Commit graph

1526 commits

Author SHA1 Message Date
Fabio Alessandrelli
97cf3eba56 Restore viewport set_world_2d functionality 2016-09-14 15:18:00 +02:00
Juan Linietsky
8bcb6a290c -Added VeryLowDPI and MidDPI modes to Godot editor.
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
sanikoyes
b548ef0009 fix ScrollContainer cannot scroll when scroll bar is hidden 2016-09-13 11:50:41 +08:00
Juan Linietsky
37f1e86108 Do ctrl-click on any code identifier to go to definiton or help page. 2016-09-12 10:53:31 -03:00
Juan Linietsky
b874cede20 Add argument options for the theme override functions in Control 2016-09-11 11:48:31 -03:00
Juan Linietsky
95eb7466df -Added a ColorFrame control, kind of like Texture but for color.
-Added dropping nodes to text editor for them to become a path
-Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
Juan Linietsky
1bf684cea2 -Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
-Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
2016-09-11 10:05:46 -03:00
Juan Linietsky
65b93d177e -Added bindings to the resource filesystem for editor
-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky
b16f41a10a Fix Viewport.get_mouse_pos() for specific situations, closes #1885 2016-09-10 13:29:07 -03:00
Juan Linietsky
4d664c9289 Merge pull request #5692 from kubecz3k/remoteTransform
Remote transform node (for 3d)
2016-09-10 12:28:47 -03:00
Juan Linietsky
fc61eb37ce Merge pull request #5920 from 29jm/fix-warnings
Fix some more warnings
2016-09-10 12:21:02 -03:00
Juan Linietsky
026c7913cf Merge pull request #5942 from pkowal1982/scroll
ScrollContainer expand children bug fix
2016-09-10 12:14:33 -03:00
Juan Linietsky
34d3a4b471 Merge pull request #6336 from sanikoyes/Pr-fix-inter-callback-delete
Tween: fix non-repeat interpolate_callback
2016-09-10 11:49:07 -03:00
Juan Linietsky
8835882d23 Merge pull request #6355 from Kazuo256/http-request-methods
Add http method and request data parameters to HTTPRequest::request
2016-09-10 11:48:07 -03:00
Paulb23
63fd8f863b Added get_v_scroll to item list, issue 5343 2016-09-09 15:20:57 +01:00
George Marques
c73bef1562 Merge pull request #6423 from bebae/issue-6143
fixed wrong placement of AcceptDialog Buttons issue-6143
2016-09-07 23:47:48 -03:00
MarianoGNU
ae4f7cbc2c Explicitly initialize TextureProgress's initial angle value.
(Hopefully)
Fixes #3856
Fixes #6426
Fixes #6344
2016-09-07 20:00:10 -03:00
Juan Linietsky
828e1c092f Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# 2016-09-07 19:39:57 -03:00
bebae
dd9189aac4 fixed wrong placement of AcceptDialog Buttons issue-6143 2016-09-07 20:49:53 +02:00
Rémi Verschelde
a40309b532 Merge pull request #6420 from Paulb23/itemlist_tooltip_disable_issue_6240
Itemlist tooltip disable issue 6240
2016-09-07 20:42:26 +02:00
Paulb23
62a968b1c6 Ability to disable item list tooltip, issue 6240 2016-09-07 18:13:22 +01:00
Rémi Verschelde
b48e6230f4 LineEdit: Quick fix to set_expand_to_text_length argument name 2016-09-07 08:52:42 +02:00
Pedro J. Estébanez
0960887625 Expose light shadow color to canvas item shaders 2016-09-07 01:52:54 +02:00
Juan Linietsky
405f6af79c -Added diectly editable expressions on node to VSEditor, closes #6392
-Added ability for LineEdit to expand to fit text
2016-09-06 20:34:24 -03:00
Juan Linietsky
181fdce1e9 Better snapping for graph ports, closes #6394 2016-09-06 19:55:22 -03:00
Juan Linietsky
f31400c04d Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, closes #6398 2016-09-06 19:31:44 -03:00
Kazuo256
c53e5c555a Add http method and request data parameters
For HTTPRequest::request
2016-09-05 13:38:00 -03:00
Rémi Verschelde
eb1b71180e Merge pull request #6372 from waldson/master
Fixes LineEdit text selection with mouse selecting more than intended
2016-09-05 07:46:02 +02:00
Juan Linietsky
5028d7510d Connection hints when connecting to empty space. 2016-09-03 14:58:23 -03:00
Waldson Patrício
3d84973184 Fixes LineEdit text selection with mouse selecting more than intended 2016-09-02 13:04:15 -03:00
Juan Linietsky
b780679302 -Added focus to comment node
-Make comment node not grab focus on main area
2016-09-02 12:03:49 -03:00
Juan Linietsky
5fc084c28e -Fixed issue in Kinematicbody2D 2016-09-01 12:03:55 -03:00
Juan Linietsky
fc70824f7c More improvements to visual script..
fixed a bug of not saving when sub-nodes changed.
2016-08-31 17:58:51 -03:00
Rémi Verschelde
ce7e2ae4f4 draw_line: Properly bind antialiased argument 2016-08-31 08:57:21 +02:00
Juan Linietsky
fb4d6d1db0 More visual script improvements
-Added anti-aliasing on lines
-Improved draw performance enormously
-Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
2016-08-30 23:46:41 -03:00
sanikoyes
cccea7e0b4 Tween: fix non-repeat interpolate_callback does not delete after call triggered 2016-08-31 10:27:20 +08:00
Rémi Verschelde
9a35ed5d54 Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothing
Add an option to smooth camera limits when camera smoothing is enabled.
2016-08-30 16:52:55 +02:00
Rémi Verschelde
41ee85b6a0 Merge pull request #5262 from vnen/button-signals
Add button_down and button_up signals
2016-08-30 16:49:12 +02:00
Rémi Verschelde
622bf389f2 Merge pull request #6264 from MasonAsh/issue-6263
Fix sliders incorrectly calculating value on click
2016-08-29 19:05:32 +02:00
Rémi Verschelde
01d5163b6f Merge pull request #6220 from volzhs/issue-5789
Make LineEdit not to cover whole line when rename node
2016-08-29 19:04:49 +02:00
Rémi Verschelde
835ee75d57 Merge pull request #6159 from touilleMan/issue-6148
Add Node2d global rot/rotd/scale methods
2016-08-29 19:04:24 +02:00
Rémi Verschelde
23cb5efe7c Merge pull request #5956 from djrm/tree_behavior
Double click on scene tree element to focus currently selected node
2016-08-29 18:28:05 +02:00
Juan Linietsky
748836e0b3 Several all around fixes to visual scripting (in the process of creating demos) 2016-08-28 20:59:01 -03:00
Rémi Verschelde
6c674375e5 Merge pull request #6249 from volzhs/issue-6121
Show last added action on Input Map
2016-08-28 12:02:08 +02:00
volzhs
2e5a4cb5ca Show last added action on Input Map and implement InputEvent "==" 2016-08-28 15:18:13 +09:00
Daniel J. Ramirez
70c9979cce Double click on scene tree element to focus currently selected node
In 3D it will focus in the first viewport
Enable double click for trees
2016-08-27 17:15:49 -05:00
George Marques
8a1b1ab6d6
Add button_down and button_up signals 2016-08-26 21:57:52 -03:00
Juan Linietsky
9c6175db11 More visual script work
-Block switches to 2d/3d editor if editing visual script
-Added cast node in flow control
-Added ability to do RPC in visual script
-Comment nodes
-Fix bug with inverted cable in connecting backwards
-Copy and paste nodes, including from different scripts
2016-08-25 17:45:20 -03:00
Mason Ashbridge
fb54ba6397 Slider value accounts for grabber offset 2016-08-24 03:17:54 -04:00
Juan Linietsky
ad8f208bdb Proper function/property selection in visual script editing for property.
This one has an ordered list, built-in description, search, etc.
2016-08-23 19:29:07 -03:00
Juan Linietsky
231c72b5eb prettier connections for graph edit 2016-08-23 10:15:47 -03:00
volzhs
ff22db3b21 Make LineEdit not to cover whole line when rename node 2016-08-23 05:46:11 +09:00
Juan Linietsky
cbbcf72703 -High Level protocol optimization (should be smaller)
-Ability to set compression to ENet packets (check API)
-Fixed small bug in StringDB that lead to duplicate empty strings
-Added a new class, StreamPeerBuffer, useful to create your own tightly packed data
2016-08-22 01:19:24 -03:00
Juan Linietsky
2b7aa98d2d Changed API to use sequenced packets for UDP (drop old) 2016-08-19 22:54:53 -03:00
Juan Linietsky
2fa693273c Many fixes to networking, demo should work now 2016-08-19 18:44:09 -03:00
Juan Linietsky
1add52b55e Brand new networked multiplayer 2016-08-19 16:48:41 -03:00
Emmanuel Leblond
c402ac13df Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods. 2016-08-15 11:39:19 +02:00
Juan Linietsky
3db36684b1 Added high level networked multiplayer to Godot.
It's complete, but absolutely and completely untested, undocumented and NSFW.
Have fun :-)
2016-08-14 18:49:50 -03:00
Johan Manuel
67b29e3b9e Fix some warnings about misleading indentation 2016-08-13 13:21:35 +02:00
Rémi Verschelde
b9e8bddf19 Merge pull request #6132 from neikeq/pr-issue-6123
Confirm code completion with numpad key ENTER
2016-08-12 13:45:55 +02:00
Ignacio Etcheverry
e9f9e00bd9 Confirm code completion with numpad key ENTER 2016-08-12 13:37:10 +02:00
Rémi Verschelde
d4c44485d8 Merge pull request #6081 from djrm/new_icons
Some new icons for visual script and graphs
2016-08-09 07:47:49 +02:00
Daniel J. Ramirez
287b6d0e04 Some new icons for visual script and graphs 2016-08-08 17:23:31 -05:00
Juan Linietsky
37b5e99bc2 prevent bug due to scripts not working in editor and notifier sending signals to it. 2016-08-08 19:04:12 -03:00
Juan Linietsky
3d7c10e9ce Added an easy API to yield to a specific time by doing:
yield( get_tree().create_timer(5.0), "timeout" )
2016-08-06 21:39:50 -03:00
Juan Linietsky
9890c1d2ca Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
Juan Linietsky
259418f827 VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
Juan Linietsky
6ed5d48d0c Concluded base visual scripting! can edit but not run though. 2016-08-04 00:05:35 -03:00
Juan Linietsky
3d1d190dcd Merge branch 'master' of https://github.com/godotengine/godot 2016-08-02 19:11:47 -03:00
Juan Linietsky
ad313097eb WIP visual scripting, not working yet but you can check out stuff 2016-08-02 19:11:05 -03:00
Zher Huei Lee
0de7860511 DynamicFont caches now accounts for texture flags
CacheID added for future-proofing
2016-08-02 15:36:11 +01:00
Zher Huei Lee
af6ef01c69 Added extra spacing support for DynamicFont
Side effect is that label min-size will now take into account
kerning.
2016-08-02 11:05:20 +01:00
Zher Huei Lee
7b165e8ac2 Added texture mipmaps and filtering to DynamicFont 2016-08-02 08:01:51 +01:00
Andreas Haas
4755fe5576
UI navigation via JOYSTICK_MOTION.
Previously, you could assign joystick axis events to "ui_*" actions but they had no effect.
See https://godotengine.org/qa/6232
2016-07-30 12:39:16 +02:00
Rémi Verschelde
08ba6086be World2D: Fix typo in default_density deprecation check 2016-07-28 19:03:32 +02:00
Paulb23
740dea7de7 Exposed enable syntax highlighting to properties 2016-07-28 15:47:47 +01:00
Pawel Kowal
853161a000 ScrollContainer expand children bug fix 2016-07-27 20:24:10 +02:00
Ignacio Etcheverry
35cb8ff89e LineEdit: Fix event handled as text when a mod key is pressed 2016-07-27 19:32:46 +02:00
Juan Linietsky
542bd81e76 Merge pull request #5926 from akien-mga/pr-graphedit-drag
Fix GraphEdit dragging issues at scales != 1
2016-07-26 18:49:51 -03:00
Rémi Verschelde
60e19f7751 Fix GraphEdit dragging issues at scales != 1
Works around the issue originally described in #5907 (that was then
hijacked to describe the broader issue it exposes).
2016-07-26 23:19:41 +02:00
Juan Linietsky
9151eb591d Changed the way the step decimals are computed to a safer way, fixes many issues. 2016-07-26 17:25:10 -03:00
Daniel J. Ramirez
213a57ccaf Stop baking process if there is no geometry in the BakedLightInstance.
moved missing baked light warning to BakedLightInstance configuration warning
2016-07-25 21:45:20 -05:00
Juan Linietsky
ab93fd1af9 Add thread support to HTTPRequest, changed assetlib to use it. 2016-07-24 16:09:43 -03:00
Juan Linietsky
62cdfeaf58 Merge pull request #5881 from neikeq/pr-fix-propagation
Viewport: Replace obsolete "windows" group calls
2016-07-24 12:37:59 -03:00
Juan Linietsky
6e3c7fe5fe Merge pull request #5803 from jarfil/issue/origin5695-pr
Fix tooltips blinking
2016-07-24 12:37:17 -03:00
Juan Linietsky
0b75f894c3 Merge pull request #5746 from Ovnuniarchos/FileDialogExposed
Corrections and additions to FileDialog
2016-07-24 12:36:05 -03:00
Juan Linietsky
ba625a14c6 Merge pull request #5447 from RandomShaper/parallax-layer-fix-tidy
Improve parallax mirroring algorithm
2016-07-24 12:19:27 -03:00
Juan Linietsky
bafcabb157 Merge pull request #5832 from Algrin6/patch-1
Fixes defects in Curve2D and Curve3D
2016-07-24 11:44:42 -03:00
Ignacio Etcheverry
67640c84eb Viewport: Replace obsolete "windows" group calls
- Fixes neighbour focusing event propagation not being stopped
2016-07-24 14:11:30 +02:00
Rémi Verschelde
8fbe804bd1 Merge pull request #5884 from 29jm/fix-crash-graphnode
Fix crash when GraphNode wasn't a child of a Control
2016-07-24 00:37:20 +02:00
Johan Manuel
580b4465c6 Fix crash when GraphNode wasn't a child of a Control 2016-07-24 00:25:32 +02:00
Rémi Verschelde
ebefdaa598 Merge pull request #5737 from neikeq/pr-issue-5269
TextEdit: Scroll search results to the center
2016-07-23 22:54:32 +02:00
MarianoGNU
f00e0b589f Fix pick color from screen. Closes #5853 2016-07-22 20:35:12 -03:00
Johan Manuel
1a1342670e Fix ItemList.clear() not removing separators 2016-07-22 16:45:57 +02:00
Robert Lewicki
b1df9e016c Fixed ItemList indexing bug while selecting items.
Also added functionality for unselecting items in itemlist while clicking in empty space.
Fixes #5772.
2016-07-22 16:28:37 +02:00
Juan Linietsky
3aeafcae04 Removed support for saving paths as relative, closes #5728
Editor now has good refactoring tools, so this function is mostly obsolete
2016-07-22 10:39:46 -03:00
Juan Linietsky
e4cd01ac8c Make texture parameter optional in begin() of ImmediateGeometry. Closes #5676 and closes #5720 2016-07-22 09:59:56 -03:00
Rémi Verschelde
6072eb878d Merge pull request #5849 from SaracenOne/expose_add_index
SurfaceTool add_index method exposed to scripts.
2016-07-22 08:39:40 +02:00
Rémi Verschelde
51b03f0bf5 Fix binding for ItemList.sort_items_by_text
Also forces to recompute the cached rect for all items.
Fixes #5799
2016-07-22 08:08:17 +02:00
Saracen
f86b698765 SurfaceTool add_index method exposed to scripts. 2016-07-22 04:52:41 +01:00
Juan Linietsky
93c3c801db properly implement item disabling, fixes #5683 2016-07-21 18:24:56 -03:00
Juan Linietsky
124e3591a5 Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 2016-07-21 10:11:53 -03:00
Rémi Verschelde
ad55c63918 Merge pull request #5836 from volzhs/issue-5830
Remove "SMOOTH BEGIN?" message
2016-07-21 10:37:27 +02:00
volzhs
dd7b1021f6 Remove "SMOOTH BEGIN?" message 2016-07-21 17:34:58 +09:00
Rémi Verschelde
40d78c2144 Merge pull request #5829 from 29jm/master
Fix the rotation not updating in the inspector with Controls
2016-07-21 09:09:58 +02:00
Rémi Verschelde
750b973ee4 Merge pull request #5200 from neikeq/sc-CanvasItemEditor
Implement ShortCuts in CanvasItemEditor
2016-07-21 09:02:01 +02:00
Ignacio Etcheverry
fc16954fa2 TextEdit: Center search results 2016-07-21 03:40:08 +02:00
Ignacio Etcheverry
4e82f9ffcf Implement missing ShortCuts in CanvasItemEditor 2016-07-21 03:28:41 +02:00
Algrin6
2b60884659 Fix curve bug 2016-07-21 02:14:58 +03:00
Johan Manuel
fc4ace3120 Fix the rotation not updating in the inspector with Controls 2016-07-21 00:26:36 +02:00
Juan Linietsky
79a7473cac put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
Juan Linietsky
0988970c1f Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
Juan Linietsky
9de33e18f1 WIP bugfix for existing connections 2016-07-19 20:20:28 -03:00
Rémi Verschelde
525fb01fd2 Revert "Homogeinize resource formats loaders/savers"
The text format definition needs to stay in `scene/` as it relies
on other scene components, and `core/` must stay self-contained.

This reverts commits a5e27503fd
and 1492fd8460.
2016-07-19 18:15:01 +02:00
Rémi Verschelde
17f86eee33 Merge pull request #5792 from neikeq/pr-issue-3868
Label: Added `get_visible_line_count` method
2016-07-19 07:38:06 +02:00
Rémi Verschelde
569541bafc Merge pull request #5790 from neikeq/pr-issue-1149
MenuButton: Fix event propagation with dialogs
2016-07-19 07:36:25 +02:00
Jaroslaw Filiochowski
be560a750c Hide tooltip if new mouse position's tooltip is empty 2016-07-19 07:07:53 +02:00
Jaroslaw Filiochowski
1e7b9c509f Don't start a new tooltip timer for the same tooltip 2016-07-19 07:07:40 +02:00
Juan Linietsky
b49476a011 Merge pull request #5731 from neikeq/pr-issue-5642
LineEdit: Fix rtl scrolling with mouse drag selection
2016-07-18 19:29:24 -03:00
Ignacio Etcheverry
78819b6b54 Label: Added get_visible_line_count method 2016-07-18 23:33:06 +02:00
Juan Linietsky
7a4d67ae71 Property convert images to RGBA before applying hq2x, fixes #5168 2016-07-18 18:30:30 -03:00
Ignacio Etcheverry
c45837cf3f MenuButton: Fix event propagation with dialogs 2016-07-18 23:06:14 +02:00
Juan Linietsky
f93e333e85 Properly transform sub-viewport input, closes #3580 2016-07-18 17:16:49 -03:00
Juan Linietsky
f10bd217a2 properly fixed notificaitons for theme changed, closes #5774 2016-07-18 16:41:59 -03:00
Rémi Verschelde
e91bd708d9 Merge pull request #5777 from Paulb23/caret_stretching
Fixed caret width on tabs
2016-07-18 16:57:12 +02:00
Rémi Verschelde
f53e7efefe Merge pull request #5527 from djrm/color_picker_fixes
Color picker fixes
2016-07-18 16:43:41 +02:00
Paulb23
5505f0c776 Fixed caret width on tabs 2016-07-18 15:15:40 +01:00
Juan Linietsky
254d79a560 Add a function to notify font users that the font changed. Closes #5774 2016-07-18 10:00:26 -03:00
Rémi Verschelde
be563a1663 Merge pull request #5757 from Razzlegames/blendIndexFix
Could not use pre multiply alpha for material in editor
2016-07-18 00:54:38 +02:00
Rémi Verschelde
4958963abe Merge pull request #5742 from Ovnuniarchos/TreeItemSetButton
TreeItem.set_button exposed.
2016-07-18 00:53:39 +02:00
Rémi Verschelde
62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde
3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Kyle Luce
4e69bc3bff Could not use pre multiply alpha for material in editor
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time
  a blend mode is added
2016-07-17 11:09:47 -07:00
Rémi Verschelde
7b28976af5 Merge pull request #5755 from TheHX/issue-5716
Fix empty reference pages after restarting Godot
2016-07-17 19:06:03 +02:00
Franklin Sobrinho
18f165b494 Fix empty reference pages after restarting Godot 2016-07-17 13:29:50 -03:00
Rémi Verschelde
22419082d9 Remove some noisy debug prints
Part of #5031
2016-07-17 18:25:21 +02:00
Ovnuniarchos
3698332f6b Exposed mode, access, filters, and show hidden files to the editor. Also, two functions to get/set the filter list. 2016-07-17 03:00:51 +02:00
Ovnuniarchos
10be575aa1 TreeItem.set_button exposed. 2016-07-16 22:36:19 +02:00
Ignacio Etcheverry
671c21dce7 MenuButton: Fix regression 2016-07-16 15:16:26 +02:00
Ignacio Etcheverry
f9d1e03018 MenuButton: Avoid event propagation if handled as hotkey 2016-07-16 14:36:55 +02:00
Juan Linietsky
24d86e33a6 Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
Enhance/tidy file extensions management
2016-07-16 09:28:49 -03:00
Ignacio Etcheverry
71ee8eeb3f LineEdit: Fix rtl scrolling with mouse drag selection 2016-07-15 22:57:46 +02:00
Daniel J. Ramirez
7b846d62ac Color picker fixes:
- fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396
 - fixed HS bars going outside the control area
 - fixed color text field changing to hex mode even if script mode was selected
2016-07-15 13:33:01 -05:00
Paulb23
b550471a14 Fixed breakpoint gutter toggle not updating when game is running, issue 5712 2016-07-15 15:02:55 +01:00
Jakub Grzesik
82f84f4c2f Remote transform node (for 3d)
It's code is based on RemoteTransform2D node.
2016-07-14 16:37:26 +02:00
Timo Schwarzer
d691cb4732 Add an option to smooth camera limits when camera smoothing is enabled. 2016-07-13 11:48:50 +02:00
Paulb23
54f720ac06 Added block caret to TextEdit 2016-07-12 16:07:17 +01:00
Rémi Verschelde
c0e6395526 Merge pull request #5638 from TheHX/tree-buttons
Fix tree drawing the pressed stylebox in all buttons in the column
2016-07-12 07:28:02 +02:00
Paulb23
12e3bb1f01 Removed duplicate color 2016-07-11 15:40:04 +01:00
Paulb23
28356a7d63 Expose highlight all occurrences 2016-07-11 15:20:01 +01:00