Rémi Verschelde
68e7a19a97
Merge pull request #41633 from Xrayez/expose-atex-max-frames
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Make `AnimatedTexture.MAX_FRAMES` public
2020-08-31 11:30:42 +02:00
Rémi Verschelde
ee03e39da7
doc: Sync classref with current source
2020-08-31 11:25:11 +02:00
Rémi Verschelde
a0b95e5d9c
Merge pull request #41638 from skyace65/Texture
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Clarify get_data texture method
2020-08-31 11:17:47 +02:00
Rémi Verschelde
a276e6fc36
Merge pull request #40955 from Calinou/test-add-expression
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Add a test suite for Expression
2020-08-31 11:12:34 +02:00
skyace65
635c9761a0
Clarify get_data texture method
2020-08-30 21:47:28 -04:00
Andrii Doroshenko (Xrayez)
528056a3c5
Make AnimatedTexture.MAX_FRAMES
public
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The constant is already exposed in GDScript, but not in C++.
This information is useful for implementing animated texture
resource importers via modules.
2020-08-30 23:44:41 +03:00
Fredia Huya-Kouadio
b8d5ced8cd
Fix issue causing the textedit to move upward
2020-08-30 10:42:38 -07:00
Rémi Verschelde
db5ea78b7b
Merge pull request #41613 from neikeq/possibly
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Fix clang-tidy warnings due to semicolon after mono module macros
2020-08-30 12:04:16 +02:00
Rémi Verschelde
30029e1d7f
Merge pull request #41611 from neikeq/issue-41444
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C#: Fix crash on export when incorrectly freeing MonoAssemblyName
2020-08-30 12:02:55 +02:00
Rémi Verschelde
b31513a62e
Merge pull request #41610 from neikeq/invalid-cast-export-csharp-i18n
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C#: Fix InvalidCastException on export
2020-08-30 12:01:40 +02:00
Rémi Verschelde
cdf845d3ca
Merge pull request #41609 from neikeq/editor-debugger-plugin-uninitialized
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Fix crash because of initialized EditorDebuggerPlugin field
2020-08-30 12:01:03 +02:00
Ignacio Etcheverry
8c7553a076
Fix clang-tidy warnings due to semicolon after mono module macros
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This also enforces them to end with a semicolon.
2020-08-30 02:17:04 +02:00
Ignacio Etcheverry
99740850a2
C#: Fix InvalidCastException on export
2020-08-30 01:55:21 +02:00
Ignacio Etcheverry
b89ba85f6f
Fix crash because of initialized EditorDebuggerPlugin field
2020-08-30 01:52:42 +02:00
Ignacio Etcheverry
7c7d724453
C#: Fix crash on export when incorrectly freeing MonoAssemblyName
2020-08-30 01:48:43 +02:00
Hugo Locurcio
ab2f41f598
Mention performance caveats about find_node()
and find_parent()
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See https://github.com/godotengine/godot-proposals/issues/1303 .
2020-08-29 21:36:57 +02:00
clayjohn
d069cc9cf2
Fix recent glow regressions
2020-08-29 11:27:43 -07:00
Zak
7d7727bade
Adds automatic update for region_rect
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When changing the texture region for a StyleBox, the regions was not updating automatically in the Texture editor.
2020-08-29 19:46:52 +02:00
Tomasz Chabora
70ce86ad29
Explain editor usage of current_animation
2020-08-29 19:27:03 +02:00
Andreas Gustafsson
8f082d63c6
OptionButton.xml word order fix
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Change word order of 'Emitted the when...' into 'Emitted when the...'
2020-08-29 17:21:00 +02:00
Stijn Hinlopen
31fdb0fe46
Fix not saving new filter order
2020-08-29 15:39:34 +02:00
Rémi Verschelde
f10c3810bb
Merge pull request #41375 from Thaina/patch-1
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Mono: Improve MSBuildFinder logic on Windows
2020-08-29 14:30:32 +02:00
Rémi Verschelde
6ae83b64ef
Merge pull request #41521 from Calinou/doc-accelerometer-platforms
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Document supported platforms for `Input.get_accelerometer()` and related
2020-08-29 13:04:20 +02:00
Thaina Yu
5dc3900727
Mono: Improve MSBuildFinder logic on Windows
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Support detecting both 32-bit and 64-bit installations of `vswhere.exe`.
2020-08-29 12:55:29 +02:00
Rémi Verschelde
7d6c5c90b5
Merge pull request #41350 from skyace65/tilemap
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Add defaults to tilemap set_cell function example
2020-08-29 12:53:22 +02:00
Rémi Verschelde
731453bc5d
Merge pull request #41588 from YeldhamDev/proj_editor_search_placeholders
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Add placeholders to the searchbars in the Project/Editor settings
2020-08-29 12:52:19 +02:00
Rémi Verschelde
d7fffbc2a9
Merge pull request #41590 from Calinou/doc-thread-no-debugging
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Document the GDScript debugger not supporting Thread yet
2020-08-29 12:52:02 +02:00
Rémi Verschelde
edac127f91
Merge pull request #41584 from TwistedTwigleg/Godot_Physics_2D_Regression_Fix
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Godot master 2D Physics Regression fix
2020-08-29 12:51:26 +02:00
Hugo Locurcio
dec20883c1
Document the GDScript debugger not supporting Thread yet
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See https://github.com/godotengine/godot/issues/2446 .
2020-08-29 02:24:07 +02:00
Hugo Locurcio
eee704e6f6
Document supported platforms for Input.get_accelerometer()
and related
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This closes #41303 .
2020-08-29 02:16:43 +02:00
Spencer Burris
0e3d938968
Make blank project name create an error, not a warning
2020-08-28 15:57:33 -07:00
Michael Alexsander
626d9d5ae4
Add placeholders to the searchbars in the Project/Editor settings
2020-08-28 18:39:19 -03:00
Rémi Verschelde
5abb53be68
Merge pull request #41441 from YeldhamDev/input_docs_mouse_capture
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State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
2020-08-28 23:30:08 +02:00
Rémi Verschelde
61e6cec02e
Merge pull request #41507 from skyace65/AudioListener
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Mention listener node in AudioStreamPlayer3D description
2020-08-28 23:28:44 +02:00
Michael Alexsander
4f13a7f47f
State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
2020-08-28 17:19:19 -03:00
TwistedTwigleg
0205eef96b
Fixed 2D physics regression that causes RigidBody2D nodes to spin uncontrollably when colliding
2020-08-28 14:16:12 -04:00
Rémi Verschelde
d6510776dc
Merge pull request #41580 from Calinou/doc-gdscript-round-references
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Cross-reference GDScript built-in rounding methods to ease discovery
2020-08-28 19:19:52 +02:00
Rémi Verschelde
0980f0f60f
Merge pull request #41581 from Calinou/doc-media-back-key
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Clarify that `KEY_BACK` is unrelated to the Back button on Android
2020-08-28 19:17:46 +02:00
Rémi Verschelde
9d72ff591f
Merge pull request #41569 from hinlopen/project-manager-refactor
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Refactor project filter in Project Manager
2020-08-28 19:11:56 +02:00
Hugo Locurcio
359c95156a
Clarify that KEY_BACK
is unrelated to the Back button on Android
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This closes #19325 .
2020-08-28 17:10:08 +02:00
Hugo Locurcio
20d0f5bbd7
Cross-reference GDScript built-in rounding methods to ease discovery
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This closes #19315 .
2020-08-28 17:04:22 +02:00
Yuri Roubinsky
4e2d699745
Fix specular render_mode for visual shaders
2020-08-28 12:50:46 +03:00
Rémi Verschelde
a258180723
Merge pull request #41573 from skyace65/Thread
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Add information to get thread id
2020-08-28 10:46:16 +02:00
Rémi Verschelde
2b36a999fa
Merge pull request #41566 from skyace65/TouchScreenButton
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Improve touch screen button description
2020-08-28 10:46:02 +02:00
Rémi Verschelde
c4e4ea1c65
Merge pull request #41563 from skyace65/RigidBody
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Document where the center of mass is for RigidBody nodes
2020-08-28 10:38:13 +02:00
Rémi Verschelde
46809332dd
Merge pull request #41547 from vnen/gdscript-2-fixes
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Some more GDScript fixes
2020-08-28 10:36:09 +02:00
skyace65
aa08023115
Add information to get thread id
2020-08-27 22:11:35 -04:00
Rémi Verschelde
1ff139cb28
Merge pull request #41562 from Calinou/remove-community-health-files
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Remove community health files from this repository
2020-08-27 23:24:37 +02:00
skyace65
416cac96fa
Improve touch screen button description
2020-08-27 16:48:07 -04:00
Stijn Hinlopen
598447c5bc
Refactor project filter in Project Manager
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- Reorder search/sort bar
- Removed ProjectListFilter (unnecessary abstraction)
- Reorder side bar buttons
- Removed some unused variables/methods
2020-08-27 22:14:30 +02:00