..
tiles
Fix pathological corner case in drawing tileset editor
2022-11-04 13:04:20 -07:00
abstract_polygon_2d_editor.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
abstract_polygon_2d_editor.h
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
animation_blend_space_1d_editor.cpp
Merge pull request #42659 from kingoftheconnors/anim-tree-load-fail-alert
2022-10-31 13:18:10 +01:00
animation_blend_space_1d_editor.h
Add read-only mode to AnimationTreeEditor plugins
2022-08-25 16:29:36 +01:00
animation_blend_space_2d_editor.cpp
Merge pull request #42659 from kingoftheconnors/anim-tree-load-fail-alert
2022-10-31 13:18:10 +01:00
animation_blend_space_2d_editor.h
Add read-only mode to AnimationTreeEditor plugins
2022-08-25 16:29:36 +01:00
animation_blend_tree_editor_plugin.cpp
Merge pull request #68060 from dpalais/no-pointer-animationnode-blendtree-rename
2022-10-31 15:54:45 +01:00
animation_blend_tree_editor_plugin.h
Remove the usage of pointers in signal call, to fix #67941
2022-10-30 12:50:27 -05:00
animation_library_editor.cpp
Refactor to use internal foreign resource checking function.
2022-09-07 10:17:22 +01:00
animation_library_editor.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
animation_player_editor_plugin.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
animation_player_editor_plugin.h
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
animation_state_machine_editor.cpp
Merge pull request #42659 from kingoftheconnors/anim-tree-load-fail-alert
2022-10-31 13:18:10 +01:00
animation_state_machine_editor.h
Fix various uninitialized member pointers
2022-09-06 11:20:27 +02:00
animation_tree_editor_plugin.cpp
Fix redraw timing in AnimationBlendTreeEditor
2022-09-14 21:05:21 +09:00
animation_tree_editor_plugin.h
Fix redraw timing in AnimationBlendTreeEditor
2022-09-14 21:05:21 +09:00
asset_library_editor_plugin.cpp
Rename queue_delete => queue_free
2022-10-24 22:07:02 +01:00
asset_library_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_stream_randomizer_editor_plugin.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
audio_stream_randomizer_editor_plugin.h
Editor: Cleanup some includes dependencies
2022-02-15 14:54:15 +01:00
bit_map_editor_plugin.cpp
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
bit_map_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
bone_map_editor_plugin.cpp
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
bone_map_editor_plugin.h
Remove unused func definition in BoneMapEditor
2022-10-09 12:13:22 +09:00
camera_3d_editor_plugin.cpp
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
2022-09-07 03:01:58 +03:00
camera_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
canvas_item_editor_plugin.cpp
Code simplifications
2022-11-07 01:21:25 +01:00
canvas_item_editor_plugin.h
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
cast_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
cast_2d_editor_plugin.h
Fix various uninitialized member pointers
2022-09-06 11:20:27 +02:00
collision_polygon_2d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add readability-redundant-member-init
2022-04-04 21:49:51 +02:00
collision_polygon_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
collision_shape_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
collision_shape_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
control_editor_plugin.cpp
Code simplifications
2022-11-07 01:21:25 +01:00
control_editor_plugin.h
Code simplifications
2022-11-07 01:21:25 +01:00
cpu_particles_2d_editor_plugin.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
cpu_particles_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
cpu_particles_3d_editor_plugin.cpp
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
2022-09-07 03:01:58 +03:00
cpu_particles_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
curve_editor_plugin.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
curve_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
debugger_editor_plugin.cpp
Fix typo - "collison" -> "collision"
2022-09-29 13:56:26 -08:00
debugger_editor_plugin.h
Fix typo - "collison" -> "collision"
2022-09-29 13:56:26 -08:00
editor_debugger_plugin.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
editor_debugger_plugin.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
editor_preview_plugins.cpp
Rename Image's get_rect
to get_region
2022-11-01 23:35:48 +01:00
editor_preview_plugins.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
editor_resource_conversion_plugin.cpp
Simplify GDVIRTUAL_CALL calls
2022-10-19 00:05:48 +02:00
editor_resource_conversion_plugin.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
font_config_plugin.cpp
Merge pull request #67445 from Zylann/rename_queue_delete
2022-10-31 10:51:18 +01:00
font_config_plugin.h
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
gdextension_export_plugin.h
Add support for scene/resource customization in export plugins
2022-09-01 11:16:00 +02:00
gpu_particles_2d_editor_plugin.cpp
Make some Image methods static
2022-10-14 14:34:15 +02:00
gpu_particles_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
gpu_particles_3d_editor_plugin.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
gpu_particles_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp
Rename hint_tooltip
to tooltip_text
& setget
2022-08-27 01:35:01 +02:00
gpu_particles_collision_sdf_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
gradient_editor.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
gradient_editor.h
Unite GradientEdit and GradientEditor as editor-only widget
2022-08-31 23:45:04 +03:00
gradient_editor_plugin.cpp
Unite GradientEdit and GradientEditor as editor-only widget
2022-08-31 23:45:04 +03:00
gradient_editor_plugin.h
Unite GradientEdit and GradientEditor as editor-only widget
2022-08-31 23:45:04 +03:00
gradient_texture_2d_editor_plugin.cpp
Rename CanvasItem.update()
to queue_redraw()
2022-08-29 14:59:47 +02:00
gradient_texture_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
input_event_editor_plugin.cpp
Split action_map_editor
file into one file per class it contained.
2022-10-06 18:29:20 +10:00
input_event_editor_plugin.h
Redesign InputEvent editor plugin
2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
light_occluder_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
lightmap_gi_editor_plugin.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
lightmap_gi_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
line_2d_editor_plugin.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
line_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
material_editor_plugin.cpp
Enable material editor preview to be rotated.
2022-09-07 11:02:57 +05:45
material_editor_plugin.h
Enable material editor preview to be rotated.
2022-09-07 11:02:57 +05:45
mesh_editor_plugin.cpp
Fix theme propagation in various parts of the editor
2022-09-02 13:18:31 +03:00
mesh_editor_plugin.h
Fix theme propagation in various parts of the editor
2022-09-02 13:18:31 +03:00
mesh_instance_3d_editor_plugin.cpp
Move "Create Debug Tangents" into an editor plugin
2022-10-03 23:34:01 +02:00
mesh_instance_3d_editor_plugin.h
Move "Create Debug Tangents" into an editor plugin
2022-10-03 23:34:01 +02:00
mesh_library_editor_plugin.cpp
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
mesh_library_editor_plugin.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
multimesh_editor_plugin.cpp
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
2022-09-07 03:01:58 +03:00
multimesh_editor_plugin.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
navigation_link_2d_editor_plugin.cpp
Added node for Navigation links
2022-08-26 22:05:15 -07:00
navigation_link_2d_editor_plugin.h
Fix various uninitialized member pointers
2022-09-06 11:20:27 +02:00
navigation_polygon_editor_plugin.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
navigation_polygon_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
node_3d_editor_gizmos.cpp
Fix error when adding 3D gizmo handles with IDs
2022-11-01 16:25:13 +08:00
node_3d_editor_gizmos.h
Make Marker3D gizmo resizable
2022-10-31 15:19:48 +08:00
node_3d_editor_plugin.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
node_3d_editor_plugin.h
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
occluder_instance_3d_editor_plugin.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
occluder_instance_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
packed_scene_translation_parser_plugin.cpp
Rename hint_tooltip
to tooltip_text
& setget
2022-08-27 01:35:01 +02:00
packed_scene_translation_parser_plugin.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
path_2d_editor_plugin.cpp
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
path_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
path_3d_editor_plugin.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
path_3d_editor_plugin.h
Rename remaining "Spatial" in Plugins to "Node3D"
2022-10-04 16:27:29 +02:00
physical_bone_3d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add readability-redundant-member-init
2022-04-04 21:49:51 +02:00
physical_bone_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
polygon_2d_editor_plugin.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
polygon_2d_editor_plugin.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
polygon_3d_editor_plugin.cpp
Rename remaining "Spatial" in Plugins to "Node3D"
2022-10-04 16:27:29 +02:00
polygon_3d_editor_plugin.h
Rename remaining "Spatial" in Plugins to "Node3D"
2022-10-04 16:27:29 +02:00
resource_preloader_editor_plugin.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
resource_preloader_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
root_motion_editor_plugin.cpp
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
2022-08-29 11:11:29 +02:00
root_motion_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
script_editor_plugin.cpp
Fix reload scripts error after saving in external editor.
2022-11-03 17:06:51 +08:00
script_editor_plugin.h
Set the shortcut context for the edit/search/goto menus to the ScriptEditor so that shortcuts continue to work when FindReplaceBar is focused.
2022-10-25 19:52:42 +10:00
script_text_editor.cpp
Merge pull request #67578 from KoBeWi/GEDITOR
2022-10-31 13:15:58 +01:00
script_text_editor.h
Set the shortcut context for the edit/search/goto menus to the ScriptEditor so that shortcuts continue to work when FindReplaceBar is focused.
2022-10-25 19:52:42 +10:00
SCsub
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
shader_editor_plugin.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
shader_editor_plugin.h
Merge pull request #65276 from aaronfranke/shader
2022-10-03 09:24:51 +02:00
shader_file_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
shader_file_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
skeleton_2d_editor_plugin.cpp
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
2022-09-07 03:01:58 +03:00
skeleton_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
skeleton_3d_editor_plugin.cpp
Merge pull request #67578 from KoBeWi/GEDITOR
2022-10-31 13:15:58 +01:00
skeleton_3d_editor_plugin.h
Rename remaining "Spatial" in Plugins to "Node3D"
2022-10-04 16:27:29 +02:00
skeleton_ik_3d_editor_plugin.cpp
Remove most EditorNode constructor parameters and fields
2022-02-14 14:16:24 +01:00
skeleton_ik_3d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
sprite_2d_editor_plugin.cpp
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
2022-09-07 03:01:58 +03:00
sprite_2d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
sprite_frames_editor_plugin.cpp
SpriteFramesEditor
Fix calculating frame index from mouse position
2022-10-30 21:26:58 +01:00
sprite_frames_editor_plugin.h
Add shortcuts for SpriteFrames editor. Small renaming changes for clarity & consistency.
2022-10-13 21:14:59 +10:00
style_box_editor_plugin.cpp
Rename CanvasItem.update()
to queue_redraw()
2022-08-29 14:59:47 +02:00
style_box_editor_plugin.h
Improve StyleBox preview
2022-05-26 11:57:56 +02:00
sub_viewport_preview_editor_plugin.cpp
Rename CanvasItem.update()
to queue_redraw()
2022-08-29 14:59:47 +02:00
sub_viewport_preview_editor_plugin.h
Editor: Cleanup some includes dependencies
2022-02-15 14:54:15 +01:00
text_editor.cpp
Merge pull request #67578 from KoBeWi/GEDITOR
2022-10-31 13:15:58 +01:00
text_editor.h
Set the shortcut context for the edit/search/goto menus to the ScriptEditor so that shortcuts continue to work when FindReplaceBar is focused.
2022-10-25 19:52:42 +10:00
text_shader_editor.cpp
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
text_shader_editor.h
add explicit editor save tagging when saving
2022-10-04 11:49:32 +03:00
texture_3d_editor_plugin.cpp
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
texture_3d_editor_plugin.h
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
texture_editor_plugin.cpp
Make texture preview and picker use mipmap filter
2022-10-20 18:36:09 -04:00
texture_editor_plugin.h
Editor: Cleanup some includes dependencies
2022-02-15 14:54:15 +01:00
texture_layered_editor_plugin.cpp
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
texture_layered_editor_plugin.h
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
texture_region_editor_plugin.cpp
Add call_deferred() method to Callable
2022-11-04 17:24:34 +01:00
texture_region_editor_plugin.h
Fix multiple issues with region editor
2022-10-25 18:23:23 -04:00
theme_editor_plugin.cpp
Rename queue_delete => queue_free
2022-10-24 22:07:02 +01:00
theme_editor_plugin.h
Use type icons in Theme editor import tab
2022-05-26 23:05:17 -05:00
theme_editor_preview.cpp
Rename queue_delete => queue_free
2022-10-24 22:07:02 +01:00
theme_editor_preview.h
Tweak minsize of editor ColorPickerButtons
2022-05-19 15:20:46 +02:00
version_control_editor_plugin.cpp
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
version_control_editor_plugin.h
VCS: Improve VCS UI/UX by QoL changes
2022-08-31 00:27:08 +05:30
visual_shader_editor_plugin.cpp
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
visual_shader_editor_plugin.h
Remove subcategory parameter from AddOption
in visual shader editor
2022-09-07 15:10:43 +03:00
voxel_gi_editor_plugin.cpp
Rename hint_tooltip
to tooltip_text
& setget
2022-08-27 01:35:01 +02:00
voxel_gi_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00