Fabio Alessandrelli
32e91b232c
[Crypto] Delete mbedtls ctx in deconstructor.
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Would cause memory leak when the context was `start`ed but not
`finish`ed.
(cherry picked from commit a28d25c441
)
2021-07-06 11:10:47 +02:00
kobewi
245b9400ea
Support single quote when dropping files to script
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(cherry picked from commit 5e593dda9b
)
2021-07-06 11:10:47 +02:00
Michael Alexsander
d453b59cba
Make invisible SplitContainer
nodes correctly calculate the minimal size of its children
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(cherry picked from commit e4d56e4c62
)
2021-07-06 11:10:46 +02:00
Marcel Admiraal
ab1162e918
Remove redundant explicit types in Godot Java code
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(cherry picked from commit 3f95bbed73
)
2021-07-06 11:10:46 +02:00
Marcel Admiraal
6a07253bb6
Use StringBuilder instead StringBuffer in Godot Java code
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(cherry picked from commit 61ee51d2bf
)
2021-07-06 11:10:46 +02:00
Marcel Admiraal
c1abbfb605
Fix raw use of parameterized Class
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(cherry picked from commit d237f7d33d
)
2021-07-06 11:10:46 +02:00
Marcel Admiraal
01ecec451c
Use Java array declarations not C-style declarations in Android Java code
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(cherry picked from commit 721b3d56c5
)
2021-07-06 11:10:46 +02:00
Marcel Admiraal
2b78d618f4
Remove unnecessary semicolons from Android Java code
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(cherry picked from commit 360447001d
)
2021-07-06 11:10:45 +02:00
Nick H
ca1a2e1124
Add get_dead_zone()
method to InputMap
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This commit adds a new method to the `InputMap`, allowing the user to get the value of an action's dead zone as a float.
(cherry picked from commit c6f28ed62b
)
2021-07-06 11:10:45 +02:00
Pitanov V.V
d3dab1d06c
Fix GridMap erase Octans
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(cherry picked from commit 4da4514b71
)
2021-07-06 11:10:45 +02:00
Rémi Verschelde
cd64bcdae5
Android: Add isGame
application attribute, default to true
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It can be turned off in the export preset with `package/classify_as_game`.
Upstream definition: https://developer.android.com/guide/topics/manifest/application-element#isGame
> `android:isGame`
>
> Whether or not the application is a game. The system may group together
> applications classifed as games or display them separately from other
> applications.
Also fixes replacing `android:allowBackup` in custom builds.
(cherry picked from commit 40a594c6ea
)
2021-07-06 11:10:45 +02:00
Marcel Admiraal
76c1a0e91d
Fix unchecked call to put() warning in GodotInputHandler.java
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(cherry picked from commit 8270e101a7
)
2021-07-06 11:10:44 +02:00
Hugo Locurcio
65063dbe0a
Tweak the 2D game camera override tooltips to match 3D
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(cherry picked from commit bdca0daadc
)
2021-07-06 11:10:44 +02:00
Rémi Verschelde
b35e61ba85
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
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Fixes #36670 .
(cherry picked from commit d41f4aca77
)
2021-07-06 11:10:44 +02:00
Rémi Verschelde
f0e76377cb
LocalVector: Don't error if from
>= count
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Vector handles this silently by returning -1, and we should do the same here.
Otherwise we get errors when calling `find()` on e.g. a LocalVector of size 0,
while `find()` is expected to always work (if the parameters are invalid then
it doesn't find anything, so -1).
Fixup to #49925 .
(cherry picked from commit 7b7ccf25b6
)
2021-07-06 11:10:44 +02:00
Eric
09b231e15f
Enable Camera2D smoothing on limit change
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(cherry picked from commit 525ad7c37e
)
2021-07-06 11:10:35 +02:00
Rémi Verschelde
153b67419f
Merge pull request #50101 from nekomatata/remove-shape-query-result-3.x
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[3.x] Remove unused PhysicsShapeQueryResult & Physics2DShapeQueryResult
2021-07-05 21:08:39 +02:00
PouleyKetchoupp
9eb6a43cff
Remove unused PhysicsShapeQueryResult & Physics2DShapeQueryResult
2021-07-05 11:21:15 -07:00
JFonS
a2ba7910ba
Add soft shadows to the CPU lightmapper
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Adds the "light_size" property to Lights. It's only considered in baked
lightmaps for soft shadowing purposes.
2021-07-05 19:02:35 +02:00
Питанов Валера
47b9afa3e9
fix lightmap cpu crashes
2021-07-06 01:45:04 +10:00
Rémi Verschelde
19359a9654
Merge pull request #50140 from Calinou/debug-overdraw-lower-opacity-3.x
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Decrease opacity of the overdraw debug draw mode (3.x)
2021-07-04 09:40:09 +02:00
Hugo Locurcio
a28a4ef98a
Decrease opacity of the overdraw debug draw mode
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This allows distinguishing higher amounts of overlapping objects.
2021-07-04 00:23:06 +02:00
Rémi Verschelde
6fe9a0d717
Merge pull request #50103 from nekomatata/expose-body-test-motion-3d-3.x
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[3.x] Expose body_test_motion in 3D physics server
2021-07-03 09:30:10 +02:00
Marcel Admiraal
4108dd0145
Replace single method anonymous classes with lambdas in Godot Java code
2021-07-03 05:13:08 +01:00
PouleyKetchoupp
c89476ad41
Expose body_test_motion in 3D physics server
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Results are exposed through PhysicsTestMotionResult, the same way it's
done for 2D.
Also cleaned a few things in the 2D version.
2021-07-02 18:04:39 -07:00
Rémi Verschelde
14e7e7ad71
Merge pull request #50079 from madmiraal/android-remove-unused-imports-3.x
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[3.x] Remove unused imports from Android Java code
2021-07-02 17:45:37 +02:00
Marcel Admiraal
1ed89353b0
Remove unused imports from Android Java code
2021-07-02 14:41:57 +01:00
Rémi Verschelde
9a31c09b6c
Merge pull request #50073 from madmiraal/android-remove-interface-modifiers-3.x
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[3.x] Remove redundant interface modifiers from Android Java code
2021-07-02 12:35:21 +02:00
Marcel Admiraal
96e56af9b9
Remove redundant interface modifiers from Android Java code
2021-07-02 09:41:09 +01:00
Rémi Verschelde
d59ad7cdd4
Merge pull request #50045 from Calinou/doc-debanding-mobile-issues
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Document debanding being broken on mobile
2021-07-01 12:57:21 +02:00
Hugo Locurcio
9c4ebea9ef
Document debanding being broken on mobile
2021-07-01 12:25:23 +02:00
Rémi Verschelde
ef3c346df2
Merge pull request #49835 from nekomatata/soft-body-disable-physics-3.x
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[3.x] Support for disabling physics on SoftBody
2021-07-01 10:01:33 +02:00
Rémi Verschelde
5601d86a27
Merge pull request #49915 from Calinou/bakedlightmap-print-time-request-attention-3.x
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Print time taken and request attention when lightmaps are done baking
2021-07-01 09:49:21 +02:00
Rémi Verschelde
cbf6d51d01
Merge pull request #49845 from nekomatata/physics-disabled-shapes-3.x
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[3.x] Fix and clean disabled shapes handling in godot physics servers
2021-06-30 10:09:17 +02:00
Rémi Verschelde
e3d48d7e2c
Merge pull request #49999 from kleonc/visual_script_editor-fix-position-when-zooming
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[3.x] VisualScriptEditor Fix in graph position calculation (do not skip zoom)
2021-06-29 16:31:27 +02:00
kleonc
3336453dff
VisualScriptEditor Fix in graph position calculation (do not skip zoom)
2021-06-29 15:32:16 +02:00
Rémi Verschelde
7e934e31f4
Merge pull request #49912 from madmiraal/fix-49878-3.x
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[3.x] Add GDNative libraries to Android custom Gradle builds
2021-06-29 14:58:45 +02:00
Rémi Verschelde
0e5d249a39
i18n: Sync translations with Weblate
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(cherry picked from commit 30bb133e01
)
2021-06-29 14:56:54 +02:00
Ricard Rovira
84474c0e6f
Use unused from in local vector find function.
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(cherry picked from commit 14d5908057
)
2021-06-29 14:56:48 +02:00
Rémi Verschelde
48fe8da245
Merge pull request #49997 from akien-mga/3.x-cherrypicks
2021-06-29 14:56:18 +02:00
Levi Lindsey
f72ce41700
Update File.store_var description to mention which properties of an object are included.
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(cherry picked from commit 2b7c0cfb34
)
2021-06-29 14:02:24 +02:00
bruvzg
ad748adf53
[Windows Export] Use temporary file for osslsigncode signing.
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(cherry picked from commit 8f7c2ccefd
)
2021-06-29 14:02:24 +02:00
trollodel
814e25d2d8
Fix GraphNode port position when the control has the Expand flag
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(cherry picked from commit 07c3b40aa2
)
2021-06-29 14:02:23 +02:00
Fabio Alessandrelli
63f6b29f51
[Net] Add WebSocketServer handshake_timeout property.
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Allows customization of the maximum time a client is allowed to stay in
the the "pending" state (i.e. awaiting HTTP handshake).
This used to be 1 second by before, the new default is 3 seconds.
(cherry picked from commit 458437edef
)
2021-06-29 14:02:23 +02:00
Fabio Alessandrelli
4994b3a99e
[Net] Fix WebSocketClient path parsing.
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Recent changes to parse_url caused the client to make invalid HTTP
requests if no path was specified.
(cherry picked from commit d244dda597
)
2021-06-29 14:02:23 +02:00
Haoyu Qiu
91ea7530bd
Validates the p_format
parameter in Image::create
functions.
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(cherry picked from commit 0b7ffd4f68
)
2021-06-29 14:02:23 +02:00
Nick H
d08717d0ee
Amend Label
.clip_text() Method Description
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This update fixes an inconsistencies in the documentation about the `clip_text()` method.
(cherry picked from commit ea94aeac48
)
2021-06-29 14:02:23 +02:00
Fabio Alessandrelli
69645b0e44
[HTML5] Add option to focus canvas on start.
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Enabled by default.
(cherry picked from commit c12fca57f4
)
2021-06-29 14:02:23 +02:00
Paweł Fertyk
2676d815ab
Validate image formats, check if resize_to_po2 failed
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(cherry picked from commit 3dae9993ac
)
2021-06-29 14:02:23 +02:00
Hugo Locurcio
b268fdc980
Use Ctrl + G to toggle the 3D editor grid visibility by default
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The 2D editor grid toggle shortcut has been changed to use
`KEY_MASK_CMD` for consistency. This means it will now use Cmd
on macOS instead of Ctrl.
(cherry picked from commit 2cc053c64b
)
2021-06-29 14:02:23 +02:00