Rémi Verschelde
c24ca2c7a8
Merge pull request #10900 from toger5/theme_tab_border
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Added border for tabs + container.
2017-09-17 12:41:36 +02:00
Daniel J. Ramirez
d84c79d349
Fixed compilation with tools=no
2017-09-16 23:33:44 -05:00
Poommetee Ketson
d8ca7d4405
Merge pull request #11282 from djrm/pr_script_editor_auto_theme
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Added adaptive text editor theme
2017-09-17 08:55:13 +07:00
Poommetee Ketson
69f0d3b663
Merge pull request #11269 from toger5/fix_get_stylebox_parent_class
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also loop for classes if there is no coustom theme fixes #11250
2017-09-17 08:52:26 +07:00
Paulb23
1a0ffe3b64
Added Left / Right arrow navigation in tree, issue 10737
2017-09-16 16:26:05 +00:00
Marcelo Fernandez
a2837360d0
Fix possible crash with ctrl-u on script editor
2017-09-16 04:20:20 -03:00
Daniel J. Ramirez
ba11dc3f48
Added adaptive text editor theme, this includes the shader editor
2017-09-15 16:08:22 -05:00
volzhs
8d1792a294
Make clickable properly in editor help
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fixes #3671
2017-09-16 02:14:45 +09:00
Andreas Haas
6b729726e0
Merge pull request #11280 from BastiaanOlij/fix_arvr_joyid
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joyid is set to -1, not 0 when no joystick entity has been created
2017-09-15 10:33:48 +02:00
Thomas Herzog
7dffed485b
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
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Fix enums bindings
2017-09-15 08:43:35 +02:00
BastiaanOlij
c46b8f444a
joyid is set to -1, not 0 when no joystick entity has been created
2017-09-15 09:53:59 +10:00
toger5
10c400c456
Added border for tabs + container.
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- moved tabConetent position to be more reasonable.
- fixed drawing order to allow those kind of styles.
2017-09-15 00:50:34 +02:00
Wilson E. Alvarez
072e379ffe
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
Daniel J. Ramirez
74d028729f
Improved VisualScriptEditor
2017-09-14 12:45:42 -05:00
toger5
202e4c8836
also loop for classes if there is no coustom theme fixes #11250
2017-09-14 18:15:39 +02:00
Rémi Verschelde
57a5548965
Merge pull request #11191 from toger5/slider_highlight_area
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added highlight area to slider
2017-09-13 20:09:28 +02:00
Maxim Sheronov
0fffa45158
Fix enums bindings
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Add missed bindings for enums
Move some enums to class to have correct output of api.json
2017-09-13 20:57:07 +03:00
Rémi Verschelde
ea25573297
Merge pull request #10995 from GodotExplorer/pr-tree
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Add custom minumus height to TreeItem
2017-09-13 19:25:55 +02:00
Rémi Verschelde
27ae3c839d
Merge pull request #7908 from SaracenOne/recast
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In-editor navmesh generation.
2017-09-13 19:22:29 +02:00
Hein-Pieter van Braam
89c50f73c7
Fix out of bound array indexing (reverb_vol)
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Same issue as in a3f9fe52
. AudioFrame[3] being indexed at [3]
2017-09-13 17:47:51 +02:00
Hein-Pieter van Braam
a3f9fe52ec
Fix out of bound array indexing
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730d36f350
introduced introduced some code that indexes AudioFrame[3],
it is however defined as AudioFrame[3]. This increases the size to [4]
2017-09-13 17:38:09 +02:00
Rémi Verschelde
c2741e2385
Merge pull request #11069 from aroncds/master
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KinematicBody2D api most friendlier
2017-09-13 15:07:17 +02:00
Juan Linietsky
06138bf18c
Renamed play to playing property, but now playing and is_playing is the same, to avoid confusing. Closes #11211
2017-09-13 08:41:26 -03:00
toger5
c2c8aac9a3
added highlight area to slider
2017-09-12 22:55:23 +02:00
Hein-Pieter van Braam
7f40734a1c
Merge pull request #10568 from marcelofg55/surround_fixes
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Fixed issues with surround sound on audio server
2017-09-12 20:59:35 +02:00
Daniel J. Ramirez
1e8048dd45
Improved theme generation, and other fixes
2017-09-12 13:16:38 -05:00
Marcelo Fernandez
730d36f350
Fixed issues with surround sound on audio server
2017-09-12 15:13:28 -03:00
Rémi Verschelde
6aa90e35bb
Merge pull request #11015 from toger5/rtl_default_stylebox_empty
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rtl uses styleBoxEmpty as defualt fixes : #11014
2017-09-12 13:26:18 +02:00
Rémi Verschelde
50eb62ea6e
Merge pull request #11002 from NathanWarden/vehicle_wheel_warning
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Added a warning message when a VehicleWheel is not a child of a VehicleBody.
2017-09-12 13:11:48 +02:00
Juan Linietsky
1c5376ae59
Many fixes to visual script, changed virtuals override for a proper selector.
2017-09-12 07:58:54 -03:00
Rémi Verschelde
aabbd00284
Merge pull request #10908 from hpvb/fix-unused-variables
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Fix unused variable warnings
2017-09-12 12:55:53 +02:00
Rémi Verschelde
0f006994d8
Merge pull request #11007 from saltares/issue-9988
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Renames _add_child_below_node() to add_child_below_node(). Fixes #9988 .
2017-09-12 12:04:03 +02:00
Rémi Verschelde
cf941fdc35
Merge pull request #11026 from hpvb/fix-assign-in-if
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Remove assignment and declarations in if statements
2017-09-12 11:57:49 +02:00
Rémi Verschelde
2b50dc5d4f
Merge pull request #11057 from hpvb/fix-various-warnings
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Fix various assorted warnings
2017-09-12 11:39:47 +02:00
Rémi Verschelde
3941e01a57
Merge pull request #11041 from hpvb/fix-clang-format-error
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Fix serveral recent new clang-format errors
[ci skip]
2017-09-12 11:16:36 +02:00
Poommetee Ketson
fb9f41a071
Merge pull request #11135 from willnationsdev/area2d-docs
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Area2D Documentation + constants in _bind_methods
2017-09-12 13:16:27 +07:00
Will Nations
d441cc9660
Updated Area2D docs and added enum constants to scripting
2017-09-11 22:39:28 -05:00
Poommetee Ketson
88fd69c9bb
Merge pull request #11142 from BastiaanOlij/arvr_signal_id
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Added ID to tracker signals and property for storing hand
2017-09-12 05:10:35 +07:00
Poommetee Ketson
27a848e408
Merge pull request #11152 from SaracenOne/mesh_arrays_access
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Script access to formatted arrays and blend_arrays in meshes.
2017-09-12 04:42:18 +07:00
Poommetee Ketson
5edb3b6ee4
Merge pull request #11167 from bojidar-bg/9547-fix-metadata-duplication
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Fix duplication of nodes resulting in shared metadata
2017-09-12 04:19:26 +07:00
Poommetee Ketson
1c063abf0d
Material: fix priority not int
2017-09-11 18:13:28 +07:00
Bojidar Marinov
ebee9898ca
Fix duplication of nodes resulting in shared metadata
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Fixes #9547
2017-09-11 12:34:36 +03:00
SaracenOne
92bbd2d713
Script access to formatted arrays and blend_arrays in meshes.
2017-09-11 06:53:34 +01:00
Aron de Castro
6e0892f223
Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody
2017-09-10 13:07:47 -03:00
Bastiaan Olij
de309c426d
Added ID to tracker signals and property for storing hand
2017-09-10 16:25:12 +10:00
Hein-Pieter van Braam
b2a38854fd
Fix unused variable warnings
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The forth in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-08 15:03:53 +02:00
Hein-Pieter van Braam
8230bf0a2f
Remove assignment and declarations in if statements
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After discussing with @reduz and @akien-mga it was decided that we do
not allow assignments or declarations in if statements. This PR removes
the instances of this I could find by automated means.
2017-09-08 14:59:15 +02:00
Hein-Pieter van Braam
67a706fc1b
Fix various assorted warnings
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Fix various warnings that don't have enough instances to merit
individual commits. Also fixes a potential bug in audio_server.cpp.
2017-09-08 14:57:48 +02:00
Juan Linietsky
5ca3af3371
Ability to use a sky for reflection together with a background color.
2017-09-07 20:45:37 -03:00
Hein-Pieter van Braam
5e18967d77
Fix serveral recent new clang-format errors
2017-09-08 00:20:16 +02:00
Juan Linietsky
eedb39091a
Several fixes to directional shadows, closes #10926
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Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized.
2017-09-07 18:00:47 -03:00
Juan Linietsky
1eeda0f32f
Restored auto snapping of controls to pixels, fixes #10847 and probably several more issues. Made it optional in the project settings but defaults to true.
2017-09-07 11:22:07 -03:00
Juan Linietsky
98af411a37
Renamed playing property of audiostreams to play, to make it clearer. Fixes #10730
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Also disabled the auto shut down of the property when stream ends, to make it easier to animate
2017-09-06 22:03:04 -03:00
Juan Linietsky
36e91b07d8
Check whether stuff is visible before baking it, closes #10525
2017-09-06 18:24:29 -03:00
Paulo Gomes
9b72f08042
second take at autocomplete logic, using a TextOperation check.
2017-09-06 19:23:09 +01:00
toger5
1c07d0e9aa
rtl uses styleBoxEmpty as defualt
2017-09-06 16:29:22 +02:00
Rémi Verschelde
0b8fa1e010
Remove dead ButtonGroup code
2017-09-06 14:41:34 +02:00
Juan Linietsky
308a6f4f99
hide next pass for material types that make it pointless, closes #10686
2017-09-05 20:40:50 -03:00
David Saltares
0549484c77
Renames _add_child_below_node() to add_child_below_node(). Closes #9988 .
2017-09-05 22:43:28 +01:00
Nathan Warden
8370f22b4c
Added a warning message when a VehicleWheel is not a child of a VehicleBody.
2017-09-05 12:32:48 -05:00
Geequlim
f248f06d45
Add custom minumus height to TreeItem
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And expose the method `get_drop_section_at_pos` of Tree
2017-09-05 21:02:13 +08:00
Juan Linietsky
2802dced84
Automatically redraw when shaders using TIME are visible, fixes #10554
2017-09-05 00:30:39 -03:00
Rémi Verschelde
45800413d8
Merge pull request #10978 from Noshyaar/pr-meshlib
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MeshLibrary: remove duplicated line
[ci skip]
2017-09-05 00:33:00 +02:00
Rémi Verschelde
0f63b68336
Merge pull request #10822 from hoelzl/toggle-button
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Fix inconsistent toggle button behavior
2017-09-05 00:14:05 +02:00
Rémi Verschelde
c9593a285b
Merge pull request #10902 from toger5/rtl_copy_and_selection_color
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fixed copy on osx + help selection color
2017-09-04 23:11:12 +02:00
Poommetee Ketson
9301ab5a57
MeshLibrary: remove duplicated line
2017-09-05 04:02:24 +07:00
Rémi Verschelde
6960f8a3b8
Merge pull request #10916 from volzhs/vertical-align-tree-lineedit
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LineEdit in Tree is aligned vertical center
2017-09-04 22:58:32 +02:00
Rémi Verschelde
bba365fab7
Merge pull request #10931 from djrm/pr_style_fixes
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Improved color temperature in script editor
2017-09-04 22:50:54 +02:00
Saracen
92e77d5ff2
Recast integration.
2017-09-04 21:41:57 +01:00
toger5
07d5911c40
fixed copy on osx + help selection color
2017-09-04 18:57:52 +02:00
Juan Linietsky
6d233c651b
-Changed KinematicBody API yet again to make it friendlier
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-Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation)
2017-09-04 07:49:42 -03:00
Rémi Verschelde
df11de72c9
Merge pull request #10932 from djrm/pr_fix_metrics
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Fixed some metrics (some issues caused by the new Noto Sans font).
2017-09-04 08:10:04 +02:00
Rémi Verschelde
fb263b73aa
Merge pull request #10901 from toger5/script_background_cleanup
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StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
2017-09-04 08:05:17 +02:00
Rémi Verschelde
fe3b8b48dd
Merge pull request #10894 from Paulb23/brace_auto_indent
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Added support for brace auto indent and fixed indent above.
2017-09-04 07:59:51 +02:00
Rémi Verschelde
7040a390ad
Merge pull request #10937 from djrm/pr_fix_typo
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Fix. resizeable -> resizable.
2017-09-04 07:37:59 +02:00
Daniel J. Ramirez
d6b664f671
Fix. resizeable -> resizable.
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(not actually a typo, but the rest of the API uses resizable)
2017-09-03 13:12:52 -05:00
Juan Linietsky
adde89e8b1
-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
2017-09-03 14:54:15 -03:00
Juan Linietsky
281fb4e4fb
Added transmission shader parameter.
2017-09-03 10:30:37 -03:00
Daniel J. Ramirez
215b110cd3
Improved color temperature in script editor
2017-09-03 02:44:59 -05:00
Daniel J. Ramirez
e298f931a6
Fixed some metrics (some issues caused by the new Noto Sans font).
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plus other minor fixes
2017-09-03 01:49:31 -05:00
volzhs
c1b31aeb94
LineEdit in Tree is aligned vertical center
2017-09-03 12:56:25 +09:00
toger5
b606285219
Unified script panel backgrounds.
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- simplefied it with using the new rtl.
- removed ("ScriptPanel", "EditorStyles") for since rtl now can be used
- unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated.
2017-09-02 18:28:35 +02:00
toger5
0f62db23ac
richTextLable implemented stylebox support
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- also fixed issue with total_chars ignoring first line
2017-09-02 18:20:04 +02:00
Paulb23
cfa5f37ee7
Added support for brace auto indent and fixed indent above
2017-09-02 15:59:30 +01:00
Rémi Verschelde
0fc342c296
Merge pull request #10887 from Paulb23/fix_scrolling_up_jitter
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Fixed jitter when scrolling up
2017-09-02 16:45:20 +02:00
Poommetee Ketson
459f526119
Fix typos 'a' and 'an'
2017-09-02 21:19:06 +07:00
Juan Linietsky
b4efb832a7
Made triplanar local space by default, world space optionally, closes #10159
2017-09-02 09:57:08 -03:00
Paulb23
93f6fbd7b2
Fixed jitter when scrolling up
2017-09-02 13:45:21 +01:00
Rémi Verschelde
8e75e7311b
Merge pull request #10858 from letheed/add-shadow_filter-variant
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add shadow_filter variant PCF7
2017-09-02 12:13:01 +02:00
Hein-Pieter van Braam
9c63ab99f0
Fix use of unitialized variables
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The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-02 01:59:26 +02:00
Rémi Verschelde
dac150108a
Merge pull request #10846 from hpvb/fix-sign-compare
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Fix signed and unsigned comparisons
2017-09-01 21:52:55 +02:00
Juan Linietsky
42659b0d9f
Fix freeze on exit on audiostreamplayers when setting invalid stream, closes #10093
2017-09-01 16:43:46 -03:00
Rémi Verschelde
39621bf681
Fix AnimationTreePlayer bogus argument name
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Regression from 6fa6149517
.
2017-09-01 21:29:00 +02:00
Juan Linietsky
6fa6149517
Fix some argument ordering, closes #10010
2017-09-01 15:01:17 -03:00
Juan Linietsky
8f30c52a37
Removed ontop property, added a material rendering priority system. Fixes #9935 , closes #10135
2017-09-01 13:01:08 -03:00
Poommetee Ketson
ed606ded52
Fix files header
2017-09-01 21:07:55 +07:00
letheed
3a188015be
add shadow_filter variant PCF7
2017-09-01 15:01:24 +02:00
Hein-Pieter van Braam
f9467ec1ea
Fix signed and unsigned comparisons
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The first in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01 08:13:12 +02:00
Juan Linietsky
d39e79e7ec
Fix issues regarding reload of resources in imported scenes. Closes #10017
2017-08-31 18:57:44 -03:00
Rémi Verschelde
a717083235
Merge pull request #10791 from tuga3d/indent-glitch-attempt-2
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second attempt on fixing the indent glitch.
2017-08-31 19:26:07 +02:00
Rémi Verschelde
4722593448
Merge pull request #10816 from toger5/style_box_texture_set_fill
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unified draw_center naming for (9patch,StyleBoxes)
2017-08-31 19:16:07 +02:00
Rémi Verschelde
c12a1dc53e
Merge pull request #10823 from toger5/fix_VSlider_focus_non_existent
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changed-"HSlider" -> "VSlider" for focus style fixes #728
2017-08-31 18:19:45 +02:00
toger5
afc66f2f90
changed-"HSlider" -> "VSlider" for focus style fixes #728
2017-08-31 18:02:38 +02:00
Matthias Hoelzl
1bafc3c6cf
Fix inconsistent toggle button behavior
2017-08-31 17:07:32 +02:00
Rémi Verschelde
5fac1406fd
Merge pull request #10818 from Jellonator/master
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Fixed incorrect KinematicBody::_move normal return
2017-08-31 16:59:01 +02:00
James Beedie
6fc5d1cd37
Fixed return of KinematicBody::_move
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Fixed incorrect normal
Added missing collider velocity
2017-08-31 10:46:21 -04:00
Juan Linietsky
5653477a30
Exposed new ClearMode function to Viewport clases, closes #9995
2017-08-31 11:15:10 -03:00
toger5
2aa735757a
unified draw_center naming for (9patch,StyleBoxes)
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- filled -> draw_center
- is_draw_center -> is_draw_center_enabled
- get_draw_center -> is_draw_center_enabled
2017-08-31 15:25:24 +02:00
Juan Linietsky
9ff19951e2
Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979
2017-08-31 09:44:37 -03:00
Rémi Verschelde
b7f4dcbdd1
Merge pull request #10096 from toger5/label_stylebox
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fixed Import LineEdit to label + label stylebox
2017-08-31 13:58:52 +02:00
Juan Linietsky
4d4c1dfc1b
Do not error flood if removing default environment. Closes #9945
2017-08-31 08:56:15 -03:00
Rémi Verschelde
c109a6e5a4
Merge pull request #10401 from maxim-sheronov/fix_particles_spritesheet
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Fix UV calculation for spritesheet in particles
2017-08-31 13:42:37 +02:00
Paulo Gomes
2eb46801cb
second attempt on fixing the indent glitch.
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I've reverted the first attempt (https://github.com/godotengine/godot/pull/10653 ).
I was very naive and didn't consider that the glitch happens also if you're not in the first column, ex. if you have 2 tabs and press return in between them.
Hope this will solve the problem without messing anything else.
2017-08-30 19:35:38 +01:00
Rémi Verschelde
6611dfbd6c
Merge pull request #10378 from RandomShaper/nav-keep-start-end
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Guarantee start & end points are returned by Navigation2D
2017-08-30 16:12:12 +02:00
Rémi Verschelde
348eb4e4c5
Merge pull request #10361 from RandomShaper/tilemap-global-mtl
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Let TileMap apply its material
2017-08-30 16:02:12 +02:00
Juan Linietsky
a1d7c496b9
Improved default directional shadow params, added bias split scale, closes #9828
2017-08-30 08:08:44 -03:00
Rémi Verschelde
7609efe757
Merge pull request #10746 from cryptonaut/issue9187-3.0
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Cleaned up logic in Tween::_tween_process(), fixes #9187 (3.0)
2017-08-30 12:46:20 +02:00
Ferenc Arn
a0bbf5c9af
Remove Basis::set_scale and Basis::set_rotation_* functions.
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Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people.
Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis.
2017-08-29 21:47:59 -04:00
Juan Linietsky
9c3bddfac2
Merge pull request #10745 from neikeq/fix-docdata-and-stuff
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DocData and virtual method type hints fixes
2017-08-29 20:11:07 -03:00
Ignacio Etcheverry
c16d00591b
DocData and type hints fixes
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- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types
- Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string.
- PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void.
- Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
2017-08-29 19:40:21 +02:00
Juan Linietsky
e8b05ca996
-Fixed screen edge SSAO filter, fixes #9678
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-Raised the SSAO limits, making the effect a lot more useful
-Still pending to enable tresholding to avoid some hollow places
2017-08-29 11:46:02 -03:00
Juan Linietsky
a2027cfa49
-Fixes to how collada generates tangents (use SurfaceTool), closes #9562
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-Fix to gridmap cell size (wrong property type)
2017-08-29 08:48:39 -03:00
cryptonaut
023b68542f
Cleaned up logic in Tween::_tween_process(), fixes #9187
2017-08-29 00:08:59 -07:00
Rémi Verschelde
2353c65a1f
Merge pull request #10622 from letheed/patch-1
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Allow to disable shadow gradients in Light2D
2017-08-28 23:46:42 +02:00
Juan Linietsky
8fce79aaee
-Some fixes to code completion.
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-Fix getter in code completion being displayed when it shouldn't
-Clean up preview generation for editors and exposed it as editor plugin
2017-08-28 00:04:24 -03:00
Rémi Verschelde
213887f209
Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529
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Fixed offset view when removing text, issue 10529
2017-08-28 00:07:02 +02:00
Rémi Verschelde
7ad14e7a3e
Dead code tells no tales
2017-08-27 22:13:45 +02:00
Juan Linietsky
37da8155a4
-Largely rewrote gridmap to simplify it
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-Got editor working again
-Added a current-floor marker on selection
2017-08-27 16:02:00 -03:00
Paulb23
ae26f8e015
Fixed offset view when removing text, issue 10529
2017-08-27 18:29:15 +01:00
Rémi Verschelde
bd282ff43f
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
Rémi Verschelde
5f18b56a7e
Merge pull request #10680 from Noshyaar/pr-viewport
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Viewport: fix 'size' binding from Rect2 to Vector2
2017-08-27 09:46:28 +02:00
Rémi Verschelde
1f011035d7
Merge pull request #10678 from Zylann/bind_array_max
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Bind missing ArrayMesh.ARRAY_MAX
2017-08-27 09:41:06 +02:00
Poommetee Ketson
87917e769f
Viewport: fix 'size' binding from Rect2 to Vector2
2017-08-27 12:03:19 +07:00
Marc Gilleron
46cee03ad4
Bind missing ArrayMesh.ARRAY_MAX
2017-08-27 04:18:02 +02:00
Rémi Verschelde
a6e37ae2bf
Merge pull request #10600 from MasonAsh/fix-10596
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Script editor: fixed no key repeat for CTRL+Y
2017-08-27 02:11:58 +02:00
Rémi Verschelde
6e7f0190ee
Merge pull request #10579 from quinnyo/rpc-sender-id
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Method to get ID of RPC calling peer
2017-08-27 02:11:30 +02:00
Rémi Verschelde
612099e377
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
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Added/Fixed null pointer checks
2017-08-27 02:10:56 +02:00
Rémi Verschelde
fe26bcd8c6
Merge pull request #10653 from tuga3d/indent-glitch
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Added a cursor column check.
2017-08-27 02:09:57 +02:00
Rémi Verschelde
0fc2b3aa69
Merge pull request #10660 from Noshyaar/pr-tree
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Tree: fix RMB click collapses next item
2017-08-27 02:09:10 +02:00
Hein-Pieter van Braam
3e25cf9e05
Add two missing Null checks
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These Null checks were removed in #10581 but actually changed the
logic of the functions in this case.
This fixes #10654
2017-08-26 23:40:45 +02:00
Wilson E. Alvarez
7a07895920
Added/Fixed null pointer checks
2017-08-26 16:58:47 -04:00
Paulo Gomes
056b0976bc
Added a cursor column check.
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Fixes glich, when cursor is on column 0 of and indented line and you
press return an extra indent is added.
2017-08-26 19:22:05 +01:00
Poommetee Ketson
5e889cce4f
Tree: fix RMB click collapses next item
2017-08-26 23:55:43 +07:00
Rémi Verschelde
2a1a1f05fe
Merge pull request #10656 from akien-mga/cleanup-commented-out-code
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Cleanup tons of obsolete commented out code
2017-08-26 18:21:08 +02:00
Rémi Verschelde
3c5ce736e6
Node: Add debug info to add_child reparenting check
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Use it to remove buggy add_child in EditorAudioBus
2017-08-26 18:14:42 +02:00
Rémi Verschelde
565600e844
Cleanup tons of obsolete commented out code
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Mostly in EditorNode, dropping some obsolete editor plugins and also a
cleanup of ProjectSettings/EditorSettings.
2017-08-26 17:47:57 +02:00
Juan Linietsky
1894157c9f
-Massive clean up to gizmos
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-Make sure handles are always visible (on top)
-Fixed instanced scene selection (should work properly now)
-Added interpolated camera
-Customizable gizmo colors in editor settings
2017-08-26 00:47:28 -03:00
Juan Linietsky
a1c03a69d2
added finished signals to audio stream players, fixes #9928
2017-08-25 11:58:21 -03:00
Juan Linietsky
3061eca190
Removed old fp_adjust code that conflicts with clipped rects, fixes #9925
2017-08-25 10:40:29 -03:00
Letheed
61d3fb36e8
Allow to disable shadow gradients in Light2D
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Currently the shadow gradient can't be disabled and always has a minimum value of 1.
I'm not sure why though, the default value seems to be 0 and the rasterizer checks for 0 [here](8fc6bb8f77/drivers/gles3/rasterizer_canvas_gles3.cpp (L1284)
) before enabling it.
Feels like a bug to me, but if there's a reason for that let me know.
As a side effect, this edit effectively changes the default value from 1 to 0 for new projects.
2017-08-24 23:35:19 +02:00