audio input permissions
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2022-09-02 19:22:34 +02:00 |
AudioEffectChorus.xml
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[doc] Fix grammar in class docs: amount vs. number
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2022-08-17 19:51:17 -04:00 |
AudioEffectCompressor.xml
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AudioEffectDelay.xml
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Rename properties unnecessarily using slash (/ ) in their names
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2022-08-23 11:57:43 +02:00 |
AudioEffectDistortion.xml
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AudioEffectDistorion docs & inspector edits
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2022-11-22 17:38:13 -08:00 |
AudioEffectEQ.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioListener2D.xml
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AudioListener3D.xml
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AudioServer.xml
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Improve documentation related to audio input permissions
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2022-09-02 19:22:34 +02:00 |
AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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Update AudioStreamGeneratorPlayback.xml
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2022-09-10 21:39:13 +10:00 |
AudioStreamMicrophone.xml
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Improve documentation related to audio input permissions
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2022-09-02 19:22:34 +02:00 |
AudioStreamPlayback.xml
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AudioStreamPlaybackPolyphonic.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
AudioStreamPlaybackResampled.xml
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AudioStreamPlayer.xml
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[doc] Use "param" instead of "code" to refer to parameters (8)
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2022-08-12 14:00:25 -04:00 |
AudioStreamPlayer2D.xml
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Fix AudioStreamPlayer2D and 3D's playing not updating right away
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2022-11-22 15:46:28 +01:00 |
AudioStreamPlayer3D.xml
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Fix AudioStreamPlayer2D and 3D's playing not updating right away
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2022-11-22 15:46:28 +01:00 |
AudioStreamPolyphonic.xml
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Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code
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2023-01-22 16:22:45 +01:00 |
AudioStreamRandomizer.xml
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Add optional arguments to AudioStreamRandomizer
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2022-12-20 18:48:02 -05:00 |
AudioStreamWAV.xml
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[doc] Use "param" instead of "code" to refer to parameters (8)
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2022-08-12 14:00:25 -04:00 |
BackBufferCopy.xml
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2023-01-18 19:52:47 -08:00 |
BaseButton.xml
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Button shortcuts no longer "press" the Button.
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2023-01-13 18:43:02 +01:00 |
BaseMaterial3D.xml
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Ignore depth draw optimization when using depth draw alpha prepass
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2023-01-03 12:33:07 -08:00 |
Basis.xml
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Move EulerOrder enum to math_defs.h and global scope
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2022-11-02 13:44:13 -05:00 |
BitMap.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
Bone2D.xml
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BoneAttachment3D.xml
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Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
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2023-01-12 12:04:53 -08:00 |
BoneMap.xml
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Add a tutorial link to Retarget Classes
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2022-10-22 02:56:16 +09:00 |
bool.xml
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Class reference: snake_case .gd filenames, _on_*
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2023-01-15 13:26:29 +00:00 |
BoxContainer.xml
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Rework oriented containers
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2022-09-01 22:13:46 +02:00 |
BoxMesh.xml
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BoxOccluder3D.xml
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BoxShape3D.xml
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Button.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
ButtonGroup.xml
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Add configuration warning when ButtonGroup is used with non-toggleable buttons
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2022-12-22 06:59:47 +01:00 |
Callable.xml
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Update C# signal documentation and remove bind array
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2023-01-23 16:45:37 +01:00 |
CallbackTweener.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
Camera2D.xml
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Rename Camera2D's smoothing to position_smoothing
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2022-10-11 16:51:26 +02:00 |
Camera3D.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
CameraAttributes.xml
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Fix default values not showing up on virtual classes
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2022-11-06 15:05:36 -06:00 |
CameraAttributesPhysical.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
CameraAttributesPractical.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
CameraFeed.xml
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CameraServer.xml
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
CameraTexture.xml
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Fix default values on virtual classes causing errors in projects
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2022-11-09 01:59:53 -06:00 |
CanvasGroup.xml
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2023-01-18 19:52:47 -08:00 |
CanvasItem.xml
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CanvasItem::draw_polyline Support thin polylines drawn using line strip
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2023-01-19 21:08:25 +01:00 |
CanvasItemMaterial.xml
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Rename ParticlesMaterial to ParticleProcessMaterial
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2022-08-26 02:53:08 +02:00 |
CanvasLayer.xml
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Merge pull request #59682 from Sauermann/fix-following-viewport-transform
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2022-12-19 16:26:19 +01:00 |
CanvasModulate.xml
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CanvasTexture.xml
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Fix default values on virtual classes causing errors in projects
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2022-11-09 01:59:53 -06:00 |
CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharacterBody2D.xml
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fix "unknown document" classref links
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2022-11-14 21:36:28 +01:00 |
CharacterBody3D.xml
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Merge pull request #67847 from rburing/warn_non-uniformists
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2023-01-23 10:32:06 +01:00 |
CharFXTransform.xml
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[RichTextEffect] Restore missing relative_index property.
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2022-12-02 09:50:54 +02:00 |
CheckBox.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
CheckButton.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
CircleShape2D.xml
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ClassDB.xml
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Fix small mistakes throughout much of the documentation
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2022-10-21 00:20:59 +02:00 |
CodeEdit.xml
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Allow unindent without selection
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2023-01-18 17:05:15 +01:00 |
CodeHighlighter.xml
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CollisionObject2D.xml
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Use capitalized ID in the doc
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2022-12-08 09:40:49 +08:00 |
CollisionObject3D.xml
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Merge pull request #67847 from rburing/warn_non-uniformists
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2023-01-23 10:32:06 +01:00 |
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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Warn against using non-uniform scale for 3D physics
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2022-10-24 19:31:00 +02:00 |
CollisionShape2D.xml
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Add CollisionShape2D.debug_color property
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2022-09-21 16:07:47 +03:00 |
CollisionShape3D.xml
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Warn against using non-uniform scale for 3D physics
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2022-10-24 19:31:00 +02:00 |
Color.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
ColorPicker.xml
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Merge pull request #68255 from jbcolli2/ColorPickerBug
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2022-12-21 22:25:14 +01:00 |
ColorPickerButton.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
ColorRect.xml
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CompressedCubemap.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
CompressedCubemapArray.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
CompressedTexture2D.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
CompressedTexture2DArray.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
CompressedTexture3D.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
CompressedTextureLayered.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
ConcavePolygonShape2D.xml
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Restore RigidBody2/3D, SoftBody names in physics
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2022-08-26 12:26:25 +02:00 |
ConcavePolygonShape3D.xml
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Restore RigidBody2/3D, SoftBody names in physics
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2022-08-26 12:26:25 +02:00 |
ConeTwistJoint3D.xml
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Joint3D: Remove utility method bindings for angular limits
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2022-08-23 11:57:44 +02:00 |
ConfigFile.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
ConfirmationDialog.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
Container.xml
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Doc consistency: "inspector" to "Inspector"
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2022-10-27 18:41:20 +02:00 |
Control.xml
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Implement BiDi override mode for GDScript source.
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2023-01-18 19:22:20 +02:00 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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Fix documentation 2d/3d mixups
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2023-01-17 21:34:10 +01:00 |
CPUParticles2D.xml
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Merge pull request #67656 from MewPurPur/instance🧹
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2022-10-21 18:19:32 +02:00 |
CPUParticles3D.xml
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Merge pull request #67656 from MewPurPur/instance🧹
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2022-10-21 18:19:32 +02:00 |
Crypto.xml
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[Net] Rename StreamPeerSSL to StreamPeerTLS.
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2022-09-07 07:38:50 +02:00 |
CryptoKey.xml
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[Net] Rename StreamPeerSSL to StreamPeerTLS.
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2022-09-07 07:38:50 +02:00 |
Cubemap.xml
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
CubemapArray.xml
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
Curve.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
Curve2D.xml
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Add Curve2D/tessellate_even_length description class-reference
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2023-01-23 22:29:15 +02:00 |
Curve3D.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
CurveTexture.xml
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Fix default values on virtual classes causing errors in projects
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2022-11-09 01:59:53 -06:00 |
CurveXYZTexture.xml
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Fix default values on virtual classes causing errors in projects
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2022-11-09 01:59:53 -06:00 |
CylinderMesh.xml
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CylinderShape3D.xml
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Document known issues with CylinderShape3D
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2022-10-19 23:43:18 +02:00 |
DampedSpringJoint2D.xml
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Decal.xml
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Dictionary.xml
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Fix typos with codespell
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2022-12-15 12:24:08 +01:00 |
DirAccess.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
DirectionalLight2D.xml
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Document the Light2D, PointLight2D and DirectionalLight2D classes
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2022-11-24 23:08:46 +01:00 |
DirectionalLight3D.xml
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DisplayServer.xml
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Document changing V-Sync at runtime in the class reference
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2023-01-23 19:00:22 +01:00 |
DTLSServer.xml
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Class reference: snake_case .gd filenames, _on_*
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2023-01-15 13:26:29 +00:00 |
EditorCommandPalette.xml
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Update C# signal documentation and remove bind array
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2023-01-23 16:45:37 +01:00 |
EditorDebuggerPlugin.xml
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[Editor] Better expose EditorDebuggerPlugin.
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2022-11-14 14:55:22 +01:00 |
EditorDebuggerSession.xml
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[Editor] Better expose EditorDebuggerPlugin.
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2022-11-14 14:55:22 +01:00 |
EditorExportPlatform.xml
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Document EditorExportPlatform
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2023-01-11 20:16:42 -07:00 |
EditorExportPlugin.xml
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Add support for scene/resource customization in export plugins
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2022-09-01 11:16:00 +02:00 |
EditorFeatureProfile.xml
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Allow to disable History Dock via feature profile
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2022-11-07 13:06:59 +01:00 |
EditorFileDialog.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
EditorFileSystem.xml
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Clean up EditorFileSystem script parsing
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2023-01-18 20:56:45 +01:00 |
EditorFileSystemDirectory.xml
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[doc] Use "param" instead of "code" to refer to parameters (6)
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2022-08-12 12:07:53 -04:00 |
EditorFileSystemImportFormatSupportQuery.xml
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EditorImportPlugin.xml
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Merge pull request #66232 from Evanaellio/fix-tool-annotation
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2022-09-22 06:08:07 +02:00 |
EditorInspector.xml
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Fix inspector not showing name for LabelSettings.font
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2022-11-25 12:48:37 +08:00 |
EditorInspectorPlugin.xml
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Doc consistency: "inspector" to "Inspector"
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2022-10-27 18:41:20 +02:00 |
EditorInterface.xml
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Add EditorInterface.get_selected_paths()
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2022-11-14 22:46:27 +01:00 |
EditorNode3DGizmo.xml
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Rename remaining "Spatial" in Plugins to "Node3D"
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2022-10-04 16:27:29 +02:00 |
EditorNode3DGizmoPlugin.xml
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fix "unknown document" classref links
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2022-11-14 21:36:28 +01:00 |
EditorPaths.xml
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Only support XDG directory path configuration on Linux
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2022-12-12 11:43:16 +01:00 |
EditorPlugin.xml
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Rework EditorPlugin editing logic
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2023-01-22 00:20:45 +01:00 |
EditorProperty.xml
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Remove more instances of 'instance' being used as a verb
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2022-11-16 14:01:53 +01:00 |
EditorResourceConversionPlugin.xml
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Make EditorResourceConversionPlugin usable.
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2023-01-14 18:48:11 -07:00 |
EditorResourcePicker.xml
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Disable editing properties in foreign resources
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2022-08-23 23:16:13 +01:00 |
EditorResourcePreview.xml
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[doc] Use "param" instead of "code" to refer to parameters (6)
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2022-08-12 12:07:53 -04:00 |
EditorResourcePreviewGenerator.xml
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[doc] Use "param" instead of "code" to refer to parameters (6)
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2022-08-12 12:07:53 -04:00 |
EditorSceneFormatImporter.xml
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Add trimming option to cut un-keyed timeline before first key in gltf
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2022-11-29 13:53:33 +09:00 |
EditorScenePostImport.xml
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updated example documentation for EditorScenePostImport
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2022-12-12 16:06:35 +11:00 |
EditorScenePostImportPlugin.xml
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EditorScript.xml
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Merge pull request #66326 from zak-grumbles/editor_script_reference_docs
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2022-10-19 22:02:46 +02:00 |
EditorScriptPicker.xml
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EditorSelection.xml
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
EditorSettings.xml
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Add "Open in External Program" option
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2023-01-21 18:33:32 +01:00 |
EditorSpinSlider.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
EditorSyntaxHighlighter.xml
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
EditorTranslationParserPlugin.xml
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Fix code examples for @tool annotation
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2022-09-21 22:52:55 +02:00 |
EditorUndoRedoManager.xml
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Add EditorUndoRedoManager singleton
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2023-01-16 01:11:52 +01:00 |
EditorVCSInterface.xml
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VCS: Fix GDExtension return types for VCS after Array type hardening
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2022-12-20 15:42:31 +05:30 |
EncodedObjectAsID.xml
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Engine.xml
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Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting
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2022-11-15 16:24:56 +01:00 |
EngineDebugger.xml
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[doc] Use "param" instead of "code" to refer to parameters (6)
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2022-08-12 12:07:53 -04:00 |
EngineProfiler.xml
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[doc] Use "param" instead of "code" to refer to parameters (6)
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2022-08-12 12:07:53 -04:00 |
Environment.xml
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Fix volumetric fog not rendering at densities lower than or equal to 0.001
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2022-10-13 00:45:49 +02:00 |
Expression.xml
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Update C# signal documentation and remove bind array
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2023-01-23 16:45:37 +01:00 |
FileAccess.xml
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Use system fonts as fallback and improve system font handling.
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2022-12-04 18:44:20 +02:00 |
FileDialog.xml
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Improve naming of theme properties throughout GUI code
|
2022-09-06 22:53:17 +03:00 |
FileSystemDock.xml
|
Add handling of script creation/deletion for custom visual shader nodes
|
2023-01-23 15:30:17 +03:00 |
float.xml
|
Rename float=64 SCons option to precision=double
|
2022-12-10 16:43:45 +01:00 |
FlowContainer.xml
|
Add alignment options to flow container
|
2022-10-23 13:40:17 +02:00 |
FogMaterial.xml
|
Fix volumetric fog not rendering at densities lower than or equal to 0.001
|
2022-10-13 00:45:49 +02:00 |
FogVolume.xml
|
Improve volumetric fog and FogVolume documentation
|
2022-09-15 02:19:22 +02:00 |
Font.xml
|
Use system fonts as fallback and improve system font handling.
|
2022-12-04 18:44:20 +02:00 |
FontFile.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
FontVariation.xml
|
Style: Misc docs and comment style and language fixes
|
2022-11-02 19:01:18 +01:00 |
GDExtension.xml
|
Rename all gdnative occurences to gdextension
|
2022-12-12 11:04:57 +01:00 |
GDExtensionManager.xml
|
Rename all gdnative occurences to gdextension
|
2022-12-12 11:04:57 +01:00 |
Generic6DOFJoint3D.xml
|
Joint3D: Remove utility method bindings for angular limits
|
2022-08-23 11:57:44 +02:00 |
Geometry2D.xml
|
Add method bind for Geometry2D.decompose_polygon_in_convex
|
2022-09-21 09:40:03 +04:00 |
Geometry3D.xml
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
GeometryInstance3D.xml
|
Clarify the difference between uniforms and per-instance uniforms in docs
|
2023-01-13 21:48:06 +01:00 |
GPUParticles2D.xml
|
Add documentation for GpuParticles2D collisions
|
2023-01-23 23:16:35 +02:00 |
GPUParticles3D.xml
|
Rename GPUParticles2D/3D's trail_length_secs to trail_lifetime
|
2022-11-07 13:37:40 +01:00 |
GPUParticlesAttractor3D.xml
|
Rename ParticlesMaterial to ParticleProcessMaterial
|
2022-08-26 02:53:08 +02:00 |
GPUParticlesAttractorBox3D.xml
|
|
|
GPUParticlesAttractorSphere3D.xml
|
|
|
GPUParticlesAttractorVectorField3D.xml
|
|
|
GPUParticlesCollision3D.xml
|
Rename ParticlesMaterial to ParticleProcessMaterial
|
2022-08-26 02:53:08 +02:00 |
GPUParticlesCollisionBox3D.xml
|
Rename ParticlesMaterial to ParticleProcessMaterial
|
2022-08-26 02:53:08 +02:00 |
GPUParticlesCollisionHeightField3D.xml
|
Rename ParticlesMaterial to ParticleProcessMaterial
|
2022-08-26 02:53:08 +02:00 |
GPUParticlesCollisionSDF3D.xml
|
Rename ParticlesMaterial to ParticleProcessMaterial
|
2022-08-26 02:53:08 +02:00 |
GPUParticlesCollisionSphere3D.xml
|
Rename ParticlesMaterial to ParticleProcessMaterial
|
2022-08-26 02:53:08 +02:00 |
Gradient.xml
|
Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
|
2022-08-30 22:08:38 +02:00 |
GradientTexture1D.xml
|
Fix default values on virtual classes causing errors in projects
|
2022-11-09 01:59:53 -06:00 |
GradientTexture2D.xml
|
Fix default values on virtual classes causing errors in projects
|
2022-11-09 01:59:53 -06:00 |
GraphEdit.xml
|
Improve usage of StringNames in GraphEdit
|
2022-12-02 22:57:23 +01:00 |
GraphNode.xml
|
Rename (de)selected signals to node_(de)selected in GraphNode
|
2023-01-12 04:08:06 +01:00 |
GridContainer.xml
|
|
|
GrooveJoint2D.xml
|
|
|
HashingContext.xml
|
[doc] Use "param" instead of "code" to refer to parameters (6)
|
2022-08-12 12:07:53 -04:00 |
HBoxContainer.xml
|
|
|
HeightMapShape3D.xml
|
Fix documentation about depth and width of Height map
|
2023-01-24 17:56:49 +01:00 |
HFlowContainer.xml
|
|
|
HingeJoint3D.xml
|
Joint3D: Remove utility method bindings for angular limits
|
2022-08-23 11:57:44 +02:00 |
HMACContext.xml
|
Fix invalid C# in crypto docs
|
2022-09-15 11:39:03 +02:00 |
HScrollBar.xml
|
|
|
HSeparator.xml
|
|
|
HSlider.xml
|
Fill random docs
|
2022-11-22 17:59:45 +01:00 |
HSplitContainer.xml
|
Allow SplitContainer to have a grab area larger than its visual grabber
|
2022-09-07 12:33:02 +02:00 |
HTTPClient.xml
|
[Net] Rename "ssl" references to "tls" in methods and members.
|
2022-09-08 03:24:23 +02:00 |
HTTPRequest.xml
|
Update C# signal documentation and remove bind array
|
2023-01-23 16:45:37 +01:00 |
Image.xml
|
Uppercase references to color constants in documentation
|
2023-01-13 22:56:22 +00:00 |
ImageFormatLoader.xml
|
[Core] Make ImageFormatLoader extensible.
|
2022-09-20 02:01:57 +02:00 |
ImageFormatLoaderExtension.xml
|
Fix typos with codespell
|
2022-09-30 14:23:36 +02:00 |
ImageTexture.xml
|
Fix default values on virtual classes causing errors in projects
|
2022-11-09 01:59:53 -06:00 |
ImageTexture3D.xml
|
Document Texture, CompressedTexture and Placeholder classes
|
2022-11-11 19:07:57 +01:00 |
ImageTextureLayered.xml
|
Document Texture, CompressedTexture and Placeholder classes
|
2022-11-11 19:07:57 +01:00 |
ImmediateMesh.xml
|
|
|
ImporterMesh.xml
|
Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
|
2023-01-19 10:30:25 +01:00 |
ImporterMeshInstance3D.xml
|
|
|
Input.xml
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
InputEvent.xml
|
[doc] Use "param" instead of "code" to refer to parameters (6)
|
2022-08-12 12:07:53 -04:00 |
InputEventAction.xml
|
docs: Improve InputEventAction reference
|
2023-01-10 18:21:03 +01:00 |
InputEventFromWindow.xml
|
|
|
InputEventGesture.xml
|
|
|
InputEventJoypadButton.xml
|
|
|
InputEventJoypadMotion.xml
|
|
|
InputEventKey.xml
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
InputEventMagnifyGesture.xml
|
|
|
InputEventMIDI.xml
|
Style: Misc docs and comment style and language fixes
|
2022-11-02 19:01:18 +01:00 |
InputEventMouse.xml
|
Use BitField<> in core type masks
|
2023-01-08 22:17:40 +01:00 |
InputEventMouseButton.xml
|
|
|
InputEventMouseMotion.xml
|
|
|
InputEventPanGesture.xml
|
|
|
InputEventScreenDrag.xml
|
[iOS] Add Apple Pencil pressure and tilt support.
|
2022-12-23 23:44:10 +02:00 |
InputEventScreenTouch.xml
|
Add double_tap attribute to InputEventScreenTouch
|
2022-10-22 07:30:46 -07:00 |
InputEventShortcut.xml
|
|
|
InputEventWithModifiers.xml
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
InputMap.xml
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
InstancePlaceholder.xml
|
[doc] Use "param" instead of "code" to refer to parameters (6)
|
2022-08-12 12:07:53 -04:00 |
int.xml
|
Merge pull request #62814 from KoBeWi/strint
|
2022-11-15 22:29:55 +01:00 |
IntervalTweener.xml
|
|
|
IP.xml
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
ItemList.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
JavaClass.xml
|
|
|
JavaClassWrapper.xml
|
|
|
JavaScriptBridge.xml
|
Update all outdated online documentation links
|
2023-01-14 19:38:00 +03:00 |
JavaScriptObject.xml
|
Style: Misc docs and comment style and language fixes
|
2022-11-02 19:01:18 +01:00 |
JNISingleton.xml
|
|
|
Joint2D.xml
|
|
|
Joint3D.xml
|
Rename properties unnecessarily using slash (/ ) in their names
|
2022-08-23 11:57:43 +02:00 |
JSON.xml
|
Fixes to JSON as resource
|
2023-01-14 14:41:51 +01:00 |
JSONRPC.xml
|
[doc] Use "param" instead of "code" to refer to parameters (5)
|
2022-08-15 15:49:48 +03:00 |
KinematicCollision2D.xml
|
[doc] Use "param" instead of "code" to refer to parameters (5)
|
2022-08-15 15:49:48 +03:00 |
KinematicCollision3D.xml
|
[doc] Use "param" instead of "code" to refer to parameters (5)
|
2022-08-15 15:49:48 +03:00 |
Label.xml
|
Use BitField<> hint for ArrayFormat
|
2023-01-08 18:47:48 +01:00 |
Label3D.xml
|
Fix default values not showing up on virtual classes
|
2022-11-06 15:05:36 -06:00 |
LabelSettings.xml
|
Fill random docs
|
2022-11-22 17:59:45 +01:00 |
Light2D.xml
|
Document the Light2D, PointLight2D and DirectionalLight2D classes
|
2022-11-24 23:08:46 +01:00 |
Light3D.xml
|
Convert en_GB spelling to en_US with codespell
|
2023-01-23 11:02:20 +01:00 |
LightmapGI.xml
|
Disable navmesh, lightmap, and VoxelGI generation on foreign data
|
2023-01-06 08:39:27 -08:00 |
LightmapGIData.xml
|
[doc] Use "param" instead of "code" to refer to parameters (5)
|
2022-08-15 15:49:48 +03:00 |
Lightmapper.xml
|
|
|
LightmapperRD.xml
|
|
|
LightmapProbe.xml
|
|
|
LightOccluder2D.xml
|
|
|
Line2D.xml
|
[doc] Fix grammar in class docs: amount vs. number
|
2022-08-17 19:51:17 -04:00 |
LineEdit.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
LinkButton.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
MainLoop.xml
|
[doc] Use "param" instead of "code" to refer to parameters (5)
|
2022-08-15 15:49:48 +03:00 |
MarginContainer.xml
|
|
|
Marker2D.xml
|
Rename Position* nodes to Marker*
|
2022-08-23 19:49:50 +02:00 |
Marker3D.xml
|
Make Marker3D gizmo resizable
|
2022-10-31 15:19:48 +08:00 |
Marshalls.xml
|
Convert en_GB spelling to en_US with codespell
|
2023-01-23 11:02:20 +01:00 |
Material.xml
|
Add "dedicated server" export mode which can strip unneeded visual resources
|
2023-01-23 13:24:54 -06:00 |
MenuBar.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
MenuButton.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
Mesh.xml
|
Merge pull request #70377 from dsnopek/server-export-mk2
|
2023-01-23 22:13:28 +01:00 |
MeshDataTool.xml
|
|
|
MeshInstance2D.xml
|
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
|
2023-01-12 13:15:31 -08:00 |
MeshInstance3D.xml
|
[doc] Fix grammar in class docs: amount vs. number
|
2022-08-17 19:51:17 -04:00 |
MeshLibrary.xml
|
Change GridMap navigation_layers to be per mesh_library item
|
2022-12-20 20:51:32 +01:00 |
MeshTexture.xml
|
Fix default values on virtual classes causing errors in projects
|
2022-11-09 01:59:53 -06:00 |
MethodTweener.xml
|
|
|
MissingNode.xml
|
Fix typo, change ´ to '
|
2022-11-12 13:49:12 +02:00 |
MissingResource.xml
|
Fix typo, change ´ to '
|
2022-11-12 13:49:12 +02:00 |
MovieWriter.xml
|
Document the DisplayServer class
|
2022-10-27 18:24:55 +02:00 |
MultiMesh.xml
|
Remove the global space get_transformed_aabb helper method
|
2022-10-18 07:30:31 -05:00 |
MultiMeshInstance2D.xml
|
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
|
2023-01-12 13:15:31 -08:00 |
MultiMeshInstance3D.xml
|
[doc] Fix grammar in class docs: amount vs. number
|
2022-08-17 19:51:17 -04:00 |
MultiplayerAPI.xml
|
[doc] Use "param" instead of "code" to refer to parameters (5)
|
2022-08-15 15:49:48 +03:00 |
MultiplayerAPIExtension.xml
|
Fix typos with codespell
|
2022-09-30 14:23:36 +02:00 |
MultiplayerPeer.xml
|
[MP] Remove connection state signals from MultiplayerPeer.
|
2022-11-02 15:17:23 +01:00 |
MultiplayerPeerExtension.xml
|
[MP] Add MultiplayerPeer disconnect_peer, close.
|
2022-10-28 21:18:01 +02:00 |
Mutex.xml
|
|
|
NavigationAgent2D.xml
|
Tweak NavigationAgent2D defaults
|
2023-01-11 23:47:16 +01:00 |
NavigationAgent3D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationLink2D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationLink3D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationMesh.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationMeshGenerator.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationObstacle2D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationObstacle3D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationPathQueryParameters2D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationPathQueryParameters3D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationPathQueryResult2D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationPathQueryResult3D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationPolygon.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationRegion2D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationRegion3D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationServer2D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationServer3D.xml
|
Merge pull request #70731 from smix8/navigationserver_performance_monitor_4.x
|
2023-01-12 10:36:18 +01:00 |
NinePatchRect.xml
|
[doc] Use "param" instead of "code" to refer to parameters (5)
|
2022-08-15 15:49:48 +03:00 |
Node.xml
|
Update instances of scenes which have been reimported.
|
2023-01-16 13:46:33 -08:00 |
Node2D.xml
|
Restore 'rotation_degrees' properties.
|
2022-12-19 10:59:47 +01:00 |
Node3D.xml
|
Restore 'rotation_degrees' properties.
|
2022-12-19 10:59:47 +01:00 |
Node3DGizmo.xml
|
|
|
NodePath.xml
|
Fill random docs
|
2022-11-22 17:59:45 +01:00 |
Object.xml
|
Update C# signal documentation and remove bind array
|
2023-01-23 16:45:37 +01:00 |
Occluder3D.xml
|
|
|
OccluderInstance3D.xml
|
Doc consistency: "inspector" to "Inspector"
|
2022-10-27 18:41:20 +02:00 |
OccluderPolygon2D.xml
|
|
|
OfflineMultiplayerPeer.xml
|
[MP] New default multiplayer_peer acting as server.
|
2022-11-20 14:17:20 +01:00 |
OmniLight3D.xml
|
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
|
2022-12-05 21:53:29 +01:00 |
OptimizedTranslation.xml
|
|
|
OptionButton.xml
|
Add missing OptionButton method descriptions
|
2022-12-28 18:24:46 +01:00 |
ORMMaterial3D.xml
|
|
|
OS.xml
|
Convert en_GB spelling to en_US with codespell
|
2023-01-23 11:02:20 +01:00 |
PackedByteArray.xml
|
Replace File/Directory with FileAccess/DirAccess
|
2022-09-19 11:03:31 +02:00 |
PackedColorArray.xml
|
Complete documentation of packed arrays
|
2022-08-19 00:43:29 +02:00 |
PackedDataContainer.xml
|
|
|
PackedDataContainerRef.xml
|
|
|
PackedFloat32Array.xml
|
Complete documentation of packed arrays
|
2022-08-19 00:43:29 +02:00 |
PackedFloat64Array.xml
|
Complete documentation of packed arrays
|
2022-08-19 00:43:29 +02:00 |
PackedInt32Array.xml
|
Complete documentation of packed arrays
|
2022-08-19 00:43:29 +02:00 |
PackedInt64Array.xml
|
Complete documentation of packed arrays
|
2022-08-19 00:43:29 +02:00 |
PackedScene.xml
|
Swap arguments of ResourceSaver.save()
|
2022-09-21 22:26:48 +02:00 |
PackedStringArray.xml
|
Complete documentation of packed arrays
|
2022-08-19 00:43:29 +02:00 |
PackedVector2Array.xml
|
Complete documentation of packed arrays
|
2022-08-19 00:43:29 +02:00 |
PackedVector3Array.xml
|
Complete documentation of packed arrays
|
2022-08-19 00:43:29 +02:00 |
PacketPeer.xml
|
[doc] Use "param" instead of "code" to refer to parameters (4)
|
2022-08-11 13:52:19 -04:00 |
PacketPeerDTLS.xml
|
[Net] Rename "ssl" references to "tls" in methods and members.
|
2022-09-08 03:24:23 +02:00 |
PacketPeerExtension.xml
|
Simplify network GDExtension bindings using EXBIND macros.
|
2022-09-01 19:10:22 +02:00 |
PacketPeerStream.xml
|
|
|
PacketPeerUDP.xml
|
[Net] Rename "ssl" references to "tls" in methods and members.
|
2022-09-08 03:24:23 +02:00 |
Panel.xml
|
Fix theming code in Panel, SplitContainer, RichTextLabel
|
2022-09-06 22:53:19 +03:00 |
PanelContainer.xml
|
|
|
PanoramaSkyMaterial.xml
|
Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered
|
2022-09-08 10:19:54 +02:00 |
ParallaxBackground.xml
|
|
|
ParallaxLayer.xml
|
Mention an issue with infinite scroll on mirroring of Parallax layer
|
2022-08-26 23:43:59 +02:00 |
ParticleProcessMaterial.xml
|
Add documentation for GpuParticles2D collisions
|
2023-01-23 23:16:35 +02:00 |
Path2D.xml
|
|
|
Path3D.xml
|
|
|
PathFollow2D.xml
|
Rename PathFollow's offset s to progress & progress_ratio
|
2022-08-24 01:56:03 +02:00 |
PathFollow3D.xml
|
Fix typos with codespell
|
2022-12-15 12:24:08 +01:00 |
PCKPacker.xml
|
[doc] Use "param" instead of "code" to refer to parameters (4)
|
2022-08-11 13:52:19 -04:00 |
Performance.xml
|
Update C# signal documentation and remove bind array
|
2023-01-23 16:45:37 +01:00 |
PhysicalBone2D.xml
|
Restore RigidBody2/3D, SoftBody names in physics
|
2022-08-26 12:26:25 +02:00 |
PhysicalBone3D.xml
|
Warn against using non-uniform scale for 3D physics
|
2022-10-24 19:31:00 +02:00 |
PhysicalSkyMaterial.xml
|
Document PhysicalSkyMaterial's energy_multiplier property
|
2022-11-24 01:38:25 +01:00 |
PhysicsBody2D.xml
|
Revert move vector parameter name to motion
|
2022-11-19 20:19:50 +08:00 |
PhysicsBody3D.xml
|
Merge pull request #67847 from rburing/warn_non-uniformists
|
2023-01-23 10:32:06 +01:00 |
PhysicsDirectBodyState2D.xml
|
Add get_contact_impulse method to PhysicsDirectBodyState2D
|
2023-01-10 23:28:02 +01:00 |
PhysicsDirectBodyState2DExtension.xml
|
Add get_contact_impulse method to PhysicsDirectBodyState2D
|
2023-01-10 23:28:02 +01:00 |
PhysicsDirectBodyState3D.xml
|
Implement collision impulse in Godot Physics 3D
|
2023-01-07 22:34:28 -05:00 |
PhysicsDirectBodyState3DExtension.xml
|
Implement collision impulse in Godot Physics 3D
|
2023-01-07 22:34:28 -05:00 |
PhysicsDirectSpaceState2D.xml
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
PhysicsDirectSpaceState2DExtension.xml
|
Bind methods related to physics query exclusions
|
2022-12-29 19:29:08 +01:00 |
PhysicsDirectSpaceState3D.xml
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
PhysicsDirectSpaceState3DExtension.xml
|
Bind methods related to physics query exclusions
|
2022-12-29 19:29:08 +01:00 |
PhysicsMaterial.xml
|
|
|
PhysicsPointQueryParameters2D.xml
|
Use capitalized ID in the doc
|
2022-12-08 09:40:49 +08:00 |
PhysicsPointQueryParameters3D.xml
|
Update remaining physics exclude parameters to use TypedArray
|
2022-11-23 19:39:04 +01:00 |
PhysicsRayQueryParameters2D.xml
|
Update remaining physics exclude parameters to use TypedArray
|
2022-11-23 19:39:04 +01:00 |
PhysicsRayQueryParameters3D.xml
|
Update remaining physics exclude parameters to use TypedArray
|
2022-11-23 19:39:04 +01:00 |
PhysicsServer2D.xml
|
Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d
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2023-01-03 12:39:43 +01:00 |
PhysicsServer2DExtension.xml
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Bind methods related to physics query exclusions
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2022-12-29 19:29:08 +01:00 |
PhysicsServer2DManager.xml
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Expose registration of physics servers to GDExtension
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2022-09-07 15:05:46 +02:00 |
PhysicsServer3D.xml
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Bind methods related to disabling collision between joint bodies
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2022-12-23 14:16:33 +01:00 |
PhysicsServer3DExtension.xml
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Bind methods related to physics query exclusions
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2022-12-29 19:29:08 +01:00 |
PhysicsServer3DManager.xml
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Fix documentation 2d/3d mixups
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2023-01-17 21:34:10 +01:00 |
PhysicsServer3DRenderingServerHandler.xml
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PhysicsShapeQueryParameters2D.xml
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Update remaining physics exclude parameters to use TypedArray
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2022-11-23 19:39:04 +01:00 |
PhysicsShapeQueryParameters3D.xml
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Update remaining physics exclude parameters to use TypedArray
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2022-11-23 19:39:04 +01:00 |
PhysicsTestMotionParameters2D.xml
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Update remaining physics exclude parameters to use TypedArray
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2022-11-23 19:39:04 +01:00 |
PhysicsTestMotionParameters3D.xml
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Update remaining physics exclude parameters to use TypedArray
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2022-11-23 19:39:04 +01:00 |
PhysicsTestMotionResult2D.xml
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PhysicsTestMotionResult3D.xml
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PinJoint2D.xml
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PinJoint3D.xml
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PlaceholderCubemap.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
PlaceholderCubemapArray.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
PlaceholderMaterial.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
PlaceholderMesh.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
PlaceholderTexture2D.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
PlaceholderTexture2DArray.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
PlaceholderTexture3D.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
PlaceholderTextureLayered.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
Plane.xml
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Merge pull request #71456 from raulsntos/dotnet/sync-plane
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2023-01-16 09:20:30 +01:00 |
PlaneMesh.xml
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Add QuadMesh back as a subclass of PlaneMesh.
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2022-09-19 08:53:10 -07:00 |
PointLight2D.xml
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Document the Light2D, PointLight2D and DirectionalLight2D classes
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2022-11-24 23:08:46 +01:00 |
PointMesh.xml
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Polygon2D.xml
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clarify [member polygons] functionality in the Polygon2D class documentation
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2022-10-30 20:32:36 -03:00 |
PolygonOccluder3D.xml
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PolygonPathFinder.xml
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Popup.xml
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fix warnings in classref
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2022-11-20 19:25:13 +01:00 |
PopupMenu.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
PopupPanel.xml
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Mention the stretching behavior of PopupPanel
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2022-08-17 02:29:19 +02:00 |
PortableCompressedTexture2D.xml
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Merge pull request #67948 from DeeJayLSP/split_webp
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2022-11-15 16:25:40 +01:00 |
PrimitiveMesh.xml
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Add optional UV2 logic for lightmapping to primitive shapes
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2022-11-13 19:28:10 +11:00 |
PrismMesh.xml
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ProceduralSkyMaterial.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
ProgressBar.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
Projection.xml
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Fix bind " convergence_dist" containing space
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2023-01-23 20:07:59 +01:00 |
ProjectSettings.xml
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Merge pull request #65137 from dalexeev/editor-naming
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2023-01-24 22:26:03 +03:00 |
PropertyTweener.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
QuadMesh.xml
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Set QuadMesh default size back to 1
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2022-09-23 11:00:43 -07:00 |
QuadOccluder3D.xml
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Quaternion.xml
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Allow getting Quaternion rotation in different Euler orders
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2022-11-02 19:20:10 -05:00 |
RandomNumberGenerator.xml
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Randomize RandomNumberGenerator instances' default seed
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2022-10-08 12:26:26 +05:30 |
Range.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
RayCast2D.xml
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Expose the collider RID in Raycast nodes
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2022-08-22 09:18:08 +02:00 |
RayCast3D.xml
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Expose the collider RID in Raycast nodes
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2022-08-22 09:18:08 +02:00 |
RDAttachmentFormat.xml
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RDFramebufferPass.xml
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RDPipelineColorBlendState.xml
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RDPipelineColorBlendStateAttachment.xml
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RDPipelineDepthStencilState.xml
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RDPipelineMultisampleState.xml
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RDPipelineRasterizationState.xml
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Rename remaining "*_enable" to "*_enabled"
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2022-09-21 22:47:46 +02:00 |
RDPipelineSpecializationConstant.xml
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RDSamplerState.xml
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RDShaderFile.xml
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RDShaderSource.xml
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RDShaderSPIRV.xml
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RDTextureFormat.xml
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Changed RenderingDevice::TextureUsageBits type to enum flags
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2022-11-26 13:08:07 +03:00 |
RDTextureView.xml
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RDUniform.xml
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
RDVertexAttribute.xml
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Rect2.xml
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fix warnings in classref
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2022-11-20 19:25:13 +01:00 |
Rect2i.xml
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fix warnings in classref
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2022-11-20 19:25:13 +01:00 |
RectangleShape2D.xml
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RefCounted.xml
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Rename and expose RefCounted::get_reference_count()
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2022-09-21 21:18:54 +01:00 |
ReferenceRect.xml
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ReflectionProbe.xml
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[doc] Fix grammar in class docs: amount vs. number
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2022-08-17 19:51:17 -04:00 |
RemoteTransform2D.xml
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Fix incorrect claim in RemoteTransform2D class reference
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2023-01-24 10:18:25 +02:00 |
RemoteTransform3D.xml
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RenderingDevice.xml
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Changed STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT type to enum flags
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2022-12-15 14:10:37 +03:00 |
RenderingServer.xml
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Merge pull request #71679 from kleonc/draw_polyline_line_strip
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2023-01-20 08:48:56 +01:00 |
Resource.xml
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Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
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2023-01-24 16:37:50 -06:00 |
ResourceFormatLoader.xml
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Support script global resource name in EditorFileSystem
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2023-01-21 14:19:27 +01:00 |
ResourceFormatSaver.xml
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Ability to change a resource UID from API
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2023-01-09 18:52:00 +01:00 |
ResourceImporter.xml
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ResourceLoader.xml
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[doc] Use "param" instead of "code" to refer to parameters #3
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2022-08-09 22:00:19 -04:00 |
ResourcePreloader.xml
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Improve ResourcePreloader description
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2022-12-28 14:19:55 +01:00 |
ResourceSaver.xml
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Replace File/Directory with FileAccess/DirAccess
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2022-09-19 11:03:31 +02:00 |
ResourceUID.xml
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RibbonTrailMesh.xml
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RichTextEffect.xml
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[doc] Use "param" instead of "code" to refer to parameters #3
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2022-08-09 22:00:19 -04:00 |
RichTextLabel.xml
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Merge pull request #71330 from Geometror/richtextlabel-fit-content
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2023-01-25 09:16:38 +01:00 |
RID.xml
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Add missing RID operator descriptions
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2022-11-04 13:32:52 +01:00 |
RigidBody2D.xml
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Add note about inertia being required for apply_torque on various Nodes
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2022-11-06 10:16:56 -05:00 |
RigidBody3D.xml
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Merge pull request #67847 from rburing/warn_non-uniformists
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2023-01-23 10:32:06 +01:00 |
RootMotionView.xml
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SceneState.xml
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[doc] Use "param" instead of "code" to refer to parameters #3
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2022-08-09 22:00:19 -04:00 |
SceneTree.xml
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Add SceneTree.unload_current_scene()
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2023-01-10 14:02:06 +01:00 |
SceneTreeTimer.xml
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Script.xml
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Fix small mistakes throughout much of the documentation
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2022-10-21 00:20:59 +02:00 |
ScriptCreateDialog.xml
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ScriptEditor.xml
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
ScriptEditorBase.xml
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Show method override icon in script editor gutter
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2022-09-21 01:49:54 +02:00 |
ScriptExtension.xml
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added missing virtual to ScriptExtension
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2022-08-20 06:29:39 -04:00 |
ScriptLanguage.xml
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ScriptLanguageExtension.xml
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ScrollBar.xml
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Fix default values on virtual classes causing errors in projects
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2022-11-09 01:59:53 -06:00 |
ScrollContainer.xml
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Fill random docs
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2022-11-22 17:59:45 +01:00 |
SegmentShape2D.xml
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Semaphore.xml
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SeparationRayShape2D.xml
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SeparationRayShape3D.xml
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Separator.xml
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Shader.xml
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Clean up shader parameter remap
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2023-01-21 12:56:28 +01:00 |
ShaderGlobalsOverride.xml
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ShaderInclude.xml
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ShaderMaterial.xml
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Clarify the difference between uniforms and per-instance uniforms in docs
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2023-01-13 21:48:06 +01:00 |
Shape2D.xml
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Expose Shape2D::get_rect to scripting
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2022-10-20 11:26:49 +03:00 |
Shape3D.xml
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ShapeCast2D.xml
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Add ShapeCast2D/3D::get_collider_rid method
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2022-11-01 21:17:18 +01:00 |
ShapeCast3D.xml
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Add ShapeCast2D/3D::get_collider_rid method
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2022-11-01 21:17:18 +01:00 |
Shortcut.xml
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[doc] Use "param" instead of "code" to refer to parameters #3
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2022-08-09 22:00:19 -04:00 |
Signal.xml
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Update C# signal documentation and remove bind array
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2023-01-23 16:45:37 +01:00 |
Skeleton2D.xml
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Fix documentation 2d/3d mixups
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2023-01-17 21:34:10 +01:00 |
Skeleton3D.xml
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Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
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2023-01-12 12:04:53 -08:00 |
SkeletonIK3D.xml
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
SkeletonModification2D.xml
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Fix documentation 2d/3d mixups
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2023-01-17 21:34:10 +01:00 |
SkeletonModification2DCCDIK.xml
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
SkeletonModification2DFABRIK.xml
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
SkeletonModification2DJiggle.xml
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
SkeletonModification2DLookAt.xml
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
SkeletonModification2DPhysicalBones.xml
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
SkeletonModification2DStackHolder.xml
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
SkeletonModification2DTwoBoneIK.xml
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
SkeletonModificationStack2D.xml
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
SkeletonProfile.xml
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Updated SkeletonProfile's main and property descriptions
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2023-01-18 09:23:04 -05:00 |
SkeletonProfileHumanoid.xml
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doc: Add a brief description to SkeletonProfileHumanoid
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2023-01-16 09:21:07 +01:00 |
Skin.xml
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SkinReference.xml
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Sky.xml
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Slider.xml
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Fix default values on virtual classes causing errors in projects
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2022-11-09 01:59:53 -06:00 |
SliderJoint3D.xml
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Joint3D: Remove utility method bindings for angular limits
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2022-08-23 11:57:44 +02:00 |
SoftBody3D.xml
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Restore RigidBody2/3D, SoftBody names in physics
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2022-08-26 12:26:25 +02:00 |
SphereMesh.xml
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SphereOccluder3D.xml
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SphereShape3D.xml
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SpinBox.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
SplitContainer.xml
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Allow SplitContainer to have a grab area larger than its visual grabber
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2022-09-07 12:33:02 +02:00 |
SpotLight3D.xml
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Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
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2022-12-05 21:53:29 +01:00 |
SpringArm3D.xml
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Sprite2D.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
Sprite3D.xml
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Fill random docs
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2022-11-22 17:59:45 +01:00 |
SpriteBase3D.xml
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SpriteFrames.xml
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Improve SpriteFrames docs
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2023-01-10 12:13:23 +03:00 |
StandardMaterial3D.xml
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Document the BaseMaterial3D class
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2022-10-24 18:40:01 +02:00 |
StaticBody2D.xml
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Improve StaticBody description
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2022-10-06 10:25:27 +08:00 |
StaticBody3D.xml
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Warn against using non-uniform scale for 3D physics
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2022-10-24 19:31:00 +02:00 |
StreamPeer.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
StreamPeerBuffer.xml
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Replace File/Directory with FileAccess/DirAccess
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2022-09-19 11:03:31 +02:00 |
StreamPeerExtension.xml
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Simplify network GDExtension bindings using EXBIND macros.
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2022-09-01 19:10:22 +02:00 |
StreamPeerGZIP.xml
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[IO] Add StreamPeerGZIP for streaming compression/decompression.
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2022-09-20 18:39:10 +02:00 |
StreamPeerTCP.xml
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[doc] Use "param" instead of "code" to refer to parameters #3
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2022-08-09 22:00:19 -04:00 |
StreamPeerTLS.xml
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[Net] Rename "ssl" references to "tls" in methods and members.
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2022-09-08 03:24:23 +02:00 |
String.xml
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Fix typos with codespell
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2022-12-15 12:24:08 +01:00 |
StringName.xml
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Fix typos with codespell
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2022-12-15 12:24:08 +01:00 |
StyleBox.xml
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Clean-up, harmonize, and improve StyleBox API
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2023-01-19 20:02:21 +03:00 |
StyleBoxEmpty.xml
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StyleBoxFlat.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
StyleBoxLine.xml
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StyleBoxTexture.xml
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Clean-up, harmonize, and improve StyleBox API
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2023-01-19 20:02:21 +03:00 |
SubViewport.xml
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SubViewportContainer.xml
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SurfaceTool.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
SyntaxHighlighter.xml
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SystemFont.xml
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Use system fonts as fallback and improve system font handling.
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2022-12-04 18:44:20 +02:00 |
TabBar.xml
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Expose TabBar::clear_tabs to GDScript
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2023-01-08 13:52:57 +01:00 |
TabContainer.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
TCPServer.xml
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[doc] Use "param" instead of "code" to refer to parameters
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2022-08-11 16:13:29 +03:00 |
TextEdit.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
TextLine.xml
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[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
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2022-12-15 23:16:02 +02:00 |
TextMesh.xml
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Add line breaking support to the TextMesh.
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2022-08-10 23:53:48 +03:00 |
TextParagraph.xml
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[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
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2022-12-15 23:16:02 +02:00 |
TextServer.xml
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Implement BiDi override mode for GDScript source.
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2023-01-18 19:22:20 +02:00 |
TextServerDummy.xml
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TextServerExtension.xml
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Implement BiDi override mode for GDScript source.
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2023-01-18 19:22:20 +02:00 |
TextServerManager.xml
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Replace Array return types with TypedArray 3
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2022-08-24 12:53:36 +02:00 |
Texture.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
Texture2D.xml
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
Texture2DArray.xml
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
Texture3D.xml
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
TextureButton.xml
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Rename TextureButton set_*_texture methods to set_texture_*
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2022-11-19 17:33:40 -06:00 |
TextureLayered.xml
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Document Texture, CompressedTexture and Placeholder classes
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2022-11-11 19:07:57 +01:00 |
TextureProgressBar.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
TextureRect.xml
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Add expand modes to TextureRect
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2023-01-12 17:06:03 +01:00 |
Theme.xml
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
ThemeDB.xml
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
Thread.xml
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[doc] Use "param" instead of "code" to refer to parameters
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2022-08-11 16:13:29 +03:00 |
TileData.xml
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Fill random docs
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2022-11-22 17:59:45 +01:00 |
TileMap.xml
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Merge pull request #65726 from KoBeWi/cellless
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2023-01-21 16:54:53 +01:00 |
TileMapPattern.xml
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[doc] Use "param" instead of "code" to refer to parameters
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2022-08-11 16:13:29 +03:00 |
TileSet.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
TileSetAtlasSource.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
TileSetScenesCollectionSource.xml
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[doc] Use "param" instead of "code" to refer to parameters
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2022-08-11 16:13:29 +03:00 |
TileSetSource.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
Time.xml
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Fixes #65377: get_datetime_* functions can return wrong values
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2022-09-10 07:58:38 +08:00 |
Timer.xml
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Improve clarity surrounding Timer's time_left variable
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2023-01-12 15:10:06 +02:00 |
TorusMesh.xml
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TouchScreenButton.xml
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Transform2D.xml
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Unbind Variant methods that change immutable types.
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2023-01-06 17:17:43 +01:00 |
Transform3D.xml
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C#: Add missing Transform{2D,3D} and Basis constructors
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2023-01-15 15:45:43 +01:00 |
Translation.xml
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[Font] Add an import option to pre-render all glyphs required for the translation.
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2022-11-10 10:43:15 +02:00 |
TranslationServer.xml
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Replace Array return types with TypedArray 3
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2022-08-24 12:53:36 +02:00 |
Tree.xml
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Improve clarity of Tree's activated/double-clicked signals
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2023-01-24 15:55:09 -06:00 |
TreeItem.xml
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Fix confusion about TreeItem.add_button ambiguity between id and index
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2022-12-29 00:43:45 +01:00 |
TriangleMesh.xml
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TubeTrailMesh.xml
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Add properties to disable top/bottom cap generation in TubeTrailMesh
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2022-12-19 17:29:32 +01:00 |
Tween.xml
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Update C# signal documentation and remove bind array
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2023-01-23 16:45:37 +01:00 |
Tweener.xml
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UDPServer.xml
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[doc] Use "param" instead of "code" to refer to parameters
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2022-08-09 10:09:07 -04:00 |
UndoRedo.xml
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Update C# signal documentation and remove bind array
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2023-01-23 16:45:37 +01:00 |
Variant.xml
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Move global script class cache to separate file
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2023-01-16 10:16:30 +01:00 |
VBoxContainer.xml
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Vector2.xml
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Rename float=64 SCons option to precision=double
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2022-12-10 16:43:45 +01:00 |
Vector2i.xml
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Merge pull request #68386 from MewPurPur/snappedi-snappedf
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2022-11-24 18:54:49 +01:00 |
Vector3.xml
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Rename float=64 SCons option to precision=double
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2022-12-10 16:43:45 +01:00 |
Vector3i.xml
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Merge pull request #68386 from MewPurPur/snappedi-snappedf
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2022-11-24 18:54:49 +01:00 |
Vector4.xml
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Rename float=64 SCons option to precision=double
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2022-12-10 16:43:45 +01:00 |
Vector4i.xml
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Merge pull request #68386 from MewPurPur/snappedi-snappedf
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2022-11-24 18:54:49 +01:00 |
VehicleBody3D.xml
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Warn against using non-uniform scale for 3D physics
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2022-10-24 19:31:00 +02:00 |
VehicleWheel3D.xml
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Restore RigidBody2/3D, SoftBody names in physics
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2022-08-26 12:26:25 +02:00 |
VFlowContainer.xml
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VideoStream.xml
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VideoStreamPlayer.xml
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[Web] Rename JavaScript platform to Web.
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2022-08-29 11:52:00 +02:00 |
Viewport.xml
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Allow all lossless image formats to be used for VRS texture project setting
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2022-11-18 22:21:28 +01:00 |
ViewportTexture.xml
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Fix default values on virtual classes causing errors in projects
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2022-11-09 01:59:53 -06:00 |
VisibleOnScreenEnabler2D.xml
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Fill random docs
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2022-10-07 20:10:18 +02:00 |
VisibleOnScreenEnabler3D.xml
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Restore RigidBody2/3D, SoftBody names in physics
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2022-08-26 12:26:25 +02:00 |
VisibleOnScreenNotifier2D.xml
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VisibleOnScreenNotifier3D.xml
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VisualInstance3D.xml
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Sort decals and lights based on camera origin
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2023-01-20 09:58:17 -08:00 |
VisualShader.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNode.xml
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Some refactoring for visual shader texture functions
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2023-01-20 12:54:20 +03:00 |
VisualShaderNodeBillboard.xml
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VisualShaderNodeBooleanConstant.xml
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VisualShaderNodeBooleanParameter.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeClamp.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeColorConstant.xml
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VisualShaderNodeColorFunc.xml
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VisualShaderNodeColorOp.xml
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VisualShaderNodeColorParameter.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeComment.xml
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VisualShaderNodeCompare.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeConstant.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeCubemap.xml
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VisualShaderNodeCubemapParameter.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeCurveTexture.xml
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VisualShaderNodeCurveXYZTexture.xml
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VisualShaderNodeCustom.xml
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[doc] Fix grammar in class docs: amount vs. number
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2022-08-17 19:51:17 -04:00 |
VisualShaderNodeDerivativeFunc.xml
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VisualShaderNodeDeterminant.xml
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VisualShaderNodeDistanceFade.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeDotProduct.xml
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VisualShaderNodeExpression.xml
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[doc] Fix grammar in class docs: amount vs. number
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2022-08-17 19:51:17 -04:00 |
VisualShaderNodeFaceForward.xml
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VisualShaderNodeFloatConstant.xml
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VisualShaderNodeFloatFunc.xml
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VisualShaderNodeFloatOp.xml
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VisualShaderNodeFloatParameter.xml
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Doc consistency: "inspector" to "Inspector"
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2022-10-27 18:41:20 +02:00 |
VisualShaderNodeFresnel.xml
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VisualShaderNodeGlobalExpression.xml
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VisualShaderNodeGroupBase.xml
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[doc] Fix grammar in class docs: amount vs. number
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2022-08-17 19:51:17 -04:00 |
VisualShaderNodeIf.xml
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VisualShaderNodeInput.xml
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
VisualShaderNodeIntConstant.xml
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VisualShaderNodeIntFunc.xml
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VisualShaderNodeIntOp.xml
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VisualShaderNodeIntParameter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeIs.xml
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VisualShaderNodeLinearSceneDepth.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeMix.xml
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VisualShaderNodeMultiplyAdd.xml
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VisualShaderNodeOuterProduct.xml
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VisualShaderNodeOutput.xml
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VisualShaderNodeParameter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParameterRef.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeParticleAccelerator.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleBoxEmitter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleConeVelocity.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleEmit.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleEmitter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleMeshEmitter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleMultiplyByAxisAngle.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleOutput.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleRandomness.xml
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Merge pull request #71123 from Chaosus/vs_particle_randomness
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2023-01-12 16:29:27 +03:00 |
VisualShaderNodeParticleRingEmitter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleSphereEmitter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeProximityFade.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeRandomRange.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeRemap.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeResizableBase.xml
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VisualShaderNodeSample3D.xml
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VisualShaderNodeScreenUVToSDF.xml
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VisualShaderNodeSDFRaymarch.xml
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VisualShaderNodeSDFToScreenUV.xml
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VisualShaderNodeSmoothStep.xml
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VisualShaderNodeStep.xml
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VisualShaderNodeSwitch.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeTexture.xml
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2023-01-18 19:52:47 -08:00 |
VisualShaderNodeTexture2DArray.xml
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VisualShaderNodeTexture2DArrayParameter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeTexture2DParameter.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeTexture3D.xml
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VisualShaderNodeTexture3DParameter.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeTextureParameter.xml
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2023-01-18 19:52:47 -08:00 |
VisualShaderNodeTextureParameterTriplanar.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeTextureSDF.xml
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VisualShaderNodeTextureSDFNormal.xml
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VisualShaderNodeTransformCompose.xml
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VisualShaderNodeTransformConstant.xml
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VisualShaderNodeTransformDecompose.xml
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VisualShaderNodeTransformFunc.xml
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VisualShaderNodeTransformOp.xml
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VisualShaderNodeTransformParameter.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeTransformVecMult.xml
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VisualShaderNodeUIntConstant.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntFunc.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntOp.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntParameter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeUVFunc.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeUVPolarCoord.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVarying.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVaryingGetter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVaryingSetter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVec2Constant.xml
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VisualShaderNodeVec2Parameter.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeVec3Constant.xml
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VisualShaderNodeVec3Parameter.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeVec4Constant.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeVec4Parameter.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
VisualShaderNodeVectorBase.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVectorCompose.xml
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VisualShaderNodeVectorDecompose.xml
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VisualShaderNodeVectorDistance.xml
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VisualShaderNodeVectorFunc.xml
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VisualShaderNodeVectorLen.xml
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VisualShaderNodeVectorOp.xml
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VisualShaderNodeVectorRefract.xml
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VoxelGI.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
VoxelGIData.xml
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Doc consistency: "inspector" to "Inspector"
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2022-10-27 18:41:20 +02:00 |
VScrollBar.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
VSeparator.xml
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VSlider.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
VSplitContainer.xml
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Allow SplitContainer to have a grab area larger than its visual grabber
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2022-09-07 12:33:02 +02:00 |
WeakRef.xml
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Window.xml
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Reorganize main and sub-window initial position properties.
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2023-01-19 13:44:06 +02:00 |
WorkerThreadPool.xml
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World2D.xml
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World3D.direct_space_state add multithreaded warning
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2022-10-04 22:10:00 -07:00 |
World3D.xml
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World3D.direct_space_state add multithreaded warning
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2022-10-04 22:10:00 -07:00 |
WorldBoundaryShape2D.xml
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WorldBoundaryShape3D.xml
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WorldEnvironment.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
X509Certificate.xml
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[Net] Rename "ssl" references to "tls" in methods and members.
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2022-09-08 03:24:23 +02:00 |
XMLParser.xml
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[doc] Fix grammar in class docs: amount vs. number
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2022-08-17 19:51:17 -04:00 |
XRAnchor3D.xml
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XRCamera3D.xml
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XRController3D.xml
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Rename getters and signals on XR nodes to be consistant with input types
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2023-01-23 11:26:12 +11:00 |
XRInterface.xml
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expose XRInterface::get_transform_for_view and XRInterface::get_projection_for_view to gdscript
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2022-11-10 09:30:31 -03:00 |
XRInterfaceExtension.xml
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Use capitalized ID in the doc
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2022-12-08 09:40:49 +08:00 |
XRNode3D.xml
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[doc] Use "param" instead of "code" to refer to parameters
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2022-08-09 10:09:07 -04:00 |
XROrigin3D.xml
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Add current setting to XROrigin3D and fix double positioning HMD
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2022-10-13 13:48:52 +11:00 |
XRPose.xml
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Fix small mistakes throughout much of the documentation
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2022-10-21 00:20:59 +02:00 |
XRPositionalTracker.xml
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Rename getters and signals on XR nodes to be consistant with input types
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2023-01-23 11:26:12 +11:00 |
XRServer.xml
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Fix small mistakes throughout much of the documentation
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2022-10-21 00:20:59 +02:00 |