.. |
default_theme
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Document most of the Window's members
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2022-06-22 20:46:27 +02:00 |
animation.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
animation.h
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
animation_library.cpp
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Fix type hints for AnimationLibrary's signals
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2022-06-12 13:20:51 -04:00 |
animation_library.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
audio_stream_sample.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
audio_stream_sample.h
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ResourceImporterWAV: Allow configuring loop mode on import
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2022-03-15 16:16:09 +01:00 |
bit_map.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
bit_map.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
box_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
box_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
camera_effects.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
camera_effects.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
canvas_item_material.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
canvas_item_material.h
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
capsule_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
capsule_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
capsule_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
capsule_shape_3d.h
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
circle_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
circle_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_3d.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
concave_polygon_shape_3d.h
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
convex_polygon_shape_2d.cpp
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Restore antialiasing for draw_line
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2022-04-12 13:03:56 +03:00 |
convex_polygon_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
curve.cpp
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Fix Curve{2D,3D} notifying property list changed
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2022-06-23 20:07:26 +02:00 |
curve.h
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Fix Curve{2D,3D} notifying property list changed
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2022-06-23 20:07:26 +02:00 |
cylinder_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
cylinder_shape_3d.h
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
environment.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
environment.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
fog_material.cpp
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Rename hint_albedo , hint_white/black in shaders
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2022-05-09 22:50:18 +03:00 |
fog_material.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
font.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
font.h
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[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *.OTC).
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2022-06-07 11:35:59 +03:00 |
gradient.cpp
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Fix cppcheck const parameters
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2022-04-28 11:35:39 +02:00 |
gradient.h
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Fix cppcheck const parameters
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2022-04-28 11:35:39 +02:00 |
height_map_shape_3d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
height_map_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
immediate_mesh.cpp
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Fix more issues found by cppcheck.
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2022-04-20 10:34:00 +03:00 |
immediate_mesh.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
importer_mesh.cpp
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Mend crash importing a scene with static lightmaps.
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2022-06-23 01:33:15 -07:00 |
importer_mesh.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
material.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
material.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
mesh.cpp
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Add surface indices to TriangleMesh
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2022-06-22 21:48:23 +02:00 |
mesh.h
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Implement placeholder assets
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2022-04-28 12:19:01 +02:00 |
mesh_data_tool.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
mesh_data_tool.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mesh_library.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
mesh_library.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
multimesh.cpp
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Rename Transform2D "elements" to "columns"
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2022-04-29 08:02:39 -05:00 |
multimesh.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
navigation_mesh.cpp
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Implement NavigationMesh bake area
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2022-06-23 14:55:21 +02:00 |
navigation_mesh.h
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Implement NavigationMesh bake area
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2022-06-23 14:55:21 +02:00 |
packed_scene.cpp
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Add ability to export Node pointers as NodePaths
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2022-06-25 15:50:15 +02:00 |
packed_scene.h
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Add ability to export Node pointers as NodePaths
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2022-06-25 15:50:15 +02:00 |
particles_material.cpp
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Declaring emission_tex_ofs globally
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2022-06-19 01:20:57 +05:30 |
particles_material.h
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
physics_material.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
physics_material.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
polygon_path_finder.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
polygon_path_finder.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
primitive_meshes.cpp
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Fix CapsuleMesh loading issue (radius reset)
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2022-06-22 17:34:49 +02:00 |
primitive_meshes.h
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Add properties to disable top/bottom cap generation in CylinderMesh
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2022-05-21 02:06:53 +02:00 |
rectangle_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
rectangle_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
resource_format_text.cpp
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Merge pull request #62185 from reduz/export-node-pointer-path
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2022-06-27 11:14:36 +02:00 |
resource_format_text.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
scene_replication_config.cpp
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[Net] Fix SceneReplicationConfig setter.
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2022-06-17 13:49:36 +02:00 |
scene_replication_config.h
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Improve MultiplayerSynchronizer editor usability
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2022-05-23 13:14:59 +02:00 |
SCsub
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SCons: Add explicit dependencies on thirdparty code in cloned env
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2020-12-18 10:29:34 +01:00 |
segment_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
segment_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
separation_ray_shape_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
separation_ray_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
separation_ray_shape_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
separation_ray_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shader.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
shader.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
shape_2d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
skeleton_modification_2d_ccdik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_ccdik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_fabrik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_fabrik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_jiggle.cpp
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
skeleton_modification_2d_jiggle.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_lookat.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_lookat.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_physicalbones.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_physicalbones.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
skeleton_modification_2d_stackholder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_stackholder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_twoboneik.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
skeleton_modification_2d_twoboneik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d.cpp
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simplify formatting scripts, add a clang-tidy script, and run clang-tidy
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2022-01-29 04:41:03 -06:00 |
skeleton_modification_3d.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
skeleton_modification_3d_ccdik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_ccdik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_fabrik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_fabrik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_jiggle.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_jiggle.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_lookat.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_lookat.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_stackholder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_stackholder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_twoboneik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_twoboneik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_2d.cpp
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Change skeleton modification 2d and 3d to use the array inspector.
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2022-05-07 13:57:10 -07:00 |
skeleton_modification_stack_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_3d.cpp
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Change skeleton modification 2d and 3d to use the array inspector.
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2022-05-07 13:57:10 -07:00 |
skeleton_modification_stack_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skin.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
skin.h
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Merge pull request #56212 from laws65/skin-export-crash-fix
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2022-01-05 10:48:52 +01:00 |
sky.cpp
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Capitalize/fix some property enum hints
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2022-05-12 15:03:16 -05:00 |
sky.h
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Revert "Default to real-time radiance map filter for environment sky reflections"
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2022-02-17 23:13:32 -08:00 |
sky_material.cpp
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
sky_material.h
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
sphere_shape_3d.cpp
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Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
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2022-05-22 08:46:01 +02:00 |
sphere_shape_3d.h
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Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
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2022-05-22 08:46:01 +02:00 |
sprite_frames.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
sprite_frames.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
style_box.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
style_box.h
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Merge pull request #58599 from Calinou/styleboxflat-add-skew
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2022-04-28 18:32:01 +02:00 |
surface_tool.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
surface_tool.h
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SurfaceTool.set_custom_format Fixes and documentation.
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2022-06-14 15:10:17 -07:00 |
syntax_highlighter.cpp
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Cleanup and move char functions to the char_utils.h header.
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2022-02-04 11:35:01 +02:00 |
syntax_highlighter.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
text_file.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
text_file.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
text_line.cpp
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
text_line.h
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
text_paragraph.cpp
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
text_paragraph.h
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
texture.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
texture.h
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Re-add internal image field to ImageTexture
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2022-06-08 00:57:03 +02:00 |
theme.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
theme.h
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Define some Theme data structures with using for readability
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2022-05-18 18:17:47 +03:00 |
tile_set.cpp
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Allow using CanvasItemMaterial in the TileSet editor
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2022-06-21 17:02:52 +02:00 |
tile_set.h
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Allow using CanvasItemMaterial in the TileSet editor
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2022-06-21 17:02:52 +02:00 |
video_stream.h
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Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
visual_shader.cpp
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Merge pull request #61888 from Chaosus/vs_remove_engine_version
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2022-06-16 18:19:03 +02:00 |
visual_shader.h
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Remove engine version from visual shader
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2022-06-10 13:17:16 +03:00 |
visual_shader_nodes.cpp
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Fix typo "Frac" instead of "Fract"
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2022-06-05 19:20:32 -06:00 |
visual_shader_nodes.h
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Fix typo "Frac" instead of "Fract"
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2022-06-05 19:20:32 -06:00 |
visual_shader_particle_nodes.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
visual_shader_particle_nodes.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
visual_shader_sdf_nodes.cpp
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Add some more fixes to visual shader
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2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.h
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Fix default input port hints for some modes in visual shader
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2022-01-22 11:12:56 +03:00 |
world_2d.cpp
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Mark some common project settings as basic
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2022-06-12 19:50:14 +02:00 |
world_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
world_3d.cpp
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Mark some common project settings as basic
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2022-06-12 19:50:14 +02:00 |
world_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
world_boundary_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
world_boundary_shape_2d.h
|
Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
world_boundary_shape_3d.cpp
|
Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
world_boundary_shape_3d.h
|
Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |