Commit graph

1447 commits

Author SHA1 Message Date
Rémi Verschelde
4958963abe Merge pull request #5742 from Ovnuniarchos/TreeItemSetButton
TreeItem.set_button exposed.
2016-07-18 00:53:39 +02:00
Rémi Verschelde
62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde
3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Kyle Luce
4e69bc3bff Could not use pre multiply alpha for material in editor
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time
  a blend mode is added
2016-07-17 11:09:47 -07:00
Rémi Verschelde
7b28976af5 Merge pull request #5755 from TheHX/issue-5716
Fix empty reference pages after restarting Godot
2016-07-17 19:06:03 +02:00
Franklin Sobrinho
18f165b494 Fix empty reference pages after restarting Godot 2016-07-17 13:29:50 -03:00
Rémi Verschelde
22419082d9 Remove some noisy debug prints
Part of #5031
2016-07-17 18:25:21 +02:00
Ovnuniarchos
3698332f6b Exposed mode, access, filters, and show hidden files to the editor. Also, two functions to get/set the filter list. 2016-07-17 03:00:51 +02:00
Ovnuniarchos
10be575aa1 TreeItem.set_button exposed. 2016-07-16 22:36:19 +02:00
Ignacio Etcheverry
671c21dce7 MenuButton: Fix regression 2016-07-16 15:16:26 +02:00
Ignacio Etcheverry
f9d1e03018 MenuButton: Avoid event propagation if handled as hotkey 2016-07-16 14:36:55 +02:00
Juan Linietsky
24d86e33a6 Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
Enhance/tidy file extensions management
2016-07-16 09:28:49 -03:00
Ignacio Etcheverry
71ee8eeb3f LineEdit: Fix rtl scrolling with mouse drag selection 2016-07-15 22:57:46 +02:00
Daniel J. Ramirez
7b846d62ac Color picker fixes:
- fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396
 - fixed HS bars going outside the control area
 - fixed color text field changing to hex mode even if script mode was selected
2016-07-15 13:33:01 -05:00
Paulb23
b550471a14 Fixed breakpoint gutter toggle not updating when game is running, issue 5712 2016-07-15 15:02:55 +01:00
Jakub Grzesik
82f84f4c2f Remote transform node (for 3d)
It's code is based on RemoteTransform2D node.
2016-07-14 16:37:26 +02:00
Timo Schwarzer
d691cb4732 Add an option to smooth camera limits when camera smoothing is enabled. 2016-07-13 11:48:50 +02:00
Paulb23
54f720ac06 Added block caret to TextEdit 2016-07-12 16:07:17 +01:00
Rémi Verschelde
c0e6395526 Merge pull request #5638 from TheHX/tree-buttons
Fix tree drawing the pressed stylebox in all buttons in the column
2016-07-12 07:28:02 +02:00
Paulb23
12e3bb1f01 Removed duplicate color 2016-07-11 15:40:04 +01:00
Paulb23
28356a7d63 Expose highlight all occurrences 2016-07-11 15:20:01 +01:00
Paulb23
21385d9ecb Expose show line numbers 2016-07-11 15:11:35 +01:00
Paulb23
cc133c9289 Expose colors to theme 2016-07-11 14:57:32 +01:00
Paulb23
a9956be63d Added completion font colors 2016-07-11 14:25:56 +01:00
Juan Linietsky
b41be2d1a9 Merge pull request #4854 from Razzlegames/screenToLocal
Conversion function for screen coords to local Canvas coords
2016-07-11 02:26:58 -03:00
Kyle Luce
605193b22f Conversion function for screen coords to local Canvas coords
- Useful if you need to Convert screen coords to the coordinate space of a
  CanvasItem, but don't have an associated InputEvent to use in
  #make_event_local.

For example, if you have a particular point on the screen you'd like to project
into World Space, for various reasons, you would use this function on the root
of the scene. This is analogous to ray casting from screen space in 3D.
2016-07-10 16:06:57 -07:00
Franklin Sobrinho
5708006340 Fix tree drawing the pressed stylebox in all buttons in the column 2016-07-10 19:03:43 -03:00
Rémi Verschelde
d37ef5990b Merge pull request #5627 from Paulb23/fixed_highlighting_highlighted_section
Fixed highlight all occurrences highlighing highlighted section
2016-07-10 19:42:56 +02:00
Juan Linietsky
46bb02991f Merge pull request #5270 from lonesurvivor/master
Added Tile Origin = Bottom Left option to the TileMap
2016-07-10 13:41:33 -03:00
Juan Linietsky
223ca1363c Merge pull request #5352 from m4nu3lf/master
AnimationTreePlayer filters improved
2016-07-10 13:40:56 -03:00
Juan Linietsky
7af77e1b7b Merge pull request #5606 from akien-mga/pr-rtl-raw-text
RichTextLabel: Fix adding raw text when bbcode is disabled
2016-07-10 13:07:04 -03:00
Juan Linietsky
49b288d331 Add function to get the list of samples, closes #5561 2016-07-10 13:00:42 -03:00
Juan Linietsky
b06eca108a Merge pull request #5490 from timoschwarzer/master
Add new Camera2D alignment functions
2016-07-10 12:39:50 -03:00
Juan Linietsky
5bb552273b Merge pull request #5489 from jejung/richtextlabel-get_text
RichTextLabel-get_text
2016-07-10 12:38:28 -03:00
Paulb23
d43adcbb1e Fixed highlight all occurrences highlighing highlighted section 2016-07-10 16:10:54 +01:00
Ovnuniarchos
061cadcae5 LineEdit placeholder now accepts translated strings. 2016-07-10 00:39:17 +02:00
Juan Linietsky
864c0e84de line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage.
It has been changed so it won't resize the UI when modified.
This will make the code editor feel a lot smoother.
2016-07-09 14:56:08 -03:00
Juan Linietsky
1d6be8b00d Changed tree so shift-selection skips folded children, closes #5515 2016-07-09 13:15:45 -03:00
Rémi Verschelde
3a70d4a072 Merge pull request #5589 from akien-mga/pr-unused-var
Removing some more unused vars and dead code
2016-07-09 14:33:30 +02:00
Rémi Verschelde
3816fe9d19 RichTextLabel: Fix adding raw text when bbcode is disabled
Fixes #5605.
2016-07-09 14:26:49 +02:00
Rémi Verschelde
a15de80942 classref: Fix arg name for is_action_pressed/released
Also position TEXTURE_SPHERE constant properly.
2016-07-08 23:40:43 +02:00
Franklin Sobrinho
6b154c9706 Fix own world option of Viewport.
It happens when the viewport has WorldEnviroment child with a valid Enviroment
2016-07-08 14:27:19 -03:00
Rémi Verschelde
f40f360a2c Remove unused variables (fourth pass) + dead code
Also fix a potential regression from 3fcb9b1ec1.
2016-07-08 16:47:55 +02:00
Rémi Verschelde
454b210242 Remove unused variables (third pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:16:21 +02:00
Juan Linietsky
7c1ab42571 Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 2016-07-06 23:46:04 -03:00
Juan Linietsky
17e4ead62a Fix several bugs related to node duplication and signals, closes #5405 2016-07-06 21:43:31 -03:00
Juan Linietsky
a78226c32c Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403 2016-07-06 20:36:37 -03:00
Franklin Sobrinho
5c3c87206b Fix TreeItem range editing by dragging on the inspector 2016-07-04 12:14:49 -03:00
George Marques
55b8a353f5
Fix completion string check when column = 0 2016-07-03 18:49:58 -03:00
George Marques
ec18b97f5c
Stop completion when the match is perfect
to avoid the completion insisting showing up after a completion.
2016-07-03 11:34:23 -03:00
George Marques
805b668d7f
Fix code completion sorting 2016-07-03 11:32:30 -03:00
Juan Linietsky
ec94dd7eee Fixed the order of input, reverts #4384, closes #5361 2016-07-01 11:42:09 -03:00
Juan Linietsky
8cbb154466 Color picker was getting too much focus, made it get not as much focus.
This abuse of focus was the original culprit of #5354
2016-07-01 10:55:35 -03:00
Juan Linietsky
3185ce64c5 Invalidate key focus if not visible, fixes #5354 2016-07-01 10:42:33 -03:00
Juan Linietsky
db9335f4c1 Improved drag&drop to work as n-piggeon wants to use, closes #5342 2016-07-01 10:34:38 -03:00
Juan Linietsky
f6725f9768 throw error if GridContainer::set_columns goes below 1, closes #5316 2016-06-30 18:54:54 -03:00
Juan Linietsky
b391306828 Make both signals be ordered and samplelibrary items too, fixes scenes changing for git, closes #5289 2016-06-30 18:43:47 -03:00
Juan Linietsky
89bb72b2d3 Only emit item_selected once per Tree row, closes #5280 2016-06-30 17:52:32 -03:00
Paulb23
050a514799 Fixed signal connection prints when moving docks, issue 5498 2016-06-30 15:12:14 +01:00
Timo Schwarzer
185ba75bfa Fix Camera2D header for align() 2016-06-30 16:07:48 +02:00
Rémi Verschelde
a99ca66ce5 Merge pull request #5449 from sanikoyes/Pr-placeholder-line-edit
Add placeholder property for line_edit
2016-06-30 08:06:26 +02:00
Rémi Verschelde
da2f7e3c38 Merge pull request #5419 from djrm/shortcuts
Shortcuts for script switching in script Mode
2016-06-30 08:04:26 +02:00
Rémi Verschelde
fcf6977610 Merge pull request #5487 from Paulb23/function_highlighting_issue_5454
Fixed function highlighting with spaces
2016-06-30 07:57:31 +02:00
Juan Linietsky
ac6257bf8a only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
Juan Linietsky
449a28e75a make property not be applied in skeleton if not inside tree. This will eventually e changed. Fixes #5205 2016-06-29 18:39:29 -03:00
Juan Linietsky
fe5ee68489 Merge pull request #5429 from Paulb23/selected_text_highlighting_issue_5199
Fixed selected text turning black, issue 5199
2016-06-29 18:31:47 -03:00
Juan Linietsky
e5fc62cc4b remove unnecesary warning, closes #5169 2016-06-29 18:27:12 -03:00
Timo Schwarzer
ae055ebf82 Add align() to realign the Camera2D to its tracked node
align() will center the tracked Node if anchor mode is set to DRAG_CENTER, otherwise the camera is set to the Node's position
2016-06-29 18:17:11 +02:00
Jean Jung
aeb5365e84 Adding support to get the raw text without formatting information from a RichTextLabel. 2016-06-29 12:43:51 -03:00
Timo Schwarzer
6686fbc1e0 Add reset_smoothing() for immediately fixing the camera to the destination location 2016-06-29 17:40:29 +02:00
Paulb23
484f4d8dec Fixed function highlighting with spaces 2016-06-29 15:29:22 +01:00
George Marques
5e0edcc480 Merge pull request #5468 from jejung/itemlist-get-selected_items
itemlist-get_selected_items
2016-06-28 19:21:57 -03:00
Jean Jung
2fd9b77828 itemlist-get_selected_items 2016-06-28 14:09:17 -03:00
Pedro J. Estébanez
a5e27503fd Homogeinize resource formats loaders/savers 2016-06-28 18:27:12 +02:00
Juan Linietsky
5065e46381 Change method of storing folding, solves problems with inheritance, closes #3395 2016-06-28 13:10:15 -03:00
Juan Linietsky
519fce94e9 Remove error when getting dependencies from tscn files in some cases, closes #3897 2016-06-28 12:35:11 -03:00
Juan Linietsky
8e1c0f287d Fixed bug in instance state ordering, closes #3904 2016-06-28 09:47:03 -03:00
sanikoyes
c702981d57 add placeholder alpha property 2016-06-28 11:45:17 +08:00
Juan Linietsky
ba5bc57816 Figured out a way to fix event propagation for shortcuts and some other cases so they properly stop shortcuts if a modal window is open, closes #4848 2016-06-27 20:14:59 -03:00
Juan Linietsky
efdcf205d2 Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
Juan Linietsky
88e28af5e3 Add a small workaround to avoid modal tabs to be closed if they are spawned in the same frame, closes #3837 2016-06-27 11:22:13 -03:00
Juan Linietsky
e2d208f122 Ability to rotate controls using tool, closes #3800 2016-06-27 10:47:51 -03:00
Juan Linietsky
47d6cc08bb Properly deliver localized coordinates when passing gui events through parents, closes #4215 2016-06-27 10:00:36 -03:00
sanikoyes
081c400ac6 Add placeholder property for line_edit
this useful for user input tip
2016-06-27 19:47:40 +08:00
Pedro J. Estébanez
6ce47d9b51 Improve parallax mirroring algorithm
Replaces the iterative approach currently used by an equivalent direct computation.
Also fixes infinite looping that happens when the mirroring value is negative.
2016-06-27 10:40:33 +02:00
Rémi Verschelde
da034f324a Revert "Added toggle for loop interpolation based on adolson's code"
This reverts commits 8884b8f519
bd5c8f2aa0
and 5cb31f6d5b.

<reduz> Akien, I understand the need for the second loop mode, but I think
the current UI is pretty confusing. I think this should be changed for an
enum, both there and in the animation.. otherwise we should revert it
[...]
<reduz> alternatively this could be added per track, which I think should
make it a little less confusing

Reopens #959..
2016-06-26 23:45:18 +02:00
Juan Linietsky
10f411b47b Avoid mirroring to go negative to fix crash, closes #4036 2016-06-26 16:51:13 -03:00
Juan Linietsky
282da142ae Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example. 2016-06-26 16:22:20 -03:00
Rémi Verschelde
0be12898a7 Revert "Improve parallax mirroring algorithm" 2016-06-26 18:03:15 +02:00
Juan Linietsky
130b83bc52 Ability to set draw transform as a matrix, closes #5428 2016-06-26 13:01:17 -03:00
Paulb23
7f98f37f13 Fixed selected text turning black, issue 5199 2016-06-26 16:38:16 +01:00
Daniel J. Ramirez
8f259ff5ca Shortcuts for script switching in script Mode 2016-06-26 10:21:02 -05:00
Rémi Verschelde
b02d67be30 Merge pull request #5307 from MarianoGnu/master
TextureRegion improvements
2016-06-26 09:43:45 +02:00
Rémi Verschelde
e4c5a16a2c Merge pull request #5397 from djrm/gizmos_fix
Added high resolution icons for the Gizmos
2016-06-25 10:28:58 +02:00
Daniel J. Ramirez
b8190fbef6 Added high resolution icons for the Gizmos, fixes #1638 2016-06-24 22:42:42 -05:00
Rémi Verschelde
22c9a44174 Merge pull request #5391 from RandomShaper/parallax-layer-fix-tidy
Improve parallax mirroring algorithm
2016-06-24 21:26:54 +02:00
Rémi Verschelde
001294ed35 Merge pull request #5386 from Paulb23/code_completion_color_theme
Exposed code completion colors to the text edit theme
2016-06-24 21:19:30 +02:00
Rémi Verschelde
d52fa2e0eb Merge pull request #5380 from vnen/string-canvasitem-docs
Documentation for String and CanvasItem
2016-06-24 21:16:20 +02:00
Rémi Verschelde
06c6516604 Merge pull request #5379 from neikeq/pr-issue-5375
Fix weird deselection behaviour with text field
2016-06-24 21:14:47 +02:00
Rémi Verschelde
118f54aeeb Merge pull request #5328 from Paulb23/line_edit_caret
Added caret blink to line edit
2016-06-24 21:13:26 +02:00
Pedro J. Estébanez
fbddc0b747 Improve parallax mirroring algorithm
Replaces the iterative approach currently used by the standard fmod() function.
Also fixes infinite looping that happens when the mirroring value is negative.
2016-06-24 18:39:56 +02:00
Paulb23
b643d9af6f Exposed code completion colors to the text edit theme 2016-06-24 16:33:29 +01:00
Ignacio Etcheverry
f1e7552722 Fix weird deselection behaviour with text field
- TextEdit will now deselect if Ctrl+Left/Right is pressed
- TextEdit and LineEdit no longer deselect text when Alt is pressed (except with Apple style keys)
2016-06-24 14:26:40 +02:00
Juan Linietsky
9e0b6057e7 Make button aware of it being dragged and reset state, closes #4178 2016-06-23 18:20:39 -03:00
George Marques
b06d235ce8
Rename CanvasItem.edit_get() to edit_get_state()
This makes more sense of what it does and correlates to edit_set_state()
2016-06-23 17:59:37 -03:00
Juan Linietsky
a8f8f52b19 Fix issue saving flags (size fill expand), fixes #4176 2016-06-23 17:03:34 -03:00
Rémi Verschelde
0a72f9ccb8 Merge pull request #5362 from J08nY/png
libpng: New version 1.6.27
2016-06-23 07:40:03 +02:00
Juan Linietsky
d6225b1e00 Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
Disabled by default.
2016-06-22 23:13:41 -03:00
J08nY
0ab05b09e4
Fixed iCCp chunk in pngs
neccesary for libpng 1.6.27 to work silently
2016-06-22 21:13:29 +02:00
m4nu3lf
cfa11777c0 AnimationTreePlayer filters improved
Now the AnimationTreePlayer filters for Blend2 and OneShot nodes
behave as expected, that is the main animation is not affected by
the secondary animation if the track is filterd out for arbitarily
complex trees.
2016-06-22 19:34:12 +01:00
Paulb23
4f54e72189 Added setting to toggle line edit caret blink 2016-06-22 13:26:44 +01:00
Paulb23
e09e036565 Line edit caret no longer draws on focus loss 2016-06-22 13:26:44 +01:00
Paulb23
e65eba664f Added caret blink to line edit 2016-06-22 13:20:48 +01:00
Rémi Verschelde
87cb3629f2 Merge pull request #5344 from Paulb23/code_completion_colors
Code completion box colors
2016-06-22 07:51:33 +02:00
Bojidar Marinov
f3342eb72e
Fix a inherited transform bug with Camera2D preview drawing
Closes #5339
2016-06-21 22:35:04 +03:00
Paulb23
45f0dec55c Added code completion existing color setting 2016-06-21 17:34:38 +01:00
Paulb23
706895a922 Added code completion selected color setting 2016-06-21 17:21:55 +01:00
Paulb23
a40cb680ca Added code completion background color setting 2016-06-21 16:50:31 +01:00
Rémi Verschelde
91ee2f6059 Merge pull request #5335 from J08nY/loop-interpolation-scene-fix
Animation: Fix property loop_interpolation
2016-06-21 17:28:14 +02:00
J08nY
bd5c8f2aa0
Animation: Fix property loop_interpolation
fixes #5317
2016-06-21 14:11:26 +02:00
Saracen
912afb129f Make return type explicit. 2016-06-21 12:41:28 +01:00
Rémi Verschelde
029ca80dca Merge pull request #5321 from Paulb23/caret_hidden_issue_5320
Fixed caret not drawing on focus regain
2016-06-21 12:02:18 +02:00
Juan Linietsky
d76ee09774 property remove parent owned nodes when using replace, fixes #4128 2016-06-20 22:57:07 -03:00
Juan Linietsky
fa0d1cd27c fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), closes #4075 2016-06-20 21:19:12 -03:00
Juan Linietsky
ad8d4a6b26 Fixed the order of events called by _input, closes #4384 2016-06-20 19:09:14 -03:00
Juan Linietsky
6872139300 Add quotes to .tscn keys, solves #4366 2016-06-20 18:41:59 -03:00
Juan Linietsky
85d8000449 Allow mouse wheel to go throuhgh so scroll containers work properly, fixes #4431 2016-06-20 17:16:52 -03:00
Juan Linietsky
6bdd17f07c Fix error storing path for children of instanced nodes in .tscn, fixes #4320 fixes #4579 fixes #4580 2016-06-20 17:09:53 -03:00
MarianoGNU
79c500bee1 Modify margins with mouse input 2016-06-20 17:06:19 -03:00
Paulb23
8f6b56cfda Fixed caret not drawing on focus regain 2016-06-20 20:29:58 +01:00
Juan Linietsky
0e07f49a03 Make dure to only call drop_data if can_drop_data returned true, closes #4616 2016-06-20 10:29:52 -03:00
Rémi Verschelde
3668768463 Merge pull request #5196 from vnen/similarity-code-completion
Improve code completion search
2016-06-20 13:37:24 +02:00
Patrick Reh
fff4d5867c Added Tile Origin = Bottom Left option to the TileMap 2016-06-20 12:18:53 +02:00
MarianoGNU
0f1a717c64 Remove unused connection. ShaderEditor should'nt handle ShaderGraphs.
Fixes #4678 && #4745
2016-06-20 00:50:33 -03:00
Juan Linietsky
0db02f26b6 -Added options for scene import plugin to keep materials and user-added tracks to animations, please test! closes #4425 2016-06-20 00:20:30 -03:00
Rémi Verschelde
618d34463d Merge pull request #5298 from Paulb23/caret_draw_focus
Text Edit no longer draws caret on focus loss
2016-06-19 18:58:31 +02:00
George Marques
5cb31f6d5b
Replace 'or'/'and' keywords
Some compilers do not like this.
2016-06-19 12:36:50 -03:00
Paulb23
8cbd0b9ae3 Text Edit no longer draws caret on focus loss 2016-06-19 16:11:16 +01:00
George Marques
66e7ddb55b
Improve code completion search
- List completion by subsequence match.
- Case insensitive.
- Sort completion list by similarity.
2016-06-19 11:43:47 -03:00
George Marques
831ae2d510
Fix TextEdit cursor position after undo remove text
It was going to where the text started, now it goes to where the text
ends.
2016-06-19 11:43:47 -03:00
Rémi Verschelde
b9f944ed5c Merge pull request #5271 from neikeq/pr-issue-1004
LineEdit cursor fixes and improvements
2016-06-19 13:06:31 +02:00
Rémi Verschelde
c7b425ed9c Merge pull request #5259 from neikeq/pr-textedit-zoom
TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down
2016-06-19 13:04:20 +02:00
Rémi Verschelde
360cebaf23 Merge pull request #5234 from Paulb23/fix_error_tab_print
Fixed error: set_current_tab print on project open
2016-06-19 13:00:12 +02:00
Rémi Verschelde
40944ddffb Merge pull request #5085 from RandomShaper/remove-unreachable-code
Remove found dead code
2016-06-19 12:45:36 +02:00
Rémi Verschelde
3520902194 Merge pull request #4724 from Cybolic/optional-loop-interpolation
Added toggle for loop interpolation based on adolson's code
2016-06-19 12:30:22 +02:00
Juan Linietsky
400febf585 Add function to get the color picker dialog from ColorPickerButton, closes #4415 2016-06-19 02:08:22 -03:00
Juan Linietsky
7c20c386c5 -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
-Better interpolation of discrete tracks, fixes #4417
2016-06-19 01:43:02 -03:00
Juan Linietsky
0bbb0d0caa DynamicFontData can be built-in (will still link to a ttf though), closes #4600 2016-06-18 19:03:53 -03:00
Ignacio Etcheverry
4928cc34eb LineEdit: Word jumping and OSX hotkeys 2016-06-18 20:53:46 +02:00
Rémi Verschelde
c3bf11d4d4 Drop fully commented-out files
Part of #5272
2016-06-18 20:23:49 +02:00
Rémi Verschelde
b7dbf9207a Drop empty files that are not used anywhere
Part of #5272
2016-06-18 19:46:30 +02:00
Ignacio Etcheverry
bc9f9b1c6a TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down 2016-06-18 18:47:11 +02:00
Juan Linietsky
adc13e9027 Make ".." always appear even if dir is unlistable (likely lacking permissions), closes #1938 2016-06-18 12:51:27 -03:00
Ignacio Etcheverry
99612207b7 LineEdit: Fix and improve selection behaviour 2016-06-18 16:14:43 +02:00
Rémi Verschelde
a7fc04626a Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
Błażej Szczygieł
aebad5de5f Fix Theora video playback without a Vorbis stream
- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.

(cherry picked from commit 763b29f34e)
2016-06-18 00:49:55 +02:00
Juan Linietsky
65bcde0a7d TabContainer now reports proper minimum size, closes #4896 2016-06-17 18:38:40 -03:00
Juan Linietsky
95dc15b750 Send body inout notifications after state is applied, fixes #4683 2016-06-17 16:45:10 -03:00
Juan Linietsky
6a68ce9c93 Fix bug in GridContainer not updating minimumsize when columns changes, fixes #4677 2016-06-17 16:40:40 -03:00
Juan Linietsky
55b83157e7 Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated.
closes #4622 , probably closes many other issues too
2016-06-17 16:01:30 -03:00
Juan Linietsky
9f2f8c9130 fixes compilation error on visual studio, closes #5249 2016-06-17 10:34:44 -03:00
Juan Linietsky
f0d9245ecf -added missing .inc files
-Made it possible to change the editor theme
-Added two options to theme editor plugin to create empty template themes and editor themes
-Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
2016-06-17 01:13:23 -03:00
Juan Linietsky
816b3fa94d It is now possible to set a default custom theme, whether you want a hidpi default theme, or just use a custom font for the default theme 2016-06-16 20:05:22 -03:00
Paulb23
a3481ed1c7 Fixed error: set_current_tab print on project open 2016-06-15 18:19:34 +01:00
UgisBrekis
d97e46ffb6 Adds the ability to draw parent-children relationship lines in scene tree editor
Can be turned on/off in editor settings + line color change available as
well
2016-06-15 18:10:19 +01:00
Rémi Verschelde
41677df7cf Merge pull request #5218 from djrm/new_icons
Some theme icons and better exporter
2016-06-15 13:43:56 +02:00
Rémi Verschelde
0f1ae03626 Merge pull request #5149 from m4nu3lf/master
TimeSeek node in AnimationTreePlayer now propagates filters
2016-06-15 08:14:35 +02:00
Daniel J. Ramirez
131cd1399c Added some theme icons and its sources 2016-06-14 21:40:24 -05:00
Juan Linietsky
333de40180 does not fix the bug reported in #4326 and #4818,
but at least make sure it throws and error and does not crash
2016-06-14 08:57:00 -03:00
Juan Linietsky
c204170232 correctly wrap lines longer than width in richtextlabel, fixes #4735 2016-06-14 08:10:25 -03:00
Juan Linietsky
37ed2bae69 Better error text when trying to add/remove/move child nodes in a busy parent, closes #4838 2016-06-13 22:46:18 -03:00
Juan Linietsky
944c7e2603 fix crash when clearing dynamicfontdata, closes #4877 2016-06-13 22:24:11 -03:00
Juan Linietsky
4866713bc3 added a function CanvasItem.get_item_and_children_rect() , fixes #4738 2016-06-13 21:37:04 -03:00
Juan Linietsky
26d63b5594 propagate theme changes properly even through 2D nodes, fixes #4754 2016-06-13 21:11:24 -03:00
Juan Linietsky
d03f1131d7 Merge pull request #5058 from neikeq/pr-issue-1461
Preserve signal connections when replacing target node
2016-06-13 15:50:31 -03:00
Juan Linietsky
28034190a9 Merge pull request #5176 from marcelofg55/master
Fixed overloaded virtual functions with const vs none warning
2016-06-13 15:45:13 -03:00
Juan Linietsky
f0abda999e resolve numerical error when comparing instancing an inheritance to avoid saving changed properties when they didn't, closes 4759 2016-06-12 19:33:07 -03:00
Juan Linietsky
be223c91f9 fixed tile map editor plugin, all previews are now the same size, closes #4983 2016-06-12 17:10:34 -03:00
Juan Linietsky
4667f9e61e Changed how min/max icon size in ItemList works and replaced it by a fixed size. Fixes many issues, closes #4907 2016-06-12 16:52:22 -03:00
Juan Linietsky
c1056a9bfb Fixed ancient bug that prevented proper theme editing, closes #4924 2016-06-12 15:31:38 -03:00
marcelofg55
3787856563 Fixed overloaded virtual functions with const vs none warning 2016-06-12 13:31:22 -03:00
Juan Linietsky
83bf8036de rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992 2016-06-12 12:05:21 -03:00
Juan Linietsky
1555608276 fix how some display values are shown, fixes #4953 2016-06-11 22:16:40 -03:00
Juan Linietsky
ef9720c8f0 fix crash in SamplePlayer, closes #5005 2016-06-11 21:18:19 -03:00
Juan Linietsky
ef2f6a18d2 make sure tab is not visible in RichTextLabel, closes #5079 2016-06-11 20:04:00 -03:00
Juan Linietsky
f860915ae0 Made many built-in gdscript functions return more descriptive errors, closes #5150 2016-06-11 19:43:38 -03:00
Juan Linietsky
d5e2b59c84 Added options to keep scale and keep aspect centered to TextureFrame, closes #5114 2016-06-11 18:49:35 -03:00
Juan Linietsky
b75fb6674b do not allow picking in captured mode, closes #5134 2016-06-11 17:44:52 -03:00
Juan Linietsky
db1e9bac79 better rewording 2016-06-11 17:25:43 -03:00
Juan Linietsky
375fbe5c7c Show descriptive errors when look_at is improperly used, closes #5131 2016-06-11 17:22:48 -03:00
Juan Linietsky
b5f2ea542a Merge pull request #5161 from neikeq/pr-imp-sc-tooltip
BaseButton: Add identifier for shortcut in tooltip
2016-06-11 17:01:15 -03:00
Ignacio Etcheverry
90b3f702bd BaseButton: Add identifier for shortcut in tooltip 2016-06-11 21:53:48 +02:00
m4nu3lf
048f5a6b75 TimeSeek node in AnimationTreePlayer now propagates filters 2016-06-10 23:23:09 +01:00
Juan Linietsky
c5a2aff6db fixes wrong bool return, closes #5037 2016-06-09 22:30:34 -03:00
Juan Linietsky
6b7ddce183 Fix last line of label being deleted by line spacing 2016-06-09 22:16:13 -03:00
Juan Linietsky
678563a3b9 Merge branch 'master' of https://github.com/godotengine/godot 2016-06-09 22:07:19 -03:00
Juan Linietsky
8266cf46b5 Reverted a PR i don't understand how to find but fixes #5097 2016-06-09 22:05:41 -03:00
Juan Linietsky
45d1ffd611 Revert "Fix min size bug of Label" 2016-06-09 21:57:38 -03:00
Ignacio Etcheverry
dc2ea39f24 Preserve signal connections when replacing the target node 2016-06-09 16:47:34 +02:00
Juan Linietsky
beabefe432 port changes from AnimatedSprite to AnimatedSprite3D 2016-06-08 18:03:06 -03:00