Eduardo Rodrigues
2398db0f34
Improve description for GDScript built-in range
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Rewrites the definition of how the function works.
Reworks the style of the examples and adds a negative range example.
Changes the while loop to a range loop in the array backwards example.
(cherry picked from commit b2841ce194
)
2022-05-16 17:14:43 +02:00
smix8
689179036b
Add Warning to NavigationMesh bake when source geometry is suspiciously big
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Adds Warning when users try to bake a NavigationMesh with suspiciously big source geometry and small cellsizes as this baking process will likely fail or result in a NavigationMesh that will create serious pathfinding performance issues.
(cherry picked from commit 79511af7c9
)
2022-05-16 17:14:43 +02:00
Haoyu Qiu
b40dff698c
Fix invalid memory usage when using Image.convert
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(cherry picked from commit 34c1a2beaa
)
2022-05-16 17:14:43 +02:00
Hendrik Brucker
7a4187495d
Fix button icon expansion calculation with empty text
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(cherry picked from commit c09a5e2774
)
2022-05-16 17:14:43 +02:00
Haoyu Qiu
ddb7774099
Try to convert OS::execute() output to Unicode on Windows
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(cherry picked from commit a71e808112
)
2022-05-16 16:47:16 +02:00
bruvzg
2d3f5855c6
[Windows] Save and re-apply window icon when changing window style.
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(cherry picked from commit b268c4b4bc
)
2022-05-16 16:42:25 +02:00
Rémi Verschelde
b66f94d2ff
CI: Update Emscripten to 3.1.10
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That's the version that we'll (tentatively) use for future 3.x and 4.0
builds.
(cherry picked from commit f07021fbeb
)
2022-05-16 16:38:50 +02:00
Rémi Verschelde
5e693b6d84
Fix warnings found by Emscripten 3.1.10
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Fix `-Wunused-but-set-variable`, `-Wunqualified-std-cast-call`, and
`-Wliteral-range` warnings.
(cherry picked from commit d8935b27a9
)
2022-05-16 16:38:26 +02:00
kobewi
bdbbc78da4
Mention that Area2D doesn't support one_way_collision
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(cherry picked from commit c836bdf5b1
)
2022-05-16 16:27:51 +02:00
kleonc
06b7f218c6
AnimationTrackEditor Fix signal connection on root exiting the tree
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(cherry picked from commit 2ede2bac0b
)
2022-05-16 16:00:03 +02:00
kobewi
5fa7ed7686
Rescue orphan nodes in inherited scenes
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(cherry picked from commit 2b53826ee6
)
2022-05-16 15:59:55 +02:00
Emmanouil Papadeas
9350256eff
Add Greek translation for Linux desktop file
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Follow-up to #60777 and #60800 .
(cherry picked from commit ab444469f0
)
2022-05-16 15:59:12 +02:00
Hugo Locurcio
6b7815ea74
Add French translation for Linux desktop file
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(cherry picked from commit 2212afd794
)
2022-05-16 15:59:00 +02:00
Nicholas Huelin
5cedb395dc
Fix inconsistent naming in Time
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(cherry picked from commit 8409d92282
)
2022-05-16 15:58:36 +02:00
kobewi
93482809e5
Fix error spam when tweened node leaves tree
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(cherry picked from commit 45e4cb2bbf
)
2022-05-16 15:57:41 +02:00
Mario Liebisch
4cfe174263
Increase line counter when parsing comments
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(cherry picked from commit bf708e72dc
)
2022-05-16 15:56:47 +02:00
Rémi Verschelde
ddc14b6bbc
Merge pull request #61075 from timoschwarzer/fix-ios-vibration-duration-3.x
2022-05-16 10:45:51 +02:00
Timo Schwarzer
8b55b80056
Fix vibration duration on iOS
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Fixes #61063
2022-05-16 10:33:41 +02:00
Hugo Locurcio
3762b40de7
Merge pull request #54585 from Kinwailo/fix_viewport_transparent_bg
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Fix viewport with transparent bg changed to solid black if enable fxaa or debanding.
2022-05-16 08:28:36 +02:00
Rémi Verschelde
4fabc2b6a4
Merge pull request #60982 from fire-forge/gradient-mode-3.x
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[3.x] Add interpolation modes to Gradient
2022-05-13 08:50:23 +02:00
FireForge
f17c5fa7bd
Add interpolation modes to Gradient
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- Linear, Constant, and Cubic interpolation modes
- Partial backport of #53321
2022-05-12 14:24:04 -05:00
Kinwailo
b1a50ad805
fix post procressing with transparent bg and keep alpha channel of the tonemap shader output
2022-05-12 16:32:31 +08:00
Rémi Verschelde
288370609c
Merge pull request #60856 from timothyqiu/pool-array-find
2022-05-10 13:40:00 +02:00
Rémi Verschelde
e609a56803
Merge pull request #60918 from lawnjelly/fti_reset_warnings
2022-05-10 12:39:37 +02:00
lawnjelly
a4c0e2ecce
Physics Interpolation - add warnings to RESET_PHYSICS_INTERPOLATION
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Adds warnings when NOTIFICATION_RESET_PHYSICS_INTERPOLATION is called and has no effect due to the node being hidden or not interpolated.
2022-05-10 11:17:58 +01:00
Rémi Verschelde
6e07417abb
Merge pull request #60804 from RedHeadphone/patch-1
2022-05-10 11:01:45 +02:00
Red Headphone
a0acb41379
fix: no quit confirmation on project reload if files are saved
2022-05-10 14:02:55 +05:30
Rémi Verschelde
2f21644230
Merge pull request #60915 from lawnjelly/fti_optimize_hidden
2022-05-10 10:24:56 +02:00
lawnjelly
ec9a17cfad
Physics Interpolation - optimize hidden nodes
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In order to prevent glitches when unhiding nodes, set_transform() is still called to the VisualServer even for hidden nodes when the node is interpolated. This activates a lot of logic which is not necessary just to keep the previous transform updated.
This PR adds an early out which misses out on the unnecessary logic when instances are invisible.
2022-05-10 08:59:34 +01:00
Rémi Verschelde
16abb7f471
Merge pull request #60858 from lawnjelly/fti_add_mode_property
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Physics Interpolation - add interpolation mode property to node
2022-05-10 08:42:41 +02:00
Rémi Verschelde
d9150483ef
Merge pull request #60874 from asmaloney/macos-unsigned-fix
2022-05-09 22:48:19 +02:00
Rémi Verschelde
cf6dce2c1e
Merge pull request #60876 from timothyqiu/outline-size-hint
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[3.x] Fix mismatched font outline size hint
2022-05-09 22:20:16 +02:00
Rémi Verschelde
20c72e8275
Merge pull request #60891 from YeldhamDev/pm_sep_font
2022-05-09 13:57:02 +02:00
Rémi Verschelde
70e7540615
Merge pull request #60896 from timothyqiu/tree-button-icon-3.x
2022-05-09 13:40:01 +02:00
Haoyu Qiu
20d3632268
Fix tree button icon not centered vertically
2022-05-09 10:53:02 +08:00
Michael Alexsander
2e4e76b2e3
Add font_separator
to PopupMenu
2022-05-08 14:11:59 -03:00
Haoyu Qiu
3d1644f7c3
Add search methods for pool arrays
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* has()
* count()
* find()
* rfind()
2022-05-08 11:07:00 +08:00
Haoyu Qiu
b277390267
Fix mismatched font outline size hint
2022-05-08 10:01:38 +08:00
Andy Maloney
7c6564ef7e
[3.x] Fix sign comparison error in platform/osx/os_osx.mm
2022-05-07 20:56:48 -04:00
Rémi Verschelde
a3c4cca712
Merge pull request #60871 from YeldhamDev/pm_sep_fix
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[3.x] Fix separator height influencing labeled variation in `PopupMenu`
2022-05-08 02:39:21 +02:00
Michael Alexsander
4f70201fbe
Fix separator height influencing labeled variation in PopupMenu
2022-05-07 21:15:57 -03:00
Rémi Verschelde
887fcd00e0
Merge pull request #60851 from lawnjelly/portals_gridmaps_global
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Portals - show gridmaps using global mode
2022-05-07 15:24:21 +02:00
lawnjelly
0ab077fcef
Physics Interpolation - add interpolation mode property to node
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Exposes the "interpolated" flag on nodes via a property, physics_interpolation_mode.
Mode can be INHERIT, OFF and ON. This makes it easy to turn off interpolation for nodes in the editor, versus via code.
2022-05-07 13:51:49 +01:00
lawnjelly
caa087f888
Portals - show gridmaps using global mode
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Gridmaps did not previously show at all when portals were active, due to the instances being created defaulting to static mode, and not being converted during the room conversion stage.
This PR sets gridmap instances to global mode, which enables them to show up when portals are active (using frustum culling only, no occlusion).
2022-05-07 10:09:12 +01:00
Rémi Verschelde
0ddecccd01
Merge pull request #60828 from Calinou/profiler-idle-time-rename-3.x
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Rename profiler "Idle Time" to "Process Time"
2022-05-06 22:09:04 +02:00
Rémi Verschelde
3649382b37
Merge pull request #60829 from clayjohn/GLES2-html5-blendshapes
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[GLES2] Unpack blend shape arrays when necessary
2022-05-06 22:08:31 +02:00
Rémi Verschelde
1f5d4e3484
Merge pull request #60832 from clayjohn/GLES3-blend-shapes
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Unbind vertex buffer before calculating blend shapes
2022-05-06 22:07:57 +02:00
clayjohn
b0b1e44bc1
Unbind vertex buffer before calculating blend shapes
2022-05-06 12:21:35 -07:00
clayjohn
33d825c50b
Unpack blend shape arrays when necessary
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Blend shapes need to be unpacked if the vertex array is being unpacked
2022-05-06 10:36:18 -07:00
Hugo Locurcio
8682874419
Rename profiler "Idle Time" to "Process Time"
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References to "idle time" are progressively being replaced by
"process time" throughout the engine to avoid confusion.
This also changes some debug prints to be printed only when verbose
mode is enabled (like in `master`).
2022-05-06 19:31:31 +02:00