Rémi Verschelde
d321bae91e
Merge pull request #69633 from clayjohn/GLES3-textures
...
Use internal texture name when setting texture uniform location in OpenGL renderer
2022-12-06 11:00:23 +01:00
Rémi Verschelde
85602efef6
Merge pull request #69639 from Chaosus/gds_fix_completion
...
Fix completion for the raw `get_node` call
2022-12-06 11:00:15 +01:00
Rémi Verschelde
95350d57e1
Merge pull request #69620 from vonagam/fix-param-shadow
...
Fix incomplete shadowing of member properties by parameters
2022-12-06 10:58:08 +01:00
Rémi Verschelde
e19ead8e37
Merge pull request #50294 from Calinou/distance-fade-use-circular-fade
...
Use circular fade instead of linear fade for distance fade
2022-12-06 10:56:58 +01:00
Rémi Verschelde
6fd5162124
Merge pull request #55757 from Calinou/light-3d-tweak-shadow-bias
...
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-06 10:56:45 +01:00
Rémi Verschelde
53f2c8b206
Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fix
...
AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with dragging
2022-12-06 10:48:12 +01:00
Rémi Verschelde
d1299eab12
Merge pull request #69618 from Sauermann/fix-parse-twice
...
Fix that mouse-button-up event is parsed twice for drag-and-drop
2022-12-06 10:48:04 +01:00
Rémi Verschelde
ae37045f28
Merge pull request #68838 from Mickeon/doc-peeves-3-strings-&-3-sticks
...
Overhaul String Documentation
2022-12-06 10:47:21 +01:00
Rémi Verschelde
09a128761a
Merge pull request #69581 from dsnopek/openxr-opengl-flip-screen
...
[opengl] Don't flip render target when blitting it to screen if it wasn't rendered upside down
2022-12-06 10:47:05 +01:00
Rémi Verschelde
14861c45b5
Merge pull request #68860 from xiongyaohua/path3d_fishbones
...
Draw fish bones for Path3D and Path2D in the Editor
2022-12-06 10:46:54 +01:00
Yuri Rubinsky
20660bb23a
Fix completion for the raw get_node
call
2022-12-06 10:42:44 +03:00
clayjohn
ac6b25f33e
Use internal texture name when setting texture uniform location in OpenGL renderer
2022-12-05 18:01:24 -08:00
Dmitrii Maganov
97280279ee
Fix incomplete shadowing of member properties by parameters
2022-12-06 00:22:56 +02:00
Hugo Locurcio
d926be72ed
Use circular fade instead of linear fade for distance fade
...
This makes distance fade look the same regardless of the camera angle,
for all distance fade modes (Pixel Alpha, Pixel Dither, Object Dither).
Distance fade now behaves like fog in this regard.
2022-12-05 22:35:11 +01:00
Hugo Locurcio
e560971bf2
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
...
- Increase DirectionalLight3D normal bias to 2.0 to reduce shadow acne
at grazing angles.
- Decrease OmniLight3D bias to 0.1 to reduce shadow peter-panning.
2022-12-05 21:53:29 +01:00
Micky
3b71d85f9f
Overhaul String Documentation
2022-12-05 20:33:47 +01:00
Markus Sauermann
ada4761181
Fix that mouse-button-up event is parsed twice for drag-and-drop
...
Currently Input::get_singleton()->parse_input_event(mb); is
called twice for mouse-button-up events when dropping in a different
window on linuxbsd.
2022-12-05 19:31:22 +01:00
Eduard Zalyaev
ed53e96f43
AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with dragging
...
Fixes #69413 .
2022-12-05 21:03:38 +03:00
Rémi Verschelde
f3e6750a7e
Merge pull request #68324 from AThousandShips/group_import_uid
...
Fix group reimport bug
2022-12-05 18:45:15 +01:00
Rémi Verschelde
f87858a8f2
Merge pull request #65101 from MrPhnix/range_value_bug
...
Bug: The range doesn't take into account the min value when setting the value.
2022-12-05 18:08:28 +01:00
Rémi Verschelde
6ee3268189
Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-root
...
Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner`
2022-12-05 18:08:10 +01:00
Rémi Verschelde
65cbcaeaa5
Merge pull request #69594 from Mickeon/doc-peeves-read-a-dictionary
...
Overhaul Dictionary Documentation
2022-12-05 18:07:43 +01:00
Rémi Verschelde
29e4588f92
Merge pull request #68983 from Mickeon/doc-peeves-colorful
...
Tweak Color Documentation
2022-12-05 18:07:35 +01:00
Rémi Verschelde
3673eb7001
Merge pull request #67553 from Sauermann/fix-new-node-dialog-description
...
Fix Updating New Node Dialog Description of Custom Nodes
2022-12-05 18:07:20 +01:00
Rémi Verschelde
14f23df1a3
Merge pull request #69563 from nyanpasu64/patch-1
...
Fix burning CPU with udev disabled on Flatpak
2022-12-05 18:07:02 +01:00
Rémi Verschelde
45c6950f1b
Merge pull request #67123 from Rindbee/improve-caret-draw-conditions-for-LineEdit
...
Improve caret drawing conditions for `LineEdit`
2022-12-05 18:06:50 +01:00
Rémi Verschelde
fef6df489f
Merge pull request #68231 from Mickeon/doc-you-cannot-get-rid-of-me
...
Add missing RID operator descriptions
2022-12-05 18:06:43 +01:00
Rémi Verschelde
1cf1d00bc9
Merge pull request #69602 from Rindbee/fix-string-mod
...
Fix suppressed error message on error when using % format string
2022-12-05 18:06:31 +01:00
Rémi Verschelde
b5fd901b07
Merge pull request #69115 from xiongyaohua/curve2d_baking_refactor
...
Curve2d baking and sampling refactor
2022-12-05 18:06:25 +01:00
Rémi Verschelde
fd5142769b
Merge pull request #69600 from Chaosus/fix_global_shader_crash
...
Fix setting a global shader variable in the project settings
2022-12-05 18:06:05 +01:00
Rémi Verschelde
a50e4fed18
Merge pull request #69343 from YuriSizov/core-missing-property-revert-getters
...
Add missing public `property_*_revert` getters
2022-12-05 18:05:59 +01:00
Rémi Verschelde
d34fab98d1
Merge pull request #69444 from YuriSizov/classref-makerst-does-heavylifting
...
Improve layout of generated class references RST pages
2022-12-05 18:05:51 +01:00
Rémi Verschelde
e742354b84
Merge pull request #69609 from akien-mga/windows-msvc-debug-crt-opt-in
...
Windows: Make MSVC debug CRT opt-in (`debug_crt=yes`)
2022-12-05 18:05:40 +01:00
Micky
b77f93516e
Overhaul Dictionary Documentation
2022-12-05 17:17:53 +01:00
Micky
6c6c8c2bc7
Tweak Color Documentation
2022-12-05 17:15:59 +01:00
Rémi Verschelde
5c6e2b2cac
Windows: Make MSVC debug CRT opt-in (debug_crt=yes
)
...
Follow-up to #69294 which enabled it automatically for `dev_build=yes`,
but this seems to cause some issues.
Those issues should likely be debugged but until then this can stay opt-in.
2022-12-05 15:56:12 +01:00
Rindbee
694ee1bf52
Fix suppressed error message on error when using % format string
...
Before, the valid flag would always be true. On formatting errors,
an error message is returned as the result. (No error prompts.)
2022-12-05 22:09:10 +08:00
Yaohua Xiong
91e9ad92f5
Refactor baking code for Curve2D
...
The main change is to caculate tangent directly from bezier curve, without going
through discretized polyline, avoiding pitfalls of discretization. A similar refacor
had been applied to Curve3D.
The test cases for Curve2D is updated, comparing floating point with is_equal_approxmiate()
instead of `==`, in order to avoid float precision problem.
2022-12-05 21:22:05 +08:00
Yuri Sizov
d759210f52
Merge pull request #69284 from gdixr/bugfix-69082
...
Prevent editor crash when deleting children of GraphNode
2022-12-05 15:56:10 +03:00
Yuri Sizov
9e71cacd61
Improve layout of generated class references RST pages
...
- General improvements to the page layout
- Improved formatting for all class (properties, signals, annotations, theme properties, methods, operators, constructors, enumerations, constants)
- Added extra styling opportunities throughout the generated document
- Made generated tables more flexible to their content
- Changed highlighting for self-reference from code to strong
2022-12-05 15:30:09 +03:00
Yuri Rubinsky
09f30010be
Fix setting a global shader variable in the project settings
2022-12-05 14:05:20 +03:00
Rémi Verschelde
1db23e472b
Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_main
...
Minor tweaks/polish to the navigation controls to prevent interference
2022-12-05 11:32:43 +01:00
Rémi Verschelde
4bca815d41
Merge pull request #69132 from RumblingTurtle/multiline-move-fix
...
Script editor: Rewrite multiline move logic
2022-12-05 11:32:29 +01:00
Rémi Verschelde
777dca33b0
Merge pull request #69588 from TokageItLab/fix-play-bw
...
Fix AnimationPlayer play backward doesn't process just current key & AnimationPlaybackTrack seeking for preview
2022-12-05 11:32:18 +01:00
Rémi Verschelde
e82d66f23b
Merge pull request #69294 from akien-mga/windows-msvc-link-debug-runtime
...
Windows: Link MSVC dynamic debug CRT for debug builds
2022-12-05 10:14:33 +01:00
Rémi Verschelde
8ff2ca35c5
Merge pull request #69169 from akien-mga/embree-wasm-win32
...
embree: Enable raycast module build for Web and Windows x86_32
2022-12-05 10:14:25 +01:00
Rémi Verschelde
73de09f38e
Merge pull request #69580 from bruvzg/rtl_fix_search
...
[RTL] Fix search method not taking nested frame and line wraps into account.
2022-12-05 10:14:00 +01:00
Rémi Verschelde
4211c6d74d
Merge pull request #69531 from BastiaanOlij/fix_origin_current_issue
...
Fix recurrence issue with setting current origin node
2022-12-05 10:13:55 +01:00
Rémi Verschelde
0697d6f8cd
Merge pull request #69521 from clayjohn/GLES3-glsl
...
Expose emulated *Unorm4x8 glsl functions in non-android builds
2022-12-05 10:13:38 +01:00
Eduard Zalyaev
c3eec67f06
Script editor: Rewrite multiline move logic. Preserving all carets and their selections intact on alt+up/down shortcut
...
Fixes #68731 .
2022-12-05 10:43:27 +03:00