Rémi Verschelde
5ff2c773aa
Merge pull request #65663 from lawnjelly/vital_updates_animated_sprite
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Low priority redraw request for AnimatedSprite
2022-09-12 11:33:14 +02:00
lawnjelly
09befec1ed
Portals - Show RayCast debug helper
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Switches the raycast helper to global portal_mode, allowing it to show when portals are active.
2022-09-12 06:46:48 +01:00
lawnjelly
dcf52103a6
Portals - clarify docs VisualInstances only
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Makes it more clear in the documentation that some debugger features are expected not to show when portals are active.
2022-09-12 06:29:55 +01:00
lawnjelly
54a939a029
Low priority redraw request for AnimatedSprite
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Prevents animated sprite from creating continuous redraws in vital_redraws_only mode.
2022-09-11 19:09:07 +01:00
Rémi Verschelde
13d99d1676
Merge pull request #65568 from YuriSizov/docs-theme-no-param-woes-3.x
2022-09-09 16:11:21 +02:00
Rémi Verschelde
46104d4886
i18n: Sync classref translations with Weblate (3.5 branch)
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(cherry picked from commit 26a28d6bbd
)
2022-09-09 14:51:33 +02:00
Rémi Verschelde
74097dc3ab
i18n: Sync editor translations with Weblate (3.5 branch)
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(cherry picked from commit 367ffd10c8
)
2022-09-09 14:51:14 +02:00
Rémi Verschelde
2aee09c6bc
Merge pull request #65428 from lawnjelly/input_uninit
2022-09-09 14:28:06 +02:00
Rémi Verschelde
d52a25fdec
CI: Downgrade Emscripten to 3.1.18
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Emscripten 3.1.19 and 3.1.20 have a showstopping regression that breaks
calling our main function for the editor build.
(cherry picked from commit b353336037
)
2022-09-09 14:25:26 +02:00
Micky
93943bc1b9
Prevent HTTPRequest from polling invalid client
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(cherry picked from commit 9e284f68ec
)
2022-09-09 14:17:24 +02:00
Rémi Verschelde
7957dc7755
SCons: Fix compilation database generation with MSVC
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Fixes #54434 .
Co-authored-by: Daniel Moody <daniel.moody@mongodb.com>
(cherry picked from commit 22381d9d07
)
2022-09-09 14:15:39 +02:00
Micky
b21a3418f4
Fix tool script button color overriding custom type color
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Also adds a small note on the tooltip noting the custom type.
(cherry picked from commit 65cc721eb9
)
2022-09-09 14:13:49 +02:00
Andres Hernandez
477c7f9b74
Updated gamecontrollerdb.txt to latest to include new mappings for various controllers, including Xbox One, Nintendo Switch, Steam Deck, and 8BitDo
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(cherry picked from commit 9054399900
)
2022-09-09 14:11:50 +02:00
volokh0x
36bda802e5
Fix typos in Dictionary.xml
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(cherry picked from commit ff23defaf8
)
2022-09-09 14:11:35 +02:00
kobewi
884f368c24
Improve the description of follow_viewport_enabled
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(cherry picked from commit 229e764290
)
2022-09-09 14:10:33 +02:00
Yuri Sizov
9496254737
Fix parameter references in Theme documentation
2022-09-09 14:52:24 +03:00
Rémi Verschelde
58d04399d4
Merge pull request #65556 from timothyqiu/xml-parser-fixes-3.x
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[3.x] Fix parsing of XML CDATA and add test cases
2022-09-09 07:53:08 +02:00
Haoyu Qiu
7ed2b09bc0
Fix parsing of XML CDATA and add test cases
2022-09-09 10:16:36 +08:00
Rémi Verschelde
5e3f403ddb
Merge pull request #65500 from migeran/fix-utf8-checks-3x
2022-09-08 13:30:33 +02:00
Rémi Verschelde
953dea1227
Merge pull request #63309 from akien-mga/3.x-scons-refactor-lto
2022-09-08 11:24:54 +02:00
Rémi Verschelde
05e7275fce
Merge pull request #65365 from akien-mga/3.x-html5-emsdk-3.1.20
2022-09-08 10:11:06 +02:00
Rémi Verschelde
dc5bf3b22e
Merge pull request #65459 from akien-mga/3.x-changelog-shader-1f-illegal
2022-09-08 09:51:26 +02:00
Rémi Verschelde
bfe60393f5
Merge pull request #65503 from m4gr3d/fix_invalid_project_manager_path_3x
2022-09-08 09:48:43 +02:00
Rémi Verschelde
973457e215
Merge pull request #65398 from m4gr3d/cleanup_input_logic_3x
2022-09-08 09:18:39 +02:00
Gergely Kis
13d9a8c88f
Fix UTF-8 validation in static checks
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Use isutf8 instead of recode to detect invalid UTF-8 sequences.
Also add the necessary dependencies to run the static checks locally
using act (https://github.com/nektos/act ) with the Medium size image.
2022-09-08 00:07:21 +02:00
Fredia Huya-Kouadio
4be7c91cd9
Fix issue causing the project manager to crash because of missing path argument
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In the process, the initialization logic is updated to show an error message and gracefully close the engine when setup errors occur.
2022-09-07 14:25:22 -07:00
Fredia Huya-Kouadio
63df48a59c
Enable long press, pan and scale gestures for the Godot Android Editor
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Fix the bug causing the editor to crash when running the project.
2022-09-07 13:29:31 -07:00
Fredia Huya-Kouadio
440fa10246
Cleanup the Android input logic implementation
2022-09-07 13:29:31 -07:00
Rémi Verschelde
92fa63886c
Merge pull request #65397 from maximkulkin/3.x-graph-edit-node-selection
2022-09-07 17:52:24 +02:00
Rémi Verschelde
968af50449
Changelog: Mention compat breaking removal of illegal '1f' syntax for shaders
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Fixes #59316 .
2022-09-07 09:54:15 +02:00
Rémi Verschelde
073032b6d0
Merge pull request #65429 from PhoenixFlame101/fix-code-folding-icon-color-58379
2022-09-06 21:42:33 +02:00
Abhinav Chennubhotla
8acc25578e
Fix code folding icon color not matching defined color
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Cherrypick of #58457 in master
Caused by reusing icons from the main editor in the code editor. These
icons were converted based on the main editor theme and not the code
editor theme.
- Create new icons for use specifically in the code editor
- Add these icons to the exceptions when converting dark theme icons
to light theme automatically
- Change the default value of the code folding color to match previous
color
- Code folding icon is now pure white by default to correctly match
the color defined in settings
2022-09-06 21:50:33 +05:30
lawnjelly
d60eae3dbc
Fix uninitialized data reads in Input
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Found by Valgrind.
2022-09-06 14:21:01 +01:00
Rémi Verschelde
930395af6e
Merge pull request #65414 from lawnjelly/raycast_uninit
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Fix RayCast2DEditor uninitialized value
2022-09-06 12:31:26 +02:00
Rémi Verschelde
4682144eb8
Merge pull request #65408 from lawnjelly/dir_light_uninit
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Fix GLES directional shadow uninitialized data
2022-09-06 12:31:20 +02:00
Rémi Verschelde
e2030748b0
Merge pull request #65411 from lawnjelly/flow_container_uninit
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FlowContainer fix uninitialized data
2022-09-06 12:31:11 +02:00
Rémi Verschelde
ab8d55ca28
Merge pull request #65412 from lawnjelly/findbar_uninit
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FindBar fix uninitialized results_count
2022-09-06 12:31:02 +02:00
Rémi Verschelde
a0c2f54e7d
Merge pull request #65368 from Calinou/methods-py-fix-missing-import
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Fix missing `import sys` in `methods.py`
2022-09-06 12:30:40 +02:00
Rémi Verschelde
d8e590195a
Merge pull request #65366 from KoBeWi/3333333_33333_33_3_3333333333
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[3.x] Add Dictionary.find_key()
2022-09-06 12:30:11 +02:00
lawnjelly
c8a39f6fb3
Fix RayCast2DEditor uninitialized value
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node was previously read before being set. Found by Valgrind.
2022-09-06 10:02:22 +01:00
lawnjelly
9b294b298e
Fix GLES directional shadow uninitialized data
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Valgrind shows directional_shadow.fbo accessed when uninitialized in directional_shadow_create.
2022-09-06 09:21:56 +01:00
Rémi Verschelde
bc14fc7039
Merge pull request #65400 from m4gr3d/disable_android_editor_auto_focus_3x
2022-09-06 10:14:55 +02:00
lawnjelly
fa4a325180
FlowContainer fix uninitialized data
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This uninitialized data was finding its way into the renderer.
2022-09-06 09:04:00 +01:00
lawnjelly
c254e97c6b
FindBar fix uninitialized results_count
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Found by Valgrind.
2022-09-06 09:00:04 +01:00
Rémi Verschelde
5ccb86276c
Merge pull request #65403 from lawnjelly/batching_ununit_color
2022-09-06 09:55:39 +02:00
Rémi Verschelde
feea3df0dc
Merge pull request #65364 from akien-mga/3.x-cherrypicks
2022-09-06 09:51:11 +02:00
lawnjelly
23fedc0d1a
Batching - fix uninitialized color read
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Valgrind was showing a read from uninitialized memory. r_fill_state.curr_batch->color is unset (for performance reasons), so can contain random data.
This actually doesn't matter in practice, since logically this uninitialized state can only occur when change_batch is set, and the only side effect is that change_batch is set. Hence why no bugs occur in practice.
This PR prevents this read from uninitialized data. It is likely free in terms of performance after optimization, and keeps the Valgrind logs clearer, so why not.
2022-09-06 07:01:18 +01:00
Maxim Kulkin
466c912344
Add GraphNode 'selected' and 'unselected' signals, simplify GraphEdit
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Backport of the fix from master to 3.x
2022-09-06 01:35:58 -04:00
Fredia Huya-Kouadio
c875f23750
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
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For the Godot Android Editor, this is an inconvenience as it causes the soft keyboard to show and block half of the view
2022-09-05 22:13:03 -07:00
Hugo Locurcio
ea1e4bf9ac
Fix missing import sys
in methods.py
2022-09-05 17:14:21 +02:00