Rémi Verschelde
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0ca8542329
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Merge pull request #82563 from TokageItLab/fix-reset-group
Fix GroupedStateMachine reset
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2023-09-30 11:04:19 +02:00 |
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Rémi Verschelde
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b97af40ac1
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Merge pull request #82552 from bruvzg/fd_visible
[FileDialog] Make set_visible compatible with native dialogs.
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2023-09-30 11:03:55 +02:00 |
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Bram Buurlage
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a18f443846
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Use Math::round() instead of round() for rounding the scroll position
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2023-09-30 11:00:24 +02:00 |
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Bram Buurlage
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6ffa9b0635
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Editor: fix code editor scrolling experience on track pads
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2023-09-30 10:55:14 +02:00 |
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Silc Lizard (Tokage) Renew
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599f0dbf97
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Fix GroupedStateMachine reset
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2023-09-30 10:37:46 +09:00 |
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bruvzg
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c52db6190c
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[FileDialog] Make set_visible compatible with native dialogs.
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2023-09-30 00:40:49 +03:00 |
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Rémi Verschelde
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08ceb18c7d
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Merge pull request #82509 from timothyqiu/whats-terrains-peering-bit
Make terrains peering bit property names translatable
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2023-09-29 19:46:42 +02:00 |
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Rémi Verschelde
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55ba576c58
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Merge pull request #81688 from Chaosus/vs_custom_dropdown_list_props
Implement drop-down list properties to the custom visual shader nodes
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2023-09-29 19:45:54 +02:00 |
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Rémi Verschelde
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7469b43392
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Merge pull request #77804 from ajreckof/prevent-disapearance-of-mouse-when-SpinBox-is-hidden-while-doing-a-drag-modification
Prevent disappearance of mouse when SpinBox is hidden while dragging
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2023-09-29 19:45:03 +02:00 |
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Danil Alexeev
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aff767ef07
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Fix expected argument count for Callable call errors
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2023-09-29 20:00:10 +03:00 |
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Rémi Verschelde
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94377f50b2
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Merge pull request #80813 from TokageItLab/rework-animation-manager
Implement `AnimationMixer` as a base class of `AnimationPlayer` and `AnimationTree`
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2023-09-29 10:20:16 +02:00 |
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Yuri Roubinski
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4575cc0c6f
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Implement drop-down list properties to the custom visual shader nodes
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2023-09-29 10:55:05 +03:00 |
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Haoyu Qiu
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f2a87a96ba
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Make terrains peering bit property names translatable
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2023-09-29 10:55:33 +08:00 |
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Silc Lizard (Tokage) Renew
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1b95827d3e
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Implement AnimationManager the base class of AnimationPlayer/Tree
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2023-09-29 08:23:57 +09:00 |
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Yuri Sizov
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7c23d4082b
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Merge pull request #82391 from warriormaster12/improve-skeleton_ik3D
Fix `SkeletonIK3D` editor preview when changing active node
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2023-09-28 20:04:30 +02:00 |
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Yuri Sizov
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2a31f2deac
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Merge pull request #82226 from YeldhamDev/tooltips_doesnt_grow_on_trees
Fix tooltips behaving incorrectly on `Tree` nodes
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2023-09-28 20:04:22 +02:00 |
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Yuri Sizov
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4f0e2ea86e
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Merge pull request #80699 from aXu-AP/spin-box-comma-decimals
Allow comma as a decimal separator for SpinBox
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2023-09-28 20:04:02 +02:00 |
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Yuri Sizov
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7ae0fa1083
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Merge pull request #77496 from clayjohn/GLES3-shadows
Implement 3D shadows in the GL Compatibility renderer
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2023-09-28 20:03:53 +02:00 |
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Michael Alexsander
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9ee82ebe1d
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Fix tooltips behaving incorrectly on Tree nodes
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2023-09-28 11:18:15 -03:00 |
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bruvzg
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4a167fc740
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[TextServer] Store font extra spacing variations without making a full copy of font.
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2023-09-28 10:45:09 +03:00 |
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clayjohn
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cb7200b028
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Implement 3D shadows in the GL Compatibility renderer
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2023-09-28 09:39:26 +02:00 |
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warriormaster12
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ddf93f3f59
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Make SkeletonIk3D node usable
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2023-09-28 07:38:50 +03:00 |
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Yuri Sizov
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aa82cccc41
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Merge pull request #81659 from DarioSamo/nlm-denoiser
Replace OIDN denoiser in Lightmapper with a JNLM denoiser compute shader.
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2023-09-27 19:08:01 +02:00 |
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Rémi Verschelde
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048abcb2bb
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Merge pull request #82384 from YeldhamDev/corner_cases_man_i_swear
Make hovered tabs be drawn with the unselected's width at minimum
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2023-09-27 14:03:43 +02:00 |
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Rémi Verschelde
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545d1c0adb
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Merge pull request #82416 from Calinou/decal-fix-clamp-extents
Fix Decal clamping to positive values not being applied to RenderingServer
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2023-09-27 09:21:58 +02:00 |
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Hugo Locurcio
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a052d34129
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Fix Decal clamping to positive values not being applied to RenderingServer
This means the Decal editor gizmo could be incorrect compared to the actual
rendering if you enter a negative value in the inspector.
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2023-09-27 02:21:07 +02:00 |
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Hugo Locurcio
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ce421da908
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Clamp ReflectionProbe Max Distance to 262,144 to fix rendering issues
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2023-09-27 02:19:59 +02:00 |
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Hugo Locurcio
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fcbf7011cc
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Make 3D editor gizmos and debug shapes ignore fog
This makes them easier to see in their intended colors in scenes with fog.
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2023-09-27 00:54:57 +02:00 |
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kobewi
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cfb6d25d30
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Document, cleanup and fix some theme properties
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2023-09-27 00:06:15 +02:00 |
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Rémi Verschelde
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f14ed3067d
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Merge pull request #81573 from YuriSizov/docs-use-theme-binds-in-help
Use bound theme properties for documentation
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2023-09-26 22:46:10 +02:00 |
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Jorrit Rouwe
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eff7f27c48
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Fixed performance regression in godot 4.2 in RigidBody2D/3D and PhysicalBone3D
After change c118256865 the body state is synched 2x, but this is only needed if _integrate_forces is overridden.
Adding this extra if increases the FPS by 2.5% in a heavy physics scene, see: https://github.com/godot-jolt/godot-jolt/discussions/611
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2023-09-26 21:19:58 +02:00 |
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Marcel Admiraal
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3a7eda8f87
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Check if input marked handled before processing additional CollisionObjects
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2023-09-26 20:42:15 +02:00 |
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Michael Alexsander
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decae848a8
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Make hovered tabs be drawn with the unselected's width at minimum
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2023-09-26 15:08:47 -03:00 |
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Yuri Sizov
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596dd726a1
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Use bound theme properties for documentation
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2023-09-26 18:48:51 +02:00 |
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Rémi Verschelde
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1a7ea4ba50
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Merge pull request #82360 from kleonc/tilemap-tile-animation-time-float-error
Fix animated tile time-slice calculation accumulating float errors
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2023-09-26 17:52:55 +02:00 |
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Yuri Sizov
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378ab38b1f
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Rename close requests to delete requests in GraphEdit
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2023-09-26 16:41:39 +02:00 |
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Rémi Verschelde
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da91cf9367
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Merge pull request #82347 from SaracenOne/dir_access_checks
Add error checks for DirAccess creation
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2023-09-26 16:36:47 +02:00 |
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Rémi Verschelde
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008b08b5fb
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Merge pull request #82358 from jsjtxietian/fix-can-not-set-process-priority-of-node-in-editor
Fix can not set process priority of node in certain cases
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2023-09-26 13:45:36 +02:00 |
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Rémi Verschelde
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eefe161549
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Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d
Update PinJoint2D API with angle limits and motor speed
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2023-09-26 13:45:07 +02:00 |
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Rémi Verschelde
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ca8b229e1c
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Merge pull request #80410 from bruvzg/rtl_img_features
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent.
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2023-09-26 13:44:46 +02:00 |
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Rémi Verschelde
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21cdedb79c
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Merge pull request #77819 from 0xafbf/char-fx-tests
Make it possible to change character transform in RichTextEffect
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2023-09-26 13:44:28 +02:00 |
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jsjtxietian
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e36117f557
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Fix can not set process priority of node if not any process is processing
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2023-09-26 19:29:25 +08:00 |
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kleonc
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20d6a9b2e1
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Fix animated tile time-slice calculation accumulating float errors
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2023-09-26 12:07:42 +02:00 |
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Dragos Daian
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0fcfb07246
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Update PinJoint2D API with angle limits and motor speed
add enabled methods for motor and angular limits
use correct name to get joint
update copyright
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2023-09-26 10:29:23 +02:00 |
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bruvzg
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bc6585a5a7
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[RTL] Add support for image dynamic updating, padding, tooltips and size in percent.
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2023-09-26 09:39:51 +03:00 |
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Rémi Verschelde
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571792cd9d
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Merge pull request #81695 from bitsawer/fix_bone_attachment_signal
Fix BoneAttachment3D signal connection
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2023-09-26 08:21:45 +02:00 |
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Rémi Verschelde
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538928b273
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Merge pull request #81545 from bitsawer/fix_lightmap_gridmap_bake
Fix LightmapGI baking with GridMap
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2023-09-26 08:20:29 +02:00 |
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Rémi Verschelde
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7dccb9e039
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Merge pull request #80796 from smix8/navgenerator_2d_4.x
Add 2D navigation mesh baking
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2023-09-26 08:17:58 +02:00 |
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Rémi Verschelde
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79805262f1
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Merge pull request #77829 from AThousandShips/mp_fix
Disallow nested custom multiplayers in `SceneTree`
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2023-09-26 08:17:02 +02:00 |
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Saracen
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3f4513d4de
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Add error checks for DirAccess creation.
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2023-09-26 03:07:43 +01:00 |
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