virtualx-engine/doc/classes
Juan Linietsky dddd8d43f6 Support script global resource name in EditorFileSystem
* Works for binary and text files.
* Makes EditorQuickOpen work with custom resources again.
* Information is cached and easily accessible.

Properly fixes #66179. Supersedes #66215 and supersedes #62417

**WARNING**: This required breaking backwards binary compatibility (.res and .scn files). Files saved after this PR is merged will no longer open in any earlier versions of Godot.
2023-01-21 14:19:27 +01:00
..
@GlobalScope.xml Merge pull request #71339 from raulsntos/dotnet/is_finite 2023-01-13 23:34:51 +03:00
AABB.xml Merge pull request #67001 from KoBeWi/🎲 2022-10-19 21:58:03 +02:00
AcceptDialog.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
AESContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml Improve SpriteFrames docs 2023-01-10 12:13:23 +03:00
AnimatedSprite3D.xml AnimatedSprite{2D,3D} improvements 2023-01-05 13:13:25 +03:00
AnimatedTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
Animation.xml Add inspector plugin for key time edit & Change find key argument 2022-12-22 10:03:06 +09:00
AnimationLibrary.xml Add animation_changed signal to AnimationLibrary 2022-11-21 15:39:03 -05:00
AnimationNode.xml Simplify some editor plugin logic and remove dead code 2023-01-05 21:04:54 +03:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendSpace2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml Change auto_advance flag to advance_mode enum and unify with disabled flag. 2022-12-16 07:42:59 +00:00
AnimationNodeSync.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml enhancement: Rename declared property AnimationNodeTransition::input_count to AnimationNodeTransition::enabled_inputs 2022-08-31 10:34:03 +02:00
AnimationPlayer.xml Add p_keep_state to AnimationPlayer::stop() 2023-01-19 01:05:46 +09:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Add animation_started/finished signals to AnimationTree 2022-12-21 01:20:22 +09:00
Area2D.xml Improve signal documentation for Area2D/3D 2022-12-12 23:15:14 +03:00
Area3D.xml Improve signal documentation for Area2D/3D 2022-12-12 23:15:14 +03:00
Array.xml Merge pull request #70745 from rcorre/array_dup_doc 2023-01-10 10:45:30 +01:00
ArrayMesh.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
ArrayOccluder3D.xml
AspectRatioContainer.xml
AStar2D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
AStar3D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
AStarGrid2D.xml Divide AStarGrid2D::default_heuristic into two different heuristics 2022-12-24 09:31:02 +03:00
AtlasTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
AudioEffectCompressor.xml
AudioEffectDelay.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml AudioEffectDistorion docs & inspector edits 2022-11-22 17:38:13 -08:00
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml Update AudioStreamGeneratorPlayback.xml 2022-09-10 21:39:13 +10:00
AudioStreamMicrophone.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamPlayer2D.xml Fix AudioStreamPlayer2D and 3D's playing not updating right away 2022-11-22 15:46:28 +01:00
AudioStreamPlayer3D.xml Fix AudioStreamPlayer2D and 3D's playing not updating right away 2022-11-22 15:46:28 +01:00
AudioStreamRandomizer.xml Add optional arguments to AudioStreamRandomizer 2022-12-20 18:48:02 -05:00
AudioStreamWAV.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
BackBufferCopy.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
BaseButton.xml Button shortcuts no longer "press" the Button. 2023-01-13 18:43:02 +01:00
BaseMaterial3D.xml Ignore depth draw optimization when using depth draw alpha prepass 2023-01-03 12:33:07 -08:00
Basis.xml Move EulerOrder enum to math_defs.h and global scope 2022-11-02 13:44:13 -05:00
BitMap.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Bone2D.xml
BoneAttachment3D.xml Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2023-01-12 12:04:53 -08:00
BoneMap.xml Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
bool.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
BoxContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
ButtonGroup.xml Add configuration warning when ButtonGroup is used with non-toggleable buttons 2022-12-22 06:59:47 +01:00
Callable.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
CallbackTweener.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Camera2D.xml Rename Camera2D's smoothing to position_smoothing 2022-10-11 16:51:26 +02:00
Camera3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributes.xml Fix default values not showing up on virtual classes 2022-11-06 15:05:36 -06:00
CameraAttributesPhysical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CameraTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CanvasGroup.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
CanvasItem.xml CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself 2023-01-18 15:16:22 +01:00
CanvasItemMaterial.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CanvasLayer.xml Merge pull request #59682 from Sauermann/fix-following-viewport-transform 2022-12-19 16:26:19 +01:00
CanvasModulate.xml
CanvasTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharacterBody2D.xml fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
CharacterBody3D.xml Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity 2023-01-03 12:39:35 +01:00
CharFXTransform.xml [RichTextEffect] Restore missing relative_index property. 2022-12-02 09:50:54 +02:00
CheckBox.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
CheckButton.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
CircleShape2D.xml
ClassDB.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
CodeEdit.xml Allow unindent without selection 2023-01-18 17:05:15 +01:00
CodeHighlighter.xml
CollisionObject2D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
CollisionObject3D.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
CollisionShape3D.xml Document behavior of areas with concave shapes 2022-08-23 22:22:35 +02:00
Color.xml C#: Synchronize Color with Core 2022-12-16 03:04:05 +01:00
ColorPicker.xml Merge pull request #68255 from jbcolli2/ColorPickerBug 2022-12-21 22:25:14 +01:00
ColorPickerButton.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
ColorRect.xml
CompressedCubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedCubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ConcavePolygonShape2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
ConfigFile.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
ConfirmationDialog.xml Fixed signal connection examples to use new callable syntax in the docs 2022-10-30 05:26:46 +05:30
Container.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
Control.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
CPUParticles2D.xml Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
CPUParticles3D.xml Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
Crypto.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
CryptoKey.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
Cubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Curve.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Curve2D.xml Refactor baking code for Curve2D 2022-12-05 21:22:05 +08:00
Curve3D.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
CurveTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CurveXYZTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CylinderMesh.xml
CylinderShape3D.xml Document known issues with CylinderShape3D 2022-10-19 23:43:18 +02:00
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
DirAccess.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
DirectionalLight2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
DirectionalLight3D.xml
DisplayServer.xml Fix typo and add missing docs for WINDOW_FLAG_MOUSE_PASSTHROUGH. 2023-01-16 14:25:32 +02:00
DTLSServer.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
EditorCommandPalette.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
EditorDebuggerPlugin.xml [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
EditorDebuggerSession.xml [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
EditorExportPlatform.xml Document EditorExportPlatform 2023-01-11 20:16:42 -07:00
EditorExportPlugin.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml Allow to disable History Dock via feature profile 2022-11-07 13:06:59 +01:00
EditorFileDialog.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
EditorFileSystem.xml Clean up EditorFileSystem script parsing 2023-01-18 20:56:45 +01:00
EditorFileSystemDirectory.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemImportFormatSupportQuery.xml
EditorImportPlugin.xml Merge pull request #66232 from Evanaellio/fix-tool-annotation 2022-09-22 06:08:07 +02:00
EditorInspector.xml Fix inspector not showing name for LabelSettings.font 2022-11-25 12:48:37 +08:00
EditorInspectorPlugin.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
EditorInterface.xml Add EditorInterface.get_selected_paths() 2022-11-14 22:46:27 +01:00
EditorNode3DGizmo.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorNode3DGizmoPlugin.xml fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
EditorPaths.xml Only support XDG directory path configuration on Linux 2022-12-12 11:43:16 +01:00
EditorPlugin.xml Make EditorResourceConversionPlugin usable. 2023-01-14 18:48:11 -07:00
EditorProperty.xml Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
EditorResourceConversionPlugin.xml Make EditorResourceConversionPlugin usable. 2023-01-14 18:48:11 -07:00
EditorResourcePicker.xml Disable editing properties in foreign resources 2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorResourcePreviewGenerator.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorSceneFormatImporter.xml Add trimming option to cut un-keyed timeline before first key in gltf 2022-11-29 13:53:33 +09:00
EditorScenePostImport.xml updated example documentation for EditorScenePostImport 2022-12-12 16:06:35 +11:00
EditorScenePostImportPlugin.xml
EditorScript.xml Merge pull request #66326 from zak-grumbles/editor_script_reference_docs 2022-10-19 22:02:46 +02:00
EditorScriptPicker.xml
EditorSelection.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorSettings.xml Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
EditorSpinSlider.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
EditorSyntaxHighlighter.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorUndoRedoManager.xml Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
EditorVCSInterface.xml VCS: Fix GDExtension return types for VCS after Array type hardening 2022-12-20 15:42:31 +05:30
EncodedObjectAsID.xml
Engine.xml Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting 2022-11-15 16:24:56 +01:00
EngineDebugger.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EngineProfiler.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Environment.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
Expression.xml Fixed signal connection examples to use new callable syntax in the docs 2022-10-30 05:26:46 +05:30
FileAccess.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
FileDialog.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
FileSystemDock.xml Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
float.xml Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
FlowContainer.xml Add alignment options to flow container 2022-10-23 13:40:17 +02:00
FogMaterial.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
FogVolume.xml Improve volumetric fog and FogVolume documentation 2022-09-15 02:19:22 +02:00
Font.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
FontFile.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
FontVariation.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
GDExtension.xml Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
GDExtensionManager.xml Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
Generic6DOFJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
Geometry2D.xml Add method bind for Geometry2D.decompose_polygon_in_convex 2022-09-21 09:40:03 +04:00
Geometry3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml Clarify the difference between uniforms and per-instance uniforms in docs 2023-01-13 21:48:06 +01:00
GPUParticles2D.xml Rename GPUParticles2D/3D's trail_length_secs to trail_lifetime 2022-11-07 13:37:40 +01:00
GPUParticles3D.xml Rename GPUParticles2D/3D's trail_length_secs to trail_lifetime 2022-11-07 13:37:40 +01:00
GPUParticlesAttractor3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml
GPUParticlesAttractorSphere3D.xml
GPUParticlesAttractorVectorField3D.xml
GPUParticlesCollision3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
Gradient.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
GradientTexture1D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
GradientTexture2D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
GraphEdit.xml Improve usage of StringNames in GraphEdit 2022-12-02 22:57:23 +01:00
GraphNode.xml Rename (de)selected signals to node_(de)selected in GraphNode 2023-01-12 04:08:06 +01:00
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
HBoxContainer.xml
HeightMapShape3D.xml
HFlowContainer.xml
HingeJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
HMACContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml Fill random docs 2022-11-22 17:59:45 +01:00
HSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
HTTPClient.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
HTTPRequest.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Image.xml Uppercase references to color constants in documentation 2023-01-13 22:56:22 +00:00
ImageFormatLoader.xml [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
ImageFormatLoaderExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
ImageTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
ImageTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ImageTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ImmediateMesh.xml
ImporterMesh.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
ImporterMeshInstance3D.xml
Input.xml Merge pull request #71022 from Sauermann/fix-captured-position-doc 2023-01-10 10:48:58 +01:00
InputEvent.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
InputEventAction.xml docs: Improve InputEventAction reference 2023-01-10 18:21:03 +01:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
InputEventMouse.xml Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml [iOS] Add Apple Pencil pressure and tilt support. 2022-12-23 23:44:10 +02:00
InputEventScreenTouch.xml Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
InputEventShortcut.xml
InputEventWithModifiers.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
InputMap.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
int.xml Merge pull request #62814 from KoBeWi/strint 2022-11-15 22:29:55 +01:00
IntervalTweener.xml
IP.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ItemList.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
JavaClass.xml
JavaClassWrapper.xml
JavaScriptBridge.xml Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
JavaScriptObject.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
JSON.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
JSONRPC.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Label.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
Label3D.xml Fix default values not showing up on virtual classes 2022-11-06 15:05:36 -06:00
LabelSettings.xml Fill random docs 2022-11-22 17:59:45 +01:00
Light2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
Light3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
LightmapGI.xml Tweak LightmapGI defaults to be closer to the CPU lightmapper 2022-09-16 16:27:00 +02:00
LightmapGIData.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
LineEdit.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
LinkButton.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
MainLoop.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MarginContainer.xml
Marker2D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marker3D.xml Make Marker3D gizmo resizable 2022-10-31 15:19:48 +08:00
Marshalls.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Material.xml
MenuBar.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
MenuButton.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
Mesh.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
MeshDataTool.xml
MeshInstance2D.xml Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
MeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MeshLibrary.xml Change GridMap navigation_layers to be per mesh_library item 2022-12-20 20:51:32 +01:00
MeshTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
MethodTweener.xml
MissingNode.xml Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
MissingResource.xml Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
MovieWriter.xml Document the DisplayServer class 2022-10-27 18:24:55 +02:00
MultiMesh.xml Remove the global space get_transformed_aabb helper method 2022-10-18 07:30:31 -05:00
MultiMeshInstance2D.xml Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
MultiMeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MultiplayerAPI.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiplayerAPIExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
MultiplayerPeer.xml [MP] Remove connection state signals from MultiplayerPeer. 2022-11-02 15:17:23 +01:00
MultiplayerPeerExtension.xml [MP] Add MultiplayerPeer disconnect_peer, close. 2022-10-28 21:18:01 +02:00
Mutex.xml
NavigationAgent2D.xml Tweak NavigationAgent2D defaults 2023-01-11 23:47:16 +01:00
NavigationAgent3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationLink2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationLink3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationMesh.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationMeshGenerator.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationObstacle2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationObstacle3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryResult2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryResult3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPolygon.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationRegion2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationRegion3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationServer2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationServer3D.xml Merge pull request #70731 from smix8/navigationserver_performance_monitor_4.x 2023-01-12 10:36:18 +01:00
NinePatchRect.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Node.xml Add Node::get_window() method. 2023-01-10 11:10:46 +02:00
Node2D.xml Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
Node3D.xml Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
Node3DGizmo.xml
NodePath.xml Fill random docs 2022-11-22 17:59:45 +01:00
Object.xml Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
Occluder3D.xml
OccluderInstance3D.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
OccluderPolygon2D.xml
OfflineMultiplayerPeer.xml [MP] New default multiplayer_peer acting as server. 2022-11-20 14:17:20 +01:00
OmniLight3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
OptimizedTranslation.xml
OptionButton.xml Add missing OptionButton method descriptions 2022-12-28 18:24:46 +01:00
ORMMaterial3D.xml
OS.xml OS: Add unset_environment, better validate input 2023-01-16 16:39:44 +01:00
PackedByteArray.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
PackedColorArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedFloat64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedScene.xml Swap arguments of ResourceSaver.save() 2022-09-21 22:26:48 +02:00
PackedStringArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector2Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector3Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PacketPeer.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PacketPeerDTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
PacketPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
Panel.xml Fix theming code in Panel, SplitContainer, RichTextLabel 2022-09-06 22:53:19 +03:00
PanelContainer.xml
PanoramaSkyMaterial.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ParallaxBackground.xml
ParallaxLayer.xml Mention an issue with infinite scroll on mirroring of Parallax layer 2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml Merge pull request #67001 from KoBeWi/🎲 2022-10-19 21:58:03 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow's offsets to progress & progress_ratio 2022-08-24 01:56:03 +02:00
PathFollow3D.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
PCKPacker.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
Performance.xml Add NavigationServer Performance Monitor 2023-01-08 22:58:21 +01:00
PhysicalBone2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml
PhysicalSkyMaterial.xml Document PhysicalSkyMaterial's energy_multiplier property 2022-11-24 01:38:25 +01:00
PhysicsBody2D.xml Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
PhysicsBody3D.xml Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
PhysicsDirectBodyState2D.xml Add get_contact_impulse method to PhysicsDirectBodyState2D 2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState2DExtension.xml Add get_contact_impulse method to PhysicsDirectBodyState2D 2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState3D.xml Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
PhysicsDirectBodyState3DExtension.xml Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
PhysicsDirectSpaceState2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsDirectSpaceState3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
PhysicsPointQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsServer2D.xml Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d 2023-01-03 12:39:43 +01:00
PhysicsServer2DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsServer2DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3D.xml Bind methods related to disabling collision between joint bodies 2022-12-23 14:16:33 +01:00
PhysicsServer3DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsServer3DManager.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
PhysicsServer3DRenderingServerHandler.xml
PhysicsShapeQueryParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsShapeQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml
PinJoint2D.xml
PinJoint3D.xml
PlaceholderCubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderCubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderMaterial.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderMesh.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Plane.xml Merge pull request #71456 from raulsntos/dotnet/sync-plane 2023-01-16 09:20:30 +01:00
PlaneMesh.xml Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
PointLight2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
PointMesh.xml
Polygon2D.xml clarify [member polygons] functionality in the Polygon2D class documentation 2022-10-30 20:32:36 -03:00
PolygonOccluder3D.xml
PolygonPathFinder.xml
Popup.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
PopupMenu.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
PopupPanel.xml Mention the stretching behavior of PopupPanel 2022-08-17 02:29:19 +02:00
PortableCompressedTexture2D.xml Merge pull request #67948 from DeeJayLSP/split_webp 2022-11-15 16:25:40 +01:00
PrimitiveMesh.xml Add optional UV2 logic for lightmapping to primitive shapes 2022-11-13 19:28:10 +11:00
PrismMesh.xml
ProceduralSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
ProgressBar.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
Projection.xml Fully document the Projection class. 2022-10-19 18:30:37 -06:00
ProjectSettings.xml C#: Move GLOBAL_DEFs to CSharpLanguage ctor 2023-01-18 21:53:58 +01:00
PropertyTweener.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
QuadMesh.xml Set QuadMesh default size back to 1 2022-09-23 11:00:43 -07:00
QuadOccluder3D.xml
Quaternion.xml Allow getting Quaternion rotation in different Euler orders 2022-11-02 19:20:10 -05:00
RandomNumberGenerator.xml Randomize RandomNumberGenerator instances' default seed 2022-10-08 12:26:26 +05:30
Range.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
RayCast2D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RayCast3D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml Rename remaining "*_enable" to "*_enabled" 2022-09-21 22:47:46 +02:00
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
RDShaderSource.xml
RDShaderSPIRV.xml
RDTextureFormat.xml Changed RenderingDevice::TextureUsageBits type to enum flags 2022-11-26 13:08:07 +03:00
RDTextureView.xml
RDUniform.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
Rect2.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
Rect2i.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
RectangleShape2D.xml
RefCounted.xml Rename and expose RefCounted::get_reference_count() 2022-09-21 21:18:54 +01:00
ReferenceRect.xml
ReflectionProbe.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Changed STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT type to enum flags 2022-12-15 14:10:37 +03:00
RenderingServer.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
Resource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
ResourceFormatLoader.xml Support script global resource name in EditorFileSystem 2023-01-21 14:19:27 +01:00
ResourceFormatSaver.xml Ability to change a resource UID from API 2023-01-09 18:52:00 +01:00
ResourceImporter.xml
ResourceLoader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourcePreloader.xml Improve ResourcePreloader description 2022-12-28 14:19:55 +01:00
ResourceSaver.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
ResourceUID.xml
RibbonTrailMesh.xml
RichTextEffect.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
RichTextLabel.xml add RichTextLabel::push_font_size description 2023-01-16 14:15:41 -07:00
RID.xml Add missing RID operator descriptions 2022-11-04 13:32:52 +01:00
RigidBody2D.xml Add note about inertia being required for apply_torque on various Nodes 2022-11-06 10:16:56 -05:00
RigidBody3D.xml Add note about inertia being required for apply_torque on various Nodes 2022-11-06 10:16:56 -05:00
RootMotionView.xml
SceneState.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SceneTree.xml Add SceneTree.unload_current_scene() 2023-01-10 14:02:06 +01:00
SceneTreeTimer.xml
Script.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
ScriptCreateDialog.xml
ScriptEditor.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml Show method override icon in script editor gutter 2022-09-21 01:49:54 +02:00
ScriptExtension.xml added missing virtual to ScriptExtension 2022-08-20 06:29:39 -04:00
ScriptLanguage.xml
ScriptLanguageExtension.xml
ScrollBar.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
ScrollContainer.xml Fill random docs 2022-11-22 17:59:45 +01:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
ShaderGlobalsOverride.xml
ShaderInclude.xml
ShaderMaterial.xml Clarify the difference between uniforms and per-instance uniforms in docs 2023-01-13 21:48:06 +01:00
Shape2D.xml Expose Shape2D::get_rect to scripting 2022-10-20 11:26:49 +03:00
Shape3D.xml
ShapeCast2D.xml Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
ShapeCast3D.xml Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
Shortcut.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Signal.xml Fix warning in Signal Documentation 2022-11-24 11:34:32 +01:00
Skeleton2D.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
Skeleton3D.xml Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2023-01-12 12:04:53 -08:00
SkeletonIK3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2D.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
SkeletonModification2DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DPhysicalBones.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonProfile.xml Updated SkeletonProfile's main and property descriptions 2023-01-18 09:23:04 -05:00
SkeletonProfileHumanoid.xml doc: Add a brief description to SkeletonProfileHumanoid 2023-01-16 09:21:07 +01:00
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
SliderJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
SoftBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml
SpinBox.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
SplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
SpotLight3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
SpringArm3D.xml
Sprite2D.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Sprite3D.xml Fill random docs 2022-11-22 17:59:45 +01:00
SpriteBase3D.xml
SpriteFrames.xml Improve SpriteFrames docs 2023-01-10 12:13:23 +03:00
StandardMaterial3D.xml Document the BaseMaterial3D class 2022-10-24 18:40:01 +02:00
StaticBody2D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StaticBody3D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StreamPeer.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
StreamPeerBuffer.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
StreamPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
StreamPeerGZIP.xml [IO] Add StreamPeerGZIP for streaming compression/decompression. 2022-09-20 18:39:10 +02:00
StreamPeerTCP.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StreamPeerTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
String.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
StringName.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
StyleBox.xml Fix default values not showing up on virtual classes 2022-11-06 15:05:36 -06:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
StyleBoxLine.xml
StyleBoxTexture.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
SyntaxHighlighter.xml
SystemFont.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
TabBar.xml Expose TabBar::clear_tabs to GDScript 2023-01-08 13:52:57 +01:00
TabContainer.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
TCPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextEdit.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
TextLine.xml [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
TextMesh.xml Add line breaking support to the TextMesh. 2022-08-10 23:53:48 +03:00
TextParagraph.xml [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
TextServer.xml Update documentation for TextServer.format_number() when language parameter is omitted. 2022-12-18 23:11:02 -05:00
TextServerDummy.xml
TextServerExtension.xml Fix String::word_wrap() for long words 2022-12-16 13:18:57 +08:00
TextServerManager.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Texture.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Texture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Texture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Texture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
TextureButton.xml Rename TextureButton set_*_texture methods to set_texture_* 2022-11-19 17:33:40 -06:00
TextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
TextureProgressBar.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
TextureRect.xml Add expand modes to TextureRect 2023-01-12 17:06:03 +01:00
Theme.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
ThemeDB.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Thread.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileData.xml Fill random docs 2022-11-22 17:59:45 +01:00
TileMap.xml Bring back TileMap::get_cells_by_id 2023-01-18 15:56:31 +01:00
TileMapPattern.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSet.xml Merge pull request #67050 from KoBeWi/syrt 2022-12-12 11:40:54 +01:00
TileSetAtlasSource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
TileSetScenesCollectionSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetSource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Time.xml Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
Timer.xml Improve clarity surrounding Timer's time_left variable 2023-01-12 15:10:06 +02:00
TorusMesh.xml
TouchScreenButton.xml
Transform2D.xml Unbind Variant methods that change immutable types. 2023-01-06 17:17:43 +01:00
Transform3D.xml C#: Add missing Transform{2D,3D} and Basis constructors 2023-01-15 15:45:43 +01:00
Translation.xml [Font] Add an import option to pre-render all glyphs required for the translation. 2022-11-10 10:43:15 +02:00
TranslationServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Tree.xml Merge pull request #70433 from Sauermann/fix-treeitem-id 2023-01-16 09:15:15 +01:00
TreeItem.xml Fix confusion about TreeItem.add_button ambiguity between id and index 2022-12-29 00:43:45 +01:00
TriangleMesh.xml
TubeTrailMesh.xml Add properties to disable top/bottom cap generation in TubeTrailMesh 2022-12-19 17:29:32 +01:00
Tween.xml Uppercase references to color constants in documentation 2023-01-13 22:56:22 +00:00
Tweener.xml
UDPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
UndoRedo.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
Variant.xml Move global script class cache to separate file 2023-01-16 10:16:30 +01:00
VBoxContainer.xml
Vector2.xml Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
Vector2i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
Vector3.xml Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
Vector3i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
Vector4.xml Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
Vector4i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
VehicleBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VehicleWheel3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VFlowContainer.xml
VideoStream.xml
VideoStreamPlayer.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
Viewport.xml Allow all lossless image formats to be used for VRS texture project setting 2022-11-18 22:21:28 +01:00
ViewportTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
VisibleOnScreenEnabler2D.xml Fill random docs 2022-10-07 20:10:18 +02:00
VisibleOnScreenEnabler3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml Added options for sorting transparent objects (port of PR 63040) 2022-12-23 19:30:33 +11:00
VisualShader.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNode.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeConstant.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeDerivativeFunc.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParameterRef.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleBoxEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleConeVelocity.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmit.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMeshEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleOutput.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleRandomness.xml Merge pull request #71123 from Chaosus/vs_particle_randomness 2023-01-12 16:29:27 +03:00
VisualShaderNodeParticleRingEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleSphereEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeProximityFade.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeRandomRange.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeRemap.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeTexture.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeTexture2DParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameter.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
VisualShaderNodeTextureParameterTriplanar.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUIntConstant.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntFunc.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntOp.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeUVFunc.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeUVPolarCoord.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVarying.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingGetter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingSetter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
VoxelGIData.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
VScrollBar.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
VSeparator.xml
VSlider.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
VSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
WeakRef.xml
Window.xml Fix typo and add missing docs for WINDOW_FLAG_MOUSE_PASSTHROUGH. 2023-01-16 14:25:32 +02:00
WorkerThreadPool.xml
World2D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
World3D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
X509Certificate.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
XMLParser.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRInterface.xml expose XRInterface::get_transform_for_view and XRInterface::get_projection_for_view to gdscript 2022-11-10 09:30:31 -03:00
XRInterfaceExtension.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
XRNode3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XROrigin3D.xml Add current setting to XROrigin3D and fix double positioning HMD 2022-10-13 13:48:52 +11:00
XRPose.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
XRPositionalTracker.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRServer.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00