lawnjelly
9963c4f0d3
Add fflush to error macros
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CRASH_NOW macros would previously crash before outputting any error messages. This PR ensures calling fflush for stdout before terminating.
2022-02-05 12:31:54 +00:00
Rémi Verschelde
df1724470d
Merge pull request #49775 from fire/faster-cvtt
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Faster CVTT by lowering default quality
2022-02-05 10:28:07 +01:00
Rémi Verschelde
2e44778cd2
Merge pull request #57635 from jmb462/fix-template-optionbutton
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Fix OptionButton in create script dialog doesn't select the correct template
2022-02-05 10:18:21 +01:00
Rémi Verschelde
eb371dee01
Merge pull request #57651 from theoniko/theoniko-effects_rc.cpp
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Fix copy paste bug in renderer_rd/effects_rd.cpp
2022-02-05 10:15:38 +01:00
Rémi Verschelde
2511d63215
Merge pull request #57614 from Chaosus/shader_for_fixes
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Few more fixes to for loop in shaders
2022-02-05 10:15:16 +01:00
Rémi Verschelde
a0c87d4c11
Merge pull request #57620 from Haydoggo/expression-exp-fix
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Fix Expression's parsing of positive exponent literals
2022-02-05 10:14:10 +01:00
Rémi Verschelde
9fd095011e
Merge pull request #57639 from Sauermann/fix-onready-docs
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Add @ to onready annotated variables in docs
2022-02-05 10:11:13 +01:00
Rémi Verschelde
c5a832e087
Merge pull request #57648 from KoBeWi/shrunken_tb
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Rework TextureButton stretch
2022-02-05 10:10:38 +01:00
Jean-Michel Bernard
f86ab4031a
Fix template OptionButton in create script dialog doesn't select the correct template
2022-02-05 07:06:53 +01:00
Yuri Roubinsky
e01d08159c
Few more fixes to for loop in shaders
2022-02-05 08:42:32 +03:00
theoniko
0c0ff5da50
Fix copy paste bug in renderer_rd/effects_rd.cpp
2022-02-05 06:41:30 +01:00
Hayden
1305ff92f7
Make parser treat all exponent literals as float
2022-02-05 16:34:26 +13:00
Fabio Alessandrelli
8b5d6d4cb2
Merge pull request #48329 from Faless/net/4.x_file_access_network
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[Net] Fix bogus FileAccessNetwork deconstructor.
2022-02-05 04:32:47 +01:00
Fabio Alessandrelli
3acc39095e
[Net] Fix bogus FileAccessNetwork deconstructor.
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Now correctly erases old instances.
The code will likely need overhaul anyway to be usable.
It doesn't apply to editor runs, there's a bunch of inconsistencies on
how to clients are handled, and I don't really understand why multiple
instances are created for a single client/server.
2022-02-05 03:27:19 +01:00
kobewi
e714f5e56e
Rework TextureButton stretch
2022-02-05 02:11:32 +01:00
Markus Sauermann
70da14db68
Add @ to onready annotated variables in docs
2022-02-05 01:08:41 +01:00
Rémi Verschelde
d091995e05
Merge pull request #57518 from pycbouh/docs-theme-refinement
2022-02-05 00:58:43 +01:00
K. S. Ernest (iFire) Lee
419b342a9a
Faster CVTT by reducing quality.
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Make BC6 and BC7 CVTT faster while still having better quality than DXT5.
2022-02-04 15:15:26 -08:00
Rémi Verschelde
992794e44a
CI: Force invalidate macOS cache
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I *hate* having to commit this kind of noise to our
commit history. Especially on a Friday at 10 pm.
2022-02-04 22:26:16 +01:00
Rémi Verschelde
3db1d689ce
Merge pull request #57631 from groud/terrain_fix_with_empty_cells
2022-02-04 19:03:44 +01:00
Rémi Verschelde
77d08b68b0
Merge pull request #49445 from Calinou/gdscript-highlight-namespace-reserved-keyword
2022-02-04 19:03:28 +01:00
Rémi Verschelde
2885befbe6
Merge pull request #55950 from Faless/mp/4.x_replication_nodes
2022-02-04 19:03:10 +01:00
Rémi Verschelde
84290fe4b1
Merge pull request #57623 from akien-mga/core-math-struct-em-all
2022-02-04 19:02:57 +01:00
Rémi Verschelde
61c57491bc
Merge pull request #57625 from akien-mga/core-split-vector2i-own-header
2022-02-04 19:00:39 +01:00
Yuri Sizov
54b47b8fa6
Refine Theme documentation to make it more factual
2022-02-04 20:29:54 +03:00
Gilles Roudière
64e53cdc55
Fixes terrain painting on TileMaps when using empty terrain bits
2022-02-04 18:10:12 +01:00
Hugo Locurcio
de45534fed
Highlight "namespace" as a GDScript keyword in the syntax highlighter
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Like "trait" and "yield", "namespace" is currently not implemented
but is still reserved for future use.
2022-02-04 17:46:13 +01:00
Rémi Verschelde
5ddb518496
Core: Make all Variant math types structs
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Some were declared as structs (public by default) and others as classes
(private by default) but in practice all these math types exposed as
Variants are all 100% public.
2022-02-04 16:48:24 +01:00
Rémi Verschelde
e223bad86d
Core: Move Vector2i to its own vector2i.h
header
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Also reduce interdependencies and clean up a bit.
2022-02-04 16:32:21 +01:00
Rémi Verschelde
8495be9cec
Merge pull request #57621 from akien-mga/core-split-rect2i-own-header
2022-02-04 16:05:30 +01:00
Ignacio Roldán Etcheverry
721c32ee2b
Merge pull request #57618 from Densorius/master
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Fixed opening new instances of VS 2022 while a instance is already open
2022-02-04 15:05:51 +01:00
Fabio Alessandrelli
c971316d88
[Editor] Replication plugin to configure MultiplayerSynchronizers.
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Allows configuring the MultiplayerSynchornizer in a way similar to
AnimationPlayer.
Properties are added manually, edither as plain properties, or via the
NodePath format for child nodes' properties "path/to/node:property"
relative to the MultiplayerSynchronizer root path.
Nice things to add would be:
- Moving properties up/down in the list.
- Some form of keying, autmatic filling of the replication properity
line edit.
2022-02-04 14:56:30 +01:00
Fabio Alessandrelli
d219547c96
[Net] New replication interface, spawner and synchronizer nodes.
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Initial implementation of the MultiplayerReplicationInterface and its
default implementation (SceneReplicationInterface).
New MultiplayerSpawner node helps dealing with instantiation of scenes
on remote peers (e.g. clients).
It supports both custom spawns via a `_spawn_custom` virtual function,
and optional auto-spawn of known scenes via a TypedArray<PackedScenes>
property.
New MultiplayerSynchornizer helps synchronizing states between the local
and remote peers, supports both sync and spawn properties and is
configured via a `SceneReplicationConfig` resource.
It can also sync via path (i.e. without being spawned by a
MultiplayerSpawner if both peers has it in tree, but will not send the
spawn state in that case, only the sync one.
2022-02-04 14:56:30 +01:00
Rémi Verschelde
5f56d385b0
Core: Move Rect2i to its own rect2i.h
header
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And take the opportunity to improve interdependencies a bit with forward
declares where possible.
2022-02-04 14:17:30 +01:00
Rémi Verschelde
89eb6d372d
Merge pull request #57591 from vnen/gdscript-enum-fixes
2022-02-04 13:49:15 +01:00
Rémi Verschelde
225a3b2545
Merge pull request #57341 from bruvzg/win_multiwin_fs
2022-02-04 13:28:56 +01:00
Rémi Verschelde
2e320dcf87
Merge pull request #57617 from bruvzg/char_cleanup
2022-02-04 13:06:38 +01:00
Rémi Verschelde
d235c1bb19
Merge pull request #57335 from jordigcs/display-refresh-rate
2022-02-04 11:51:07 +01:00
Rémi Verschelde
85f6151e9d
Merge pull request #54645 from rxlecky/editor-window-offset-bug-45740
2022-02-04 11:48:57 +01:00
bruvzg
f4ea9cd9f3
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to allow multi-window interface in full-screen.
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[Windows] Add WINDOW_MODE_EXCLUSIVE_FULLSCREEN without WS_BORDER flag enabled (no multi-window support).
2022-02-04 12:08:46 +02:00
Rémi Verschelde
29c4644890
Merge pull request #57086 from YeldhamDev/scene_tabs_fix
2022-02-04 11:01:41 +01:00
Densorius
93e2d0446f
Fixed opening new instances of VS 2022 while a instance is already open
2022-02-04 10:40:43 +01:00
bruvzg
244db37508
Cleanup and move char functions to the char_utils.h
header.
2022-02-04 11:35:01 +02:00
Rémi Verschelde
2a3c4f00c8
Merge pull request #57541 from reduz/node-add-remove-hook
2022-02-04 10:13:29 +01:00
Rémi Verschelde
b68db2f98a
Merge pull request #57571 from Haydoggo/improved-expression
2022-02-04 09:30:50 +01:00
jordi
54dec44dba
Add screen_get_refresh_rate to DisplayServer
2022-02-03 21:50:32 -06:00
Ignacio Roldán Etcheverry
c24fc415dc
Merge pull request #57609 from Densorius/master
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Add Visual Studio 2022 support with fallback to 2019
2022-02-04 03:47:11 +01:00
Densorius
9ea0508d35
Add Visual Studio 2022 support with fallback to 2019
2022-02-04 00:34:02 +01:00
Rémi Verschelde
cfa2bfca4e
Merge pull request #57598 from Faless/js/4.x_fix_config_regression
2022-02-04 00:15:18 +01:00
Hayden Leete
018de19eba
Added hex and bin literal support to Expression parser
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fixed formatting
2022-02-04 10:49:19 +13:00