Juan Linietsky
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1ff0d5c4e5
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-attempt to be friendlier on non english keyboards
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2015-01-04 22:39:21 -03:00 |
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Juan Linietsky
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8c4dd8de39
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-WIP to add proper key swapping according to keyboard layout
-fix with non working removal of collision exception in 3D physics
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2015-01-04 21:16:40 -03:00 |
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Juan Linietsky
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a8bcb96ad4
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-Fix shortcuts for OSX code completion, fixes #1111
-Fixed how translation fallbacks works, fixes #1011
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2015-01-04 11:03:31 -03:00 |
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Juan Linietsky
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f39473ae7a
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-Obscure bug in popups solved, fixes #1008
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2015-01-03 23:27:11 -03:00 |
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Juan Linietsky
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dc7ac86b79
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-Completely removed EmptyControl (but added fallback), closes #1017
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2015-01-03 17:24:16 -03:00 |
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Juan Linietsky
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0e1d70f637
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-removed empty control
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2015-01-03 16:55:07 -03:00 |
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Juan Linietsky
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ddf7457894
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-01-03 16:53:39 -03:00 |
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Juan Linietsky
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fbdd925d9b
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
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Juan Linietsky
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507736690d
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removed print
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2015-01-03 16:00:37 -03:00 |
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Juan Linietsky
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167c1027be
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-fixed bug on focus capture, now respets line/text edit
-when playing animations, property editor is now refreshed properly, fixes #1046
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2015-01-03 15:39:01 -03:00 |
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Juan Linietsky
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ffd4b22e09
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-add *.flags as a filter automatically when exporting, solves #1029
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2015-01-03 13:10:00 -03:00 |
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Juan Linietsky
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6b5b95bb4e
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-added new code completion guess locations, closes #1032
-moved commandline fix to mingw-only, should fix #1064
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2015-01-03 13:03:13 -03:00 |
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Juan Linietsky
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85c084c770
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-01-03 11:09:17 -03:00 |
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Juan Linietsky
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cef3bd026f
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-fixed issue with denormals in half precission, closes #1073
-added h_offset and v_offset to 3D Camera, should allow to do the same as in #1102
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2015-01-03 11:06:53 -03:00 |
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Juan Linietsky
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eb1f978b1c
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Merge pull request #1101 from romulox-x/texturebutton_scale_2d
Changed texturebutton scale from float to Size2
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2015-01-03 01:26:22 -03:00 |
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romulox_x
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c83a00c603
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Changed texturebutton scale from float to Size2
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2015-01-02 20:23:52 -08:00 |
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Juan Linietsky
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60afd79a6e
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-added a check for setget while running the game , closes #1009
-fixed issues in tilemap editor (swap arrows not showing/hiding properly)
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2015-01-03 00:57:02 -03:00 |
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Juan Linietsky
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fa7a3ac0d3
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removed deadcode
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2015-01-03 00:25:21 -03:00 |
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Juan Linietsky
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0df45672e7
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-ability to scale and modulate texturebutton, closes #818
-fixed bug in ordering of modal subwindows, closes #1001
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2015-01-03 00:23:14 -03:00 |
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Juan Linietsky
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d722537154
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-proper minimum size computation for TabContainer
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2015-01-02 22:34:22 -03:00 |
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Juan Linietsky
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7a5a4d135e
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Merge pull request #998 from sanikoyes/Pr-fix-gles2-canvas_draw_polygon
Fix RasterizerGLES2::canvas_draw_polygon can't work correct at some devi...
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2015-01-02 18:07:49 -03:00 |
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Juan Linietsky
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58a67a1e0f
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-fixed key insert from editor window (#976)
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2015-01-02 17:31:43 -03:00 |
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Juan Linietsky
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2144648a3d
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-fix assignment to vector types in script using integer indices crash (#978)
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2015-01-02 15:53:02 -03:00 |
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Juan Linietsky
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8a28af024e
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-fix TextEdit shift-click functionality past begin and end of selection (#1004)
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2015-01-02 15:08:40 -03:00 |
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Juan Linietsky
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fbfb87ec4f
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-accelerometer precission changed to "GAME" (#1015)
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2015-01-02 14:34:57 -03:00 |
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Juan Linietsky
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ed8e70243f
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-refresh play options in property when setting samplelibrary (#1016)
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2015-01-02 14:32:05 -03:00 |
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Juan Linietsky
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d88e192ae4
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-fix readonly issues (#1018)
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2015-01-02 14:27:21 -03:00 |
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Juan Linietsky
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e0bcec4fb8
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-make sure selected font is applied on load (#1050)
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2015-01-02 13:38:31 -03:00 |
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Juan Linietsky
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bbaddfa70f
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-fixed silly bug in trigger check (#1051)
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2015-01-02 13:30:59 -03:00 |
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Juan Linietsky
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aa36be3c9a
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-typo fixed in ImmediateGeometry (#1066)
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2015-01-02 13:21:07 -03:00 |
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Juan Linietsky
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28daf19744
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-assignment of ord to string index made valid #1072
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2015-01-02 13:17:46 -03:00 |
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Juan Linietsky
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2e08e11120
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-fixed signal in #1075
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2015-01-02 13:08:28 -03:00 |
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Juan Linietsky
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aeee764971
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-01-02 12:55:18 -03:00 |
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Juan Linietsky
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0378e1109b
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-fixed NODE_OUT error in animtreeplayer #1078
-fixed randon button when editing menubutton #1079
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2015-01-02 12:52:51 -03:00 |
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Juan Linietsky
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bf0862907f
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Merge pull request #1048 from sanikoyes/Pr-reduce-android-build-size
Pr-reduce-android-build-size
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2015-01-02 12:01:45 -03:00 |
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Juan Linietsky
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dfa34a66cd
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Merge pull request #1064 from leezh/mingw-fixes
MinGW linker command too long
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2015-01-02 11:59:57 -03:00 |
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Juan Linietsky
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3d4cf87671
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Merge pull request #1065 from marynate/PR-pause-mode-stop
Add Stop pause mode implementation
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2015-01-02 11:58:01 -03:00 |
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Juan Linietsky
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d34f1da861
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Merge pull request #1068 from jaromirhribal/master
Blender/Maya zoom style.
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2015-01-02 11:56:32 -03:00 |
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Juan Linietsky
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cda249c6ad
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Merge pull request #1069 from tommy3/typo-fix
fixed a typo
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2015-01-02 11:56:11 -03:00 |
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Juan Linietsky
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ffe970daf6
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Merge pull request #1074 from not-surt/master
Replace TileMapEditor floating tile palette with HSplitContainer.
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2015-01-02 11:55:51 -03:00 |
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Juan Linietsky
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bc492c0bca
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Merge pull request #1087 from adolson/connect-fix
change parameter name from ip to port
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2015-01-02 11:54:10 -03:00 |
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Juan Linietsky
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1714828b54
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Merge pull request #1090 from Murii/patch-2
Fix for bug 1088
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2015-01-02 11:50:47 -03:00 |
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Muresan Vlad aka Mury
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9ee218ac9b
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Fix for bug 1088
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2015-01-02 13:31:25 +02:00 |
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Dana Olson
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b0509bf8f0
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change parameter name from ip to port
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2015-01-01 22:22:24 -05:00 |
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Carl Olsson
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4faf47eb50
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Replace TileMapEditor floating tile palette with HSplitContainer.
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2014-12-29 08:37:25 +10:00 |
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tommy3
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079f1b1642
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fixed a typo
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2014-12-28 14:34:37 +01:00 |
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jaromirhribal
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d128ec9263
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added blender/maya like zoom style
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2014-12-28 14:01:08 +01:00 |
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Lee Zher Huei
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645a038568
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Fix for MinGW compilation
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2014-12-27 16:42:37 +00:00 |
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marynate
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61fcca7111
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Add Stop pause mode implementation
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2014-12-28 00:29:12 +08:00 |
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sanikoyes
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3108517406
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Reduce android build size(-fvisibility=hidden)
Fix gridmap link error when disable_3d=Yes
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2014-12-25 13:05:57 +08:00 |
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