Bastiaan Olij
6105a8beb1
Remove obsolete ANDROID_NATIVE_ACTIVITY
2018-12-02 00:48:37 +11:00
Guilherme Felipe
ea6a5bb8fb
Fix crash when multiple mouse buttons is pressed.
2018-12-01 11:25:43 -02:00
Bastiaan Olij
0b4b477674
Remapped ACTIVE to shader_active, now works
2018-12-01 21:10:04 +11:00
Ignacio Etcheverry
ca28c455bf
Merge pull request #24098 from neikeq/kk
...
Fix crash due to ~CSharpInstance() being called on freed instance
2018-12-01 02:38:58 +01:00
Ignacio Etcheverry
f6f2be7577
Fix crash due to ~CSharpInstance() being called on freed instance
...
This would be the case when calling SetScript on an object with a C# script.
2018-12-01 02:28:24 +01:00
Ignacio Etcheverry
b613c29053
Merge pull request #24092 from neikeq/jj
...
Implement CSharpScript::is_valid()
2018-11-30 22:09:23 +01:00
Ignacio Etcheverry
5fd3ef4e78
Implement CSharpScript::is_valid()
2018-11-30 21:45:44 +01:00
Ignacio Etcheverry
989b93d6a4
Merge pull request #24091 from neikeq/ii
...
C#: Improve tool script support and fix reloading issues
2018-11-30 21:39:13 +01:00
Ignacio Etcheverry
b9b7dcdf00
C#: Improve tool script support and fix reloading issues
2018-11-30 20:43:06 +01:00
clayjohn
fd7607bf82
fixed gles2 camera_matrix bug
2018-11-30 10:20:16 -08:00
Pedro J. Estébanez
6dc9a1b475
Fix blitting from negative position
2018-11-30 18:01:00 +01:00
Guilherme Felipe
2015c74104
Fix key icon overlapping revert icon
2018-11-30 14:00:04 -02:00
JFonS
4ede92bdc8
Fix "scale" property collision in CPUParticles
2018-11-30 16:05:50 +01:00
George Marques
22233ded4a
Change custom permissions in Android export to an array
...
Don't limit the amount of permissions and makes it simpler to
understand.
2018-11-30 11:13:50 -02:00
Michael Alexsander Silva Dias
2823251c2f
Fix ItemList editor not hiding on node removal
2018-11-30 01:59:29 -02:00
Marcelo Fernandez
711bc1c07e
Fix wrong size and position when windows is minimized on Windows
2018-11-30 00:36:48 -03:00
allkhor
7831cd76ab
TextEdit: added redo option to the context menu
2018-11-29 23:21:43 +06:00
Omicron
464e294c8f
Fixes typo in source string sent to translation.
...
no mesh has ~~not~~ been assigned
2018-11-29 13:12:09 +01:00
Juan Linietsky
5b8dde4b4a
Removed error that should not be an error, fixes #21088
2018-11-28 18:41:29 -03:00
Rémi Verschelde
43f28452e1
Merge pull request #24039 from clayjohn/transform_bug
...
Construct Transform from Transform2D bug
2018-11-28 18:57:53 +01:00
Juan Linietsky
167eb269ec
Fixes crash, closes #24038
2018-11-28 13:10:23 -03:00
clayjohn
928ca2e1f2
construct transform from transform2d bug
2018-11-28 07:54:22 -08:00
Rémi Verschelde
a741f83811
Merge pull request #23945 from DavidSichma/gles2artifact
...
Fixed black artifacts on SpatialMaterial [GLES2]
2018-11-28 16:21:59 +01:00
Rémi Verschelde
c608d770d8
Merge pull request #24036 from glaforte/bugfix/18790
...
Changes the check for a singular matrix to use the scale vector.
2018-11-28 15:18:08 +01:00
Juan Linietsky
ba54d3e532
Merge pull request #24037 from godotengine/revert-23976-transform_bug
...
Revert "Construct Transform from Transform2D "
2018-11-28 15:16:18 +01:00
Juan Linietsky
db595980bf
Revert "Construct Transform from Transform2D "
2018-11-28 11:16:06 -03:00
Rémi Verschelde
348708cad3
Merge pull request #23976 from clayjohn/transform_bug
...
Construct Transform from Transform2D
2018-11-28 15:14:02 +01:00
Rémi Verschelde
c7dd58a4d5
Merge pull request #23981 from khairul169/fix_gles2_clearcolor
...
GLES2: Set clear color based on env background mode when rendering scene and fix viewport transparent bg flag
2018-11-28 15:10:28 +01:00
Guillaume Laforte
fdb1fe6b92
Changes the check for a singular matrix to use the scale vector.
...
The check for the determinant does not have enough precision when used with a 0.01 uniform scale.
2018-11-28 08:56:01 -05:00
Erik
78c9677816
GDscript function str2var now returns input string on invalid input
...
str2var used to raise a blocking error when invalid input was passed. Now it logs an error message and
returns the input string. This solution was proposed in #13021 .
Closes #11457 and #13021 .
2018-11-28 14:47:40 +01:00
Rémi Verschelde
06db076fc6
Merge pull request #24025 from aaronfranke/analyzer-errors
...
Fix many errors found by PVS-Studio
2018-11-28 14:08:50 +01:00
Juan Linietsky
39028cc161
Improved the mouse focus system (mouse keeps focus on a control while buttons are pressed). Fixes #19154 and likely many others.
...
WARNING: Test well in every OS, if mouse wheel events are not properly sent as pressed+unpressed pair, it will fail and break (and the OS needs to be fixed). Only tested on X11 so far.
2018-11-28 09:33:13 -03:00
Rémi Verschelde
05755618c5
Merge pull request #23993 from Kanabenki/autocomplete-ignore-case
...
Add suggestions ignoring case at the end of the code autocomplete
2018-11-28 13:26:28 +01:00
Juan Linietsky
ab9bbce311
Disable progress dialog on export from command line, stab at fixing #24031
2018-11-28 08:46:26 -03:00
Rémi Verschelde
b47d4e1ba5
Merge pull request #24017 from eska014/rt-squish
...
Enable squish decompression in runtime builds
2018-11-28 12:40:43 +01:00
Leon Krause
c4784426bd
Merge pull request #22857 from marcelofg55/jsmic
...
Implemented audio input support for JavaScript audio driver
2018-11-28 12:34:08 +01:00
Leon Krause
93bed8cf57
Check for WebGL RGTC extension
2018-11-28 11:12:26 +01:00
Leon Krause
32751e09ac
Build squish decompression in runtime
2018-11-28 11:11:58 +01:00
Aaron Franke
cb01268562
Fix many errors found by PVS-Studio
...
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-28 05:03:24 -05:00
Rémi Verschelde
aa08ef2bed
Merge pull request #23924 from Kanabenki/font-size-update
...
Display font size with zoom in code editor and refresh on settings change
2018-11-28 10:39:56 +01:00
Rémi Verschelde
6612d2cb2b
Merge pull request #23942 from buresu/fix-osx-build-error
...
[macOS] Fixed a problem sdk path could not be detected
2018-11-28 10:36:42 +01:00
Rémi Verschelde
78cdbc54b0
Merge pull request #23994 from AndreaCatania/prec
...
Added function to control 6DOF precision
2018-11-28 10:30:47 +01:00
Rémi Verschelde
3f41bd1522
Merge pull request #23996 from Windfisch/bulletfix
...
Add more max-checking to physics queries
2018-11-28 10:30:09 +01:00
Rémi Verschelde
62f25142ee
Merge pull request #24011 from Xrayez/fix-23031
...
Init `ignore_camera_zoom` property in parallax background constructor
2018-11-28 10:25:51 +01:00
Rémi Verschelde
405d055768
Merge pull request #24018 from bbeco/fix_filename_check
...
uwp export: fix existing template check
2018-11-28 10:24:52 +01:00
Rémi Verschelde
dd06f6ee70
Fix style issues and signature mismatch
2018-11-28 10:21:07 +01:00
Rémi Verschelde
0307f2885c
Merge pull request #24024 from DualMatrix/queue
...
Made it possible to read AnimationPlayer queue from GDscript
2018-11-28 09:56:36 +01:00
Juan Linietsky
af8d941c55
Added luminance capping to avoid glitches on small dots. closes #17996
2018-11-28 01:22:20 -03:00
DualMatrix
0cc8a3b9a6
Made it possible to read AnimationPlayer queue from GDscript
2018-11-28 01:43:34 +01:00
Juan Linietsky
b243c26697
Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038
2018-11-27 20:42:47 -03:00