Ben Rog-Wilhelm
ff6588569b
Add option for automatic project updating.
2018-11-04 09:55:42 -08:00
JFonS
85ce4a67ed
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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Remove animation loop from ParticlesMaterial and move it to
SpatialMaterial for 3D particles and Particles2D for the 2D case.
Added animation to CPUParticles2D as well as the "Convert to
CPUParticles2D" to the PAarticles2D menu.
2018-11-04 15:58:12 +01:00
bruvzg
07aee14dd7
Fix initial blank screen on macOS Mojave (except splash).
2018-11-04 11:19:28 +02:00
bruvzg
cfce8de0b5
Fix .app bundle crash on macOS
2018-11-04 11:19:28 +02:00
Wilson E. Alvarez
e4884cfc75
Simplified boolean logic in GLES2/3 rasterizers
2018-11-04 09:14:50 +00:00
Marcelo Fernandez
c0766e9503
Add an Export All button to the Export dialog
2018-11-03 21:19:12 -03:00
Fabio Alessandrelli
e3008b71c3
Fix access to freed mem in WS client after #23241
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I was wrong in assuming that String had to survive long enough to avoid
it, what actually needed to survive was the CharString obtained from the
acsii() or utf8() function.
At least according to valgrind
2018-11-03 23:39:15 +01:00
santouits
636ebdf819
Docs: Expression class docs
2018-11-03 23:36:35 +02:00
groud
952f3004f1
Fixes CollisionShape extends not updating when draggind handles
2018-11-03 19:15:10 +01:00
groud
a821de2275
Hide some RMB options in the filesystem dock when files are searched
2018-11-03 18:37:57 +01:00
Fabio Alessandrelli
3703655ce2
Update libwebsocket to 3.0.1
2018-11-03 17:45:33 +01:00
Juan Linietsky
121cead38e
<fales> end of the week ;-)
2018-11-03 13:30:08 -03:00
Juan Linietsky
3a62f29eef
Fix condition test
2018-11-03 13:23:38 -03:00
Fabio Alessandrelli
f17d83e758
Fix UWP build.
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Add missing os_uwp.cpp include for VisualServerWrapMT.
Add global env forced include to fix freetype in UWP.
2018-11-03 17:19:44 +01:00
Hein-Pieter van Braam
19d91f788d
Properly export the various 'use dGPU' symbols when building with MingW
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This fixes exporting the NvOptimusEnablement export when building with
MingW. This also adds the equivalent for AMD.
This fixes #23400
2018-11-03 10:55:03 +01:00
Jared
f115f00ec6
Allow plugin scene change signal to report null for empty scenes.
2018-11-03 00:11:02 +02:00
Rémi Verschelde
f84893f709
Merge pull request #23457 from marcelofg55/crashfix_vp
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Fix possible crash with VideoPlayer _mix_audio function
2018-11-02 20:46:38 +01:00
Juan Linietsky
414097ebd9
Simple workaround to make one way moving platforms work, fixes #9399
2018-11-02 16:22:23 -03:00
Juan Linietsky
64f649a80c
-Fix problem in OWC logic closes #11357
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-Fix problem with kinematic move and disabled shapes, in both 2D and 3D
2018-11-02 15:45:36 -03:00
Marcelo Fernandez
ea43218bca
Fix possible crash with VideoPlayer _mix_audio function
2018-11-02 13:33:20 -03:00
Juan Linietsky
03563c8ddf
Merge pull request #23061 from groud/remove_thumbnail_view
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Remove the thumnail-only view from the filesystem dock
2018-11-02 13:09:09 -03:00
Juan Linietsky
08612e1cfd
No longer force mipmaps on import of VRAM textures, closes #10221
2018-11-02 12:26:11 -03:00
Juan Linietsky
9b2c441ae3
Merge pull request #22625 from allkhor/cleanup_history_from_remote_nodes
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Cleanup the editor history from remote nodes after the scene stopped.
2018-11-02 11:32:36 -03:00
Ibrahn Sahir
352b3c9c93
Cleaning up some uninitialised variables in GLES2 stuff.
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Initialise keep_original_textures and use_fast_texture_filter in storage
config. Removed any other variables from storage config that were both unused
and uninitialised to avoid future confusion (if they're needed it's
easier to spot an uninitialised variable problem in a PR that adds the
variable again rather than just uses it).
Copied storage Texture struct constructor from GLES3 implementation
(except where variables were already initialised with different values).
Gives us sensible tested defaults for previously uninitialised vars.
Added assignments for state.current_main_tex based on same in GLES3.
2018-11-02 14:09:32 +00:00
Rémi Verschelde
b45161f0f3
Merge pull request #23450 from aaronfranke/remove-dtoll
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Remove unused "dtoll" methods
2018-11-02 13:49:14 +01:00
Rémi Verschelde
b9232ce7a3
TileMap: Fix floor precision in world_to_map on tile borders
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Fixes #23250 , supersedes #23315 .
2018-11-02 13:07:57 +01:00
Rémi Verschelde
a3501c096f
Merge pull request #21897 from Calinou/3d-display-camera-coordinates
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Display camera coordinates in the 3D viewport's information pane
2018-11-02 11:33:22 +01:00
Rémi Verschelde
5beaea9891
Merge pull request #23389 from marcelofg55/multiple_ext
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Export for OS X on OS X now lets you select .dmg or .zip
2018-11-02 11:07:18 +01:00
Rémi Verschelde
eed56bce14
Merge pull request #23404 from YeldhamDev/gdscript_log_methods
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Add new "push_*()" functions to GDScript
2018-11-02 11:06:40 +01:00
Rémi Verschelde
a33040da49
Merge pull request #23443 from RandomShaper/fix-crash-broken-deps
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Improve/fix resource broken dependencies management
2018-11-02 11:05:23 +01:00
Rémi Verschelde
63d7c9be45
Merge pull request #23431 from buresu/fix-keycode
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Fix keycode problem on OSX
2018-11-02 11:02:39 +01:00
Aaron Franke
81be9542eb
Remove unused "dtoll" methods
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These methods aren't used anywhere in Godot's code, and all they do is cast floating types to int64_t. There's no reason to have these lines, they literally do nothing, and they aren't useful functions to begin with.
2018-11-02 05:02:27 -04:00
Rémi Verschelde
c025f526c8
Merge pull request #23436 from Toshiwoz/primitives_properties
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fixed PrismMesh size property
2018-11-02 08:08:17 +01:00
Pedro J. Estébanez
d856ec611a
Let TileSet editor sanitize out tiles with wrong textures
2018-11-02 04:54:28 +01:00
Pedro J. Estébanez
d2b0f69a64
Let user fix dependencies in resources
2018-11-02 04:44:40 +01:00
Juan Linietsky
0e27af280c
Merge pull request #22817 from DualMatrix/animation_group
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Made AnimationPlayer track groups update after changing path
2018-11-01 20:05:49 -03:00
Rémi Verschelde
91e5782795
Merge pull request #23311 from YeldhamDev/editor_capitalization_fix
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Small capitalization fixes across the editor
2018-11-01 21:37:33 +01:00
Juan Linietsky
65e3ef705b
Merge pull request #21962 from YeldhamDev/switch_hover_submenu
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Fix MenuButton hover switching not happening with submenus open
2018-11-01 17:01:51 -03:00
Juan Linietsky
755249f7d9
Merge pull request #22311 from Xrayez/fix-22037
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Fix blend tree editor updating invalid blend tree node graph
2018-11-01 16:59:48 -03:00
Rémi Verschelde
b573bf8547
Merge pull request #23411 from RandomShaper/fix-same-layer-not-deterministic
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Fix canvas stacking not deterministic on same layer
2018-11-01 19:31:09 +01:00
Rémi Verschelde
8ac1bcfd3d
Fix init of VisualServerRaster
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Contrarily to what #23434 assumed, this is not a memory leak,
the VisualServerRaster instance is passed as a parameter to
VisualServerWrapMT's constructor.
Fixes #23437 .
2018-11-01 19:23:12 +01:00
Juan Linietsky
b9dd095275
Fix CSG shape generation with meshes without indices, fixes #23364
2018-11-01 15:19:47 -03:00
Juan Linietsky
34426be9a0
Merge pull request #23346 from santouits/you-shall-not-execute
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Error running Expression.execute after parse error
2018-11-01 14:02:18 -03:00
Juan Linietsky
74d895425d
Merge pull request #23313 from DavidSichma/viewport-reassign
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Handling NodePaths in in-place Editor for Resources
2018-11-01 13:59:59 -03:00
Juan Linietsky
1d301870ac
Merge pull request #23169 from ibrahn/dynamic-fontlist-lifetime
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Moved dynamic font list from static to lifetime controlled by main.
2018-11-01 12:58:14 -03:00
Juan Linietsky
9c195b57a0
Merge pull request #23125 from JFonS/fix_texture_get_data
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Implement rasterizer texture_get_data on OpenGL ES
2018-11-01 12:56:31 -03:00
Juan Linietsky
c8765b459a
Merge pull request #23159 from DavidSichma/string-escape
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Fix: String::format Variant to String conversion
2018-11-01 12:54:51 -03:00
Rémi Verschelde
18d06b971b
Merge pull request #23434 from vnen/visual-thread-fix
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Fix initialization of visual server in all platforms
2018-11-01 16:41:01 +01:00
Juan Linietsky
b776049b83
Update 3D physics to match fix from #22933
2018-11-01 12:40:20 -03:00
Juan Linietsky
e52b439eaa
Merge pull request #22933 from SeleckyErik/issue-9148
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Fixed non-monitorable areas triggering overlap (reopened)
2018-11-01 12:39:50 -03:00