Hugo Locurcio
|
724b9bc0ce
|
Focus the search box when pressing Ctrl+F in Project/Editor Settings
|
2019-10-06 17:56:34 +02:00 |
|
Hugo Locurcio
|
1739ef5fd7
|
Document the ability to include/exclude non-resource export folders
This closes #3646.
|
2019-10-05 16:54:13 +02:00 |
|
jfons
|
c1de7cb22e
|
Fix calculate_spatial_bounds for selection display
Fixes `SpatialEditorPlugin::_calculate_spatial_bounds` so the displayed
selection doesn't break with transformed scenes.
|
2019-10-04 15:47:15 +02:00 |
|
Rémi Verschelde
|
b177051521
|
Merge pull request #32528 from hbina/hbina_fix_font_override
Fixed warnings text using custom font and color setting.
|
2019-10-04 13:47:04 +02:00 |
|
Hanif Bin Ariffin
|
79e83b7c92
|
Fixed warnings text using custom font and color setting.
Fixes #31917
Added missing font and color override.
|
2019-10-04 07:20:18 -04:00 |
|
Yuri Roubinsky
|
b6f8726c66
|
Merge pull request #32543 from Chaosus/vs_fix_input
Fix VisualShaderInput (if compiled with MinGW) (correct, tested version)
|
2019-10-04 13:57:01 +03:00 |
|
Rémi Verschelde
|
3b2033b941
|
Merge pull request #32540 from codecustard/fix_show_bounds_for_scenes
Fixes scene instances not displaying bounds when selected
|
2019-10-04 12:19:33 +02:00 |
|
Yuri Roubinsky
|
bc67a18fe0
|
Fix VisualShaderInput if compiled with MinGW
|
2019-10-04 10:52:07 +03:00 |
|
Yuri Roubinsky
|
0a34fa701f
|
Fix VisualShaderInput (if compiled with MinGW) (correct, tested version)
|
2019-10-04 10:43:59 +03:00 |
|
Emmanuel Barroga
|
10d0bc920b
|
Fixes scene instances not displaying bounds when selected
When selecting instances of a scene file, it doesn't display the bounding box which makes it difficult to visually see that it is selected.
|
2019-10-03 22:46:29 -07:00 |
|
Relintai
|
c39490cf79
|
Fix potential crash in AnimationPlayer.
|
2019-10-03 21:07:49 +02:00 |
|
Yuri Roubinsky
|
b11d15d5c3
|
Makes Texture and TextureUniform in visual shaders to use UV by default
|
2019-10-03 16:59:49 +03:00 |
|
Rémi Verschelde
|
5db77dceb8
|
Merge pull request #32491 from lupoDharkael/inspector-frame
Inspector: select self object after selecting a stack frame
|
2019-10-03 08:38:29 +02:00 |
|
Rémi Verschelde
|
059a53ee1d
|
Merge pull request #32504 from Relintai/fix_empty_animatin_player_crash
Fix crash in #32473. (Automatically seek timeline in selected animation)
|
2019-10-03 07:57:10 +02:00 |
|
Relintai
|
c6e577fed9
|
Fix crash in #32473. (Automatically seek timeline in selected animation)
|
2019-10-03 00:00:01 +02:00 |
|
Yuri Roubinsky
|
1bafadb629
|
Drag&drop custom nodes from filesystem to visual shader
+ better loading of custom nodes
|
2019-10-02 23:42:14 +03:00 |
|
Rémi Verschelde
|
893ebd3080
|
Merge pull request #32498 from godotengine/revert-32434-script-class-no-plugins
Revert "Fix plugin script classes defined even if inactive."
|
2019-10-02 21:04:30 +02:00 |
|
Rémi Verschelde
|
96b46a5c00
|
Merge pull request #32484 from Chaosus/shader_fix
Removed unnecessary shader error log messages
|
2019-10-02 21:03:50 +02:00 |
|
Rémi Verschelde
|
c287f220ce
|
Revert "Fix plugin script classes defined even if inactive."
|
2019-10-02 19:17:59 +02:00 |
|
lupoDharkael
|
cc85be3aae
|
Inspector: select self object after selecting a stack frame
|
2019-10-02 12:38:31 +02:00 |
|
Rémi Verschelde
|
a737bceb4e
|
Merge pull request #32473 from KoBeWi/seaking_ani
Automatically seek timeline in selected animation
|
2019-10-02 11:54:19 +02:00 |
|
Yuri Roubinsky
|
1472fca951
|
Removed unnecessary shader error log messages
|
2019-10-02 12:37:22 +03:00 |
|
Alexander Holland
|
35452e1ab4
|
Update ScriptEditor and ShaderEditor Tooltip
fix #32417
|
2019-10-02 11:21:59 +02:00 |
|
Rémi Verschelde
|
969e5ee612
|
Merge pull request #32468 from YeldhamDev/code_replace_hide_fix
Fix text search bar not correctly switching from replacing to just searching
|
2019-10-01 19:57:51 +02:00 |
|
Tomasz Chabora
|
d482bd1ef0
|
Automatically seek timeline in selected animation
|
2019-10-01 18:38:03 +02:00 |
|
Michael Alexsander
|
be865871f4
|
Fix text search bar not correctly switching from replacing to just searching
|
2019-10-01 10:06:03 -03:00 |
|
Chaosus
|
f14bcd8cc5
|
Added sampler port type for visual shaders
|
2019-10-01 13:20:08 +03:00 |
|
Rémi Verschelde
|
a6eeb1a38e
|
Merge pull request #32442 from Chaosus/vs_textures_drop
Drag&drop textures from filesystem to visual shader
|
2019-10-01 08:29:08 +02:00 |
|
Chaosus
|
71d6990e1e
|
Added drag&drop possibility for textures from filesystem to visual shader
|
2019-10-01 09:00:55 +03:00 |
|
Michael Alexsander Silva Dias
|
4689ece741
|
Minor visual adjustment in drag preview of the scene and file tree editors
|
2019-09-30 13:36:49 -03:00 |
|
Rémi Verschelde
|
680bcb1ef4
|
Merge pull request #32434 from willnationsdev/script-class-no-plugins
Fix plugin script classes defined even if inactive.
|
2019-09-30 11:03:29 +02:00 |
|
Rémi Verschelde
|
ddc42be1db
|
Merge pull request #32431 from lupoDharkael/checks
Add checks after ResourceLoader::load()
|
2019-09-30 07:55:47 +02:00 |
|
willnationsdev
|
168f6cd975
|
Fix plugin script classes defined even if inactive.
|
2019-09-30 00:40:27 -05:00 |
|
Rémi Verschelde
|
ae6c390eb2
|
Merge pull request #32412 from bojidar-bg/27222-make-scene-root-destructive
Fix "Make Scene Root" deleting previous root whenever focusing another scene
|
2019-09-29 21:37:28 +02:00 |
|
Rémi Verschelde
|
cd63cc7df1
|
Merge pull request #32402 from YeldhamDev/fix_vs_add_function
Fix VS editor's "Create Function" dialog
|
2019-09-29 21:36:57 +02:00 |
|
lupoDharkael
|
0a0f596dfb
|
Add checks after ResourceLoader::load()
|
2019-09-29 14:17:42 +02:00 |
|
Rémi Verschelde
|
3b532aa7eb
|
Merge pull request #32410 from bojidar-bg/5739-highlight-singletons
Highlight singletons and class_names in GDScript
|
2019-09-29 12:04:45 +02:00 |
|
Michael Alexsander Silva Dias
|
13e752190f
|
Fix VS editor's "Create Function" dialog
|
2019-09-28 11:57:13 -03:00 |
|
Bojidar Marinov
|
cfc779ccf0
|
Fix "Make Scene Root" deleting previous root whenever focusing another scene
Hopefully fixes #24484 and fixes #27222.
|
2019-09-28 15:29:09 +03:00 |
|
Bojidar Marinov
|
db89fef8fa
|
Highlight singletons and class_names in GDScript
Also, implement a small QoL change for auto-typed variables.
Closes #5739
|
2019-09-28 13:13:18 +03:00 |
|
Bojidar Marinov
|
faf0a49cbf
|
Fix crash in ~EditorSpatialGizmoPlugin when generating documentation data
|
2019-09-28 12:04:50 +03:00 |
|
Rémi Verschelde
|
3481c47e71
|
Merge pull request #32407 from homer666/animation-import-storage-fix
Restore import animation "storage" checkbox behaviour
|
2019-09-28 07:50:31 +02:00 |
|
homer666
|
9d98ed1d86
|
Restore import animation storage checkbox behavior
|
2019-09-28 12:33:00 +10:00 |
|
Michael Alexsander Silva Dias
|
4e9df13a40
|
Fix crash when moving an action into itself in the Input Map editor
|
2019-09-27 22:12:35 -03:00 |
|
Rémi Verschelde
|
5966c6b646
|
Merge pull request #32379 from Calinou/colorpicker-add-overbright-indicator
Draw an indicator to denote overbright colors in ColorPicker
|
2019-09-27 22:03:22 +02:00 |
|
Rémi Verschelde
|
8868fd2d28
|
Merge pull request #31971 from aole/placeholder-confirmation-dialog-for-editable-children
Placeholder confirmation dialog for editable children
|
2019-09-27 22:02:15 +02:00 |
|
Bhupendra Aole
|
cb528e31d9
|
Placeholder dialog for editable children
Fire placeholder confirmation dialog box when editable children option is already checked.
Fixes #28863
|
2019-09-27 13:49:55 -04:00 |
|
Hugo Locurcio
|
70c4e96623
|
Draw an indicator to denote overbright colors in ColorPicker
This makes it faster to distinguish overbright colors from
"standard" colors.
|
2019-09-27 15:28:42 +02:00 |
|
Rémi Verschelde
|
daf4a9f9be
|
Merge pull request #32381 from YeldhamDev/script_dialog_cleanup
Cleanup the "Attach Node Script" dialog
|
2019-09-27 08:17:07 +02:00 |
|
Michael Alexsander Silva Dias
|
3333d447c0
|
Cleanup the "Attach Node Script" dialog
|
2019-09-27 00:49:20 -03:00 |
|