Rémi Verschelde
0c03d25ba4
Merge pull request #86036 from adamscott/web-stack-size
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Set what were default values for web platform linkerflags `-sSTACK_SIZE` and `-sDEFAULT_PTHREAD_STACK_SIZE`
2023-12-11 20:23:13 +01:00
Adam Scott
8e5fbd4348
Set what were default values for some emscripten linkflags
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- Set `-sSTACK_SIZE` to what it was before emscripten 3.1.27.
It was renamed in 3.1.25 so also set `-sTOTAL_SIZE` for older
versions for consistency.
- Set `-sDEFAULT_PTHREAD_STACK_SIZE` to what it was before 3.1.30.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-12-11 19:53:11 +01:00
kleonc
d76d8c5f29
Fix ColorPicker's alpha slider arrow offset
2023-12-11 16:17:45 +01:00
David Snopek
275c496bc8
Add MSAA support for WebXR
2023-12-11 09:01:24 -06:00
Yuri Sizov
0244f8318f
Fix theme access in the Groups editor
2023-12-11 14:34:05 +01:00
Yuri Sizov
a9f444bbc3
Merge pull request #85972 from clayjohn/GL-vertex-attributes-2D
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Ensure that 2D meshes use a proper input mask
2023-12-11 11:29:03 +01:00
Bastiaan Olij
69a41b3d39
OpenXR: Add support for retrieving play area
2023-12-11 10:29:03 +11:00
rsburke4
dec2269bca
Added error to catch conversion on invalid image
2023-12-10 15:06:22 -05:00
kobewi
a1aa1a468f
Clarify some descriptions regarding resource cache
2023-12-10 20:30:01 +01:00
nikitalita
86a914575f
fix next_ogg_packet
never returning false
2023-12-10 02:47:52 -08:00
jsjtxietian
68a6fe81ab
Fix FileAccessPack::get_buffer will update pos past the length of file
2023-12-10 16:21:16 +08:00
clayjohn
777d6ae1c6
Ensure that 2D meshes use a proper input mask
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The input mask was wrongly ignored in earlier versions. Now it is actually used so the input mask variable needs to be a valid number
2023-12-09 12:15:59 -07:00
bruvzg
b65635ae51
[Windows] Always use ANGLE in ARM builds.
2023-12-09 20:47:46 +02:00
Thaddeus Crews
08e44123cb
[C#] Enable nullability for variant classes
2023-12-09 12:42:10 -06:00
Thaddeus Crews
db7a643e1c
[C#] Enable nullability for variant structs
2023-12-09 12:41:53 -06:00
BlueCube3310
1224129c50
Fix squish DXT5 RA-As-RG channel swapping
2023-12-09 18:07:25 +01:00
eldidou
0d77c3e092
Speed up GDScript::get_must_clear_dependencies()
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get_must_clear_dependencies() has a N^3*log(N) time complexity, and this can very quickly slow down the quitting process as more gdscripts are added in a project.
This change improves it to N^2*log(N).
Instead of using all the inverted dependencies, we do the same with all (non-inverted) dependencies, which is N times faster.
Fixes #85435
2023-12-09 13:02:38 +01:00
ShirenY
27f71c4e78
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
2023-12-09 11:41:15 +08:00
Bartłomiej T. Listwon
aae48ac2b6
Prevent overriding file info of another file when reimport creates files
2023-12-08 22:17:51 +01:00
Yuri Sizov
b94eb58d35
Merge pull request #85893 from groud/fix_tilemap_occluders
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Fix TileMap occluders
2023-12-08 18:46:08 +01:00
Yuri Sizov
5c95fd5905
Merge pull request #85793 from Lasuch69/expose-compute
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Expose `copy_effects` compute shader in Mobile backend
2023-12-08 18:46:03 +01:00
Yuri Sizov
dea7597111
Merge pull request #85546 from bruvzg/devicectl_support
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[iOS one-click] Add support for Xcode 15 devicectl.
2023-12-08 18:45:58 +01:00
Yuri Sizov
6269341461
Merge pull request #85054 from miv391/highlight-minimap-error-lines
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Highlight error lines in minimap
2023-12-08 18:45:54 +01:00
Yuri Sizov
aec890b496
Merge pull request #81169 from MewPurPur/texture-abstract-icons
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Add Texture2D and Texture3D icons
2023-12-08 18:45:48 +01:00
Yuri Sizov
6e8bba8569
Merge pull request #80900 from BlueCube3310/dds-loading-refactor
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Refactor DDS loading code
2023-12-08 18:45:42 +01:00
Yuri Sizov
07677f0f51
Merge pull request #85885 from YuriSizov/bench-pressing
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Improve engine startup/shutdown benchmarks
2023-12-08 17:12:26 +01:00
Yuri Sizov
13f6c68414
Merge pull request #85863 from BlueCube3310/squish-rgtc-r-error
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Fix squish RGTC_R decompression corruption
2023-12-08 16:59:09 +01:00
Yuri Sizov
26ba706831
Merge pull request #85845 from YuriSizov/editor-export-hidden-errors
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Ensure more export errors are reported to users
2023-12-08 16:59:04 +01:00
Yuri Sizov
74b6fad3c8
Merge pull request #85822 from bruvzg/maco_dbl
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Fix CanvasOcclusionShaderRD format error with double precision build.
2023-12-08 16:58:59 +01:00
Yuri Sizov
9dce1a45a0
Merge pull request #85819 from Malcolmnixon/export-android-build-template
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Add option to install android build template for export
2023-12-08 16:58:54 +01:00
Yuri Sizov
36f260babe
Merge pull request #85778 from HolySkyMin/weird_box_killer_try2
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GLES3: Skip batches with zero instance count while rendering canvas
2023-12-08 16:58:49 +01:00
Yuri Sizov
f16057522e
Merge pull request #85770 from Repiteo/make-virtuals-refactor-and-fix
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Refactor and fix `make_virtuals.py`
2023-12-08 16:58:44 +01:00
Yuri Sizov
7fbaefd244
Merge pull request #85723 from ilyabelow/84609-visual-shader-viewport-texture-error
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Add a specific error when creating a ViewportTexture in a Texture2D node
2023-12-08 16:58:39 +01:00
Yuri Sizov
7798ea773b
Merge pull request #85717 from thmasn/master
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Explain parameter usage in GPUParticles3D and GPUParticles2D
2023-12-08 16:58:34 +01:00
Yuri Sizov
47cd07aa13
Merge pull request #85666 from miv391/more-unit-tests-for-string-to-number-conversions
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Add more C++ unit tests for String to number conversions
2023-12-08 16:58:29 +01:00
Yuri Sizov
8cb2d20fce
Merge pull request #85236 from YuriSizov/editor-flat-remote
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Use the flat button style on switches in scene and node docks
2023-12-08 16:58:24 +01:00
Yuri Sizov
abddb93152
Merge pull request #85026 from ztc0611/fix-ios-getrefreshrate
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Make screen_get_refresh_rate() respect iOS Low Power Mode
2023-12-08 16:58:19 +01:00
Yuri Sizov
f56765ea47
Merge pull request #84943 from groud/rework_input
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Rework Input action pressed state to support multiple controllers
2023-12-08 16:58:14 +01:00
Yuri Sizov
959c166866
Merge pull request #83741 from BlueCube3310/path-3d-plugin-optimize
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Optimize Path3DGizmo Mesh Generation
2023-12-08 16:58:08 +01:00
Yuri Sizov
b3c20bcf1e
Merge pull request #83229 from aaronfranke/basis-is-ortho
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Fix Basis `is_orthogonal` and `is_rotation` methods, add `is_orthonormal`
2023-12-08 16:58:03 +01:00
Yuri Sizov
9cd9831883
Merge pull request #82887 from aaronfranke/capsule-cylinder-rings
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Reduce minimum capsule/cylinder mesh rings to 0
2023-12-08 16:57:58 +01:00
Yuri Sizov
3b9347d5b2
Merge pull request #81662 from Repiteo/container-type-vector
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Change GDScriptDataType `container_element_type` to vector container
2023-12-08 16:57:53 +01:00
BlueCube3310
e6766da6ac
Refactor DDS loading code
2023-12-08 15:43:06 +01:00
Yuri Sizov
c2151bbfbf
Merge pull request #85621 from daustria/opengl-compatibility-wireframe
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Add wireframe for compatibility mode
2023-12-08 15:23:41 +01:00
Yuri Sizov
b0339b68ff
Merge pull request #85532 from RandomShaper/kill_redund_clear
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Apply some low-hanging fruit optimizations to Vulkan RD
2023-12-08 15:23:36 +01:00
Yuri Sizov
dcbb18ded8
Merge pull request #85313 from kitbdev/fix-exit-hide
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Fix crash on hiding grandparent Control on mouse exit
2023-12-08 15:23:32 +01:00
Yuri Sizov
44d544fc98
Merge pull request #85120 from dsnopek/gl-lightmap
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OpenGL: Implement rendering of lightmaps
2023-12-08 15:23:27 +01:00
Yuri Sizov
62b264e6ac
Merge pull request #84676 from m4gr3d/update_package_name_validation_logic
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Update the validation logic for the package name
2023-12-08 15:23:23 +01:00
Yuri Sizov
ee1bf15924
Merge pull request #84637 from clayjohn/RD-sampler-bias
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Use render pass uniform set to store viewport samplers.
2023-12-08 15:23:18 +01:00
Yuri Sizov
2e94be2ea4
Merge pull request #84167 from SaracenOne/cache_mode_replace_fixes
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Fix behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`
2023-12-08 15:23:13 +01:00