Hugo Locurcio
257305c58d
Enable ANSI escape code processing on Windows 10 and later
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This lets the engine and projects use the same color codes
in the terminal on all platforms.
2022-09-21 17:22:12 +02:00
Rémi Verschelde
6a600b1acd
Merge pull request #66153 from rburing/concave_area_docs_3.x
2022-09-21 13:34:43 +02:00
Rémi Verschelde
0ac4b32607
Merge pull request #66208 from akien-mga/3.x-style-clang-format-15
2022-09-21 13:32:10 +02:00
Rémi Verschelde
f9b91d8d24
Style: Ensure consistent formatting with clang-format 15
2022-09-21 13:23:17 +02:00
Rémi Verschelde
4207983ce9
Merge pull request #66145 from lawnjelly/object_get_name
2022-09-21 12:04:19 +02:00
Rémi Verschelde
3d6523b40d
Merge pull request #66093 from bruvzg/rcs3
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[macOS export, 3.x] Simplify code signing options, add support for rcodesign tool for signing and notarization.
2022-09-21 10:30:16 +02:00
bruvzg
47d2b4e732
[macOS export, 3.x] Simplify code signing options, add support for rcodesign tool for signing and notarization.
2022-09-21 10:37:25 +03:00
lawnjelly
17f42e8e66
Improve signal already connected error message
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The signal already connected message is improved to provide the names of the objects involved.
2022-09-21 07:52:30 +01:00
Rémi Verschelde
edc196f926
Merge pull request #66063 from kleonc/sprite3d-fix-drawing-with-vertical-margins-3x
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[3.x] `Sprite3D`/`AnimatedSprite3D` Fix drawing `AtlasTexture`s with vertical margins differently than in 2D
2022-09-20 23:06:57 +02:00
Hugo Locurcio
76a14cfd02
Expose the "restart on exit" OS functionality
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This can be used to restart a project with specific command line arguments
applied. This can work in tandem with `OS.get_cmdline_args()` to restart
with the same command line arguments as used to originally run the project.
Example use cases:
- Restart to apply an user setting change that requires a restart to work.
- Restart with a Godot command line argument to change the video driver,
audio driver, etc.
2022-09-20 17:27:46 +02:00
kobewi
dbce96abd9
Don't store frame of playing AnimatedSprite
2022-09-20 13:11:50 +02:00
Ricardo Buring
be5d18163d
Document behavior of areas with concave shapes
2022-09-20 11:58:27 +02:00
Rémi Verschelde
0784bff4d9
Merge pull request #66147 from akien-mga/3.x-cherrypicks
2022-09-20 11:50:26 +02:00
Rémi Verschelde
00e686b8c1
libpng: Update to upstream 1.6.38
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(cherry picked from commit 0f2dc5c5e1
)
2022-09-20 10:26:17 +02:00
Rémi Verschelde
5c81213231
SCons: Add methods.get_version_info()
method returning a Dict
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This makes it possible to retrieve all relevant versioning info used to
generate `core/version_generated.gen.h` in the buildsystem.
Notably it makes the custom logic parsing the `GODOT_VERSION_STATUS`
environment variable to override status easy to reuse.
(cherry picked from commit d432fe38a9
)
2022-09-20 10:26:17 +02:00
kobewi
1aee1b1720
Fix crash when playing Tween right after finishing
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(cherry picked from commit 1a462bc84e
)
2022-09-20 10:26:17 +02:00
smix8
ce310c1e39
Exclude disabled CollisionShapes from Navigationmesh baking
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Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.
(cherry picked from commit 534ff93b05
)
2022-09-20 10:26:17 +02:00
Voylin
41e63559bb
Fixes doc/Makefile fails if path contains spaces
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(cherry picked from commit 0fd29f76a2
)
2022-09-20 10:26:17 +02:00
Ted Spikes
4356077153
Check for ios_simulator when building for x86_64
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(cherry picked from commit 21f7bd0723
)
2022-09-20 10:26:17 +02:00
Martin Liska
dd0077b963
Fix building VHACD with GCC 13.
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Fixes the following error:
thirdparty/vhacd/inc/vhacdICHull.h:46:31: error: 'uint32_t' does not name a type
46 | ICHullError Process(const uint32_t nPointsCH, const double minVolume = 0.0);
| ^~~~~~~~
Note the upstream version of the third party library is not affected.
(cherry picked from commit a648d831a9
)
2022-09-20 10:26:17 +02:00
Michael Alexsander
13fec0a237
Shrink shader editor's oversized borders
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(cherry picked from commit c2553f530b
)
2022-09-20 10:26:17 +02:00
dzil123
c86f4c7f58
Ignore node rename if already exited blend tree
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(cherry picked from commit f9bee90994
)
2022-09-20 10:26:17 +02:00
Rémi Verschelde
c8a748e7b6
VCS plugin: SSH key dialog defaults to HOME
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Fixes #65691 .
(cherry picked from commit fc227ea919
)
2022-09-20 10:26:17 +02:00
kobewi
577b562428
Add more clarifications about Tween processing
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(cherry picked from commit 038cb677cb
)
2022-09-20 10:26:17 +02:00
Rémi Verschelde
d5c1baa288
SCons: Refactor handling of production
flag and per-platform LTO defaults
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Fixup to #63288 .
See #65583 for the bug report.
Co-authored-by: Cyberrebell <chainsaw75@web.de>
(cherry picked from commit 35a15e6191
)
2022-09-20 10:26:17 +02:00
Rémi Verschelde
713e83ecd7
Merge pull request #65974 from dzil123/highlight_types_incorrect
2022-09-20 10:20:51 +02:00
Rémi Verschelde
89e9c3d991
Merge pull request #66115 from lawnjelly/cpuparticles_set_amount
2022-09-20 08:43:59 +02:00
Matthew
485b2ab45e
Merge pull request #66140 from timothyqiu/in-the-the
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[3.x] Fix typo in `CollisionObject` documentation
2022-09-19 22:21:32 -04:00
Haoyu Qiu
4bc1ea0ac4
Fix typo in CollisionObject documentation
2022-09-20 08:55:18 +08:00
lawnjelly
fdd82f4754
CPUParticles initialize data on set_amount
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Fills particle data with zeroes on resize using set_amount(), to prevent garbage data including Nans being sent to VisualServer, which can corrupt the spatial partitioning.
2022-09-19 16:53:01 +01:00
kleonc
0a64c2eba5
SpriteBase3D
Fix drawing AtlasTextures with vertical margins differently than in 2D
2022-09-18 20:27:23 +02:00
kleonc
0bf2b8e813
Move duplicated drawing code from Sprite3D
/AnimatedSprite3D
to SpriteBase3D
2022-09-18 20:27:09 +02:00
dzil123
1e4f47ffe0
Fix variables highlighting as types
2022-09-17 01:24:19 -07:00
Clay John
cf157a804f
Merge pull request #65826 from lawnjelly/multimesh2D_zero_amount
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Prevent drawing MultiMesh with zero instance count
2022-09-15 08:48:45 -07:00
lawnjelly
a300505066
Prevent drawing MultiMesh with zero instance count
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Issuing a driver drawcall for MultiMesh with zero instances crashes some drivers.
2022-09-15 13:20:12 +01:00
Rémi Verschelde
5600be9571
Merge pull request #63085 from m4gr3d/update_android_editor_menus_3x
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[3.x] Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 23:59:41 +02:00
Fredia Huya-Kouadio
1f23bac645
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 07:38:07 -07:00
Rémi Verschelde
fd1af84bf5
Merge pull request #64358 from kleonc/sprite-frames-dialog-deselect-frame-lmb-3x
2022-09-13 10:41:41 +02:00
Rémi Verschelde
faafde7e83
Merge pull request #65683 from m4gr3d/update_editor_versioning_3x
2022-09-13 10:38:37 +02:00
Fredia Huya-Kouadio
da332d69c0
Exclude small screens from the set of supported devices.
2022-09-12 08:00:23 -07:00
Fredia Huya-Kouadio
f37390cbc5
Update the versioning logic for the Godot Android Editor
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This is necessary to separate subsequent uploads to the Google Play store as each upload needs to increment the version code.
2022-09-12 07:59:45 -07:00
Rémi Verschelde
a10c2d4a38
Merge pull request #65686 from lawnjelly/portals_show_raycast
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Portals - Show RayCast debug helper
2022-09-12 11:34:25 +02:00
Rémi Verschelde
f6d3a78921
Merge pull request #65684 from lawnjelly/portals_debug_helper_doc
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Portals - clarify docs VisualInstances only
2022-09-12 11:34:15 +02:00
Rémi Verschelde
5ff2c773aa
Merge pull request #65663 from lawnjelly/vital_updates_animated_sprite
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Low priority redraw request for AnimatedSprite
2022-09-12 11:33:14 +02:00
lawnjelly
09befec1ed
Portals - Show RayCast debug helper
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Switches the raycast helper to global portal_mode, allowing it to show when portals are active.
2022-09-12 06:46:48 +01:00
lawnjelly
dcf52103a6
Portals - clarify docs VisualInstances only
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Makes it more clear in the documentation that some debugger features are expected not to show when portals are active.
2022-09-12 06:29:55 +01:00
lawnjelly
54a939a029
Low priority redraw request for AnimatedSprite
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Prevents animated sprite from creating continuous redraws in vital_redraws_only mode.
2022-09-11 19:09:07 +01:00
Rémi Verschelde
13d99d1676
Merge pull request #65568 from YuriSizov/docs-theme-no-param-woes-3.x
2022-09-09 16:11:21 +02:00
Rémi Verschelde
46104d4886
i18n: Sync classref translations with Weblate (3.5 branch)
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(cherry picked from commit 26a28d6bbd
)
2022-09-09 14:51:33 +02:00
Rémi Verschelde
74097dc3ab
i18n: Sync editor translations with Weblate (3.5 branch)
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(cherry picked from commit 367ffd10c8
)
2022-09-09 14:51:14 +02:00