Rémi Verschelde
8ce6444f59
Fix server build after 7fc23675
2018-07-03 13:53:00 +02:00
Juan Linietsky
d280b14e6e
Hacked around duplication bug. I think duplicate needs to be even smarter, maybe pass two bools? (containers and/or resources)
2018-07-03 08:34:06 -03:00
Juan Linietsky
7fc2367508
Added ability for SSAO to affect AO textures too
2018-07-02 16:50:52 -03:00
Juan Linietsky
2dc738ce27
-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
...
-Fixes to some duplication scenarios for instanced scenes
2018-07-02 15:08:35 -03:00
Rémi Verschelde
ecee0c92ff
Merge pull request #19905 from AndreaCatania/no3d_2
...
Removed two skeleton parameter from compilation width no 3d
2018-07-02 08:38:28 +02:00
Juan Linietsky
c02d8be59d
further fixes to tag detection on importer
2018-07-02 05:54:58 -03:00
Andrea Catania
008e8266bb
Removed two skeleton parameter from compilation width no 3d
2018-07-02 07:35:43 +02:00
George Marques
d56d7299e4
Merge pull request #19875 from willnationsdev/meta-underlined
...
Fix underline_meta not working in RichTextLabel
2018-07-01 23:13:46 -03:00
Juan Linietsky
beebd0b9de
Add a condition to detect duplicates objects, so cases like object-col.323, common in blender, is still detected as collision.
2018-07-02 02:02:32 -03:00
Juan Linietsky
896e250f2b
-Fix in animationplayback, sound would be cut on loop
...
-Fix on scene importer, keeping changes to animation tracks was not working
2018-07-01 17:45:19 -03:00
Rémi Verschelde
9c56a16d61
Doc: Fix typos spotted by @yurchor
2018-07-01 15:55:53 +02:00
Rémi Verschelde
82e03b2066
Merge pull request #19871 from guilhermefelipecgs/fix_performance_ui
...
Fix performance for godot's interface
2018-07-01 15:14:31 +02:00
Rémi Verschelde
c17221b619
Merge pull request #19851 from ibrahn/fix-icon-readme-link
...
Corrected art depo link in editor icons readme.
2018-07-01 15:13:27 +02:00
Ibrahn Sahir
e1b14db86a
Corrected art depo link in editor icons readme.
2018-07-01 13:51:04 +01:00
Guilherme Felipe
b2e78e117c
Fix performance for godot's interface
2018-07-01 09:48:03 -03:00
Rémi Verschelde
05cc7020c0
Merge pull request #19886 from AndreaCatania/no3d
...
Fixes #19845 no 3d Compilation issue
2018-07-01 13:39:14 +02:00
Andrea Catania
08009c75a2
Fixes #19845 no 3d Compilation issue
2018-07-01 12:39:24 +02:00
Rémi Verschelde
c9b57d4b40
Merge pull request #19884 from AndreaCatania/compfix
...
Fixes #19648 Kinematic body move_and_slide compatibility issue
2018-07-01 12:24:29 +02:00
Andrea Catania
16cf262e34
Fixes #19648 Kinematic body move_and_slide compatibility issue
2018-07-01 11:38:13 +02:00
Will Nations
a9ea06e73a
Fix underline_meta not working in RichTextLabel
2018-07-01 00:15:27 -05:00
Ignacio Etcheverry
68c106d60d
Merge pull request #19768 from KellyThomas/env-string
...
mono: convert unicode mono root path to ascii string
2018-07-01 01:17:06 +02:00
Juan Linietsky
b3627e29f0
-Fixes to OBJ importer, option to disable optimization
...
-Fixes to script language, PlaceHolder can now get and check methods
2018-06-30 19:59:16 -03:00
George Marques
3852c5f8a0
Merge pull request #19678 from vnen/remove-latency-print
...
Remove audio latency print
2018-06-29 22:28:29 -03:00
Kelly Thomas
753230c275
convert unicode mono root path to ascii string
2018-06-30 08:58:41 +08:00
Thomas Herzog
22dac831bc
Merge pull request #19757 from Faless/gdnet_pr
...
Network bindings for GDNative
2018-06-29 19:32:22 +02:00
Juan Linietsky
0ffec7daf7
Small fixes
2018-06-29 09:13:39 -03:00
Rémi Verschelde
b7f17a100d
Merge pull request #19836 from akien-mga/save-subresources
...
Revert "Fix saving unmodified scenes and resources"
2018-06-29 09:05:42 +02:00
Rémi Verschelde
5d7f9f804a
Revert "Fix saving unmodified scenes and resources"
...
This reverts commits 28ab60422d
and 7821b70a00
.
Fixes #19576 , and likely the fact that subresources are no
longer saved when saving scenes with no change.
2018-06-29 08:38:49 +02:00
Max Hilbrunner
54988df9ce
Merge pull request #19829 from Calinou/optimize-images
...
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 20:05:12 +02:00
Hugo Locurcio
53e94a1ce1
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
Rémi Verschelde
87dc0d7c7e
Merge pull request #19827 from Faless/lws_fix_lite
...
Fix fragment size bug in WebSocket (lws)
2018-06-28 18:12:11 +02:00
Juan Linietsky
eeab3502d5
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
Juan Linietsky
9bab5134cf
The way multiple quaternions being slerped was not good, changed approach to one that seems to work better.
2018-06-27 16:30:48 -03:00
Fabio Alessandrelli
15451479e5
Add [Packet/Stream/Multiplayer]PeerGDNative
...
They provide an interface to implement PacketPeer, StreamPeer, and
NetworkedMultiplayerPeer via GDNative.
2018-06-27 19:07:30 +02:00
Rémi Verschelde
68f7cf13c7
Merge pull request #19794 from Calinou/document-vector2-vector3-round
...
Document Vector2.round() and Vector3.round()
2018-06-27 08:42:01 +02:00
Rémi Verschelde
be9731459a
Style: Apply clang-format to animation_tree.cpp
...
Fixes issues introduced in c633b77
and de1ff22
.
2018-06-27 08:36:26 +02:00
Juan Linietsky
de1ff22eae
change node graph property and improved some bindings
2018-06-27 03:00:08 -03:00
Juan Linietsky
c633b770cb
-Add root motion support in AnimationTree.
...
-Add RootMotionView, to debug root motion in 3D (disabled in runtime)
2018-06-26 19:06:16 -03:00
Hugo Locurcio
61fd3cd32a
Document Vector2.round() and Vector3.round()
2018-06-27 00:02:24 +02:00
Rémi Verschelde
f036353b93
Merge pull request #19164 from marcelofg55/tilemap_undo2
...
Improve TileMap undo operations, second try
2018-06-26 20:57:39 +02:00
Rémi Verschelde
c8617565d8
Merge pull request #19776 from marcelofg55/tilemap_quadrant_opt
...
Optimize _recreate_quadrants
2018-06-26 15:37:55 +02:00
Rémi Verschelde
80d6882ccd
Merge pull request #19767 from Chaosus/vsync_fix
...
Fix vsync initialization
2018-06-26 10:00:37 +02:00
Rémi Verschelde
07af826051
Merge pull request #19766 from GodotExplorer/android-gles2
...
Implement OpenGL ES rasterizer selection logic for Android.
2018-06-26 10:00:25 +02:00
Rémi Verschelde
e574c7cedc
Merge pull request #19774 from karroffel/blendspace-1d-sync-fix
...
ensure BlendSpace1D syncs animations
2018-06-26 09:59:26 +02:00
geequlim
e2aa777d4d
Implement OpenGL ES rasterizer selection logic for Android.
2018-06-26 12:21:06 +08:00
Marcelo Fernandez
67a78e020a
Optimize _recreate_quadrants
2018-06-26 00:07:48 -03:00
Thomas Herzog
0f45d0aa7d
ensure BlendSpace1D syncs animations
2018-06-26 02:41:36 +02:00
Juan Linietsky
8c7da84e1e
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
Juan Linietsky
87f48e7a3e
Merge pull request #19720 from karroffel/blendspace-1d
...
add BlendSpace1D animation node
2018-06-25 16:50:33 -03:00
Juan Linietsky
5b035107e3
removed print
2018-06-25 16:47:09 -03:00