Commit graph

33446 commits

Author SHA1 Message Date
Hugo Locurcio
069c955af7
Use a floating-point number for the timeout property in HTTPRequest
This allows for greater precision when specifying a timeout in
HTTPRequest in `3.x`, similar to what is already possible in `master`.
2022-05-11 08:41:40 +02:00
Rémi Verschelde
288370609c
Merge pull request #60856 from timothyqiu/pool-array-find 2022-05-10 13:40:00 +02:00
Rémi Verschelde
e609a56803
Merge pull request #60918 from lawnjelly/fti_reset_warnings 2022-05-10 12:39:37 +02:00
lawnjelly
a4c0e2ecce Physics Interpolation - add warnings to RESET_PHYSICS_INTERPOLATION
Adds warnings when NOTIFICATION_RESET_PHYSICS_INTERPOLATION is called and has no effect due to the node being hidden or not interpolated.
2022-05-10 11:17:58 +01:00
Rémi Verschelde
6e07417abb
Merge pull request #60804 from RedHeadphone/patch-1 2022-05-10 11:01:45 +02:00
Red Headphone
a0acb41379 fix: no quit confirmation on project reload if files are saved 2022-05-10 14:02:55 +05:30
Rémi Verschelde
2f21644230
Merge pull request #60915 from lawnjelly/fti_optimize_hidden 2022-05-10 10:24:56 +02:00
lawnjelly
ec9a17cfad Physics Interpolation - optimize hidden nodes
In order to prevent glitches when unhiding nodes, set_transform() is still called to the VisualServer even for hidden nodes when the node is interpolated. This activates a lot of logic which is not necessary just to keep the previous transform updated.

This PR adds an early out which misses out on the unnecessary logic when instances are invisible.
2022-05-10 08:59:34 +01:00
Rémi Verschelde
16abb7f471
Merge pull request #60858 from lawnjelly/fti_add_mode_property
Physics Interpolation - add interpolation mode property to node
2022-05-10 08:42:41 +02:00
Rémi Verschelde
d9150483ef
Merge pull request #60874 from asmaloney/macos-unsigned-fix 2022-05-09 22:48:19 +02:00
Rémi Verschelde
cf6dce2c1e
Merge pull request #60876 from timothyqiu/outline-size-hint
[3.x] Fix mismatched font outline size hint
2022-05-09 22:20:16 +02:00
Rémi Verschelde
20c72e8275
Merge pull request #60891 from YeldhamDev/pm_sep_font 2022-05-09 13:57:02 +02:00
Rémi Verschelde
70e7540615
Merge pull request #60896 from timothyqiu/tree-button-icon-3.x 2022-05-09 13:40:01 +02:00
Haoyu Qiu
20d3632268 Fix tree button icon not centered vertically 2022-05-09 10:53:02 +08:00
Michael Alexsander
2e4e76b2e3 Add font_separator to PopupMenu 2022-05-08 14:11:59 -03:00
Haoyu Qiu
3d1644f7c3 Add search methods for pool arrays
* has()
* count()
* find()
* rfind()
2022-05-08 11:07:00 +08:00
Haoyu Qiu
b277390267 Fix mismatched font outline size hint 2022-05-08 10:01:38 +08:00
Andy Maloney
7c6564ef7e [3.x] Fix sign comparison error in platform/osx/os_osx.mm 2022-05-07 20:56:48 -04:00
Rémi Verschelde
a3c4cca712
Merge pull request #60871 from YeldhamDev/pm_sep_fix
[3.x] Fix separator height influencing labeled variation in `PopupMenu`
2022-05-08 02:39:21 +02:00
Michael Alexsander
4f70201fbe Fix separator height influencing labeled variation in PopupMenu 2022-05-07 21:15:57 -03:00
Rémi Verschelde
887fcd00e0
Merge pull request #60851 from lawnjelly/portals_gridmaps_global
Portals - show gridmaps using global mode
2022-05-07 15:24:21 +02:00
lawnjelly
0ab077fcef Physics Interpolation - add interpolation mode property to node
Exposes the "interpolated" flag on nodes via a property, physics_interpolation_mode.

Mode can be INHERIT, OFF and ON. This makes it easy to turn off interpolation for nodes in the editor, versus via code.
2022-05-07 13:51:49 +01:00
lawnjelly
caa087f888 Portals - show gridmaps using global mode
Gridmaps did not previously show at all when portals were active, due to the instances being created defaulting to static mode, and not being converted during the room conversion stage.

This PR sets gridmap instances to global mode, which enables them to show up when portals are active (using frustum culling only, no occlusion).
2022-05-07 10:09:12 +01:00
Rémi Verschelde
0ddecccd01
Merge pull request #60828 from Calinou/profiler-idle-time-rename-3.x
Rename profiler "Idle Time" to "Process Time"
2022-05-06 22:09:04 +02:00
Rémi Verschelde
3649382b37
Merge pull request #60829 from clayjohn/GLES2-html5-blendshapes
[GLES2] Unpack blend shape arrays when necessary
2022-05-06 22:08:31 +02:00
Rémi Verschelde
1f5d4e3484
Merge pull request #60832 from clayjohn/GLES3-blend-shapes
Unbind vertex buffer before calculating blend shapes
2022-05-06 22:07:57 +02:00
clayjohn
b0b1e44bc1 Unbind vertex buffer before calculating blend shapes 2022-05-06 12:21:35 -07:00
clayjohn
33d825c50b Unpack blend shape arrays when necessary
Blend shapes need to be unpacked if the vertex array is being unpacked
2022-05-06 10:36:18 -07:00
Hugo Locurcio
8682874419
Rename profiler "Idle Time" to "Process Time"
References to "idle time" are progressively being replaced by
"process time" throughout the engine to avoid confusion.

This also changes some debug prints to be printed only when verbose
mode is enabled (like in `master`).
2022-05-06 19:31:31 +02:00
Rémi Verschelde
4ea6707ea3
Merge pull request #60824 from timothyqiu/import-defaults-3.x
[3.x] Make import defaults inspector honor property style settings
2022-05-06 17:51:09 +02:00
Haoyu Qiu
809a0362c1 Make import defaults inspector honor property style settings 2022-05-06 22:24:51 +08:00
Rémi Verschelde
60dc792365
Merge pull request #60819 from Faless/debugger/3.x_start_server 2022-05-06 15:10:34 +02:00
Fabio Alessandrelli
225e75daba [3.x] [Debugger] Add --debug-server CLI option.
Automatically starts the editor debug server at given <IP>:<PORT>.

E.g.:
 # Run editor and debug server listening on any interface, port 8080
godot3 -e --path proj/proj_empty --debug-server *:8080

 # Run the godot project connecting to that debug server.
godot3 --path proj/proj_empty --remote-debug 127.0.0.1:8080
2022-05-06 14:02:00 +02:00
Rémi Verschelde
db48b80707
Merge pull request #60816 from timothyqiu/tweener-doc 2022-05-06 08:48:18 +02:00
Rémi Verschelde
dfb6b5d112
Merge pull request #60812 from smix8/astar_zero_point_weight_3.x 2022-05-06 08:40:28 +02:00
Haoyu Qiu
9b8c77fbf0 Fix wrong link in PropertyTweener doc 2022-05-06 12:58:49 +08:00
smix8
da9a88a35a Allow AStar/AStar2D zero point weight
Allow AStar/AStar2D zero point weight.

Limit was set to 1 which seemed like an arbitrary value as lower values down to zero can be useful for common gameplay navigation elements like teleports.
2022-05-06 02:33:31 +02:00
Rémi Verschelde
c3065e2186
Merge pull request #60773 from timothyqiu/rand-doc 2022-05-05 18:10:14 +02:00
Rémi Verschelde
d662d0f95e
Merge pull request #56126 from madmiraal/fix-55850-3.x 2022-05-05 18:07:40 +02:00
Marcel Admiraal
89c758a4de Read and store joypad events in a separate thread on x11 platform 2022-05-05 16:15:33 +02:00
Rémi Verschelde
021f92a1be i18n: Sync classref translations with Weblate 2022-05-05 15:54:59 +02:00
Rémi Verschelde
0997c2de84 i18n: Sync editor translations with Weblate 2022-05-05 15:54:58 +02:00
kobewi
7c6203a60e Cache script icons in editor
(cherry picked from commit 3f50dad460)
2022-05-05 15:54:58 +02:00
Rémi Verschelde
4dfc44ecc3
Merge pull request #60788 from akien-mga/3.x-cherrypicks 2022-05-05 15:54:33 +02:00
Haoyu Qiu
84cc0c9c47 Improve documentation of rand_range 2022-05-05 21:52:30 +08:00
Rémi Verschelde
07b844e5b9
Merge pull request #60791 from kleonc/tree-item_edited-docs-fix 2022-05-05 15:24:39 +02:00
kleonc
b0bcbcc094 Tree::get_edited Fix in docs example code 2022-05-05 15:07:40 +02:00
Rémi Verschelde
9e37599f36 Core: Rename math 'phi' arguments to 'angle'
(cherry picked from commit e7a58a7eb6)
2022-05-05 15:02:46 +02:00
Micky
15f9803d28 Specify return value of Transform3D.scaled() and more
Add more `[code]` (Transform3D)

Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>

Add more `[code]` (Transform2D)

Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
(cherry picked from commit 87599054d2)
2022-05-05 15:02:46 +02:00
Rémi Verschelde
c89c21145b Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@b7d126eb71

(cherry picked from commit 30fbb8964d)
2022-05-05 15:02:46 +02:00