Hugo Locurcio
c0959f00a0
Scale animation track editor line widths on hiDPI displays
2019-04-15 14:11:31 +02:00
Juan Linietsky
5d65100669
Icon was missing
2019-04-15 07:46:57 -03:00
Rémi Verschelde
0d87535dd7
Merge pull request #28011 from KoBeWi/rmb_housework
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Small cleanup to SceneTree dock context menu
2019-04-15 11:46:01 +02:00
Rémi Verschelde
adb41c8bee
Merge pull request #26678 from YeldhamDev/hide_addscript_multiselected
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Hide "Add Script" button in Scene dock when multiple nodes are selected
2019-04-15 11:42:09 +02:00
Rémi Verschelde
39c5f363f7
Merge pull request #24654 from groud/better_dragging_autoscroll
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Enhance tree scrolling when dragging
2019-04-15 10:35:08 +02:00
Rémi Verschelde
87ab468b79
Merge pull request #27931 from pyrophone/SceneTreeScriptFix
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Fix for additional separators appearing when scripts are disabled
2019-04-15 10:24:37 +02:00
Yuri Roubinsky
f213055e11
Merge pull request #28005 from Chaosus/vs_delete
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Restored possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-15 07:31:17 +03:00
Juan Linietsky
296c74072c
Implement autokeying in Animation editor.
2019-04-15 00:49:03 -03:00
Juan Linietsky
8f762aefcd
Oops I missed a line, continuation to 0d41f8f
.
2019-04-15 00:05:27 -03:00
Juan Linietsky
0d41f8fb00
Avoid crash on changing snap mode when no animation exists, closes #28031
2019-04-15 00:02:17 -03:00
Juan Linietsky
caaa492133
Also show length in FPS when using FPS mode for AnimationPlayer editor
2019-04-14 23:48:53 -03:00
Anders Stenberg
645c656571
Proper passing of the "transform_key_request"
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signal from SpatialEditorViewport to InspectorDock
2019-04-14 22:27:59 +02:00
Juan Linietsky
4203266923
Add support for FPS snap in Animation Editor.
2019-04-14 16:43:38 -03:00
Tomasz Chabora
d532a3f710
Small cleanup to SceneTree context menu
2019-04-14 14:04:04 +02:00
Chaosus
24faddc211
Added possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-14 09:49:51 +03:00
Juan Linietsky
3f76d2c2f3
Ability to create sprite frames in AnimatedSprite from sprite sheet.
2019-04-13 22:15:31 -03:00
Chaosus
87f87839a6
Added conditional nodes to visual shaders
2019-04-13 18:17:20 +03:00
Michael Alexsander Silva Dias
27e500d4b3
Hide "Add Script" button in Scene dock when multiple nodes are selected
2019-04-13 11:05:10 -03:00
Paulb23
6ea253aa77
Restore script editor state between sessions
2019-04-13 13:07:12 +01:00
Michael Alexsander Silva Dias
bd278fdd65
Force drawing guides in single-row Tree items in the editor
2019-04-12 20:56:36 -03:00
groud
14a901e88f
Enhance tree scrolling when dragging
2019-04-12 21:58:48 +02:00
Gio Aleman
f707266b52
Fixed scene tree bug when scripts are disabled
2019-04-12 11:44:45 -04:00
Juan Linietsky
9f4b5a91c0
Reorganized connection dialog for much improved ease of use.
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-Removed dest path field
-Added a "Source" signal
-Added an "Advanced" button to hide complexity
-Fix bug on Tree to make sure "ensure visible" works on hidden trees
-Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-04-11 23:23:24 -03:00
Michael Alexsander Silva Dias
d2a7624687
Fix position of tile names in TileSet editor when zooming in/out
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Fixes #27713 .
2019-04-11 19:03:03 -03:00
Juan Linietsky
c1dcdf6109
No more metadata and dependency indices kept in resources saved.
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-Node folding is now saved externally together with the properties
-External resources remember their ID when scenes are saved.
2019-04-11 14:36:58 -03:00
Theis Egeberg
e630591aea
Removed extra division by format channels causing sounds to get halved.
2019-04-11 17:17:33 +02:00
Rémi Verschelde
edc9097bc1
Merge pull request #27899 from KoBeWi/tree_focus
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Focus SceneTree dock after creating new node
2019-04-11 15:53:10 +02:00
Rémi Verschelde
2ddb41a5d8
Merge pull request #27894 from nekomatata/fix-particle-errors
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EditorFolding ignores hidden properties for folded resources
2019-04-11 09:42:10 +02:00
Juan Linietsky
5823b5d77d
Bundled VHACD library for convex decomposition.
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Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00
Rémi Verschelde
07b76c0376
Merge pull request #27170 from timoschwarzer/allow-whitespaces-in-warning-ignore-comments
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Allow whitespaces in warning-ignore comments
2019-04-10 18:16:10 +02:00
Tomasz Chabora
9432e06e05
Focus SceneTree dock after creating new node
2019-04-10 17:01:42 +02:00
PouleyKetchoupp
790a78273f
EditorFolding ignores hidden properties for folded resources ( fixes #26663 )
2019-04-10 12:11:14 +02:00
Twarit
0e62f5e6f7
Add 'Create Folder' button while installing templates
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Fixes #25454
2019-04-10 11:23:13 +05:30
Hugo Locurcio
156faf535c
Make 3D snapping finer when holding Shift
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This also changes the default rotation and scale snapping increments
to better make use of fine snapping possibilities.
2019-04-09 17:57:19 +02:00
Rémi Verschelde
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Rémi Verschelde
444fa4c1c8
Merge pull request #27853 from akien-mga/classref-tooltip
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Fix TTR string for class reference tooltip
2019-04-09 17:01:11 +02:00
Rémi Verschelde
bde77dc0b4
Merge pull request #27838 from akien-mga/Wlogical-op
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Fix condition in editor icons filtering logic
2019-04-09 16:24:30 +02:00
Rémi Verschelde
38104bb89d
Fix TTR string for class reference tooltip
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Fixes #27852 .
2019-04-09 16:06:39 +02:00
Rémi Verschelde
3da2894d82
FS dock: Allow deselecting items by clicking empty space
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Fixes #27546 .
2019-04-09 14:54:41 +02:00
Rémi Verschelde
def6655964
Merge pull request #27553 from ShyRed/sprite2polygon
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Add Sprite to CollisionPolygon2D and LightOccluder2D converter
2019-04-09 12:14:58 +02:00
Rémi Verschelde
5062b4a26b
Fix condition in editor icons filtering logic
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Fixes #27595 .
2019-04-09 10:37:35 +02:00
Juan Linietsky
3474e1586d
Changes to to feature profile editor
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Changed "Disable Editor" to "Contextual Editor Enabled"
Do not show contextual editors for disabled classes.
2019-04-08 20:20:20 -03:00
Juan Linietsky
a20235aeb0
Add ability to edit editor feature profiles
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Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-04-08 19:18:51 -03:00
Tomasz Chabora
82fadde680
Use filename for scene root of imported models
2019-04-08 18:43:55 +02:00
Guilherme Felipe
6ab1ed5763
Change font of audio notches to default font
2019-04-08 11:14:37 -03:00
Rémi Verschelde
3c4938d59a
i18n: Sync translations with Weblate
2019-04-08 12:37:48 +02:00
Rémi Verschelde
9d4623f994
Merge pull request #27716 from Calinou/script-editor-shift-find-previous
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Find the previous match in script editor when pressing Shift + Enter
2019-04-08 12:25:28 +02:00
Rémi Verschelde
a994db62df
Merge pull request #27644 from lupoDharkael/bus
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Allow default audio bus layout modification
2019-04-08 11:06:35 +02:00
qarmin
856a8226a5
Small fixes, mostly dupicated code
2019-04-08 11:03:37 +02:00
Rémi Verschelde
668bf1fd0d
Merge pull request #27710 from Calinou/script-templates-typed-gdscript
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Add support for type hints in non-default script editor templates
2019-04-08 10:13:59 +02:00
Rémi Verschelde
853af06f5a
Merge pull request #27770 from KoBeWi/moving_pan_v2
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Allow panning while moving a node
2019-04-08 10:07:24 +02:00
Rémi Verschelde
b07eab734a
Merge pull request #27660 from cse2410-team2/Issue#26246
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Fix Cursor Color in the Label/RichTextLabel
2019-04-08 10:05:15 +02:00
Rémi Verschelde
de33c37196
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
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Added ignore flag / wildcard bit to tileset autotile
2019-04-08 10:04:30 +02:00
Guilherme Felipe
ccbf57611b
[AnimationNodeBlendTreeEditor] Usability improvements
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- Add possibility to exclude multiple (selected) nodes.
- Add context menu (Right click) to add nodes.
2019-04-07 23:28:23 -03:00
Magnus Specht
a3af9d5714
+ Added ignore flags to autotile bitmask
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+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
Juan Linietsky
dd03dcbd5a
Android now (optionally) builds the template when exporting
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Added new way to create add-ons
Removed old way to create add-ons
2019-04-07 15:46:52 -03:00
Tomasz Chabora
7abd0a3976
Allow panning while moving a node
2019-04-07 16:43:21 +02:00
Chaosus
54bf313e07
Small hotfix to visual shader entries..
2019-04-07 16:25:32 +03:00
Rémi Verschelde
3dabe862af
Merge pull request #26164 from Chaosus/vshader_improvements
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Major update for visual shader system
2019-04-07 14:24:23 +02:00
Rémi Verschelde
694ec9b3d0
Merge pull request #26551 from ZahFox/editor-shortcuts
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New shortcuts for the editor menu items
2019-04-07 13:49:12 +02:00
Rémi Verschelde
6475c990a2
Merge pull request #25311 from qarmin/third_point
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Add third point to change size RectangleShape2D in two axis
2019-04-07 13:04:59 +02:00
Mariam Naiga
d179cbc3c2
Fix cursor color in Label/RTL in editor
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Fixes #26246 .
2019-04-07 12:57:07 +02:00
Rémi Verschelde
9984ebba17
Merge pull request #27645 from theisegeberg/fix-wav-import-trim
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Fix end pops when trimming wav files
2019-04-07 12:49:23 +02:00
Rémi Verschelde
5586e473b5
Merge pull request #27734 from Hendrikto/cleanup
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Remove unused imports
2019-04-07 12:38:07 +02:00
Rémi Verschelde
1415dd4e90
Merge pull request #25810 from TheYokai/mixer_improvements
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New Nonlinear Audio Bus Fader
2019-04-07 12:17:07 +02:00
Rémi Verschelde
4ff505426b
Merge pull request #27741 from danielkulas/path
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Fix "Show in File Manager" option
2019-04-07 12:01:51 +02:00
Rémi Verschelde
03581e49b7
Merge pull request #27151 from vorabrijesh/updated
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Changed default shortcut for opening help menu to (Shift + F1)
2019-04-07 11:53:08 +02:00
Chaosus
5fd671b8a7
Major improvements for visual shader system
2019-04-07 08:17:38 +03:00
Eoin O'Neill
b526060d74
New Nonlinear Audio Bus Mixer
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This patch changes the audio mixer faders to use a non-linear algorithm
for volume control. The intention is to make Godot's audio faders be
more like those found in professional audio equipment and programs. It
is an exponential equation which intends to counter-act the logarithmic
nature of human hearing. The effect of this is a more usable audio mixer
with more emphasis on the values that make the most difference to the mix.
It also changes the audio level notch widget to be less static and
thus supports changing the scaling factor of the audio faders.
2019-04-06 19:36:24 -07:00
Daniel Kulas
22b861ad97
Fix "Show in File Manager" option
2019-04-06 23:01:59 +02:00
vorabrijesh
f1e4fd3e39
Change Help menu shortcut to Shift+F1: Fixes #3786
2019-04-07 01:45:26 +05:30
Rémi Verschelde
f1dc158ebd
Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix
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Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06 20:51:38 +02:00
Rémi Verschelde
c20c2870a7
Merge pull request #27699 from LATRio/fix_region_editor_margin
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Fix TextureRegion margin bug
2019-04-06 20:45:20 +02:00
Timo
1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
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Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
Hendrikto
49a81308c0
Remove unused imports
2019-04-06 18:05:05 +02:00
Rémi Verschelde
0b747f5312
Merge pull request #25995 from lupoDharkael/csv
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Add CSV export to profiling data
2019-04-06 13:12:20 +02:00
Rémi Verschelde
b319168db2
Merge pull request #26122 from vixelz/allow-embedding-gdscript-defined-resources
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Include global class resources in Resource property inspector
2019-04-06 13:11:00 +02:00
Rémi Verschelde
72be5ddc43
Merge pull request #26650 from YeldhamDev/filesys_tooltips
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Small tooltip changes to filesystem-related UI componentes in editor
2019-04-06 13:03:59 +02:00
ShyRed
c218c631f6
Add converters / generators to Sprite
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Adds the following menu options to the Sprite editor: "Convert to Mesh2D", "Convert to Polygon2D", "Create CollisionPolygon2D Sibling" and "Create LightOccluder2D Sibling"
2019-04-06 10:48:07 +02:00
Michael Alexsander Silva Dias
9501900e1b
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-05 21:32:48 -03:00
Hugo Locurcio
8a1c5a8390
Find the previous match in script editor when pressing Shift + Enter
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This allows cycling through matches more efficiently.
2019-04-06 01:20:05 +02:00
Hugo Locurcio
00799fc8c2
Add support for type hints in non-default script editor templates
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This also refactors template processing to avoid repetition.
This closes #27074 .
2019-04-05 23:19:30 +02:00
lupoDharkael
650b698f51
Allow default audio bus layout modification
2019-04-05 17:19:25 +02:00
Rémi Verschelde
e16fc72cef
Merge pull request #26903 from guzzard/polygon-point-hover
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Display vertex number when hovering point in collision polygon
2019-04-05 16:50:54 +02:00
Rémi Verschelde
e6979adb1b
Merge pull request #26918 from aqnuep/skeleton_reparenting_fix
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Fix skeleton reparenting to also work when the skeleton node is not a bone
2019-04-05 16:48:42 +02:00
Rémi Verschelde
a71d8b561d
Merge pull request #26927 from qarmin/fix_perspective_button_hide
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Fix perspective button hide when it actually should be disabled
2019-04-05 16:45:29 +02:00
Rémi Verschelde
769b2ba385
Merge pull request #26930 from qarmin/fix_delete_project_settings_properties
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Fix deleting properties after deleting files
2019-04-05 16:44:40 +02:00
Rémi Verschelde
fc081ebe10
Merge pull request #26954 from willnationsdev/refresh
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Add a getter for the EditorInspector
2019-04-05 16:41:02 +02:00
Rémi Verschelde
945f7f83d3
Merge pull request #27330 from qarmin/fix_bones_not_showing_after_create
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Show bones after creating
2019-04-05 16:39:55 +02:00
Rémi Verschelde
a61ad365f5
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
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Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05 16:12:45 +02:00
Rémi Verschelde
696be49728
Merge pull request #27008 from qarmin/fix_toggle_visibility
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Fix crash when toggle visibility in SceneTreeDialog
2019-04-05 16:12:27 +02:00
LATRio
f38173fb19
Fix TextureRegion margin bug introduced in #27122
2019-04-05 22:33:53 +09:00
Rémi Verschelde
570fa6a477
Merge pull request #27254 from piyushdagar/fix-animation
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Fixes Adding animation to AnimatedSprite doesn't update inspector immmediately #26381
2019-04-05 15:28:28 +02:00
Juan Linietsky
19a6a6286a
Ability to make CanvasLayers have pseudo 3D depth.
2019-04-05 10:25:51 -03:00
Rémi Verschelde
a49f3ba5ac
Merge pull request #27401 from Calinou/fix-restart-label-color
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Use the "warning" color for the "restart required" label
2019-04-05 15:23:48 +02:00
Rémi Verschelde
63d3a42f82
Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough
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EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-05 15:19:21 +02:00
Rémi Verschelde
fc370b3feb
Fix -Wimplicit-fallthrough warnings from GCC 8
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Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.
The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.
Fixes #26135 .
2019-04-05 15:14:53 +02:00
Mariano Javier Suligoy
bfc3ba5af0
Merge pull request #27365 from Byteron/tile_map_negative_offset
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TileMap, negative Y and X Offset
2019-04-05 09:24:32 -03:00
Aaron Winter
63e0fd7675
added negative X and negative Y offset to TileMap
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clang-format
added negative X and negative Y offset to TileMap
2019-04-05 10:37:35 +02:00
Mariano Javier Suligoy
1ab9b86a21
Merge pull request #27500 from samdze/master
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Allow TileMap to override set_cell behaviour while using TileMap editor
2019-04-04 23:17:29 -03:00
Mariano Javier Suligoy
60fbbba398
Merge pull request #27201 from siddharth952/issue1
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Fixed Tileset Editor bug related to polygon size
2019-04-04 23:09:50 -03:00
Mariano Javier Suligoy
a6e9af7222
Merge pull request #27122 from LATRio/fix_texture_region_zoom
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Fix zooming in TextureRegion
2019-04-04 23:09:25 -03:00
qarmin
8460d0678c
Small fixes to static analyzer bugs
2019-04-04 22:00:16 +02:00
Rémi Verschelde
6d27226134
Merge pull request #27469 from Calinou/text-selection-use-accent-color
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Use the accent color to highlight selected text
2019-04-04 18:27:54 +02:00
Rémi Verschelde
d9b9c9f98a
Merge pull request #27567 from Calinou/selection-boxes-use-accent-color
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Use the editor theme's accent color for 2D/3D selections and rotations
2019-04-04 17:45:01 +02:00
Theis Egeberg
26cc521d55
-Added trim limit constant at top of file, defining at which db trimming should occur (moved from being in the code itself)
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-Added fade out frames constant at top of file, defining how many frames should have fade out applied (to avoid pops at the end of trim)
-Rewrote parts of the trimming logic to use an average of volume across all channels instead of any particular channel
-Added fade-out to trimming
2019-04-04 16:37:58 +02:00
Angeloss
40acc3ecdc
Fix: Keep custom tracks option now keeps animation loop property and value track update mode.
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(cherry picked from commit 589c5698a0
)
2019-04-03 16:59:34 +02:00
Rémi Verschelde
de54ee975d
Merge pull request #27238 from ShyRed/cpu2dmask
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Add Emission Mask to CPUParticle2D
2019-04-03 09:13:14 +02:00
Rémi Verschelde
612a109b81
Merge pull request #27228 from Kanabenki/preserve-binds-change-node
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Preserve extra arguments for connected signals when changing node type
2019-04-02 11:30:45 +02:00
Samuele Zolfanelli
a6f5cf7de7
Allow TileMap to override set_cell behaviour while using TileMap editor
2019-04-01 13:03:35 +02:00
Rémi Verschelde
c54835a23b
Merge pull request #25676 from willnationsdev/fix-inherited-icons
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Fix inherited icons for script classes
2019-04-01 12:21:08 +02:00
Rémi Verschelde
9347142484
Merge pull request #26701 from qarmin/do_not_lost_focus
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Do not lose focus when moving through scene tree
2019-04-01 11:57:46 +02:00
Rémi Verschelde
9bef886fa3
Merge pull request #27117 from Faless/editor/asset_lib_image_error
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Enabled logging of failed image download.
2019-04-01 11:03:03 +02:00
Rémi Verschelde
3c797248d0
Merge pull request #26970 from KoBeWi/custom_node_is_now_other_node
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Changed 'Custom Node' to 'Other Node' to be less confusing
2019-04-01 10:13:27 +02:00
Hugo Locurcio
d59b210aec
Use the editor theme's accent color for 2D/3D selections and rotations
2019-03-31 23:54:46 +02:00
Ignacio Etcheverry
c8aa85189a
EditorHelp, makerst: Improve enum ref resolving and constant ref support
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Enum reference resolving will now search in the @GlobalScope if no class is specified and the enum cannot be resolved in the current class.
Added support for constant references in EditorHelp, e.g.: [constant KEY_ENTER] or [constant Control.FOCUS_CLICK]. It supports enum constants (the enum name must not be included).
2019-03-29 23:40:31 +01:00
Rémi Verschelde
472c8a7ba1
i18n: Sync translations with Weblate
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Also sync translation template.
2019-03-28 10:38:58 +01:00
lupoDharkael
2c68ce930c
Add CSV export to profiling data
2019-03-28 08:42:29 +01:00
Hugo Locurcio
9ba6738719
Use the accent color to highlight selected text
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This makes selections easier to see, while making them fit better
within the editor theme.
This closes #22552 .
2019-03-27 22:12:41 +01:00
Siddharth
fcd39a506a
Update tile_set_editor_plugin.cpp
2019-03-27 22:50:52 +05:30
Siddharth
ba2b09b034
Revert "Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits."
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This reverts commit 2d995372d8
.
2019-03-27 22:49:19 +05:30
Rémi Verschelde
167d02ef61
Merge pull request #27388 from KidRigger/master
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Prevents crash on loading unrecognized resources.
2019-03-27 17:22:27 +01:00
Rémi Verschelde
37969e71e4
Merge pull request #27383 from SpechtMagnus/master
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TileMap: Fixed unfinished max_lines draw handling for freeze/crash avoidance.
2019-03-27 17:20:56 +01:00
Rémi Verschelde
9d7343a1a3
Merge pull request #27182 from goodyttoor/gltf_order
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Fix order of transformation in GLTF import
2019-03-27 17:06:50 +01:00
Michael Alexsander Silva Dias
d819ad6f78
Small tooltip changes to filesystem-related UI componentes in editor
2019-03-27 01:50:50 -03:00
Juan Linietsky
6574c557c9
Add a "Request Docs" button to code editor.
2019-03-26 16:36:19 -07:00
Tomasz Chabora
c0da243f04
Allow to drop folders onto editor
2019-03-26 13:33:38 +01:00
Hugo Locurcio
cca1fab1c4
Use the "warning" color for the "restart required" label
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This makes the color match the warning icon placed besides the label.
2019-03-25 14:04:31 +01:00
Anish
8ee31ace34
Prevents crash on loading unrecognized resources.
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Editor crashes on trying to load resources with no loaders.
Simple check on the resource loader prevents using a null
resource loader.
Fixes : #27385
2019-03-25 02:32:21 +05:30
Magnus Specht
601acdf0e1
Fixed unfinished max_lines handling for crash avoidance.
2019-03-24 19:17:02 +01:00
Siddharth
13ead635d9
Merge branch 'master' of https://github.com/godotengine/godot into issue1
2019-03-23 20:09:08 +05:30
Siddharth
2d995372d8
Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits.
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Updated tile_set_editor_plugin.cpp And area.cpp
Updated with clang-format
Updated tile_set_editor_plugin.cpp And area.cpp
2019-03-23 20:03:59 +05:30
qarmin
1b6e0d04f0
Show bones after creating
2019-03-22 19:14:54 +01:00
Pedro J. Estébanez
9c3ddf05cb
Revert accidental commits
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This reverts commit fb37284c02
.
This reverts commit 4db0f51b9a
.
2019-03-20 21:43:55 +01:00
Pedro J. Estébanez
4db0f51b9a
Create live view dock [wip]
2019-03-20 20:44:43 +01:00
piyushdagar
d86d7981cc
Fixes Adding animation to AnimatedSprite doesn't update inspector immediately
2019-03-20 09:08:39 +05:30
ShyRed
dcd268e183
Add Emission Mask to CPUParticle2D
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Add ability to load emission masks to CPUParticle2D.
2019-03-19 17:28:57 +01:00
PouleyKetchoupp
8346d90c5e
Properly handle different border widths in rounded corner aa
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Note: removed (unused and not implemented) support for multiple border colors
2019-03-19 11:51:32 +01:00
Kanabenki
a1e7febbb3
Keep binds for connected signals when changing node type
2019-03-19 10:21:52 +01:00
Vivatchai Kaveeta
32dd9c67c6
Fix order of transformation in GLTF import
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From the gltf 2 spec, the order is R * S. Previously we did S * R, which broke some mesh with non-uniform scale.
Fix #23356 , Fix #14725
2019-03-18 03:08:46 +07:00
Paulb23
6f6d4a6c2e
Fix script editor attempting to set current line to -1 on script open
2019-03-17 20:02:05 +00:00
Timo Schwarzer
7a0dfc04aa
Allow whitespaces in warning-ignore comments
2019-03-17 18:42:59 +01:00
Will Nations
2d106eb715
Fix inherited icons for script classes
2019-03-17 00:04:15 -05:00
LATRio
22030d4cc4
Fixing zooming in TextureRegion
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Fixes #20710
2019-03-17 10:37:58 +09:00
Rémi Verschelde
df7d3708c5
Merge pull request #27145 from YeldhamDev/editfilediag_favrm_remove
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Remove unused 'fav_rm' ToolButton in EditorFileDialog
2019-03-16 17:07:15 -07:00
Michael Alexsander Silva Dias
579fffd97e
Remove unused 'fav_rm' ToolButton in EditorFileDialog
2019-03-16 20:30:06 -03:00
Rémi Verschelde
3f631c2567
Merge pull request #27130 from akien-mga/editor-theme-hint-typo
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Fix misplaced hint for interface/theme/accent_color
2019-03-16 14:26:45 -07:00
qarmin
4cee053f7c
Fix deleting properties after deleting files
2019-03-16 22:05:24 +01:00
Rémi Verschelde
e5a310cd38
Merge pull request #25782 from hsandt/feature/fix-toggle-comment-indent
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Feature/fix toggle comment indent
2019-03-16 11:17:47 -07:00
Rémi Verschelde
43f147b5aa
Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms
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Consider StaticBody and NavMesh position when converting to a MeshLibrary
2019-03-16 11:15:15 -07:00
Rémi Verschelde
c1fae20400
Merge pull request #26706 from YeldhamDev/multinode_scriptclear_fix
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Fix clearing scripts while multiple nodes are selected
2019-03-16 11:09:40 -07:00
Rémi Verschelde
8965ff90ca
Merge pull request #26919 from jabcross/master
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Implement source lookup for class_name defined classes
2019-03-16 11:06:34 -07:00
Rémi Verschelde
ffd115dd6f
Merge pull request #26935 from qarmin/show_class_name_icon_in_tabs
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Show in tabs custom class icons
2019-03-16 11:04:03 -07:00
Rémi Verschelde
b17c8c0396
Fix misplaced hint for interface/theme/accent_color
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Supersedes #26992 .
2019-03-16 11:00:32 -07:00
Rémi Verschelde
06ebf4c3ad
Merge pull request #27123 from bojidar-bg/27113-rename-action
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Fix renaming actions in the Project settings
2019-03-16 10:55:01 -07:00
Rémi Verschelde
18fa1846ea
Merge pull request #27115 from Janglee123/master
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Fix toggling snap mode while transforming the Spatial object
2019-03-16 10:54:44 -07:00
Bojidar Marinov
699a3957ce
Fix renaming actions in the Project settings
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Fixes #27113 , a regression from 6daed7d122
2019-03-16 16:28:03 +02:00
Fabio Alessandrelli
37c0ac1d6d
Enabled logging of failed image download.
2019-03-16 10:58:07 +01:00
janglee123
05446e8b53
fixed toggelling snap mode while transforming
2019-03-16 13:45:39 +05:30
Michael Alexsander Silva Dias
ebabb0ea65
Make bottom panel only try to hide editors when they're visible
2019-03-16 03:39:49 -03:00
Rémi Verschelde
cad371dd85
Merge pull request #26945 from shartte/allow-fewer-viewports-in-editor-state
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Be more tolerant about under-defined spatial viewport state
2019-03-13 20:11:24 +01:00
qarmin
2bc6ad670b
Fix toggle visibility in SceneTreeDialog
2019-03-13 11:19:51 +01:00
Rémi Verschelde
04b04555d1
i18n: Sync translations with Weblate
2019-03-12 16:57:43 +01:00
Tomasz Chabora
c1ce5b87b4
Changed 'Custom Node' to 'Other Node' to be less confusing
2019-03-12 16:12:14 +01:00
Sebastian Hartte
7bab7fd777
Don't crash when the saved editor state contains fewer viewports than currently supported.
2019-03-12 12:17:17 +01:00
Will Nations
c1b247e4d5
Add EditorInspector getter. Update Sub-Inspectors.
2019-03-12 02:15:15 -05:00
Rémi Verschelde
6d86450a83
Merge pull request #26941 from JFonS/add_gizmos_priority
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Add priority to gizmos and fix small issues
2019-03-12 01:19:39 +01:00
JFonS
2658e5d03d
Add priority to gizmos and fix small issues
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User defined gizmos will haave higher preference than editor gizmos by
default. Also fixed some inconsistencies in the gizmos menu when using
custom gizmos.
2019-03-12 00:30:50 +01:00
qarmin
825a870f06
Show in tabs non default class icons
2019-03-11 22:54:23 +01:00
qarmin
2e5b6b5bde
Fix perspective button hide when it should be actually disabled
2019-03-11 18:10:00 +01:00
Pedro Ciambra
e8fe174616
Implement source lookup for class_name defined classes
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Previous to this, classes defined with class_name had no
behavior when ctrl-clicked in the editor.
Fixes #26882
2019-03-11 12:52:17 -03:00
Daniel Rakos
1cf7ca87ce
Fix skeleton reparenting to also work when the skeleton node is not a bone
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Existing code only did the reparenting when the parent node was a bone. This
change fixes that, plus the reparenting code itself, which used the index of
the skin instead of the skin index itself to address the skeleton array.
2019-03-11 16:26:45 +01:00
Anish
d6e4a08c61
Prevents a Null Reference in deleting Animations.
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A null Animation would cause a crash by accessing restricted memory.
Solved by checking if the animation track is null before using the
animation.
Fixes : #26829
2019-03-11 17:04:02 +05:30
Martin Wallin
ed06ed38fb
Display vertex number when hovering point in collision polygon
2019-03-11 10:42:55 +01:00
Rémi Verschelde
43184375b2
i18n: Sync translation template with current source
2019-03-10 11:04:59 +01:00
Rémi Verschelde
9a2fdef1fa
i18n: Sync translations with Weblate
2019-03-10 11:03:26 +01:00
Rémi Verschelde
03664e26c5
Merge pull request #26687 from QbieShay/hang_server_build_fix
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Removed the resource preview thread from the server build
2019-03-09 22:59:24 +01:00
Rémi Verschelde
0d728123c6
Merge pull request #26818 from vnen/class_name-inheritance
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Allow class_name scripts to have nested inheritance
2019-03-09 14:27:43 +01:00
George Marques
25f9aee005
Allow class_name scripts to have nested inheritance
2019-03-09 00:47:27 -03:00
Juan Linietsky
95c6d9caba
Fix crash in texture previeer, closes #26749 , probably others
2019-03-08 14:18:12 -03:00
Rémi Verschelde
a38bf5287a
Merge pull request #26781 from YeldhamDev/editfilediag_favdir_fix
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Fix "Favorite" button not being toggled when navigating to a faved folder manually
2019-03-08 08:26:55 +01:00
qarmin
8c4051819e
Fix error when trying to enter to folder/node directly via address bar
2019-03-08 06:15:42 +01:00
Michael Alexsander Silva Dias
ec1c879746
Fix "Favorite" button not being toggled when navigating to a faved folder manually
2019-03-07 21:48:12 -03:00
Juan Linietsky
9af7fa193f
Do not annoy unrelated textures with texture editor.
2019-03-07 13:54:05 -03:00
Rémi Verschelde
b38f44e177
Merge pull request #26758 from qarmin/fix_error_dragging_empty_script_editor
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Fix error when dragging empty script list in Script Editor
2019-03-07 17:40:42 +01:00
Juan Linietsky
b376273f1b
Force inspector to clean up on delete, fixes crash.
2019-03-07 12:39:53 -03:00
Juan Linietsky
6cb841edcb
Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733
2019-03-07 12:16:20 -03:00
qarmin
7837276597
Fix error when dragging empty script list in Script Editor
2019-03-07 16:09:02 +01:00
Rémi Verschelde
2f2fa8db69
Merge pull request #26722 from MarianoGnu/fix_24238
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TileSetEditor: Don't draw invalid occlusion shapes. Fixes #24238
2019-03-06 20:58:05 +01:00
Mariano Suligoy
6c08f4ea4e
TileSetEditor: Don't draw invalid occlusion shapes. Fixes #24238
2019-03-06 15:31:16 -03:00
Michael Alexsander Silva Dias
73aaf06be7
Cleanup relationship line coding after 5f079e2
2019-03-06 14:33:26 -03:00
Juan Linietsky
6eac688952
Don't hide/show top editor if they did not change, fixes #26644
2019-03-06 12:42:01 -03:00
Juan Linietsky
5f079e2ef9
-Make tileset and meshlibrary edit in a separate inspector, fixes #26671
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-Made relationship lines appear based on theme settings, not previous hack
-Fix drawing of relationship lines (was broken)
-Fix double initialization of theme settings
2019-03-06 12:12:42 -03:00
Rémi Verschelde
4d099e901b
Merge pull request #26705 from volzhs/fix-export
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Fix directory check when exporting project
2019-03-06 15:31:42 +01:00
Juan Linietsky
9b5c6f539b
Safer way to update animation if changed, fixes #26670
2019-03-06 10:22:38 -03:00
Michael Alexsander Silva Dias
d3042d162d
Fix clearing scripts while multiple nodes are selected
2019-03-06 09:58:47 -03:00
Juan Linietsky
4dd99701b0
Fix how settings change, closes #26692
2019-03-06 09:25:19 -03:00
volzhs
8920bb8c1b
Fix directory check when exporting project
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Fix #26702
2019-03-06 21:20:18 +09:00
Rémi Verschelde
3916a53522
Merge pull request #22716 from Chaosus/update_theme
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Make theme changing no longer requires restart to be fully applied
2019-03-06 12:36:54 +01:00
qarmin
138698e51f
Do not lose focus when moving through scene tree
2019-03-06 12:10:09 +01:00