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/**************************************************************************/
/* tile_map_editor.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/**************************************************************************/
# include "tile_map_editor.h"
# include "tiles_editor_plugin.h"
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# include "editor/editor_node.h"
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# include "editor/editor_resource_preview.h"
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# include "editor/editor_scale.h"
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# include "editor/editor_settings.h"
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# include "editor/editor_undo_redo_manager.h"
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# include "editor/plugins/canvas_item_editor_plugin.h"
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# include "scene/2d/camera_2d.h"
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# include "scene/gui/center_container.h"
# include "scene/gui/split_container.h"
# include "core/input/input.h"
# include "core/math/geometry_2d.h"
# include "core/os/keyboard.h"
void TileMapEditorTilesPlugin : : tile_set_changed ( ) {
_update_fix_selected_and_hovered ( ) ;
_update_tile_set_sources_list ( ) ;
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_update_source_display ( ) ;
_update_patterns_list ( ) ;
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}
void TileMapEditorTilesPlugin : : _on_random_tile_checkbox_toggled ( bool p_pressed ) {
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scatter_controls_container - > set_visible ( p_pressed ) ;
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}
void TileMapEditorTilesPlugin : : _on_scattering_spinbox_changed ( double p_value ) {
scattering = p_value ;
}
void TileMapEditorTilesPlugin : : _update_toolbar ( ) {
// Stop draggig if needed.
_stop_dragging ( ) ;
// Hide all settings.
for ( int i = 0 ; i < tools_settings - > get_child_count ( ) ; i + + ) {
Object : : cast_to < CanvasItem > ( tools_settings - > get_child ( i ) ) - > hide ( ) ;
}
// Show only the correct settings.
if ( tool_buttons_group - > get_pressed_button ( ) = = select_tool_button ) {
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transform_toolbar - > show ( ) ;
} else if ( tool_buttons_group - > get_pressed_button ( ) ! = bucket_tool_button ) {
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tools_settings_vsep - > show ( ) ;
picker_button - > show ( ) ;
erase_button - > show ( ) ;
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transform_toolbar - > show ( ) ;
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tools_settings_vsep_2 - > show ( ) ;
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random_tile_toggle - > show ( ) ;
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scatter_label - > show ( ) ;
scatter_spinbox - > show ( ) ;
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} else {
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tools_settings_vsep - > show ( ) ;
picker_button - > show ( ) ;
erase_button - > show ( ) ;
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transform_toolbar - > show ( ) ;
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tools_settings_vsep_2 - > show ( ) ;
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bucket_contiguous_checkbox - > show ( ) ;
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random_tile_toggle - > show ( ) ;
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scatter_label - > show ( ) ;
scatter_spinbox - > show ( ) ;
}
}
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void TileMapEditorTilesPlugin : : _update_transform_buttons ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( tile_set . is_null ( ) | | selection_pattern . is_null ( ) ) {
return ;
}
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bool has_scene_tile = false ;
for ( const KeyValue < Vector2i , TileMapCell > & E : selection_pattern - > get_pattern ( ) ) {
if ( Object : : cast_to < TileSetScenesCollectionSource > ( tile_set - > get_source ( E . value . source_id ) . ptr ( ) ) ) {
has_scene_tile = true ;
break ;
}
}
if ( has_scene_tile ) {
_set_transform_buttons_state ( { } , { transform_button_rotate_left , transform_button_rotate_right , transform_button_flip_h , transform_button_flip_v } ,
TTR ( " Can't transform scene tiles. " ) ) ;
} else if ( tile_set - > get_tile_shape ( ) ! = TileSet : : TILE_SHAPE_SQUARE & & selection_pattern - > get_size ( ) ! = Vector2i ( 1 , 1 ) ) {
_set_transform_buttons_state ( { transform_button_flip_h , transform_button_flip_v } , { transform_button_rotate_left , transform_button_rotate_right } ,
TTR ( " Can't rotate patterns when using non-square tile grid. " ) ) ;
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} else {
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_set_transform_buttons_state ( { transform_button_rotate_left , transform_button_rotate_right , transform_button_flip_h , transform_button_flip_v } , { } , " " ) ;
}
}
void TileMapEditorTilesPlugin : : _set_transform_buttons_state ( const Vector < Button * > & p_enabled_buttons , const Vector < Button * > & p_disabled_buttons , const String & p_why_disabled ) {
for ( Button * button : p_enabled_buttons ) {
button - > set_disabled ( false ) ;
button - > set_tooltip_text ( " " ) ;
}
for ( Button * button : p_disabled_buttons ) {
button - > set_disabled ( true ) ;
button - > set_tooltip_text ( p_why_disabled ) ;
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}
}
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Vector < TileMapSubEditorPlugin : : TabData > TileMapEditorTilesPlugin : : get_tabs ( ) const {
Vector < TileMapSubEditorPlugin : : TabData > tabs ;
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tabs . push_back ( { toolbar , tiles_bottom_panel } ) ;
tabs . push_back ( { toolbar , patterns_bottom_panel } ) ;
return tabs ;
}
void TileMapEditorTilesPlugin : : _tab_changed ( ) {
if ( tiles_bottom_panel - > is_visible_in_tree ( ) ) {
_update_selection_pattern_from_tileset_tiles_selection ( ) ;
} else if ( patterns_bottom_panel - > is_visible_in_tree ( ) ) {
_update_selection_pattern_from_tileset_pattern_selection ( ) ;
}
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}
void TileMapEditorTilesPlugin : : _update_tile_set_sources_list ( ) {
// Update the sources.
int old_current = sources_list - > get_current ( ) ;
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int old_source = - 1 ;
if ( old_current > - 1 ) {
old_source = sources_list - > get_item_metadata ( old_current ) ;
}
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sources_list - > clear ( ) ;
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
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if ( ! tile_set - > has_source ( old_source ) ) {
old_source = - 1 ;
}
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List < int > source_ids = TilesEditorUtils : : get_singleton ( ) - > get_sorted_sources ( tile_set ) ;
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for ( const int & source_id : source_ids ) {
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TileSetSource * source = * tile_set - > get_source ( source_id ) ;
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Ref < Texture2D > texture ;
String item_text ;
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// Common to all type of sources.
if ( ! source - > get_name ( ) . is_empty ( ) ) {
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item_text = source - > get_name ( ) ;
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}
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// Atlas source.
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TileSetAtlasSource * atlas_source = Object : : cast_to < TileSetAtlasSource > ( source ) ;
if ( atlas_source ) {
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texture = atlas_source - > get_texture ( ) ;
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if ( item_text . is_empty ( ) ) {
if ( texture . is_valid ( ) ) {
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item_text = texture - > get_path ( ) . get_file ( ) ;
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} else {
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item_text = vformat ( TTR ( " No Texture Atlas Source (ID: %d) " ) , source_id ) ;
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}
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}
}
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// Scene collection source.
TileSetScenesCollectionSource * scene_collection_source = Object : : cast_to < TileSetScenesCollectionSource > ( source ) ;
if ( scene_collection_source ) {
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texture = tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " PackedScene " ) ) ;
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if ( item_text . is_empty ( ) ) {
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if ( scene_collection_source - > get_scene_tiles_count ( ) > 0 ) {
item_text = vformat ( TTR ( " Scene Collection Source (ID: %d) " ) , source_id ) ;
} else {
item_text = vformat ( TTR ( " Empty Scene Collection Source (ID: %d) " ) , source_id ) ;
}
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}
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}
// Use default if not valid.
if ( item_text . is_empty ( ) ) {
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item_text = vformat ( TTR ( " Unknown Type Source (ID: %d) " ) , source_id ) ;
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}
if ( ! texture . is_valid ( ) ) {
texture = missing_atlas_texture_icon ;
}
sources_list - > add_item ( item_text , texture ) ;
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sources_list - > set_item_metadata ( - 1 , source_id ) ;
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}
if ( sources_list - > get_item_count ( ) > 0 ) {
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if ( old_source > = 0 ) {
for ( int i = 0 ; i < sources_list - > get_item_count ( ) ; i + + ) {
if ( ( int ) sources_list - > get_item_metadata ( i ) = = old_source ) {
sources_list - > set_current ( i ) ;
sources_list - > ensure_current_is_visible ( ) ;
break ;
}
}
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} else {
sources_list - > set_current ( 0 ) ;
}
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sources_list - > emit_signal ( SNAME ( " item_selected " ) , sources_list - > get_current ( ) ) ;
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}
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// Synchronize the lists.
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TilesEditorUtils : : get_singleton ( ) - > set_sources_lists_current ( sources_list - > get_current ( ) ) ;
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}
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void TileMapEditorTilesPlugin : : _update_source_display ( ) {
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// Update the atlas display.
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
int source_index = sources_list - > get_current ( ) ;
if ( source_index > = 0 & & source_index < sources_list - > get_item_count ( ) ) {
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atlas_sources_split_container - > show ( ) ;
missing_source_label - > hide ( ) ;
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int source_id = sources_list - > get_item_metadata ( source_index ) ;
TileSetSource * source = * tile_set - > get_source ( source_id ) ;
TileSetAtlasSource * atlas_source = Object : : cast_to < TileSetAtlasSource > ( source ) ;
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TileSetScenesCollectionSource * scenes_collection_source = Object : : cast_to < TileSetScenesCollectionSource > ( source ) ;
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if ( atlas_source ) {
tile_atlas_view - > show ( ) ;
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scene_tiles_list - > hide ( ) ;
invalid_source_label - > hide ( ) ;
_update_atlas_view ( ) ;
} else if ( scenes_collection_source ) {
tile_atlas_view - > hide ( ) ;
scene_tiles_list - > show ( ) ;
invalid_source_label - > hide ( ) ;
_update_scenes_collection_view ( ) ;
} else {
tile_atlas_view - > hide ( ) ;
scene_tiles_list - > hide ( ) ;
invalid_source_label - > show ( ) ;
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}
} else {
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atlas_sources_split_container - > hide ( ) ;
missing_source_label - > show ( ) ;
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tile_atlas_view - > hide ( ) ;
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scene_tiles_list - > hide ( ) ;
invalid_source_label - > hide ( ) ;
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}
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}
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void TileMapEditorTilesPlugin : : _patterns_item_list_gui_input ( const Ref < InputEvent > & p_event ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
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if ( ! tile_set . is_valid ( ) | | EditorNode : : get_singleton ( ) - > is_resource_read_only ( tile_set ) ) {
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return ;
}
if ( ED_IS_SHORTCUT ( " tiles_editor/paste " , p_event ) & & p_event - > is_pressed ( ) & & ! p_event - > is_echo ( ) ) {
select_last_pattern = true ;
int new_pattern_index = tile_set - > get_patterns_count ( ) ;
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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undo_redo - > create_action ( TTR ( " Add TileSet pattern " ) ) ;
undo_redo - > add_do_method ( * tile_set , " add_pattern " , tile_map_clipboard , new_pattern_index ) ;
undo_redo - > add_undo_method ( * tile_set , " remove_pattern " , new_pattern_index ) ;
undo_redo - > commit_action ( ) ;
patterns_item_list - > accept_event ( ) ;
}
if ( ED_IS_SHORTCUT ( " tiles_editor/delete " , p_event ) & & p_event - > is_pressed ( ) & & ! p_event - > is_echo ( ) ) {
Vector < int > selected = patterns_item_list - > get_selected_items ( ) ;
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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undo_redo - > create_action ( TTR ( " Remove TileSet patterns " ) ) ;
for ( int i = 0 ; i < selected . size ( ) ; i + + ) {
int pattern_index = selected [ i ] ;
undo_redo - > add_do_method ( * tile_set , " remove_pattern " , pattern_index ) ;
undo_redo - > add_undo_method ( * tile_set , " add_pattern " , tile_set - > get_pattern ( pattern_index ) , pattern_index ) ;
}
undo_redo - > commit_action ( ) ;
patterns_item_list - > accept_event ( ) ;
}
}
void TileMapEditorTilesPlugin : : _pattern_preview_done ( Ref < TileMapPattern > p_pattern , Ref < Texture2D > p_texture ) {
// TODO optimize ?
for ( int i = 0 ; i < patterns_item_list - > get_item_count ( ) ; i + + ) {
if ( patterns_item_list - > get_item_metadata ( i ) = = p_pattern ) {
patterns_item_list - > set_item_icon ( i , p_texture ) ;
break ;
}
}
}
void TileMapEditorTilesPlugin : : _update_patterns_list ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
// Recreate the items.
patterns_item_list - > clear ( ) ;
for ( int i = 0 ; i < tile_set - > get_patterns_count ( ) ; i + + ) {
int id = patterns_item_list - > add_item ( " " ) ;
patterns_item_list - > set_item_metadata ( id , tile_set - > get_pattern ( i ) ) ;
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patterns_item_list - > set_item_tooltip ( id , vformat ( TTR ( " Index: %d " ) , i ) ) ;
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TilesEditorUtils : : get_singleton ( ) - > queue_pattern_preview ( tile_set , tile_set - > get_pattern ( i ) , callable_mp ( this , & TileMapEditorTilesPlugin : : _pattern_preview_done ) ) ;
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}
// Update the label visibility.
patterns_help_label - > set_visible ( patterns_item_list - > get_item_count ( ) = = 0 ) ;
// Added a new pattern, thus select the last one.
if ( select_last_pattern ) {
patterns_item_list - > select ( tile_set - > get_patterns_count ( ) - 1 ) ;
patterns_item_list - > grab_focus ( ) ;
_update_selection_pattern_from_tileset_pattern_selection ( ) ;
}
select_last_pattern = false ;
}
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void TileMapEditorTilesPlugin : : _update_atlas_view ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
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Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
int source_id = sources_list - > get_item_metadata ( sources_list - > get_current ( ) ) ;
TileSetSource * source = * tile_set - > get_source ( source_id ) ;
TileSetAtlasSource * atlas_source = Object : : cast_to < TileSetAtlasSource > ( source ) ;
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ERR_FAIL_NULL ( atlas_source ) ;
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tile_atlas_view - > set_atlas_source ( * tile_map - > get_tileset ( ) , atlas_source , source_id ) ;
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TilesEditorUtils : : get_singleton ( ) - > synchronize_atlas_view ( tile_atlas_view ) ;
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tile_atlas_control - > queue_redraw ( ) ;
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}
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void TileMapEditorTilesPlugin : : _update_scenes_collection_view ( ) {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
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Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
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if ( ! tile_set . is_valid ( ) ) {
return ;
}
int source_id = sources_list - > get_item_metadata ( sources_list - > get_current ( ) ) ;
TileSetSource * source = * tile_set - > get_source ( source_id ) ;
TileSetScenesCollectionSource * scenes_collection_source = Object : : cast_to < TileSetScenesCollectionSource > ( source ) ;
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ERR_FAIL_NULL ( scenes_collection_source ) ;
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// Clear the list.
scene_tiles_list - > clear ( ) ;
// Rebuild the list.
for ( int i = 0 ; i < scenes_collection_source - > get_scene_tiles_count ( ) ; i + + ) {
int scene_id = scenes_collection_source - > get_scene_tile_id ( i ) ;
Ref < PackedScene > scene = scenes_collection_source - > get_scene_tile_scene ( scene_id ) ;
int item_index = 0 ;
if ( scene . is_valid ( ) ) {
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item_index = scene_tiles_list - > add_item ( vformat ( " %s (Path: %s, ID: %d) " , scene - > get_path ( ) . get_file ( ) . get_basename ( ) , scene - > get_path ( ) , scene_id ) ) ;
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Variant udata = i ;
EditorResourcePreview : : get_singleton ( ) - > queue_edited_resource_preview ( scene , this , " _scene_thumbnail_done " , udata ) ;
} else {
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item_index = scene_tiles_list - > add_item ( TTR ( " Tile with Invalid Scene " ) , tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " PackedScene " ) ) ) ;
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}
scene_tiles_list - > set_item_metadata ( item_index , scene_id ) ;
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// Check if in selection.
if ( tile_set_selection . has ( TileMapCell ( source_id , Vector2i ( ) , scene_id ) ) ) {
scene_tiles_list - > select ( item_index , false ) ;
}
}
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if ( scene_tiles_list - > get_item_count ( ) = = 0 ) {
scene_tiles_list - > add_item ( TTR ( " The selected scene collection source has no scenes. Add scenes in the TileSet bottom tab. " ) ) ;
scene_tiles_list - > set_item_disabled ( - 1 , true ) ;
}
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// Icon size update.
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int int_size = int ( EDITOR_GET ( " filesystem/file_dialog/thumbnail_size " ) ) * EDSCALE ;
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scene_tiles_list - > set_fixed_icon_size ( Vector2 ( int_size , int_size ) ) ;
}
void TileMapEditorTilesPlugin : : _scene_thumbnail_done ( const String & p_path , const Ref < Texture2D > & p_preview , const Ref < Texture2D > & p_small_preview , Variant p_ud ) {
int index = p_ud ;
if ( index > = 0 & & index < scene_tiles_list - > get_item_count ( ) ) {
scene_tiles_list - > set_item_icon ( index , p_preview ) ;
}
}
void TileMapEditorTilesPlugin : : _scenes_list_multi_selected ( int p_index , bool p_selected ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
// Add or remove the Tile form the selection.
int scene_id = scene_tiles_list - > get_item_metadata ( p_index ) ;
int source_id = sources_list - > get_item_metadata ( sources_list - > get_current ( ) ) ;
TileSetSource * source = * tile_set - > get_source ( source_id ) ;
TileSetScenesCollectionSource * scenes_collection_source = Object : : cast_to < TileSetScenesCollectionSource > ( source ) ;
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ERR_FAIL_NULL ( scenes_collection_source ) ;
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TileMapCell selected = TileMapCell ( source_id , Vector2i ( ) , scene_id ) ;
// Clear the selection if shift is not pressed.
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if ( ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) ) {
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tile_set_selection . clear ( ) ;
}
if ( p_selected ) {
tile_set_selection . insert ( selected ) ;
} else {
if ( tile_set_selection . has ( selected ) ) {
tile_set_selection . erase ( selected ) ;
}
}
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_update_selection_pattern_from_tileset_tiles_selection ( ) ;
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}
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void TileMapEditorTilesPlugin : : _scenes_list_lmb_empty_clicked ( const Vector2 & p_pos , MouseButton p_mouse_button_index ) {
if ( p_mouse_button_index ! = MouseButton : : LEFT ) {
return ;
}
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scene_tiles_list - > deselect_all ( ) ;
tile_set_selection . clear ( ) ;
tile_map_selection . clear ( ) ;
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selection_pattern . instantiate ( ) ;
_update_selection_pattern_from_tileset_tiles_selection ( ) ;
}
void TileMapEditorTilesPlugin : : _update_theme ( ) {
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source_sort_button - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " Sort " ) ) ) ;
select_tool_button - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " ToolSelect " ) ) ) ;
paint_tool_button - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " Edit " ) ) ) ;
line_tool_button - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " Line " ) ) ) ;
rect_tool_button - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " Rectangle " ) ) ) ;
bucket_tool_button - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " Bucket " ) ) ) ;
picker_button - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " ColorPick " ) ) ) ;
erase_button - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " Eraser " ) ) ) ;
random_tile_toggle - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " RandomNumberGenerator " ) ) ) ;
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transform_button_rotate_left - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( " RotateLeft " ) ) ;
transform_button_rotate_right - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( " RotateRight " ) ) ;
transform_button_flip_h - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( " MirrorX " ) ) ;
transform_button_flip_v - > set_icon ( tiles_bottom_panel - > get_editor_theme_icon ( " MirrorY " ) ) ;
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missing_atlas_texture_icon = tiles_bottom_panel - > get_editor_theme_icon ( SNAME ( " TileSet " ) ) ;
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_update_tile_set_sources_list ( ) ;
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}
bool TileMapEditorTilesPlugin : : forward_canvas_gui_input ( const Ref < InputEvent > & p_event ) {
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if ( ! ( tiles_bottom_panel - > is_visible_in_tree ( ) | | patterns_bottom_panel - > is_visible_in_tree ( ) ) ) {
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// If the bottom editor is not visible, we ignore inputs.
return false ;
}
if ( CanvasItemEditor : : get_singleton ( ) - > get_current_tool ( ) ! = CanvasItemEditor : : TOOL_SELECT ) {
return false ;
}
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return false ;
}
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if ( tile_map_layer < 0 ) {
return false ;
}
ERR_FAIL_INDEX_V ( tile_map_layer , tile_map - > get_layers_count ( ) , false ) ;
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Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return false ;
}
// Shortcuts
if ( ED_IS_SHORTCUT ( " tiles_editor/cut " , p_event ) | | ED_IS_SHORTCUT ( " tiles_editor/copy " , p_event ) ) {
// Fill in the clipboard.
if ( ! tile_map_selection . is_empty ( ) ) {
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tile_map_clipboard . instantiate ( ) ;
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TypedArray < Vector2i > coords_array ;
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for ( const Vector2i & E : tile_map_selection ) {
coords_array . push_back ( E ) ;
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}
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tile_map_clipboard = tile_map - > get_pattern ( tile_map_layer , coords_array ) ;
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}
if ( ED_IS_SHORTCUT ( " tiles_editor/cut " , p_event ) ) {
// Delete selected tiles.
if ( ! tile_map_selection . is_empty ( ) ) {
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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undo_redo - > create_action ( TTR ( " Delete tiles " ) ) ;
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for ( const Vector2i & E : tile_map_selection ) {
undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E , TileSet : : INVALID_SOURCE , TileSetSource : : INVALID_ATLAS_COORDS , TileSetSource : : INVALID_TILE_ALTERNATIVE ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E , tile_map - > get_cell_source_id ( tile_map_layer , E ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , E ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , E ) ) ;
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}
undo_redo - > add_undo_method ( this , " _set_tile_map_selection " , _get_tile_map_selection ( ) ) ;
tile_map_selection . clear ( ) ;
undo_redo - > add_do_method ( this , " _set_tile_map_selection " , _get_tile_map_selection ( ) ) ;
undo_redo - > commit_action ( ) ;
}
}
return true ;
}
if ( ED_IS_SHORTCUT ( " tiles_editor/paste " , p_event ) ) {
if ( drag_type = = DRAG_TYPE_NONE ) {
drag_type = DRAG_TYPE_CLIPBOARD_PASTE ;
}
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
return true ;
}
if ( ED_IS_SHORTCUT ( " tiles_editor/cancel " , p_event ) ) {
if ( drag_type = = DRAG_TYPE_CLIPBOARD_PASTE ) {
drag_type = DRAG_TYPE_NONE ;
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
return true ;
}
}
if ( ED_IS_SHORTCUT ( " tiles_editor/delete " , p_event ) ) {
// Delete selected tiles.
if ( ! tile_map_selection . is_empty ( ) ) {
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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undo_redo - > create_action ( TTR ( " Delete tiles " ) ) ;
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for ( const Vector2i & E : tile_map_selection ) {
undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E , TileSet : : INVALID_SOURCE , TileSetSource : : INVALID_ATLAS_COORDS , TileSetSource : : INVALID_TILE_ALTERNATIVE ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E , tile_map - > get_cell_source_id ( tile_map_layer , E ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , E ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , E ) ) ;
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}
undo_redo - > add_undo_method ( this , " _set_tile_map_selection " , _get_tile_map_selection ( ) ) ;
tile_map_selection . clear ( ) ;
undo_redo - > add_do_method ( this , " _set_tile_map_selection " , _get_tile_map_selection ( ) ) ;
undo_redo - > commit_action ( ) ;
}
return true ;
}
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Ref < InputEventKey > k = p_event ;
if ( k . is_valid ( ) & & k - > is_pressed ( ) & & ! k - > is_echo ( ) ) {
for ( BaseButton * b : viewport_shortcut_buttons ) {
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if ( b - > is_disabled ( ) ) {
continue ;
}
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if ( b - > get_shortcut ( ) . is_valid ( ) & & b - > get_shortcut ( ) - > matches_event ( p_event ) ) {
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if ( b - > is_toggle_mode ( ) ) {
b - > set_pressed ( b - > get_button_group ( ) . is_valid ( ) | | ! b - > is_pressed ( ) ) ;
} else {
// Can't press a button without toggle mode, so just emit the signal directly.
b - > emit_signal ( SNAME ( " pressed " ) ) ;
}
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return true ;
}
}
}
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Ref < InputEventMouseMotion > mm = p_event ;
if ( mm . is_valid ( ) ) {
has_mouse = true ;
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Transform2D xform = CanvasItemEditor : : get_singleton ( ) - > get_canvas_transform ( ) * tile_map - > get_global_transform_with_canvas ( ) ;
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Vector2 mpos = xform . affine_inverse ( ) . xform ( mm - > get_position ( ) ) ;
switch ( drag_type ) {
case DRAG_TYPE_PAINT : {
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HashMap < Vector2i , TileMapCell > to_draw = _draw_line ( drag_start_mouse_pos , drag_last_mouse_pos , mpos , drag_erasing ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
Vector2i coords = E . key ;
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if ( ! drag_modified . has ( coords ) ) {
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drag_modified . insert ( coords , tile_map - > get_cell ( tile_map_layer , coords ) ) ;
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if ( ! drag_erasing & & E . value . source_id = = TileSet : : INVALID_SOURCE ) {
continue ;
}
tile_map - > set_cell ( tile_map_layer , coords , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
}
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_fix_invalid_tiles_in_tile_map_selection ( ) ;
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} break ;
case DRAG_TYPE_BUCKET : {
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Vector < Vector2i > line = TileMapEditor : : get_line ( tile_map , tile_map - > local_to_map ( drag_last_mouse_pos ) , tile_map - > local_to_map ( mpos ) ) ;
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for ( int i = 0 ; i < line . size ( ) ; i + + ) {
if ( ! drag_modified . has ( line [ i ] ) ) {
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HashMap < Vector2i , TileMapCell > to_draw = _draw_bucket_fill ( line [ i ] , bucket_contiguous_checkbox - > is_pressed ( ) , drag_erasing ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
Vector2i coords = E . key ;
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if ( ! drag_modified . has ( coords ) ) {
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drag_modified . insert ( coords , tile_map - > get_cell ( tile_map_layer , coords ) ) ;
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if ( ! drag_erasing & & E . value . source_id = = TileSet : : INVALID_SOURCE ) {
continue ;
}
tile_map - > set_cell ( tile_map_layer , coords , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
}
}
}
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_fix_invalid_tiles_in_tile_map_selection ( ) ;
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} break ;
default :
break ;
}
drag_last_mouse_pos = mpos ;
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
return true ;
}
Ref < InputEventMouseButton > mb = p_event ;
if ( mb . is_valid ( ) ) {
has_mouse = true ;
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Transform2D xform = CanvasItemEditor : : get_singleton ( ) - > get_canvas_transform ( ) * tile_map - > get_global_transform_with_canvas ( ) ;
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Vector2 mpos = xform . affine_inverse ( ) . xform ( mb - > get_position ( ) ) ;
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if ( mb - > get_button_index ( ) = = MouseButton : : LEFT | | mb - > get_button_index ( ) = = MouseButton : : RIGHT ) {
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if ( mb - > is_pressed ( ) ) {
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// Pressed
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if ( erase_button - > is_pressed ( ) | | mb - > get_button_index ( ) = = MouseButton : : RIGHT ) {
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drag_erasing = true ;
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}
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if ( drag_type = = DRAG_TYPE_CLIPBOARD_PASTE ) {
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// Cancel tile pasting on right-click
if ( mb - > get_button_index ( ) = = MouseButton : : RIGHT ) {
drag_type = DRAG_TYPE_NONE ;
}
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} else if ( tool_buttons_group - > get_pressed_button ( ) = = select_tool_button ) {
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drag_start_mouse_pos = mpos ;
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if ( tile_map_selection . has ( tile_map - > local_to_map ( drag_start_mouse_pos ) ) & & ! mb - > is_shift_pressed ( ) & & ! mb - > is_command_or_control_pressed ( ) ) {
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// Move the selection
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_update_selection_pattern_from_tilemap_selection ( ) ; // Make sure the pattern is up to date before moving.
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drag_type = DRAG_TYPE_MOVE ;
drag_modified . clear ( ) ;
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for ( const Vector2i & E : tile_map_selection ) {
Vector2i coords = E ;
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drag_modified . insert ( coords , tile_map - > get_cell ( tile_map_layer , coords ) ) ;
tile_map - > set_cell ( tile_map_layer , coords , TileSet : : INVALID_SOURCE , TileSetSource : : INVALID_ATLAS_COORDS , TileSetSource : : INVALID_TILE_ALTERNATIVE ) ;
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}
} else {
// Select tiles
drag_type = DRAG_TYPE_SELECT ;
}
} else {
// Check if we are picking a tile.
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if ( picker_button - > is_pressed ( ) | | ( Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) ) ) {
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drag_type = DRAG_TYPE_PICK ;
drag_start_mouse_pos = mpos ;
} else {
// Paint otherwise.
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if ( tool_buttons_group - > get_pressed_button ( ) = = paint_tool_button & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) ) {
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drag_type = DRAG_TYPE_PAINT ;
drag_start_mouse_pos = mpos ;
drag_modified . clear ( ) ;
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HashMap < Vector2i , TileMapCell > to_draw = _draw_line ( drag_start_mouse_pos , mpos , mpos , drag_erasing ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
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if ( ! drag_erasing & & E . value . source_id = = TileSet : : INVALID_SOURCE ) {
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continue ;
}
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Vector2i coords = E . key ;
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if ( ! drag_modified . has ( coords ) ) {
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drag_modified . insert ( coords , tile_map - > get_cell ( tile_map_layer , coords ) ) ;
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}
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tile_map - > set_cell ( tile_map_layer , coords , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
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_fix_invalid_tiles_in_tile_map_selection ( ) ;
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} else if ( tool_buttons_group - > get_pressed_button ( ) = = line_tool_button | | ( tool_buttons_group - > get_pressed_button ( ) = = paint_tool_button & & Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) ) ) {
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drag_type = DRAG_TYPE_LINE ;
drag_start_mouse_pos = mpos ;
drag_modified . clear ( ) ;
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} else if ( tool_buttons_group - > get_pressed_button ( ) = = rect_tool_button | | ( tool_buttons_group - > get_pressed_button ( ) = = paint_tool_button & & Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) & & Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) ) ) {
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drag_type = DRAG_TYPE_RECT ;
drag_start_mouse_pos = mpos ;
drag_modified . clear ( ) ;
} else if ( tool_buttons_group - > get_pressed_button ( ) = = bucket_tool_button ) {
drag_type = DRAG_TYPE_BUCKET ;
drag_start_mouse_pos = mpos ;
drag_modified . clear ( ) ;
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Vector < Vector2i > line = TileMapEditor : : get_line ( tile_map , tile_map - > local_to_map ( drag_last_mouse_pos ) , tile_map - > local_to_map ( mpos ) ) ;
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for ( int i = 0 ; i < line . size ( ) ; i + + ) {
if ( ! drag_modified . has ( line [ i ] ) ) {
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HashMap < Vector2i , TileMapCell > to_draw = _draw_bucket_fill ( line [ i ] , bucket_contiguous_checkbox - > is_pressed ( ) , drag_erasing ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
Vector2i coords = E . key ;
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if ( ! drag_modified . has ( coords ) ) {
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drag_modified . insert ( coords , tile_map - > get_cell ( tile_map_layer , coords ) ) ;
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if ( ! drag_erasing & & E . value . source_id = = TileSet : : INVALID_SOURCE ) {
continue ;
}
tile_map - > set_cell ( tile_map_layer , coords , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
}
}
}
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_fix_invalid_tiles_in_tile_map_selection ( ) ;
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}
}
}
} else {
// Released
_stop_dragging ( ) ;
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drag_erasing = false ;
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}
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
return true ;
}
drag_last_mouse_pos = mpos ;
}
return false ;
}
void TileMapEditorTilesPlugin : : forward_canvas_draw_over_viewport ( Control * p_overlay ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
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if ( tile_map_layer < 0 ) {
return ;
}
ERR_FAIL_INDEX ( tile_map_layer , tile_map - > get_layers_count ( ) ) ;
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Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
if ( ! tile_map - > is_visible_in_tree ( ) ) {
return ;
}
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Transform2D xform = CanvasItemEditor : : get_singleton ( ) - > get_canvas_transform ( ) * tile_map - > get_global_transform_with_canvas ( ) ;
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Vector2 mpos = tile_map - > get_local_mouse_position ( ) ;
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Vector2i tile_shape_size = tile_set - > get_tile_size ( ) ;
// Draw the selection.
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if ( ( tiles_bottom_panel - > is_visible_in_tree ( ) | | patterns_bottom_panel - > is_visible_in_tree ( ) ) & & tool_buttons_group - > get_pressed_button ( ) = = select_tool_button ) {
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// In select mode, we only draw the current selection if we are modifying it (pressing control or shift).
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if ( drag_type = = DRAG_TYPE_MOVE | | ( drag_type = = DRAG_TYPE_SELECT & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) ) ) {
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// Do nothing.
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} else {
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Color grid_color = EDITOR_GET ( " editors/tiles_editor/grid_color " ) ;
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Color selection_color = Color ( ) . from_hsv ( Math : : fposmod ( grid_color . get_h ( ) + 0.5 , 1.0 ) , grid_color . get_s ( ) , grid_color . get_v ( ) , 1.0 ) ;
tile_map - > draw_cells_outline ( p_overlay , tile_map_selection , selection_color , xform ) ;
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}
}
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// Handle the preview of the tiles to be placed.
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if ( ( tiles_bottom_panel - > is_visible_in_tree ( ) | | patterns_bottom_panel - > is_visible_in_tree ( ) ) & & CanvasItemEditor : : get_singleton ( ) - > get_current_tool ( ) = = CanvasItemEditor : : TOOL_SELECT & & has_mouse ) { // Only if the tilemap editor is opened and the viewport is hovered.
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HashMap < Vector2i , TileMapCell > preview ;
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Rect2i drawn_grid_rect ;
if ( drag_type = = DRAG_TYPE_PICK ) {
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// Draw the area being picked.
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Rect2i rect = Rect2i ( tile_map - > local_to_map ( drag_start_mouse_pos ) , tile_map - > local_to_map ( mpos ) - tile_map - > local_to_map ( drag_start_mouse_pos ) ) . abs ( ) ;
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rect . size + = Vector2i ( 1 , 1 ) ;
for ( int x = rect . position . x ; x < rect . get_end ( ) . x ; x + + ) {
for ( int y = rect . position . y ; y < rect . get_end ( ) . y ; y + + ) {
Vector2i coords = Vector2i ( x , y ) ;
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if ( tile_map - > get_cell_source_id ( tile_map_layer , coords ) ! = TileSet : : INVALID_SOURCE ) {
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Transform2D tile_xform ( 0 , tile_shape_size , 0 , tile_map - > map_to_local ( coords ) ) ;
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tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , Color ( 1.0 , 1.0 , 1.0 ) , false ) ;
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}
}
}
} else if ( drag_type = = DRAG_TYPE_SELECT ) {
// Draw the area being selected.
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Rect2i rect = Rect2i ( tile_map - > local_to_map ( drag_start_mouse_pos ) , tile_map - > local_to_map ( mpos ) - tile_map - > local_to_map ( drag_start_mouse_pos ) ) . abs ( ) ;
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rect . size + = Vector2i ( 1 , 1 ) ;
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RBSet < Vector2i > to_draw ;
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for ( int x = rect . position . x ; x < rect . get_end ( ) . x ; x + + ) {
for ( int y = rect . position . y ; y < rect . get_end ( ) . y ; y + + ) {
Vector2i coords = Vector2i ( x , y ) ;
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if ( tile_map - > get_cell_source_id ( tile_map_layer , coords ) ! = TileSet : : INVALID_SOURCE ) {
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to_draw . insert ( coords ) ;
}
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Transform2D tile_xform ( 0 , tile_shape_size , 0 , tile_map - > map_to_local ( coords ) ) ;
tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , Color ( 1.0 , 1.0 , 1.0 , 0.2 ) , true ) ;
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}
}
tile_map - > draw_cells_outline ( p_overlay , to_draw , Color ( 1.0 , 1.0 , 1.0 ) , xform ) ;
} else if ( drag_type = = DRAG_TYPE_MOVE ) {
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if ( ! ( patterns_item_list - > is_visible_in_tree ( ) & & patterns_item_list - > has_point ( patterns_item_list - > get_local_mouse_position ( ) ) ) ) {
// Preview when moving.
Vector2i top_left ;
if ( ! tile_map_selection . is_empty ( ) ) {
top_left = tile_map_selection . front ( ) - > get ( ) ;
}
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for ( const Vector2i & E : tile_map_selection ) {
top_left = top_left . min ( E ) ;
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}
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Vector2i offset = drag_start_mouse_pos - tile_map - > map_to_local ( top_left ) ;
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offset = tile_map - > local_to_map ( mpos - offset ) - tile_map - > local_to_map ( drag_start_mouse_pos - offset ) ;
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TypedArray < Vector2i > selection_used_cells = selection_pattern - > get_used_cells ( ) ;
for ( int i = 0 ; i < selection_used_cells . size ( ) ; i + + ) {
Vector2i coords = tile_map - > map_pattern ( offset + top_left , selection_used_cells [ i ] , selection_pattern ) ;
preview [ coords ] = TileMapCell ( selection_pattern - > get_cell_source_id ( selection_used_cells [ i ] ) , selection_pattern - > get_cell_atlas_coords ( selection_used_cells [ i ] ) , selection_pattern - > get_cell_alternative_tile ( selection_used_cells [ i ] ) ) ;
}
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}
} else if ( drag_type = = DRAG_TYPE_CLIPBOARD_PASTE ) {
// Preview when pasting.
Vector2 mouse_offset = ( Vector2 ( tile_map_clipboard - > get_size ( ) ) / 2.0 - Vector2 ( 0.5 , 0.5 ) ) * tile_set - > get_tile_size ( ) ;
TypedArray < Vector2i > clipboard_used_cells = tile_map_clipboard - > get_used_cells ( ) ;
for ( int i = 0 ; i < clipboard_used_cells . size ( ) ; i + + ) {
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Vector2i coords = tile_map - > map_pattern ( tile_map - > local_to_map ( mpos - mouse_offset ) , clipboard_used_cells [ i ] , tile_map_clipboard ) ;
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preview [ coords ] = TileMapCell ( tile_map_clipboard - > get_cell_source_id ( clipboard_used_cells [ i ] ) , tile_map_clipboard - > get_cell_atlas_coords ( clipboard_used_cells [ i ] ) , tile_map_clipboard - > get_cell_alternative_tile ( clipboard_used_cells [ i ] ) ) ;
}
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} else if ( ! picker_button - > is_pressed ( ) & & ! ( drag_type = = DRAG_TYPE_NONE & & Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) ) ) {
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bool expand_grid = false ;
if ( tool_buttons_group - > get_pressed_button ( ) = = paint_tool_button & & drag_type = = DRAG_TYPE_NONE ) {
// Preview for a single pattern.
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preview = _draw_line ( mpos , mpos , mpos , erase_button - > is_pressed ( ) ) ;
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expand_grid = true ;
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} else if ( tool_buttons_group - > get_pressed_button ( ) = = line_tool_button | | drag_type = = DRAG_TYPE_LINE ) {
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if ( drag_type = = DRAG_TYPE_NONE ) {
// Preview for a single pattern.
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preview = _draw_line ( mpos , mpos , mpos , erase_button - > is_pressed ( ) ) ;
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expand_grid = true ;
} else if ( drag_type = = DRAG_TYPE_LINE ) {
// Preview for a line pattern.
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preview = _draw_line ( drag_start_mouse_pos , drag_start_mouse_pos , mpos , drag_erasing ) ;
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expand_grid = true ;
}
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} else if ( drag_type = = DRAG_TYPE_RECT ) {
// Preview for a rect pattern.
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preview = _draw_rect ( tile_map - > local_to_map ( drag_start_mouse_pos ) , tile_map - > local_to_map ( mpos ) , drag_erasing ) ;
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expand_grid = true ;
} else if ( tool_buttons_group - > get_pressed_button ( ) = = bucket_tool_button & & drag_type = = DRAG_TYPE_NONE ) {
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// Preview for a fill pattern.
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preview = _draw_bucket_fill ( tile_map - > local_to_map ( mpos ) , bucket_contiguous_checkbox - > is_pressed ( ) , erase_button - > is_pressed ( ) ) ;
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}
// Expand the grid if needed
if ( expand_grid & & ! preview . is_empty ( ) ) {
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drawn_grid_rect = Rect2i ( preview . begin ( ) - > key , Vector2i ( 0 , 0 ) ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : preview ) {
drawn_grid_rect . expand_to ( E . key ) ;
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}
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drawn_grid_rect . size + = Vector2i ( 1 , 1 ) ;
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}
}
if ( ! preview . is_empty ( ) ) {
const int fading = 5 ;
// Draw the lines of the grid behind the preview.
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bool display_grid = EDITOR_GET ( " editors/tiles_editor/display_grid " ) ;
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if ( display_grid ) {
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Color grid_color = EDITOR_GET ( " editors/tiles_editor/grid_color " ) ;
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if ( drawn_grid_rect . size . x > 0 & & drawn_grid_rect . size . y > 0 ) {
drawn_grid_rect = drawn_grid_rect . grow ( fading ) ;
for ( int x = drawn_grid_rect . position . x ; x < ( drawn_grid_rect . position . x + drawn_grid_rect . size . x ) ; x + + ) {
for ( int y = drawn_grid_rect . position . y ; y < ( drawn_grid_rect . position . y + drawn_grid_rect . size . y ) ; y + + ) {
Vector2i pos_in_rect = Vector2i ( x , y ) - drawn_grid_rect . position ;
// Fade out the border of the grid.
float left_opacity = CLAMP ( Math : : inverse_lerp ( 0.0f , ( float ) fading , ( float ) pos_in_rect . x ) , 0.0f , 1.0f ) ;
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float right_opacity = CLAMP ( Math : : inverse_lerp ( ( float ) drawn_grid_rect . size . x , ( float ) ( drawn_grid_rect . size . x - fading ) , ( float ) ( pos_in_rect . x + 1 ) ) , 0.0f , 1.0f ) ;
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float top_opacity = CLAMP ( Math : : inverse_lerp ( 0.0f , ( float ) fading , ( float ) pos_in_rect . y ) , 0.0f , 1.0f ) ;
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float bottom_opacity = CLAMP ( Math : : inverse_lerp ( ( float ) drawn_grid_rect . size . y , ( float ) ( drawn_grid_rect . size . y - fading ) , ( float ) ( pos_in_rect . y + 1 ) ) , 0.0f , 1.0f ) ;
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float opacity = CLAMP ( MIN ( left_opacity , MIN ( right_opacity , MIN ( top_opacity , bottom_opacity ) ) ) + 0.1 , 0.0f , 1.0f ) ;
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Transform2D tile_xform ;
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tile_xform . set_origin ( tile_map - > map_to_local ( Vector2 ( x , y ) ) ) ;
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tile_xform . set_scale ( tile_shape_size ) ;
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Color color = grid_color ;
color . a = color . a * opacity ;
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tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , color , false ) ;
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}
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}
}
}
// Draw the preview.
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for ( const KeyValue < Vector2i , TileMapCell > & E : preview ) {
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Transform2D tile_xform ;
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tile_xform . set_origin ( tile_map - > map_to_local ( E . key ) ) ;
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tile_xform . set_scale ( tile_set - > get_tile_size ( ) ) ;
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if ( ! ( drag_erasing | | erase_button - > is_pressed ( ) ) & & random_tile_toggle - > is_pressed ( ) ) {
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tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , Color ( 1.0 , 1.0 , 1.0 , 0.5 ) , true ) ;
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} else {
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if ( tile_set - > has_source ( E . value . source_id ) ) {
TileSetSource * source = * tile_set - > get_source ( E . value . source_id ) ;
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TileSetAtlasSource * atlas_source = Object : : cast_to < TileSetAtlasSource > ( source ) ;
if ( atlas_source ) {
// Get tile data.
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TileData * tile_data = atlas_source - > get_tile_data ( E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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if ( ! tile_data ) {
continue ;
}
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// Compute the offset
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Rect2i source_rect = atlas_source - > get_tile_texture_region ( E . value . get_atlas_coords ( ) ) ;
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Vector2i tile_offset = tile_data - > get_texture_origin ( ) ;
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// Compute the destination rectangle in the CanvasItem.
Rect2 dest_rect ;
dest_rect . size = source_rect . size ;
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bool transpose = tile_data - > get_transpose ( ) ^ bool ( E . value . alternative_tile & TileSetAtlasSource : : TRANSFORM_TRANSPOSE ) ;
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if ( transpose ) {
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dest_rect . position = ( tile_map - > map_to_local ( E . key ) - Vector2 ( dest_rect . size . y , dest_rect . size . x ) / 2 - tile_offset ) ;
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} else {
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dest_rect . position = ( tile_map - > map_to_local ( E . key ) - dest_rect . size / 2 - tile_offset ) ;
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}
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if ( tile_data - > get_flip_h ( ) ^ bool ( E . value . alternative_tile & TileSetAtlasSource : : TRANSFORM_FLIP_H ) ) {
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dest_rect . size . x = - dest_rect . size . x ;
}
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if ( tile_data - > get_flip_v ( ) ^ bool ( E . value . alternative_tile & TileSetAtlasSource : : TRANSFORM_FLIP_V ) ) {
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dest_rect . size . y = - dest_rect . size . y ;
}
// Get the tile modulation.
Color modulate = tile_data - > get_modulate ( ) ;
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Color self_modulate = tile_map - > get_modulate_in_tree ( ) * tile_map - > get_self_modulate ( ) ;
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modulate * = self_modulate ;
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modulate * = tile_map - > get_layer_modulate ( tile_map_layer ) ;
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// Draw the tile.
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p_overlay - > draw_set_transform_matrix ( xform ) ;
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p_overlay - > draw_texture_rect_region ( atlas_source - > get_texture ( ) , dest_rect , source_rect , modulate * Color ( 1.0 , 1.0 , 1.0 , 0.5 ) , transpose , tile_set - > is_uv_clipping ( ) ) ;
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p_overlay - > draw_set_transform_matrix ( Transform2D ( ) ) ;
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} else {
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tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , Color ( 1.0 , 1.0 , 1.0 , 0.5 ) , true ) ;
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}
} else {
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tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , Color ( 0.0 , 0.0 , 0.0 , 0.5 ) , true ) ;
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}
}
}
}
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Ref < Font > font = p_overlay - > get_theme_font ( SNAME ( " font " ) , SNAME ( " Label " ) ) ;
int font_size = p_overlay - > get_theme_font_size ( SNAME ( " font_size " ) , SNAME ( " Label " ) ) ;
Point2 msgpos = Point2 ( 20 * EDSCALE , p_overlay - > get_size ( ) . y - 20 * EDSCALE ) ;
String text = tile_map - > local_to_map ( tile_map - > get_local_mouse_position ( ) ) ;
if ( drag_type = = DRAG_TYPE_RECT ) {
Vector2i size = tile_map - > local_to_map ( tile_map - > get_local_mouse_position ( ) ) - tile_map - > local_to_map ( drag_start_mouse_pos ) ;
text + = vformat ( " %s (%dx%d) " , TTR ( " Drawing Rect: " ) , ABS ( size . x ) + 1 , ABS ( size . y ) + 1 ) ;
}
p_overlay - > draw_string ( font , msgpos + Point2 ( 1 , 1 ) , text , HORIZONTAL_ALIGNMENT_LEFT , - 1 , font_size , Color ( 0 , 0 , 0 , 0.8 ) ) ;
p_overlay - > draw_string ( font , msgpos + Point2 ( - 1 , - 1 ) , text , HORIZONTAL_ALIGNMENT_LEFT , - 1 , font_size , Color ( 0 , 0 , 0 , 0.8 ) ) ;
p_overlay - > draw_string ( font , msgpos , text , HORIZONTAL_ALIGNMENT_LEFT , - 1 , font_size , Color ( 1 , 1 , 1 , 1 ) ) ;
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}
}
void TileMapEditorTilesPlugin : : _mouse_exited_viewport ( ) {
has_mouse = false ;
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
}
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TileMapCell TileMapEditorTilesPlugin : : _pick_random_tile ( Ref < TileMapPattern > p_pattern ) {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return TileMapCell ( ) ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return TileMapCell ( ) ;
}
TypedArray < Vector2i > used_cells = p_pattern - > get_used_cells ( ) ;
double sum = 0.0 ;
for ( int i = 0 ; i < used_cells . size ( ) ; i + + ) {
int source_id = p_pattern - > get_cell_source_id ( used_cells [ i ] ) ;
Vector2i atlas_coords = p_pattern - > get_cell_atlas_coords ( used_cells [ i ] ) ;
int alternative_tile = p_pattern - > get_cell_alternative_tile ( used_cells [ i ] ) ;
TileSetSource * source = * tile_set - > get_source ( source_id ) ;
TileSetAtlasSource * atlas_source = Object : : cast_to < TileSetAtlasSource > ( source ) ;
if ( atlas_source ) {
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TileData * tile_data = atlas_source - > get_tile_data ( atlas_coords , alternative_tile ) ;
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ERR_FAIL_NULL_V ( tile_data , TileMapCell ( ) ) ;
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sum + = tile_data - > get_probability ( ) ;
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} else {
sum + = 1.0 ;
}
}
double empty_probability = sum * scattering ;
double current = 0.0 ;
double rand = Math : : random ( 0.0 , sum + empty_probability ) ;
for ( int i = 0 ; i < used_cells . size ( ) ; i + + ) {
int source_id = p_pattern - > get_cell_source_id ( used_cells [ i ] ) ;
Vector2i atlas_coords = p_pattern - > get_cell_atlas_coords ( used_cells [ i ] ) ;
int alternative_tile = p_pattern - > get_cell_alternative_tile ( used_cells [ i ] ) ;
TileSetSource * source = * tile_set - > get_source ( source_id ) ;
TileSetAtlasSource * atlas_source = Object : : cast_to < TileSetAtlasSource > ( source ) ;
if ( atlas_source ) {
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current + = atlas_source - > get_tile_data ( atlas_coords , alternative_tile ) - > get_probability ( ) ;
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} else {
current + = 1.0 ;
}
if ( current > = rand ) {
return TileMapCell ( source_id , atlas_coords , alternative_tile ) ;
}
}
return TileMapCell ( ) ;
}
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HashMap < Vector2i , TileMapCell > TileMapEditorTilesPlugin : : _draw_line ( Vector2 p_start_drag_mouse_pos , Vector2 p_from_mouse_pos , Vector2 p_to_mouse_pos , bool p_erase ) {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
// Get or create the pattern.
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Ref < TileMapPattern > erase_pattern ;
erase_pattern . instantiate ( ) ;
erase_pattern - > set_cell ( Vector2i ( 0 , 0 ) , TileSet : : INVALID_SOURCE , TileSetSource : : INVALID_ATLAS_COORDS , TileSetSource : : INVALID_TILE_ALTERNATIVE ) ;
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Ref < TileMapPattern > pattern = p_erase ? erase_pattern : selection_pattern ;
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HashMap < Vector2i , TileMapCell > output ;
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if ( ! pattern - > is_empty ( ) ) {
// Paint the tiles on the tile map.
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if ( ! p_erase & & random_tile_toggle - > is_pressed ( ) ) {
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// Paint a random tile.
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Vector < Vector2i > line = TileMapEditor : : get_line ( tile_map , tile_map - > local_to_map ( p_from_mouse_pos ) , tile_map - > local_to_map ( p_to_mouse_pos ) ) ;
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for ( int i = 0 ; i < line . size ( ) ; i + + ) {
output . insert ( line [ i ] , _pick_random_tile ( pattern ) ) ;
}
} else {
// Paint the pattern.
// If we paint several tiles, we virtually move the mouse as if it was in the center of the "brush"
Vector2 mouse_offset = ( Vector2 ( pattern - > get_size ( ) ) / 2.0 - Vector2 ( 0.5 , 0.5 ) ) * tile_set - > get_tile_size ( ) ;
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Vector2i last_hovered_cell = tile_map - > local_to_map ( p_from_mouse_pos - mouse_offset ) ;
Vector2i new_hovered_cell = tile_map - > local_to_map ( p_to_mouse_pos - mouse_offset ) ;
Vector2i drag_start_cell = tile_map - > local_to_map ( p_start_drag_mouse_pos - mouse_offset ) ;
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TypedArray < Vector2i > used_cells = pattern - > get_used_cells ( ) ;
Vector2i offset = Vector2i ( Math : : posmod ( drag_start_cell . x , pattern - > get_size ( ) . x ) , Math : : posmod ( drag_start_cell . y , pattern - > get_size ( ) . y ) ) ; // Note: no posmodv for Vector2i for now. Meh.s
Vector < Vector2i > line = TileMapEditor : : get_line ( tile_map , ( last_hovered_cell - offset ) / pattern - > get_size ( ) , ( new_hovered_cell - offset ) / pattern - > get_size ( ) ) ;
for ( int i = 0 ; i < line . size ( ) ; i + + ) {
Vector2i top_left = line [ i ] * pattern - > get_size ( ) + offset ;
for ( int j = 0 ; j < used_cells . size ( ) ; j + + ) {
Vector2i coords = tile_map - > map_pattern ( top_left , used_cells [ j ] , pattern ) ;
output . insert ( coords , TileMapCell ( pattern - > get_cell_source_id ( used_cells [ j ] ) , pattern - > get_cell_atlas_coords ( used_cells [ j ] ) , pattern - > get_cell_alternative_tile ( used_cells [ j ] ) ) ) ;
}
}
}
}
return output ;
}
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HashMap < Vector2i , TileMapCell > TileMapEditorTilesPlugin : : _draw_rect ( Vector2i p_start_cell , Vector2i p_end_cell , bool p_erase ) {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
// Create the rect to draw.
Rect2i rect = Rect2i ( p_start_cell , p_end_cell - p_start_cell ) . abs ( ) ;
rect . size + = Vector2i ( 1 , 1 ) ;
// Get or create the pattern.
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Ref < TileMapPattern > erase_pattern ;
erase_pattern . instantiate ( ) ;
erase_pattern - > set_cell ( Vector2i ( 0 , 0 ) , TileSet : : INVALID_SOURCE , TileSetSource : : INVALID_ATLAS_COORDS , TileSetSource : : INVALID_TILE_ALTERNATIVE ) ;
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Ref < TileMapPattern > pattern = p_erase ? erase_pattern : selection_pattern ;
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HashMap < Vector2i , TileMapCell > err_output ;
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ERR_FAIL_COND_V ( pattern - > is_empty ( ) , err_output ) ;
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// Compute the offset to align things to the bottom or right.
bool aligned_right = p_end_cell . x < p_start_cell . x ;
bool valigned_bottom = p_end_cell . y < p_start_cell . y ;
Vector2i offset = Vector2i ( aligned_right ? - ( pattern - > get_size ( ) . x - ( rect . get_size ( ) . x % pattern - > get_size ( ) . x ) ) : 0 , valigned_bottom ? - ( pattern - > get_size ( ) . y - ( rect . get_size ( ) . y % pattern - > get_size ( ) . y ) ) : 0 ) ;
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HashMap < Vector2i , TileMapCell > output ;
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if ( ! pattern - > is_empty ( ) ) {
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if ( ! p_erase & & random_tile_toggle - > is_pressed ( ) ) {
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// Paint a random tile.
for ( int x = 0 ; x < rect . size . x ; x + + ) {
for ( int y = 0 ; y < rect . size . y ; y + + ) {
Vector2i coords = rect . position + Vector2i ( x , y ) ;
output . insert ( coords , _pick_random_tile ( pattern ) ) ;
}
}
} else {
// Paint the pattern.
TypedArray < Vector2i > used_cells = pattern - > get_used_cells ( ) ;
for ( int x = 0 ; x < = rect . size . x / pattern - > get_size ( ) . x ; x + + ) {
for ( int y = 0 ; y < = rect . size . y / pattern - > get_size ( ) . y ; y + + ) {
Vector2i pattern_coords = rect . position + Vector2i ( x , y ) * pattern - > get_size ( ) + offset ;
for ( int j = 0 ; j < used_cells . size ( ) ; j + + ) {
Vector2i coords = pattern_coords + used_cells [ j ] ;
if ( rect . has_point ( coords ) ) {
output . insert ( coords , TileMapCell ( pattern - > get_cell_source_id ( used_cells [ j ] ) , pattern - > get_cell_atlas_coords ( used_cells [ j ] ) , pattern - > get_cell_alternative_tile ( used_cells [ j ] ) ) ) ;
}
}
}
}
}
}
return output ;
}
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HashMap < Vector2i , TileMapCell > TileMapEditorTilesPlugin : : _draw_bucket_fill ( Vector2i p_coords , bool p_contiguous , bool p_erase ) {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
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if ( tile_map_layer < 0 ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
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HashMap < Vector2i , TileMapCell > output ;
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ERR_FAIL_INDEX_V ( tile_map_layer , tile_map - > get_layers_count ( ) , output ) ;
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Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
// Get or create the pattern.
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Ref < TileMapPattern > erase_pattern ;
erase_pattern . instantiate ( ) ;
erase_pattern - > set_cell ( Vector2i ( 0 , 0 ) , TileSet : : INVALID_SOURCE , TileSetSource : : INVALID_ATLAS_COORDS , TileSetSource : : INVALID_TILE_ALTERNATIVE ) ;
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Ref < TileMapPattern > pattern = p_erase ? erase_pattern : selection_pattern ;
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if ( ! pattern - > is_empty ( ) ) {
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TileMapCell source_cell = tile_map - > get_cell ( tile_map_layer , p_coords ) ;
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// If we are filling empty tiles, compute the tilemap boundaries.
Rect2i boundaries ;
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if ( source_cell . source_id = = TileSet : : INVALID_SOURCE ) {
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boundaries = tile_map - > get_used_rect ( ) ;
}
if ( p_contiguous ) {
// Replace continuous tiles like the source.
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RBSet < Vector2i > already_checked ;
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List < Vector2i > to_check ;
to_check . push_back ( p_coords ) ;
while ( ! to_check . is_empty ( ) ) {
Vector2i coords = to_check . back ( ) - > get ( ) ;
to_check . pop_back ( ) ;
if ( ! already_checked . has ( coords ) ) {
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if ( source_cell . source_id = = tile_map - > get_cell_source_id ( tile_map_layer , coords ) & &
source_cell . get_atlas_coords ( ) = = tile_map - > get_cell_atlas_coords ( tile_map_layer , coords ) & &
source_cell . alternative_tile = = tile_map - > get_cell_alternative_tile ( tile_map_layer , coords ) & &
( source_cell . source_id ! = TileSet : : INVALID_SOURCE | | boundaries . has_point ( coords ) ) ) {
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if ( ! p_erase & & random_tile_toggle - > is_pressed ( ) ) {
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// Paint a random tile.
output . insert ( coords , _pick_random_tile ( pattern ) ) ;
} else {
// Paint the pattern.
Vector2i pattern_coords = ( coords - p_coords ) % pattern - > get_size ( ) ; // Note: it would be good to have posmodv for Vector2i.
pattern_coords . x = pattern_coords . x < 0 ? pattern_coords . x + pattern - > get_size ( ) . x : pattern_coords . x ;
pattern_coords . y = pattern_coords . y < 0 ? pattern_coords . y + pattern - > get_size ( ) . y : pattern_coords . y ;
if ( pattern - > has_cell ( pattern_coords ) ) {
output . insert ( coords , TileMapCell ( pattern - > get_cell_source_id ( pattern_coords ) , pattern - > get_cell_atlas_coords ( pattern_coords ) , pattern - > get_cell_alternative_tile ( pattern_coords ) ) ) ;
} else {
output . insert ( coords , TileMapCell ( ) ) ;
}
}
// Get surrounding tiles (handles different tile shapes).
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TypedArray < Vector2i > around = tile_map - > get_surrounding_cells ( coords ) ;
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for ( int i = 0 ; i < around . size ( ) ; i + + ) {
to_check . push_back ( around [ i ] ) ;
}
}
already_checked . insert ( coords ) ;
}
}
} else {
// Replace all tiles like the source.
TypedArray < Vector2i > to_check ;
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if ( source_cell . source_id = = TileSet : : INVALID_SOURCE ) {
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Rect2i rect = tile_map - > get_used_rect ( ) ;
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if ( ! rect . has_area ( ) ) {
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rect = Rect2i ( p_coords , Vector2i ( 1 , 1 ) ) ;
}
for ( int x = boundaries . position . x ; x < boundaries . get_end ( ) . x ; x + + ) {
for ( int y = boundaries . position . y ; y < boundaries . get_end ( ) . y ; y + + ) {
to_check . append ( Vector2i ( x , y ) ) ;
}
}
} else {
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to_check = tile_map - > get_used_cells ( tile_map_layer ) ;
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}
for ( int i = 0 ; i < to_check . size ( ) ; i + + ) {
Vector2i coords = to_check [ i ] ;
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if ( source_cell . source_id = = tile_map - > get_cell_source_id ( tile_map_layer , coords ) & &
source_cell . get_atlas_coords ( ) = = tile_map - > get_cell_atlas_coords ( tile_map_layer , coords ) & &
source_cell . alternative_tile = = tile_map - > get_cell_alternative_tile ( tile_map_layer , coords ) & &
( source_cell . source_id ! = TileSet : : INVALID_SOURCE | | boundaries . has_point ( coords ) ) ) {
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if ( ! p_erase & & random_tile_toggle - > is_pressed ( ) ) {
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// Paint a random tile.
output . insert ( coords , _pick_random_tile ( pattern ) ) ;
} else {
// Paint the pattern.
Vector2i pattern_coords = ( coords - p_coords ) % pattern - > get_size ( ) ; // Note: it would be good to have posmodv for Vector2i.
pattern_coords . x = pattern_coords . x < 0 ? pattern_coords . x + pattern - > get_size ( ) . x : pattern_coords . x ;
pattern_coords . y = pattern_coords . y < 0 ? pattern_coords . y + pattern - > get_size ( ) . y : pattern_coords . y ;
if ( pattern - > has_cell ( pattern_coords ) ) {
output . insert ( coords , TileMapCell ( pattern - > get_cell_source_id ( pattern_coords ) , pattern - > get_cell_atlas_coords ( pattern_coords ) , pattern - > get_cell_alternative_tile ( pattern_coords ) ) ) ;
} else {
output . insert ( coords , TileMapCell ( ) ) ;
}
}
}
}
}
}
return output ;
}
void TileMapEditorTilesPlugin : : _stop_dragging ( ) {
if ( drag_type = = DRAG_TYPE_NONE ) {
return ;
}
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
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if ( tile_map_layer < 0 ) {
return ;
}
ERR_FAIL_INDEX ( tile_map_layer , tile_map - > get_layers_count ( ) ) ;
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Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
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Transform2D xform = CanvasItemEditor : : get_singleton ( ) - > get_canvas_transform ( ) * tile_map - > get_global_transform_with_canvas ( ) ;
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Vector2 mpos = xform . affine_inverse ( ) . xform ( CanvasItemEditor : : get_singleton ( ) - > get_viewport_control ( ) - > get_local_mouse_position ( ) ) ;
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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switch ( drag_type ) {
case DRAG_TYPE_SELECT : {
undo_redo - > create_action ( TTR ( " Change selection " ) ) ;
undo_redo - > add_undo_method ( this , " _set_tile_map_selection " , _get_tile_map_selection ( ) ) ;
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if ( ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) ) {
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tile_map_selection . clear ( ) ;
}
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Rect2i rect = Rect2i ( tile_map - > local_to_map ( drag_start_mouse_pos ) , tile_map - > local_to_map ( mpos ) - tile_map - > local_to_map ( drag_start_mouse_pos ) ) . abs ( ) ;
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for ( int x = rect . position . x ; x < = rect . get_end ( ) . x ; x + + ) {
for ( int y = rect . position . y ; y < = rect . get_end ( ) . y ; y + + ) {
Vector2i coords = Vector2i ( x , y ) ;
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if ( Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) ) {
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if ( tile_map_selection . has ( coords ) ) {
tile_map_selection . erase ( coords ) ;
}
} else {
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if ( tile_map - > get_cell_source_id ( tile_map_layer , coords ) ! = TileSet : : INVALID_SOURCE ) {
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tile_map_selection . insert ( coords ) ;
}
}
}
}
undo_redo - > add_do_method ( this , " _set_tile_map_selection " , _get_tile_map_selection ( ) ) ;
undo_redo - > commit_action ( false ) ;
_update_selection_pattern_from_tilemap_selection ( ) ;
_update_tileset_selection_from_selection_pattern ( ) ;
} break ;
case DRAG_TYPE_MOVE : {
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if ( patterns_item_list - > is_visible_in_tree ( ) & & patterns_item_list - > has_point ( patterns_item_list - > get_local_mouse_position ( ) ) ) {
// Restore the cells.
for ( KeyValue < Vector2i , TileMapCell > kv : drag_modified ) {
tile_map - > set_cell ( tile_map_layer , kv . key , kv . value . source_id , kv . value . get_atlas_coords ( ) , kv . value . alternative_tile ) ;
}
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if ( ! EditorNode : : get_singleton ( ) - > is_resource_read_only ( tile_set ) ) {
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// Creating a pattern in the pattern list.
select_last_pattern = true ;
int new_pattern_index = tile_set - > get_patterns_count ( ) ;
undo_redo - > create_action ( TTR ( " Add TileSet pattern " ) ) ;
undo_redo - > add_do_method ( * tile_set , " add_pattern " , selection_pattern , new_pattern_index ) ;
undo_redo - > add_undo_method ( * tile_set , " remove_pattern " , new_pattern_index ) ;
undo_redo - > commit_action ( ) ;
}
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} else {
// Get the top-left cell.
Vector2i top_left ;
if ( ! tile_map_selection . is_empty ( ) ) {
top_left = tile_map_selection . front ( ) - > get ( ) ;
}
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for ( const Vector2i & E : tile_map_selection ) {
top_left = top_left . min ( E ) ;
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}
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// Get the offset from the mouse.
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Vector2i offset = drag_start_mouse_pos - tile_map - > map_to_local ( top_left ) ;
offset = tile_map - > local_to_map ( mpos - offset ) - tile_map - > local_to_map ( drag_start_mouse_pos - offset ) ;
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TypedArray < Vector2i > selection_used_cells = selection_pattern - > get_used_cells ( ) ;
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// Build the list of cells to undo.
Vector2i coords ;
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HashMap < Vector2i , TileMapCell > cells_undo ;
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for ( int i = 0 ; i < selection_used_cells . size ( ) ; i + + ) {
coords = tile_map - > map_pattern ( top_left , selection_used_cells [ i ] , selection_pattern ) ;
cells_undo [ coords ] = TileMapCell ( drag_modified [ coords ] . source_id , drag_modified [ coords ] . get_atlas_coords ( ) , drag_modified [ coords ] . alternative_tile ) ;
coords = tile_map - > map_pattern ( top_left + offset , selection_used_cells [ i ] , selection_pattern ) ;
cells_undo [ coords ] = TileMapCell ( tile_map - > get_cell_source_id ( tile_map_layer , coords ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , coords ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , coords ) ) ;
}
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// Build the list of cells to do.
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HashMap < Vector2i , TileMapCell > cells_do ;
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for ( int i = 0 ; i < selection_used_cells . size ( ) ; i + + ) {
coords = tile_map - > map_pattern ( top_left , selection_used_cells [ i ] , selection_pattern ) ;
cells_do [ coords ] = TileMapCell ( ) ;
}
for ( int i = 0 ; i < selection_used_cells . size ( ) ; i + + ) {
coords = tile_map - > map_pattern ( top_left + offset , selection_used_cells [ i ] , selection_pattern ) ;
cells_do [ coords ] = TileMapCell ( selection_pattern - > get_cell_source_id ( selection_used_cells [ i ] ) , selection_pattern - > get_cell_atlas_coords ( selection_used_cells [ i ] ) , selection_pattern - > get_cell_alternative_tile ( selection_used_cells [ i ] ) ) ;
}
// Move the tiles.
undo_redo - > create_action ( TTR ( " Move tiles " ) ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : cells_do ) {
undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
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for ( const KeyValue < Vector2i , TileMapCell > & E : cells_undo ) {
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
// Update the selection.
undo_redo - > add_undo_method ( this , " _set_tile_map_selection " , _get_tile_map_selection ( ) ) ;
tile_map_selection . clear ( ) ;
for ( int i = 0 ; i < selection_used_cells . size ( ) ; i + + ) {
coords = tile_map - > map_pattern ( top_left + offset , selection_used_cells [ i ] , selection_pattern ) ;
tile_map_selection . insert ( coords ) ;
}
undo_redo - > add_do_method ( this , " _set_tile_map_selection " , _get_tile_map_selection ( ) ) ;
undo_redo - > commit_action ( ) ;
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}
} break ;
case DRAG_TYPE_PICK : {
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Rect2i rect = Rect2i ( tile_map - > local_to_map ( drag_start_mouse_pos ) , tile_map - > local_to_map ( mpos ) - tile_map - > local_to_map ( drag_start_mouse_pos ) ) . abs ( ) ;
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rect . size + = Vector2i ( 1 , 1 ) ;
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int picked_source = - 1 ;
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TypedArray < Vector2i > coords_array ;
for ( int x = rect . position . x ; x < rect . get_end ( ) . x ; x + + ) {
for ( int y = rect . position . y ; y < rect . get_end ( ) . y ; y + + ) {
Vector2i coords = Vector2i ( x , y ) ;
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int source = tile_map - > get_cell_source_id ( tile_map_layer , coords ) ;
if ( source ! = TileSet : : INVALID_SOURCE ) {
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coords_array . push_back ( coords ) ;
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if ( picked_source = = - 1 ) {
picked_source = source ;
} else if ( picked_source ! = source ) {
picked_source = - 2 ;
}
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}
}
}
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if ( picked_source > = 0 ) {
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for ( int i = 0 ; i < sources_list - > get_item_count ( ) ; i + + ) {
if ( int ( sources_list - > get_item_metadata ( i ) ) = = picked_source ) {
sources_list - > set_current ( i ) ;
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TilesEditorUtils : : get_singleton ( ) - > set_sources_lists_current ( i ) ;
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break ;
}
}
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sources_list - > ensure_current_is_visible ( ) ;
}
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Ref < TileMapPattern > new_selection_pattern = tile_map - > get_pattern ( tile_map_layer , coords_array ) ;
if ( ! new_selection_pattern - > is_empty ( ) ) {
selection_pattern = new_selection_pattern ;
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_update_tileset_selection_from_selection_pattern ( ) ;
}
picker_button - > set_pressed ( false ) ;
} break ;
case DRAG_TYPE_PAINT : {
undo_redo - > create_action ( TTR ( " Paint tiles " ) ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : drag_modified ) {
undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E . key , tile_map - > get_cell_source_id ( tile_map_layer , E . key ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , E . key ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , E . key ) ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
undo_redo - > commit_action ( false ) ;
} break ;
case DRAG_TYPE_LINE : {
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HashMap < Vector2i , TileMapCell > to_draw = _draw_line ( drag_start_mouse_pos , drag_start_mouse_pos , mpos , drag_erasing ) ;
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undo_redo - > create_action ( TTR ( " Paint tiles " ) ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
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if ( ! drag_erasing & & E . value . source_id = = TileSet : : INVALID_SOURCE ) {
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continue ;
}
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undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E . key , tile_map - > get_cell_source_id ( tile_map_layer , E . key ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , E . key ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , E . key ) ) ;
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}
undo_redo - > commit_action ( ) ;
} break ;
case DRAG_TYPE_RECT : {
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HashMap < Vector2i , TileMapCell > to_draw = _draw_rect ( tile_map - > local_to_map ( drag_start_mouse_pos ) , tile_map - > local_to_map ( mpos ) , drag_erasing ) ;
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undo_redo - > create_action ( TTR ( " Paint tiles " ) ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
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if ( ! drag_erasing & & E . value . source_id = = TileSet : : INVALID_SOURCE ) {
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continue ;
}
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undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E . key , tile_map - > get_cell_source_id ( tile_map_layer , E . key ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , E . key ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , E . key ) ) ;
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}
undo_redo - > commit_action ( ) ;
} break ;
case DRAG_TYPE_BUCKET : {
undo_redo - > create_action ( TTR ( " Paint tiles " ) ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : drag_modified ) {
undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E . key , tile_map - > get_cell_source_id ( tile_map_layer , E . key ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , E . key ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , E . key ) ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
undo_redo - > commit_action ( false ) ;
} break ;
case DRAG_TYPE_CLIPBOARD_PASTE : {
Vector2 mouse_offset = ( Vector2 ( tile_map_clipboard - > get_size ( ) ) / 2.0 - Vector2 ( 0.5 , 0.5 ) ) * tile_set - > get_tile_size ( ) ;
undo_redo - > create_action ( TTR ( " Paste tiles " ) ) ;
TypedArray < Vector2i > used_cells = tile_map_clipboard - > get_used_cells ( ) ;
for ( int i = 0 ; i < used_cells . size ( ) ; i + + ) {
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Vector2i coords = tile_map - > map_pattern ( tile_map - > local_to_map ( mpos - mouse_offset ) , used_cells [ i ] , tile_map_clipboard ) ;
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undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , coords , tile_map_clipboard - > get_cell_source_id ( used_cells [ i ] ) , tile_map_clipboard - > get_cell_atlas_coords ( used_cells [ i ] ) , tile_map_clipboard - > get_cell_alternative_tile ( used_cells [ i ] ) ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , coords , tile_map - > get_cell_source_id ( tile_map_layer , coords ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , coords ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , coords ) ) ;
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}
undo_redo - > commit_action ( ) ;
} break ;
default :
break ;
}
drag_type = DRAG_TYPE_NONE ;
}
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void TileMapEditorTilesPlugin : : _apply_transform ( int p_type ) {
if ( selection_pattern . is_null ( ) | | selection_pattern - > is_empty ( ) ) {
return ;
}
Ref < TileMapPattern > transformed_pattern ;
transformed_pattern . instantiate ( ) ;
bool keep_shape = selection_pattern - > get_size ( ) = = Vector2i ( 1 , 1 ) ;
Vector2i size = selection_pattern - > get_size ( ) ;
for ( int y = 0 ; y < size . y ; y + + ) {
for ( int x = 0 ; x < size . x ; x + + ) {
Vector2i src_coords = Vector2i ( x , y ) ;
if ( ! selection_pattern - > has_cell ( src_coords ) ) {
continue ;
}
Vector2i dst_coords ;
if ( keep_shape ) {
dst_coords = src_coords ;
} else if ( p_type = = TRANSFORM_ROTATE_LEFT ) {
dst_coords = Vector2i ( y , size . x - x - 1 ) ;
} else if ( p_type = = TRANSFORM_ROTATE_RIGHT ) {
dst_coords = Vector2i ( size . y - y - 1 , x ) ;
} else if ( p_type = = TRANSFORM_FLIP_H ) {
dst_coords = Vector2i ( size . x - x - 1 , y ) ;
} else if ( p_type = = TRANSFORM_FLIP_V ) {
dst_coords = Vector2i ( x , size . y - y - 1 ) ;
}
transformed_pattern - > set_cell ( dst_coords ,
selection_pattern - > get_cell_source_id ( src_coords ) , selection_pattern - > get_cell_atlas_coords ( src_coords ) ,
_get_transformed_alternative ( selection_pattern - > get_cell_alternative_tile ( src_coords ) , p_type ) ) ;
}
}
selection_pattern = transformed_pattern ;
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
}
int TileMapEditorTilesPlugin : : _get_transformed_alternative ( int p_alternative_id , int p_transform ) {
bool transform_flip_h = p_alternative_id & TileSetAtlasSource : : TRANSFORM_FLIP_H ;
bool transform_flip_v = p_alternative_id & TileSetAtlasSource : : TRANSFORM_FLIP_V ;
bool transform_transpose = p_alternative_id & TileSetAtlasSource : : TRANSFORM_TRANSPOSE ;
switch ( p_transform ) {
case TRANSFORM_ROTATE_LEFT :
case TRANSFORM_ROTATE_RIGHT : {
// A matrix with every possible flip/transpose combination, sorted by what comes next when you rotate.
const LocalVector < bool > rotation_matrix = {
0 , 0 , 0 ,
0 , 1 , 1 ,
1 , 1 , 0 ,
1 , 0 , 1 ,
1 , 0 , 0 ,
0 , 0 , 1 ,
0 , 1 , 0 ,
1 , 1 , 1
} ;
for ( int i = 0 ; i < 8 ; i + + ) {
if ( transform_flip_h = = rotation_matrix [ i * 3 ] & & transform_flip_v = = rotation_matrix [ i * 3 + 1 ] & & transform_transpose = = rotation_matrix [ i * 3 + 2 ] ) {
if ( p_transform = = TRANSFORM_ROTATE_LEFT ) {
i = i / 4 * 4 + ( i + 1 ) % 4 ;
} else {
i = i / 4 * 4 + Math : : posmod ( i - 1 , 4 ) ;
}
transform_flip_h = rotation_matrix [ i * 3 ] ;
transform_flip_v = rotation_matrix [ i * 3 + 1 ] ;
transform_transpose = rotation_matrix [ i * 3 + 2 ] ;
break ;
}
}
} break ;
case TRANSFORM_FLIP_H : {
transform_flip_h = ! transform_flip_h ;
} break ;
case TRANSFORM_FLIP_V : {
transform_flip_v = ! transform_flip_v ;
} break ;
}
return TileSetAtlasSource : : alternative_no_transform ( p_alternative_id ) |
int ( transform_flip_h ) * TileSetAtlasSource : : TRANSFORM_FLIP_H |
int ( transform_flip_v ) * TileSetAtlasSource : : TRANSFORM_FLIP_V |
int ( transform_transpose ) * TileSetAtlasSource : : TRANSFORM_TRANSPOSE ;
}
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void TileMapEditorTilesPlugin : : _update_fix_selected_and_hovered ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
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hovered_tile . source_id = TileSet : : INVALID_SOURCE ;
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hovered_tile . set_atlas_coords ( TileSetSource : : INVALID_ATLAS_COORDS ) ;
hovered_tile . alternative_tile = TileSetSource : : INVALID_TILE_ALTERNATIVE ;
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tile_set_selection . clear ( ) ;
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patterns_item_list - > deselect_all ( ) ;
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tile_map_selection . clear ( ) ;
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selection_pattern . instantiate ( ) ;
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return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
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hovered_tile . source_id = TileSet : : INVALID_SOURCE ;
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hovered_tile . set_atlas_coords ( TileSetSource : : INVALID_ATLAS_COORDS ) ;
hovered_tile . alternative_tile = TileSetSource : : INVALID_TILE_ALTERNATIVE ;
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tile_set_selection . clear ( ) ;
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patterns_item_list - > deselect_all ( ) ;
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tile_map_selection . clear ( ) ;
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selection_pattern . instantiate ( ) ;
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return ;
}
int source_index = sources_list - > get_current ( ) ;
if ( source_index < 0 | | source_index > = sources_list - > get_item_count ( ) ) {
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hovered_tile . source_id = TileSet : : INVALID_SOURCE ;
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hovered_tile . set_atlas_coords ( TileSetSource : : INVALID_ATLAS_COORDS ) ;
hovered_tile . alternative_tile = TileSetSource : : INVALID_TILE_ALTERNATIVE ;
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tile_set_selection . clear ( ) ;
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patterns_item_list - > deselect_all ( ) ;
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tile_map_selection . clear ( ) ;
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selection_pattern . instantiate ( ) ;
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return ;
}
int source_id = sources_list - > get_item_metadata ( source_index ) ;
// Clear hovered if needed.
if ( source_id ! = hovered_tile . source_id | |
! tile_set - > has_source ( hovered_tile . source_id ) | |
! tile_set - > get_source ( hovered_tile . source_id ) - > has_tile ( hovered_tile . get_atlas_coords ( ) ) | |
! tile_set - > get_source ( hovered_tile . source_id ) - > has_alternative_tile ( hovered_tile . get_atlas_coords ( ) , hovered_tile . alternative_tile ) ) {
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hovered_tile . source_id = TileSet : : INVALID_SOURCE ;
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hovered_tile . set_atlas_coords ( TileSetSource : : INVALID_ATLAS_COORDS ) ;
hovered_tile . alternative_tile = TileSetSource : : INVALID_TILE_ALTERNATIVE ;
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}
// Selection if needed.
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for ( RBSet < TileMapCell > : : Element * E = tile_set_selection . front ( ) ; E ; ) {
RBSet < TileMapCell > : : Element * N = E - > next ( ) ;
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const TileMapCell * selected = & ( E - > get ( ) ) ;
if ( ! tile_set - > has_source ( selected - > source_id ) | |
! tile_set - > get_source ( selected - > source_id ) - > has_tile ( selected - > get_atlas_coords ( ) ) | |
! tile_set - > get_source ( selected - > source_id ) - > has_alternative_tile ( selected - > get_atlas_coords ( ) , selected - > alternative_tile ) ) {
tile_set_selection . erase ( E ) ;
}
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E = N ;
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}
if ( ! tile_map_selection . is_empty ( ) ) {
_update_selection_pattern_from_tilemap_selection ( ) ;
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} else if ( tiles_bottom_panel - > is_visible_in_tree ( ) ) {
_update_selection_pattern_from_tileset_tiles_selection ( ) ;
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} else {
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_update_selection_pattern_from_tileset_pattern_selection ( ) ;
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}
}
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void TileMapEditorTilesPlugin : : _fix_invalid_tiles_in_tile_map_selection ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
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RBSet < Vector2i > to_remove ;
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for ( Vector2i selected : tile_map_selection ) {
TileMapCell cell = tile_map - > get_cell ( tile_map_layer , selected ) ;
if ( cell . source_id = = TileSet : : INVALID_SOURCE & & cell . get_atlas_coords ( ) = = TileSetSource : : INVALID_ATLAS_COORDS & & cell . alternative_tile = = TileSetAtlasSource : : INVALID_TILE_ALTERNATIVE ) {
to_remove . insert ( selected ) ;
}
}
for ( Vector2i cell : to_remove ) {
tile_map_selection . erase ( cell ) ;
}
}
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void TileMapEditorTilesPlugin : : patterns_item_list_empty_clicked ( const Vector2 & p_pos , MouseButton p_mouse_button_index ) {
if ( p_mouse_button_index = = MouseButton : : LEFT ) {
_update_selection_pattern_from_tileset_pattern_selection ( ) ;
}
}
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void TileMapEditorTilesPlugin : : _update_selection_pattern_from_tilemap_selection ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
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Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
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ERR_FAIL_INDEX ( tile_map_layer , tile_map - > get_layers_count ( ) ) ;
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selection_pattern . instantiate ( ) ;
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TypedArray < Vector2i > coords_array ;
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for ( const Vector2i & E : tile_map_selection ) {
coords_array . push_back ( E ) ;
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}
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selection_pattern = tile_map - > get_pattern ( tile_map_layer , coords_array ) ;
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_update_transform_buttons ( ) ;
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}
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void TileMapEditorTilesPlugin : : _update_selection_pattern_from_tileset_tiles_selection ( ) {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
// Clear the tilemap selection.
tile_map_selection . clear ( ) ;
// Clear the selected pattern.
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selection_pattern . instantiate ( ) ;
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// Group per source.
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HashMap < int , List < const TileMapCell * > > per_source ;
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for ( const TileMapCell & E : tile_set_selection ) {
per_source [ E . source_id ] . push_back ( & ( E ) ) ;
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}
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int vertical_offset = 0 ;
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for ( const KeyValue < int , List < const TileMapCell * > > & E_source : per_source ) {
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// Per source.
List < const TileMapCell * > unorganized ;
Rect2i encompassing_rect_coords ;
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HashMap < Vector2i , const TileMapCell * > organized_pattern ;
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TileSetSource * source = * tile_set - > get_source ( E_source . key ) ;
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TileSetAtlasSource * atlas_source = Object : : cast_to < TileSetAtlasSource > ( source ) ;
if ( atlas_source ) {
// Organize using coordinates.
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for ( const TileMapCell * current : E_source . value ) {
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if ( current - > alternative_tile = = 0 ) {
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organized_pattern [ current - > get_atlas_coords ( ) ] = current ;
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} else {
unorganized . push_back ( current ) ;
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}
}
// Compute the encompassing rect for the organized pattern.
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HashMap < Vector2i , const TileMapCell * > : : Iterator E_cell = organized_pattern . begin ( ) ;
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if ( E_cell ) {
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encompassing_rect_coords = Rect2i ( E_cell - > key , Vector2i ( 1 , 1 ) ) ;
for ( ; E_cell ; + + E_cell ) {
encompassing_rect_coords . expand_to ( E_cell - > key + Vector2i ( 1 , 1 ) ) ;
encompassing_rect_coords . expand_to ( E_cell - > key ) ;
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}
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}
} else {
// Add everything unorganized.
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for ( const TileMapCell * cell : E_source . value ) {
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unorganized . push_back ( cell ) ;
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}
}
// Now add everything to the output pattern.
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for ( const KeyValue < Vector2i , const TileMapCell * > & E_cell : organized_pattern ) {
selection_pattern - > set_cell ( E_cell . key - encompassing_rect_coords . position + Vector2i ( 0 , vertical_offset ) , E_cell . value - > source_id , E_cell . value - > get_atlas_coords ( ) , E_cell . value - > alternative_tile ) ;
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}
Vector2i organized_size = selection_pattern - > get_size ( ) ;
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int unorganized_index = 0 ;
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for ( const TileMapCell * cell : unorganized ) {
selection_pattern - > set_cell ( Vector2 ( organized_size . x + unorganized_index , vertical_offset ) , cell - > source_id , cell - > get_atlas_coords ( ) , cell - > alternative_tile ) ;
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unorganized_index + + ;
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}
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vertical_offset + = MAX ( organized_size . y , 1 ) ;
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}
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
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_update_transform_buttons ( ) ;
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}
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void TileMapEditorTilesPlugin : : _update_selection_pattern_from_tileset_pattern_selection ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
// Clear the tilemap selection.
tile_map_selection . clear ( ) ;
// Clear the selected pattern.
selection_pattern . instantiate ( ) ;
if ( patterns_item_list - > get_selected_items ( ) . size ( ) > = 1 ) {
selection_pattern = patterns_item_list - > get_item_metadata ( patterns_item_list - > get_selected_items ( ) [ 0 ] ) ;
}
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
}
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void TileMapEditorTilesPlugin : : _update_tileset_selection_from_selection_pattern ( ) {
tile_set_selection . clear ( ) ;
TypedArray < Vector2i > used_cells = selection_pattern - > get_used_cells ( ) ;
for ( int i = 0 ; i < used_cells . size ( ) ; i + + ) {
Vector2i coords = used_cells [ i ] ;
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if ( selection_pattern - > get_cell_source_id ( coords ) ! = TileSet : : INVALID_SOURCE ) {
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tile_set_selection . insert ( TileMapCell ( selection_pattern - > get_cell_source_id ( coords ) , selection_pattern - > get_cell_atlas_coords ( coords ) , selection_pattern - > get_cell_alternative_tile ( coords ) ) ) ;
}
}
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_update_source_display ( ) ;
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tile_atlas_control - > queue_redraw ( ) ;
alternative_tiles_control - > queue_redraw ( ) ;
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_update_transform_buttons ( ) ;
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}
void TileMapEditorTilesPlugin : : _tile_atlas_control_draw ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
int source_index = sources_list - > get_current ( ) ;
if ( source_index < 0 | | source_index > = sources_list - > get_item_count ( ) ) {
return ;
}
int source_id = sources_list - > get_item_metadata ( source_index ) ;
if ( ! tile_set - > has_source ( source_id ) ) {
return ;
}
TileSetAtlasSource * atlas = Object : : cast_to < TileSetAtlasSource > ( * tile_set - > get_source ( source_id ) ) ;
if ( ! atlas ) {
return ;
}
// Draw the selection.
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Color grid_color = EDITOR_GET ( " editors/tiles_editor/grid_color " ) ;
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Color selection_color = Color ( ) . from_hsv ( Math : : fposmod ( grid_color . get_h ( ) + 0.5 , 1.0 ) , grid_color . get_s ( ) , grid_color . get_v ( ) , 1.0 ) ;
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for ( const TileMapCell & E : tile_set_selection ) {
if ( E . source_id = = source_id & & E . alternative_tile = = 0 ) {
for ( int frame = 0 ; frame < atlas - > get_tile_animation_frames_count ( E . get_atlas_coords ( ) ) ; frame + + ) {
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Color color = selection_color ;
if ( frame > 0 ) {
color . a * = 0.3 ;
}
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TilesEditorUtils : : draw_selection_rect ( tile_atlas_control , atlas - > get_tile_texture_region ( E . get_atlas_coords ( ) , frame ) , color ) ;
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}
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}
}
// Draw the hovered tile.
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if ( hovered_tile . get_atlas_coords ( ) ! = TileSetSource : : INVALID_ATLAS_COORDS & & hovered_tile . alternative_tile = = 0 & & ! tile_set_dragging_selection ) {
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for ( int frame = 0 ; frame < atlas - > get_tile_animation_frames_count ( hovered_tile . get_atlas_coords ( ) ) ; frame + + ) {
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Color color = Color ( 1.0 , 0.8 , 0.0 , frame = = 0 ? 0.6 : 0.3 ) ;
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TilesEditorUtils : : draw_selection_rect ( tile_atlas_control , atlas - > get_tile_texture_region ( hovered_tile . get_atlas_coords ( ) , frame ) , color ) ;
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}
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}
// Draw the selection rect.
if ( tile_set_dragging_selection ) {
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Vector2i start_tile = tile_atlas_view - > get_atlas_tile_coords_at_pos ( tile_set_drag_start_mouse_pos , true ) ;
Vector2i end_tile = tile_atlas_view - > get_atlas_tile_coords_at_pos ( tile_atlas_control - > get_local_mouse_position ( ) , true ) ;
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Rect2i region = Rect2i ( start_tile , end_tile - start_tile ) . abs ( ) ;
region . size + = Vector2i ( 1 , 1 ) ;
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RBSet < Vector2i > to_draw ;
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for ( int x = region . position . x ; x < region . get_end ( ) . x ; x + + ) {
for ( int y = region . position . y ; y < region . get_end ( ) . y ; y + + ) {
Vector2i tile = atlas - > get_tile_at_coords ( Vector2i ( x , y ) ) ;
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if ( tile ! = TileSetSource : : INVALID_ATLAS_COORDS ) {
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to_draw . insert ( tile ) ;
}
}
}
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for ( const Vector2i & E : to_draw ) {
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TilesEditorUtils : : draw_selection_rect ( tile_atlas_control , atlas - > get_tile_texture_region ( E ) ) ;
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}
}
}
void TileMapEditorTilesPlugin : : _tile_atlas_control_mouse_exited ( ) {
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hovered_tile . source_id = TileSet : : INVALID_SOURCE ;
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hovered_tile . set_atlas_coords ( TileSetSource : : INVALID_ATLAS_COORDS ) ;
hovered_tile . alternative_tile = TileSetSource : : INVALID_TILE_ALTERNATIVE ;
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tile_atlas_control - > queue_redraw ( ) ;
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}
void TileMapEditorTilesPlugin : : _tile_atlas_control_gui_input ( const Ref < InputEvent > & p_event ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
int source_index = sources_list - > get_current ( ) ;
if ( source_index < 0 | | source_index > = sources_list - > get_item_count ( ) ) {
return ;
}
int source_id = sources_list - > get_item_metadata ( source_index ) ;
if ( ! tile_set - > has_source ( source_id ) ) {
return ;
}
TileSetAtlasSource * atlas = Object : : cast_to < TileSetAtlasSource > ( * tile_set - > get_source ( source_id ) ) ;
if ( ! atlas ) {
return ;
}
// Update the hovered tile
hovered_tile . source_id = source_id ;
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hovered_tile . set_atlas_coords ( TileSetSource : : INVALID_ATLAS_COORDS ) ;
hovered_tile . alternative_tile = TileSetSource : : INVALID_TILE_ALTERNATIVE ;
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Vector2i coords = tile_atlas_view - > get_atlas_tile_coords_at_pos ( tile_atlas_control - > get_local_mouse_position ( ) ) ;
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if ( coords ! = TileSetSource : : INVALID_ATLAS_COORDS ) {
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coords = atlas - > get_tile_at_coords ( coords ) ;
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if ( coords ! = TileSetSource : : INVALID_ATLAS_COORDS ) {
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hovered_tile . set_atlas_coords ( coords ) ;
hovered_tile . alternative_tile = 0 ;
}
}
Ref < InputEventMouseMotion > mm = p_event ;
if ( mm . is_valid ( ) ) {
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tile_atlas_control - > queue_redraw ( ) ;
alternative_tiles_control - > queue_redraw ( ) ;
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}
Ref < InputEventMouseButton > mb = p_event ;
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if ( mb . is_valid ( ) & & mb - > get_button_index ( ) = = MouseButton : : LEFT ) {
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if ( mb - > is_pressed ( ) ) { // Pressed
tile_set_dragging_selection = true ;
tile_set_drag_start_mouse_pos = tile_atlas_control - > get_local_mouse_position ( ) ;
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if ( ! mb - > is_shift_pressed ( ) ) {
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tile_set_selection . clear ( ) ;
}
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if ( hovered_tile . get_atlas_coords ( ) ! = TileSetSource : : INVALID_ATLAS_COORDS & & hovered_tile . alternative_tile = = 0 ) {
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if ( mb - > is_shift_pressed ( ) & & tile_set_selection . has ( TileMapCell ( source_id , hovered_tile . get_atlas_coords ( ) , 0 ) ) ) {
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tile_set_selection . erase ( TileMapCell ( source_id , hovered_tile . get_atlas_coords ( ) , 0 ) ) ;
} else {
tile_set_selection . insert ( TileMapCell ( source_id , hovered_tile . get_atlas_coords ( ) , 0 ) ) ;
}
}
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_update_selection_pattern_from_tileset_tiles_selection ( ) ;
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} else { // Released
if ( tile_set_dragging_selection ) {
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if ( ! mb - > is_shift_pressed ( ) ) {
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tile_set_selection . clear ( ) ;
}
// Compute the covered area.
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Vector2i start_tile = tile_atlas_view - > get_atlas_tile_coords_at_pos ( tile_set_drag_start_mouse_pos , true ) ;
Vector2i end_tile = tile_atlas_view - > get_atlas_tile_coords_at_pos ( tile_atlas_control - > get_local_mouse_position ( ) , true ) ;
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if ( start_tile ! = TileSetSource : : INVALID_ATLAS_COORDS & & end_tile ! = TileSetSource : : INVALID_ATLAS_COORDS ) {
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Rect2i region = Rect2i ( start_tile , end_tile - start_tile ) . abs ( ) ;
region . size + = Vector2i ( 1 , 1 ) ;
// To update the selection, we copy the selected/not selected status of the tiles we drag from.
Vector2i start_coords = atlas - > get_tile_at_coords ( start_tile ) ;
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if ( mb - > is_shift_pressed ( ) & & start_coords ! = TileSetSource : : INVALID_ATLAS_COORDS & & ! tile_set_selection . has ( TileMapCell ( source_id , start_coords , 0 ) ) ) {
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// Remove from the selection.
for ( int x = region . position . x ; x < region . get_end ( ) . x ; x + + ) {
for ( int y = region . position . y ; y < region . get_end ( ) . y ; y + + ) {
Vector2i tile_coords = atlas - > get_tile_at_coords ( Vector2i ( x , y ) ) ;
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if ( tile_coords ! = TileSetSource : : INVALID_ATLAS_COORDS & & tile_set_selection . has ( TileMapCell ( source_id , tile_coords , 0 ) ) ) {
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tile_set_selection . erase ( TileMapCell ( source_id , tile_coords , 0 ) ) ;
}
}
}
} else {
// Insert in the selection.
for ( int x = region . position . x ; x < region . get_end ( ) . x ; x + + ) {
for ( int y = region . position . y ; y < region . get_end ( ) . y ; y + + ) {
Vector2i tile_coords = atlas - > get_tile_at_coords ( Vector2i ( x , y ) ) ;
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if ( tile_coords ! = TileSetSource : : INVALID_ATLAS_COORDS ) {
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tile_set_selection . insert ( TileMapCell ( source_id , tile_coords , 0 ) ) ;
}
}
}
}
}
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_update_selection_pattern_from_tileset_tiles_selection ( ) ;
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}
tile_set_dragging_selection = false ;
}
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tile_atlas_control - > queue_redraw ( ) ;
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}
}
void TileMapEditorTilesPlugin : : _tile_alternatives_control_draw ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
int source_index = sources_list - > get_current ( ) ;
if ( source_index < 0 | | source_index > = sources_list - > get_item_count ( ) ) {
return ;
}
int source_id = sources_list - > get_item_metadata ( source_index ) ;
if ( ! tile_set - > has_source ( source_id ) ) {
return ;
}
TileSetAtlasSource * atlas = Object : : cast_to < TileSetAtlasSource > ( * tile_set - > get_source ( source_id ) ) ;
if ( ! atlas ) {
return ;
}
// Draw the selection.
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for ( const TileMapCell & E : tile_set_selection ) {
if ( E . source_id = = source_id & & E . get_atlas_coords ( ) ! = TileSetSource : : INVALID_ATLAS_COORDS & & E . alternative_tile > 0 ) {
Rect2i rect = tile_atlas_view - > get_alternative_tile_rect ( E . get_atlas_coords ( ) , E . alternative_tile ) ;
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if ( rect ! = Rect2i ( ) ) {
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TilesEditorUtils : : draw_selection_rect ( alternative_tiles_control , rect ) ;
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}
}
}
// Draw hovered tile.
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if ( hovered_tile . get_atlas_coords ( ) ! = TileSetSource : : INVALID_ATLAS_COORDS & & hovered_tile . alternative_tile > 0 ) {
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Rect2i rect = tile_atlas_view - > get_alternative_tile_rect ( hovered_tile . get_atlas_coords ( ) , hovered_tile . alternative_tile ) ;
if ( rect ! = Rect2i ( ) ) {
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TilesEditorUtils : : draw_selection_rect ( alternative_tiles_control , rect , Color ( 1.0 , 0.8 , 0.0 , 0.5 ) ) ;
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}
}
}
void TileMapEditorTilesPlugin : : _tile_alternatives_control_mouse_exited ( ) {
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hovered_tile . source_id = TileSet : : INVALID_SOURCE ;
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hovered_tile . set_atlas_coords ( TileSetSource : : INVALID_ATLAS_COORDS ) ;
hovered_tile . alternative_tile = TileSetSource : : INVALID_TILE_ALTERNATIVE ;
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alternative_tiles_control - > queue_redraw ( ) ;
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}
void TileMapEditorTilesPlugin : : _tile_alternatives_control_gui_input ( const Ref < InputEvent > & p_event ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
int source_index = sources_list - > get_current ( ) ;
if ( source_index < 0 | | source_index > = sources_list - > get_item_count ( ) ) {
return ;
}
int source_id = sources_list - > get_item_metadata ( source_index ) ;
if ( ! tile_set - > has_source ( source_id ) ) {
return ;
}
TileSetAtlasSource * atlas = Object : : cast_to < TileSetAtlasSource > ( * tile_set - > get_source ( source_id ) ) ;
if ( ! atlas ) {
return ;
}
// Update the hovered tile
hovered_tile . source_id = source_id ;
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hovered_tile . set_atlas_coords ( TileSetSource : : INVALID_ATLAS_COORDS ) ;
hovered_tile . alternative_tile = TileSetSource : : INVALID_TILE_ALTERNATIVE ;
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Vector3i alternative_coords = tile_atlas_view - > get_alternative_tile_at_pos ( alternative_tiles_control - > get_local_mouse_position ( ) ) ;
Vector2i coords = Vector2i ( alternative_coords . x , alternative_coords . y ) ;
int alternative = alternative_coords . z ;
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if ( coords ! = TileSetSource : : INVALID_ATLAS_COORDS & & alternative ! = TileSetSource : : INVALID_TILE_ALTERNATIVE ) {
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hovered_tile . set_atlas_coords ( coords ) ;
hovered_tile . alternative_tile = alternative ;
}
Ref < InputEventMouseMotion > mm = p_event ;
if ( mm . is_valid ( ) ) {
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tile_atlas_control - > queue_redraw ( ) ;
alternative_tiles_control - > queue_redraw ( ) ;
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}
Ref < InputEventMouseButton > mb = p_event ;
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if ( mb . is_valid ( ) & & mb - > get_button_index ( ) = = MouseButton : : LEFT ) {
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if ( mb - > is_pressed ( ) ) { // Pressed
// Left click pressed.
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if ( ! mb - > is_shift_pressed ( ) ) {
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tile_set_selection . clear ( ) ;
}
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if ( coords ! = TileSetSource : : INVALID_ATLAS_COORDS & & alternative ! = TileSetAtlasSource : : INVALID_TILE_ALTERNATIVE ) {
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if ( mb - > is_shift_pressed ( ) & & tile_set_selection . has ( TileMapCell ( source_id , hovered_tile . get_atlas_coords ( ) , hovered_tile . alternative_tile ) ) ) {
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tile_set_selection . erase ( TileMapCell ( source_id , hovered_tile . get_atlas_coords ( ) , hovered_tile . alternative_tile ) ) ;
} else {
tile_set_selection . insert ( TileMapCell ( source_id , hovered_tile . get_atlas_coords ( ) , hovered_tile . alternative_tile ) ) ;
}
}
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_update_selection_pattern_from_tileset_tiles_selection ( ) ;
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}
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tile_atlas_control - > queue_redraw ( ) ;
alternative_tiles_control - > queue_redraw ( ) ;
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}
}
void TileMapEditorTilesPlugin : : _set_tile_map_selection ( const TypedArray < Vector2i > & p_selection ) {
tile_map_selection . clear ( ) ;
for ( int i = 0 ; i < p_selection . size ( ) ; i + + ) {
tile_map_selection . insert ( p_selection [ i ] ) ;
}
_update_selection_pattern_from_tilemap_selection ( ) ;
_update_tileset_selection_from_selection_pattern ( ) ;
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
}
TypedArray < Vector2i > TileMapEditorTilesPlugin : : _get_tile_map_selection ( ) const {
TypedArray < Vector2i > output ;
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for ( const Vector2i & E : tile_map_selection ) {
output . push_back ( E ) ;
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}
return output ;
}
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void TileMapEditorTilesPlugin : : edit ( ObjectID p_tile_map_id , int p_tile_map_layer ) {
_stop_dragging ( ) ; // Avoids staying in a wrong drag state.
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// Disable sort button if the tileset is read-only
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( tile_map ) {
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( tile_set . is_valid ( ) ) {
source_sort_button - > set_disabled ( EditorNode : : get_singleton ( ) - > is_resource_read_only ( tile_set ) ) ;
}
}
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if ( tile_map_id ! = p_tile_map_id ) {
tile_map_id = p_tile_map_id ;
// Clear the selection.
tile_set_selection . clear ( ) ;
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patterns_item_list - > deselect_all ( ) ;
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tile_map_selection . clear ( ) ;
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selection_pattern . instantiate ( ) ;
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}
tile_map_layer = p_tile_map_layer ;
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}
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void TileMapEditorTilesPlugin : : _set_source_sort ( int p_sort ) {
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for ( int i = 0 ; i ! = TilesEditorUtils : : SOURCE_SORT_MAX ; i + + ) {
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source_sort_button - > get_popup ( ) - > set_item_checked ( i , ( i = = ( int ) p_sort ) ) ;
}
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TilesEditorUtils : : get_singleton ( ) - > set_sorting_option ( p_sort ) ;
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_update_tile_set_sources_list ( ) ;
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EditorSettings : : get_singleton ( ) - > set_project_metadata ( " editor_metadata " , " tile_source_sort " , p_sort ) ;
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}
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void TileMapEditorTilesPlugin : : _bind_methods ( ) {
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ClassDB : : bind_method ( D_METHOD ( " _scene_thumbnail_done " ) , & TileMapEditorTilesPlugin : : _scene_thumbnail_done ) ;
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ClassDB : : bind_method ( D_METHOD ( " _set_tile_map_selection " , " selection " ) , & TileMapEditorTilesPlugin : : _set_tile_map_selection ) ;
ClassDB : : bind_method ( D_METHOD ( " _get_tile_map_selection " ) , & TileMapEditorTilesPlugin : : _get_tile_map_selection ) ;
}
TileMapEditorTilesPlugin : : TileMapEditorTilesPlugin ( ) {
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CanvasItemEditor : : get_singleton ( )
- > get_viewport_control ( )
- > connect ( " mouse_exited " , callable_mp ( this , & TileMapEditorTilesPlugin : : _mouse_exited_viewport ) ) ;
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// --- Shortcuts ---
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ED_SHORTCUT ( " tiles_editor/cut " , TTR ( " Cut " ) , KeyModifierMask : : CMD_OR_CTRL | Key : : X ) ;
ED_SHORTCUT ( " tiles_editor/copy " , TTR ( " Copy " ) , KeyModifierMask : : CMD_OR_CTRL | Key : : C ) ;
ED_SHORTCUT ( " tiles_editor/paste " , TTR ( " Paste " ) , KeyModifierMask : : CMD_OR_CTRL | Key : : V ) ;
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ED_SHORTCUT ( " tiles_editor/cancel " , TTR ( " Cancel " ) , Key : : ESCAPE ) ;
ED_SHORTCUT ( " tiles_editor/delete " , TTR ( " Delete " ) , Key : : KEY_DELETE ) ;
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// --- Initialize references ---
tile_map_clipboard . instantiate ( ) ;
selection_pattern . instantiate ( ) ;
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// --- Toolbar ---
toolbar = memnew ( HBoxContainer ) ;
HBoxContainer * tilemap_tiles_tools_buttons = memnew ( HBoxContainer ) ;
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tool_buttons_group . instantiate ( ) ;
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select_tool_button = memnew ( Button ) ;
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select_tool_button - > set_theme_type_variation ( " FlatButton " ) ;
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select_tool_button - > set_toggle_mode ( true ) ;
select_tool_button - > set_button_group ( tool_buttons_group ) ;
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select_tool_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/selection_tool " , TTR ( " Selection " ) , Key : : S ) ) ;
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select_tool_button - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_toolbar ) ) ;
tilemap_tiles_tools_buttons - > add_child ( select_tool_button ) ;
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viewport_shortcut_buttons . push_back ( select_tool_button ) ;
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paint_tool_button = memnew ( Button ) ;
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paint_tool_button - > set_theme_type_variation ( " FlatButton " ) ;
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paint_tool_button - > set_toggle_mode ( true ) ;
paint_tool_button - > set_button_group ( tool_buttons_group ) ;
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paint_tool_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/paint_tool " , TTR ( " Paint " ) , Key : : D ) ) ;
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paint_tool_button - > set_tooltip_text ( TTR ( " Shift: Draw line. " ) + " \n " + keycode_get_string ( ( Key ) KeyModifierMask : : CMD_OR_CTRL ) + TTR ( " Shift: Draw rectangle. " ) ) ;
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paint_tool_button - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_toolbar ) ) ;
tilemap_tiles_tools_buttons - > add_child ( paint_tool_button ) ;
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viewport_shortcut_buttons . push_back ( paint_tool_button ) ;
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line_tool_button = memnew ( Button ) ;
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line_tool_button - > set_theme_type_variation ( " FlatButton " ) ;
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line_tool_button - > set_toggle_mode ( true ) ;
line_tool_button - > set_button_group ( tool_buttons_group ) ;
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// TRANSLATORS: This refers to the line tool in the tilemap editor.
line_tool_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/line_tool " , TTR ( " Line " , " Tool " ) , Key : : L ) ) ;
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line_tool_button - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_toolbar ) ) ;
tilemap_tiles_tools_buttons - > add_child ( line_tool_button ) ;
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viewport_shortcut_buttons . push_back ( line_tool_button ) ;
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rect_tool_button = memnew ( Button ) ;
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rect_tool_button - > set_theme_type_variation ( " FlatButton " ) ;
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rect_tool_button - > set_toggle_mode ( true ) ;
rect_tool_button - > set_button_group ( tool_buttons_group ) ;
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rect_tool_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/rect_tool " , TTR ( " Rect " ) , Key : : R ) ) ;
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rect_tool_button - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_toolbar ) ) ;
tilemap_tiles_tools_buttons - > add_child ( rect_tool_button ) ;
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viewport_shortcut_buttons . push_back ( rect_tool_button ) ;
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bucket_tool_button = memnew ( Button ) ;
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bucket_tool_button - > set_theme_type_variation ( " FlatButton " ) ;
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bucket_tool_button - > set_toggle_mode ( true ) ;
bucket_tool_button - > set_button_group ( tool_buttons_group ) ;
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bucket_tool_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/bucket_tool " , TTR ( " Bucket " ) , Key : : B ) ) ;
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bucket_tool_button - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_toolbar ) ) ;
tilemap_tiles_tools_buttons - > add_child ( bucket_tool_button ) ;
toolbar - > add_child ( tilemap_tiles_tools_buttons ) ;
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viewport_shortcut_buttons . push_back ( bucket_tool_button ) ;
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// -- TileMap tool settings --
tools_settings = memnew ( HBoxContainer ) ;
toolbar - > add_child ( tools_settings ) ;
tools_settings_vsep = memnew ( VSeparator ) ;
tools_settings - > add_child ( tools_settings_vsep ) ;
// Picker
picker_button = memnew ( Button ) ;
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picker_button - > set_theme_type_variation ( " FlatButton " ) ;
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picker_button - > set_toggle_mode ( true ) ;
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picker_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/picker " , TTR ( " Picker " ) , Key : : P ) ) ;
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Key key = ( OS : : get_singleton ( ) - > has_feature ( " macos " ) | | OS : : get_singleton ( ) - > has_feature ( " web_macos " ) | | OS : : get_singleton ( ) - > has_feature ( " web_ios " ) ) ? Key : : META : Key : : CTRL ;
picker_button - > set_tooltip_text ( vformat ( TTR ( " Alternatively hold %s with other tools to pick tile. " ) , find_keycode_name ( key ) ) ) ;
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picker_button - > connect ( " pressed " , callable_mp ( CanvasItemEditor : : get_singleton ( ) , & CanvasItemEditor : : update_viewport ) ) ;
tools_settings - > add_child ( picker_button ) ;
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viewport_shortcut_buttons . push_back ( picker_button ) ;
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// Erase button.
erase_button = memnew ( Button ) ;
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erase_button - > set_theme_type_variation ( " FlatButton " ) ;
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erase_button - > set_toggle_mode ( true ) ;
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erase_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/eraser " , TTR ( " Eraser " ) , Key : : E ) ) ;
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erase_button - > set_tooltip_text ( TTR ( " Alternatively use RMB to erase tiles. " ) ) ;
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erase_button - > connect ( " pressed " , callable_mp ( CanvasItemEditor : : get_singleton ( ) , & CanvasItemEditor : : update_viewport ) ) ;
tools_settings - > add_child ( erase_button ) ;
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viewport_shortcut_buttons . push_back ( erase_button ) ;
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// Transform toolbar.
transform_toolbar = memnew ( HBoxContainer ) ;
tools_settings - > add_child ( transform_toolbar ) ;
transform_toolbar - > add_child ( memnew ( VSeparator ) ) ;
transform_button_rotate_left = memnew ( Button ) ;
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transform_button_rotate_left - > set_theme_type_variation ( " FlatButton " ) ;
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transform_button_rotate_left - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/rotate_tile_left " , TTR ( " Rotate Tile Left " ) , Key : : Z ) ) ;
transform_toolbar - > add_child ( transform_button_rotate_left ) ;
transform_button_rotate_left - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _apply_transform ) . bind ( TRANSFORM_ROTATE_LEFT ) ) ;
viewport_shortcut_buttons . push_back ( transform_button_rotate_left ) ;
transform_button_rotate_right = memnew ( Button ) ;
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transform_button_rotate_right - > set_theme_type_variation ( " FlatButton " ) ;
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transform_button_rotate_right - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/rotate_tile_right " , TTR ( " Rotate Tile Right " ) , Key : : X ) ) ;
transform_toolbar - > add_child ( transform_button_rotate_right ) ;
transform_button_rotate_right - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _apply_transform ) . bind ( TRANSFORM_ROTATE_RIGHT ) ) ;
viewport_shortcut_buttons . push_back ( transform_button_rotate_right ) ;
transform_button_flip_h = memnew ( Button ) ;
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transform_button_flip_h - > set_theme_type_variation ( " FlatButton " ) ;
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transform_button_flip_h - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/flip_tile_horizontal " , TTR ( " Flip Tile Horizontally " ) , Key : : C ) ) ;
transform_toolbar - > add_child ( transform_button_flip_h ) ;
transform_button_flip_h - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _apply_transform ) . bind ( TRANSFORM_FLIP_H ) ) ;
viewport_shortcut_buttons . push_back ( transform_button_flip_h ) ;
transform_button_flip_v = memnew ( Button ) ;
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transform_button_flip_v - > set_theme_type_variation ( " FlatButton " ) ;
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transform_button_flip_v - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/flip_tile_vertical " , TTR ( " Flip Tile Vertically " ) , Key : : V ) ) ;
transform_toolbar - > add_child ( transform_button_flip_v ) ;
transform_button_flip_v - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _apply_transform ) . bind ( TRANSFORM_FLIP_V ) ) ;
viewport_shortcut_buttons . push_back ( transform_button_flip_v ) ;
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// Separator 2.
tools_settings_vsep_2 = memnew ( VSeparator ) ;
tools_settings - > add_child ( tools_settings_vsep_2 ) ;
// Continuous checkbox.
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bucket_contiguous_checkbox = memnew ( CheckBox ) ;
bucket_contiguous_checkbox - > set_flat ( true ) ;
bucket_contiguous_checkbox - > set_text ( TTR ( " Contiguous " ) ) ;
bucket_contiguous_checkbox - > set_pressed ( true ) ;
tools_settings - > add_child ( bucket_contiguous_checkbox ) ;
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// Random tile checkbox.
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random_tile_toggle = memnew ( Button ) ;
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random_tile_toggle - > set_theme_type_variation ( " FlatButton " ) ;
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random_tile_toggle - > set_toggle_mode ( true ) ;
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random_tile_toggle - > set_tooltip_text ( TTR ( " Place Random Tile " ) ) ;
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random_tile_toggle - > connect ( " toggled " , callable_mp ( this , & TileMapEditorTilesPlugin : : _on_random_tile_checkbox_toggled ) ) ;
tools_settings - > add_child ( random_tile_toggle ) ;
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// Random tile scattering.
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scatter_controls_container = memnew ( HBoxContainer ) ;
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scatter_label = memnew ( Label ) ;
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scatter_label - > set_tooltip_text ( TTR ( " Modifies the chance of painting nothing instead of a randomly selected tile. " ) ) ;
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scatter_label - > set_text ( TTR ( " Scattering: " ) ) ;
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scatter_controls_container - > add_child ( scatter_label ) ;
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scatter_spinbox = memnew ( SpinBox ) ;
scatter_spinbox - > set_min ( 0.0 ) ;
scatter_spinbox - > set_max ( 1000 ) ;
scatter_spinbox - > set_step ( 0.001 ) ;
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scatter_spinbox - > set_tooltip_text ( TTR ( " Modifies the chance of painting nothing instead of a randomly selected tile. " ) ) ;
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scatter_spinbox - > get_line_edit ( ) - > add_theme_constant_override ( " minimum_character_width " , 4 ) ;
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scatter_spinbox - > connect ( " value_changed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _on_scattering_spinbox_changed ) ) ;
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scatter_controls_container - > add_child ( scatter_spinbox ) ;
tools_settings - > add_child ( scatter_controls_container ) ;
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_on_random_tile_checkbox_toggled ( false ) ;
// Default tool.
paint_tool_button - > set_pressed ( true ) ;
_update_toolbar ( ) ;
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// --- Bottom panel tiles ---
tiles_bottom_panel = memnew ( VBoxContainer ) ;
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// FIXME: This can trigger theme updates when the nodes that we want to update are not yet available.
// The toolbar should be extracted to a dedicated control and theme updates should be handled through
// the notification.
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tiles_bottom_panel - > connect ( " theme_changed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_theme ) ) ;
tiles_bottom_panel - > connect ( " visibility_changed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _stop_dragging ) ) ;
tiles_bottom_panel - > connect ( " visibility_changed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _tab_changed ) ) ;
tiles_bottom_panel - > set_name ( TTR ( " Tiles " ) ) ;
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missing_source_label = memnew ( Label ) ;
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missing_source_label - > set_text ( TTR ( " This TileMap's TileSet has no source configured. Go to the TileSet bottom tab to add one. " ) ) ;
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missing_source_label - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
missing_source_label - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
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missing_source_label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_CENTER ) ;
missing_source_label - > set_vertical_alignment ( VERTICAL_ALIGNMENT_CENTER ) ;
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missing_source_label - > hide ( ) ;
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tiles_bottom_panel - > add_child ( missing_source_label ) ;
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atlas_sources_split_container = memnew ( HSplitContainer ) ;
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atlas_sources_split_container - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
atlas_sources_split_container - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
tiles_bottom_panel - > add_child ( atlas_sources_split_container ) ;
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VBoxContainer * split_container_left_side = memnew ( VBoxContainer ) ;
split_container_left_side - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
split_container_left_side - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
split_container_left_side - > set_stretch_ratio ( 0.25 ) ;
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split_container_left_side - > set_custom_minimum_size ( Size2 ( 70 , 0 ) * EDSCALE ) ;
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atlas_sources_split_container - > add_child ( split_container_left_side ) ;
HBoxContainer * sources_bottom_actions = memnew ( HBoxContainer ) ;
sources_bottom_actions - > set_alignment ( HBoxContainer : : ALIGNMENT_END ) ;
source_sort_button = memnew ( MenuButton ) ;
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source_sort_button - > set_flat ( false ) ;
source_sort_button - > set_theme_type_variation ( " FlatMenuButton " ) ;
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source_sort_button - > set_tooltip_text ( TTR ( " Sort sources " ) ) ;
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PopupMenu * p = source_sort_button - > get_popup ( ) ;
p - > connect ( " id_pressed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _set_source_sort ) ) ;
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p - > add_radio_check_item ( TTR ( " Sort by ID (Ascending) " ) , TilesEditorUtils : : SOURCE_SORT_ID ) ;
p - > add_radio_check_item ( TTR ( " Sort by ID (Descending) " ) , TilesEditorUtils : : SOURCE_SORT_ID_REVERSE ) ;
p - > add_radio_check_item ( TTR ( " Sort by Name (Ascending) " ) , TilesEditorUtils : : SOURCE_SORT_NAME ) ;
p - > add_radio_check_item ( TTR ( " Sort by Name (Descending) " ) , TilesEditorUtils : : SOURCE_SORT_NAME_REVERSE ) ;
p - > set_item_checked ( TilesEditorUtils : : SOURCE_SORT_ID , true ) ;
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sources_bottom_actions - > add_child ( source_sort_button ) ;
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sources_list = memnew ( ItemList ) ;
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sources_list - > set_fixed_icon_size ( Size2 ( 60 , 60 ) * EDSCALE ) ;
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sources_list - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
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sources_list - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
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sources_list - > set_stretch_ratio ( 0.25 ) ;
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sources_list - > set_custom_minimum_size ( Size2 ( 70 , 0 ) * EDSCALE ) ;
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sources_list - > set_texture_filter ( CanvasItem : : TEXTURE_FILTER_NEAREST ) ;
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sources_list - > connect ( " item_selected " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_fix_selected_and_hovered ) . unbind ( 1 ) ) ;
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sources_list - > connect ( " item_selected " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_source_display ) . unbind ( 1 ) ) ;
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sources_list - > connect ( " item_selected " , callable_mp ( TilesEditorUtils : : get_singleton ( ) , & TilesEditorUtils : : set_sources_lists_current ) ) ;
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sources_list - > connect ( " item_activated " , callable_mp ( TilesEditorUtils : : get_singleton ( ) , & TilesEditorUtils : : display_tile_set_editor_panel ) . unbind ( 1 ) ) ;
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sources_list - > connect ( " visibility_changed " , callable_mp ( TilesEditorUtils : : get_singleton ( ) , & TilesEditorUtils : : synchronize_sources_list ) . bind ( sources_list , source_sort_button ) ) ;
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sources_list - > add_user_signal ( MethodInfo ( " sort_request " ) ) ;
sources_list - > connect ( " sort_request " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_tile_set_sources_list ) ) ;
split_container_left_side - > add_child ( sources_list ) ;
split_container_left_side - > add_child ( sources_bottom_actions ) ;
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// Tile atlas source.
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tile_atlas_view = memnew ( TileAtlasView ) ;
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tile_atlas_view - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
tile_atlas_view - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
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tile_atlas_view - > set_texture_grid_visible ( false ) ;
tile_atlas_view - > set_tile_shape_grid_visible ( false ) ;
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tile_atlas_view - > connect ( " transform_changed " , callable_mp ( TilesEditorUtils : : get_singleton ( ) , & TilesEditorUtils : : set_atlas_view_transform ) ) ;
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atlas_sources_split_container - > add_child ( tile_atlas_view ) ;
tile_atlas_control = memnew ( Control ) ;
tile_atlas_control - > connect ( " draw " , callable_mp ( this , & TileMapEditorTilesPlugin : : _tile_atlas_control_draw ) ) ;
tile_atlas_control - > connect ( " mouse_exited " , callable_mp ( this , & TileMapEditorTilesPlugin : : _tile_atlas_control_mouse_exited ) ) ;
tile_atlas_control - > connect ( " gui_input " , callable_mp ( this , & TileMapEditorTilesPlugin : : _tile_atlas_control_gui_input ) ) ;
tile_atlas_view - > add_control_over_atlas_tiles ( tile_atlas_control ) ;
alternative_tiles_control = memnew ( Control ) ;
alternative_tiles_control - > connect ( " draw " , callable_mp ( this , & TileMapEditorTilesPlugin : : _tile_alternatives_control_draw ) ) ;
alternative_tiles_control - > connect ( " mouse_exited " , callable_mp ( this , & TileMapEditorTilesPlugin : : _tile_alternatives_control_mouse_exited ) ) ;
alternative_tiles_control - > connect ( " gui_input " , callable_mp ( this , & TileMapEditorTilesPlugin : : _tile_alternatives_control_gui_input ) ) ;
tile_atlas_view - > add_control_over_alternative_tiles ( alternative_tiles_control ) ;
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// Scenes collection source.
scene_tiles_list = memnew ( ItemList ) ;
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scene_tiles_list - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
scene_tiles_list - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
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scene_tiles_list - > set_select_mode ( ItemList : : SELECT_MULTI ) ;
scene_tiles_list - > connect ( " multi_selected " , callable_mp ( this , & TileMapEditorTilesPlugin : : _scenes_list_multi_selected ) ) ;
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scene_tiles_list - > connect ( " empty_clicked " , callable_mp ( this , & TileMapEditorTilesPlugin : : _scenes_list_lmb_empty_clicked ) ) ;
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scene_tiles_list - > set_texture_filter ( CanvasItem : : TEXTURE_FILTER_NEAREST ) ;
atlas_sources_split_container - > add_child ( scene_tiles_list ) ;
// Invalid source label.
invalid_source_label = memnew ( Label ) ;
invalid_source_label - > set_text ( TTR ( " Invalid source selected. " ) ) ;
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invalid_source_label - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
invalid_source_label - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
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invalid_source_label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_CENTER ) ;
invalid_source_label - > set_vertical_alignment ( VERTICAL_ALIGNMENT_CENTER ) ;
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invalid_source_label - > hide ( ) ;
atlas_sources_split_container - > add_child ( invalid_source_label ) ;
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// --- Bottom panel patterns ---
patterns_bottom_panel = memnew ( VBoxContainer ) ;
patterns_bottom_panel - > set_name ( TTR ( " Patterns " ) ) ;
patterns_bottom_panel - > connect ( " visibility_changed " , callable_mp ( this , & TileMapEditorTilesPlugin : : _tab_changed ) ) ;
int thumbnail_size = 64 ;
patterns_item_list = memnew ( ItemList ) ;
patterns_item_list - > set_max_columns ( 0 ) ;
patterns_item_list - > set_icon_mode ( ItemList : : ICON_MODE_TOP ) ;
patterns_item_list - > set_fixed_column_width ( thumbnail_size * 3 / 2 ) ;
patterns_item_list - > set_max_text_lines ( 2 ) ;
patterns_item_list - > set_fixed_icon_size ( Size2 ( thumbnail_size , thumbnail_size ) ) ;
patterns_item_list - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
patterns_item_list - > connect ( " gui_input " , callable_mp ( this , & TileMapEditorTilesPlugin : : _patterns_item_list_gui_input ) ) ;
patterns_item_list - > connect ( " item_selected " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_selection_pattern_from_tileset_pattern_selection ) . unbind ( 1 ) ) ;
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patterns_item_list - > connect ( " item_activated " , callable_mp ( this , & TileMapEditorTilesPlugin : : _update_selection_pattern_from_tileset_pattern_selection ) . unbind ( 1 ) ) ;
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patterns_item_list - > connect ( " empty_clicked " , callable_mp ( this , & TileMapEditorTilesPlugin : : patterns_item_list_empty_clicked ) ) ;
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patterns_bottom_panel - > add_child ( patterns_item_list ) ;
patterns_help_label = memnew ( Label ) ;
patterns_help_label - > set_text ( TTR ( " Drag and drop or paste a TileMap selection here to store a pattern. " ) ) ;
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patterns_help_label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_CENTER ) ;
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patterns_help_label - > set_anchors_and_offsets_preset ( Control : : PRESET_CENTER ) ;
patterns_item_list - > add_child ( patterns_help_label ) ;
// Update.
_update_source_display ( ) ;
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}
TileMapEditorTilesPlugin : : ~ TileMapEditorTilesPlugin ( ) {
}
void TileMapEditorTerrainsPlugin : : tile_set_changed ( ) {
_update_terrains_cache ( ) ;
_update_terrains_tree ( ) ;
_update_tiles_list ( ) ;
}
void TileMapEditorTerrainsPlugin : : _update_toolbar ( ) {
// Hide all settings.
for ( int i = 0 ; i < tools_settings - > get_child_count ( ) ; i + + ) {
Object : : cast_to < CanvasItem > ( tools_settings - > get_child ( i ) ) - > hide ( ) ;
}
// Show only the correct settings.
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if ( tool_buttons_group - > get_pressed_button ( ) ! = bucket_tool_button ) {
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tools_settings_vsep - > show ( ) ;
picker_button - > show ( ) ;
erase_button - > show ( ) ;
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} else {
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tools_settings_vsep - > show ( ) ;
picker_button - > show ( ) ;
erase_button - > show ( ) ;
tools_settings_vsep_2 - > show ( ) ;
bucket_contiguous_checkbox - > show ( ) ;
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}
}
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Vector < TileMapSubEditorPlugin : : TabData > TileMapEditorTerrainsPlugin : : get_tabs ( ) const {
Vector < TileMapSubEditorPlugin : : TabData > tabs ;
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tabs . push_back ( { toolbar , main_vbox_container } ) ;
return tabs ;
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}
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HashMap < Vector2i , TileMapCell > TileMapEditorTerrainsPlugin : : _draw_terrain_path_or_connect ( const Vector < Vector2i > & p_to_paint , int p_terrain_set , int p_terrain , bool p_connect ) const {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
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HashMap < Vector2i , TileSet : : TerrainsPattern > terrain_fill_output ;
if ( p_connect ) {
terrain_fill_output = tile_map - > terrain_fill_connect ( tile_map_layer , p_to_paint , p_terrain_set , p_terrain , false ) ;
} else {
terrain_fill_output = tile_map - > terrain_fill_path ( tile_map_layer , p_to_paint , p_terrain_set , p_terrain , false ) ;
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}
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// Make the painted path a set for faster lookups
HashSet < Vector2i > painted_set ;
for ( Vector2i coords : p_to_paint ) {
painted_set . insert ( coords ) ;
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}
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HashMap < Vector2i , TileMapCell > output ;
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for ( const KeyValue < Vector2i , TileSet : : TerrainsPattern > & kv : terrain_fill_output ) {
if ( painted_set . has ( kv . key ) ) {
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// Paint a random tile with the correct terrain for the painted path.
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output [ kv . key ] = tile_set - > get_random_tile_from_terrains_pattern ( p_terrain_set , kv . value ) ;
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} else {
// Avoids updating the painted path from the output if the new pattern is the same as before.
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TileSet : : TerrainsPattern in_map_terrain_pattern = TileSet : : TerrainsPattern ( * tile_set , p_terrain_set ) ;
TileMapCell cell = tile_map - > get_cell ( tile_map_layer , kv . key ) ;
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if ( cell . source_id ! = TileSet : : INVALID_SOURCE ) {
TileSetSource * source = * tile_set - > get_source ( cell . source_id ) ;
TileSetAtlasSource * atlas_source = Object : : cast_to < TileSetAtlasSource > ( source ) ;
if ( atlas_source ) {
// Get tile data.
TileData * tile_data = atlas_source - > get_tile_data ( cell . get_atlas_coords ( ) , cell . alternative_tile ) ;
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if ( tile_data & & tile_data - > get_terrain_set ( ) = = p_terrain_set ) {
in_map_terrain_pattern = tile_data - > get_terrains_pattern ( ) ;
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}
}
}
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if ( in_map_terrain_pattern ! = kv . value ) {
output [ kv . key ] = tile_set - > get_random_tile_from_terrains_pattern ( p_terrain_set , kv . value ) ;
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}
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}
}
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return output ;
}
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HashMap < Vector2i , TileMapCell > TileMapEditorTerrainsPlugin : : _draw_terrain_pattern ( const Vector < Vector2i > & p_to_paint , int p_terrain_set , TileSet : : TerrainsPattern p_terrains_pattern ) const {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return HashMap < Vector2i , TileMapCell > ( ) ;
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}
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Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return HashMap < Vector2i , TileMapCell > ( ) ;
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}
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HashMap < Vector2i , TileSet : : TerrainsPattern > terrain_fill_output = tile_map - > terrain_fill_pattern ( tile_map_layer , p_to_paint , p_terrain_set , p_terrains_pattern , false ) ;
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// Make the painted path a set for faster lookups
HashSet < Vector2i > painted_set ;
for ( Vector2i coords : p_to_paint ) {
painted_set . insert ( coords ) ;
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}
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HashMap < Vector2i , TileMapCell > output ;
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for ( const KeyValue < Vector2i , TileSet : : TerrainsPattern > & kv : terrain_fill_output ) {
if ( painted_set . has ( kv . key ) ) {
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// Paint a random tile with the correct terrain for the painted path.
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output [ kv . key ] = tile_set - > get_random_tile_from_terrains_pattern ( p_terrain_set , kv . value ) ;
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} else {
// Avoids updating the painted path from the output if the new pattern is the same as before.
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TileSet : : TerrainsPattern in_map_terrain_pattern = TileSet : : TerrainsPattern ( * tile_set , p_terrain_set ) ;
TileMapCell cell = tile_map - > get_cell ( tile_map_layer , kv . key ) ;
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if ( cell . source_id ! = TileSet : : INVALID_SOURCE ) {
TileSetSource * source = * tile_set - > get_source ( cell . source_id ) ;
TileSetAtlasSource * atlas_source = Object : : cast_to < TileSetAtlasSource > ( source ) ;
if ( atlas_source ) {
// Get tile data.
TileData * tile_data = atlas_source - > get_tile_data ( cell . get_atlas_coords ( ) , cell . alternative_tile ) ;
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if ( tile_data & & tile_data - > get_terrain_set ( ) = = p_terrain_set ) {
in_map_terrain_pattern = tile_data - > get_terrains_pattern ( ) ;
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}
}
}
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if ( in_map_terrain_pattern ! = kv . value ) {
output [ kv . key ] = tile_set - > get_random_tile_from_terrains_pattern ( p_terrain_set , kv . value ) ;
}
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}
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}
return output ;
}
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HashMap < Vector2i , TileMapCell > TileMapEditorTerrainsPlugin : : _draw_line ( Vector2i p_start_cell , Vector2i p_end_cell , bool p_erase ) {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
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if ( p_erase ) {
return _draw_terrain_pattern ( TileMapEditor : : get_line ( tile_map , p_start_cell , p_end_cell ) , selected_terrain_set , TileSet : : TerrainsPattern ( * tile_set , selected_terrain_set ) ) ;
} else {
if ( selected_type = = SELECTED_TYPE_CONNECT ) {
return _draw_terrain_path_or_connect ( TileMapEditor : : get_line ( tile_map , p_start_cell , p_end_cell ) , selected_terrain_set , selected_terrain , true ) ;
} else if ( selected_type = = SELECTED_TYPE_PATH ) {
return _draw_terrain_path_or_connect ( TileMapEditor : : get_line ( tile_map , p_start_cell , p_end_cell ) , selected_terrain_set , selected_terrain , false ) ;
} else { // SELECTED_TYPE_PATTERN
return _draw_terrain_pattern ( TileMapEditor : : get_line ( tile_map , p_start_cell , p_end_cell ) , selected_terrain_set , selected_terrains_pattern ) ;
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}
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}
}
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HashMap < Vector2i , TileMapCell > TileMapEditorTerrainsPlugin : : _draw_rect ( Vector2i p_start_cell , Vector2i p_end_cell , bool p_erase ) {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
Rect2i rect ;
rect . set_position ( p_start_cell ) ;
rect . set_end ( p_end_cell ) ;
rect = rect . abs ( ) ;
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Vector < Vector2i > to_draw ;
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for ( int x = rect . position . x ; x < = rect . get_end ( ) . x ; x + + ) {
for ( int y = rect . position . y ; y < = rect . get_end ( ) . y ; y + + ) {
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to_draw . append ( Vector2i ( x , y ) ) ;
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}
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}
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if ( p_erase ) {
return _draw_terrain_pattern ( to_draw , selected_terrain_set , TileSet : : TerrainsPattern ( * tile_set , selected_terrain_set ) ) ;
} else {
if ( selected_type = = SELECTED_TYPE_CONNECT | | selected_type = = SELECTED_TYPE_PATH ) {
return _draw_terrain_path_or_connect ( to_draw , selected_terrain_set , selected_terrain , true ) ;
} else { // SELECTED_TYPE_PATTERN
return _draw_terrain_pattern ( to_draw , selected_terrain_set , selected_terrains_pattern ) ;
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}
}
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}
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RBSet < Vector2i > TileMapEditorTerrainsPlugin : : _get_cells_for_bucket_fill ( Vector2i p_coords , bool p_contiguous ) {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
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return RBSet < Vector2i > ( ) ;
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}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
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return RBSet < Vector2i > ( ) ;
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}
TileMapCell source_cell = tile_map - > get_cell ( tile_map_layer , p_coords ) ;
TileSet : : TerrainsPattern source_pattern ( * tile_set , selected_terrain_set ) ;
if ( source_cell . source_id ! = TileSet : : INVALID_SOURCE ) {
TileData * tile_data = nullptr ;
Ref < TileSetSource > source = tile_set - > get_source ( source_cell . source_id ) ;
Ref < TileSetAtlasSource > atlas_source = source ;
if ( atlas_source . is_valid ( ) ) {
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tile_data = atlas_source - > get_tile_data ( source_cell . get_atlas_coords ( ) , source_cell . alternative_tile ) ;
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}
if ( ! tile_data ) {
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return RBSet < Vector2i > ( ) ;
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}
source_pattern = tile_data - > get_terrains_pattern ( ) ;
}
// If we are filling empty tiles, compute the tilemap boundaries.
Rect2i boundaries ;
if ( source_cell . source_id = = TileSet : : INVALID_SOURCE ) {
boundaries = tile_map - > get_used_rect ( ) ;
}
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RBSet < Vector2i > output ;
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if ( p_contiguous ) {
// Replace continuous tiles like the source.
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RBSet < Vector2i > already_checked ;
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List < Vector2i > to_check ;
to_check . push_back ( p_coords ) ;
while ( ! to_check . is_empty ( ) ) {
Vector2i coords = to_check . back ( ) - > get ( ) ;
to_check . pop_back ( ) ;
if ( ! already_checked . has ( coords ) ) {
// Get the candidate cell pattern.
TileSet : : TerrainsPattern candidate_pattern ( * tile_set , selected_terrain_set ) ;
if ( tile_map - > get_cell_source_id ( tile_map_layer , coords ) ! = TileSet : : INVALID_SOURCE ) {
TileData * tile_data = nullptr ;
Ref < TileSetSource > source = tile_set - > get_source ( tile_map - > get_cell_source_id ( tile_map_layer , coords ) ) ;
Ref < TileSetAtlasSource > atlas_source = source ;
if ( atlas_source . is_valid ( ) ) {
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tile_data = atlas_source - > get_tile_data ( tile_map - > get_cell_atlas_coords ( tile_map_layer , coords ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , coords ) ) ;
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}
if ( tile_data ) {
candidate_pattern = tile_data - > get_terrains_pattern ( ) ;
}
}
// Draw.
if ( candidate_pattern = = source_pattern & & ( ! source_pattern . is_erase_pattern ( ) | | boundaries . has_point ( coords ) ) ) {
output . insert ( coords ) ;
// Get surrounding tiles (handles different tile shapes).
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TypedArray < Vector2i > around = tile_map - > get_surrounding_cells ( coords ) ;
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for ( int i = 0 ; i < around . size ( ) ; i + + ) {
to_check . push_back ( around [ i ] ) ;
}
}
already_checked . insert ( coords ) ;
}
}
} else {
// Replace all tiles like the source.
TypedArray < Vector2i > to_check ;
if ( source_cell . source_id = = TileSet : : INVALID_SOURCE ) {
Rect2i rect = tile_map - > get_used_rect ( ) ;
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if ( ! rect . has_area ( ) ) {
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rect = Rect2i ( p_coords , Vector2i ( 1 , 1 ) ) ;
}
for ( int x = boundaries . position . x ; x < boundaries . get_end ( ) . x ; x + + ) {
for ( int y = boundaries . position . y ; y < boundaries . get_end ( ) . y ; y + + ) {
to_check . append ( Vector2i ( x , y ) ) ;
}
}
} else {
to_check = tile_map - > get_used_cells ( tile_map_layer ) ;
}
for ( int i = 0 ; i < to_check . size ( ) ; i + + ) {
Vector2i coords = to_check [ i ] ;
// Get the candidate cell pattern.
TileSet : : TerrainsPattern candidate_pattern ;
if ( tile_map - > get_cell_source_id ( tile_map_layer , coords ) ! = TileSet : : INVALID_SOURCE ) {
TileData * tile_data = nullptr ;
Ref < TileSetSource > source = tile_set - > get_source ( tile_map - > get_cell_source_id ( tile_map_layer , coords ) ) ;
Ref < TileSetAtlasSource > atlas_source = source ;
if ( atlas_source . is_valid ( ) ) {
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tile_data = atlas_source - > get_tile_data ( tile_map - > get_cell_atlas_coords ( tile_map_layer , coords ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , coords ) ) ;
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}
if ( tile_data ) {
candidate_pattern = tile_data - > get_terrains_pattern ( ) ;
}
}
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// Draw.
if ( candidate_pattern = = source_pattern & & ( ! source_pattern . is_erase_pattern ( ) | | boundaries . has_point ( coords ) ) ) {
output . insert ( coords ) ;
}
}
}
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return output ;
}
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HashMap < Vector2i , TileMapCell > TileMapEditorTerrainsPlugin : : _draw_bucket_fill ( Vector2i p_coords , bool p_contiguous , bool p_erase ) {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
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return HashMap < Vector2i , TileMapCell > ( ) ;
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}
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RBSet < Vector2i > cells_to_draw = _get_cells_for_bucket_fill ( p_coords , p_contiguous ) ;
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Vector < Vector2i > cells_to_draw_as_vector ;
for ( Vector2i cell : cells_to_draw ) {
cells_to_draw_as_vector . append ( cell ) ;
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}
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if ( p_erase ) {
return _draw_terrain_pattern ( cells_to_draw_as_vector , selected_terrain_set , TileSet : : TerrainsPattern ( * tile_set , selected_terrain_set ) ) ;
} else {
if ( selected_type = = SELECTED_TYPE_CONNECT | | selected_type = = SELECTED_TYPE_PATH ) {
return _draw_terrain_path_or_connect ( cells_to_draw_as_vector , selected_terrain_set , selected_terrain , true ) ;
} else { // SELECTED_TYPE_PATTERN
return _draw_terrain_pattern ( cells_to_draw_as_vector , selected_terrain_set , selected_terrains_pattern ) ;
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}
}
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}
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void TileMapEditorTerrainsPlugin : : _stop_dragging ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
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Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
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Transform2D xform = CanvasItemEditor : : get_singleton ( ) - > get_canvas_transform ( ) * tile_map - > get_global_transform_with_canvas ( ) ;
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Vector2 mpos = xform . affine_inverse ( ) . xform ( CanvasItemEditor : : get_singleton ( ) - > get_viewport_control ( ) - > get_local_mouse_position ( ) ) ;
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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switch ( drag_type ) {
case DRAG_TYPE_PICK : {
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Vector2i coords = tile_map - > local_to_map ( mpos ) ;
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TileMapCell cell = tile_map - > get_cell ( tile_map_layer , coords ) ;
TileData * tile_data = nullptr ;
Ref < TileSetSource > source = tile_set - > get_source ( cell . source_id ) ;
Ref < TileSetAtlasSource > atlas_source = source ;
if ( atlas_source . is_valid ( ) ) {
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tile_data = atlas_source - > get_tile_data ( cell . get_atlas_coords ( ) , cell . alternative_tile ) ;
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}
if ( tile_data ) {
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TileSet : : TerrainsPattern terrains_pattern = tile_data - > get_terrains_pattern ( ) ;
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// Find the tree item for the right terrain set.
bool need_tree_item_switch = true ;
TreeItem * tree_item = terrains_tree - > get_selected ( ) ;
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int new_terrain_set = - 1 ;
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if ( tree_item ) {
Dictionary metadata_dict = tree_item - > get_metadata ( 0 ) ;
if ( metadata_dict . has ( " terrain_set " ) & & metadata_dict . has ( " terrain_id " ) ) {
int terrain_set = metadata_dict [ " terrain_set " ] ;
int terrain_id = metadata_dict [ " terrain_id " ] ;
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if ( per_terrain_terrains_patterns [ terrain_set ] [ terrain_id ] . has ( terrains_pattern ) ) {
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new_terrain_set = terrain_set ;
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need_tree_item_switch = false ;
}
}
}
if ( need_tree_item_switch ) {
for ( tree_item = terrains_tree - > get_root ( ) - > get_first_child ( ) ; tree_item ; tree_item = tree_item - > get_next_visible ( ) ) {
Dictionary metadata_dict = tree_item - > get_metadata ( 0 ) ;
if ( metadata_dict . has ( " terrain_set " ) & & metadata_dict . has ( " terrain_id " ) ) {
int terrain_set = metadata_dict [ " terrain_set " ] ;
int terrain_id = metadata_dict [ " terrain_id " ] ;
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if ( per_terrain_terrains_patterns [ terrain_set ] [ terrain_id ] . has ( terrains_pattern ) ) {
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// Found
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new_terrain_set = terrain_set ;
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tree_item - > select ( 0 ) ;
_update_tiles_list ( ) ;
break ;
}
}
}
}
// Find the list item for the given tile.
if ( tree_item ) {
for ( int i = 0 ; i < terrains_tile_list - > get_item_count ( ) ; i + + ) {
Dictionary metadata_dict = terrains_tile_list - > get_item_metadata ( i ) ;
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if ( int ( metadata_dict [ " type " ] ) = = SELECTED_TYPE_PATTERN ) {
TileSet : : TerrainsPattern in_meta_terrains_pattern ( * tile_set , new_terrain_set ) ;
in_meta_terrains_pattern . from_array ( metadata_dict [ " terrains_pattern " ] ) ;
if ( in_meta_terrains_pattern = = terrains_pattern ) {
terrains_tile_list - > select ( i ) ;
break ;
}
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}
}
} else {
ERR_PRINT ( " Terrain tile not found. " ) ;
}
}
picker_button - > set_pressed ( false ) ;
} break ;
case DRAG_TYPE_PAINT : {
undo_redo - > create_action ( TTR ( " Paint terrain " ) ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : drag_modified ) {
undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E . key , tile_map - > get_cell_source_id ( tile_map_layer , E . key ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , E . key ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , E . key ) ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
undo_redo - > commit_action ( false ) ;
} break ;
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case DRAG_TYPE_LINE : {
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HashMap < Vector2i , TileMapCell > to_draw = _draw_line ( tile_map - > local_to_map ( drag_start_mouse_pos ) , tile_map - > local_to_map ( mpos ) , drag_erasing ) ;
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undo_redo - > create_action ( TTR ( " Paint terrain " ) ) ;
for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
if ( ! drag_erasing & & E . value . source_id = = TileSet : : INVALID_SOURCE ) {
continue ;
}
undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E . key , tile_map - > get_cell_source_id ( tile_map_layer , E . key ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , E . key ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , E . key ) ) ;
}
undo_redo - > commit_action ( ) ;
} break ;
case DRAG_TYPE_RECT : {
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HashMap < Vector2i , TileMapCell > to_draw = _draw_rect ( tile_map - > local_to_map ( drag_start_mouse_pos ) , tile_map - > local_to_map ( mpos ) , drag_erasing ) ;
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undo_redo - > create_action ( TTR ( " Paint terrain " ) ) ;
for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
if ( ! drag_erasing & & E . value . source_id = = TileSet : : INVALID_SOURCE ) {
continue ;
}
undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E . key , tile_map - > get_cell_source_id ( tile_map_layer , E . key ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , E . key ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , E . key ) ) ;
}
undo_redo - > commit_action ( ) ;
} break ;
case DRAG_TYPE_BUCKET : {
undo_redo - > create_action ( TTR ( " Paint terrain " ) ) ;
for ( const KeyValue < Vector2i , TileMapCell > & E : drag_modified ) {
undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , E . key , tile_map - > get_cell_source_id ( tile_map_layer , E . key ) , tile_map - > get_cell_atlas_coords ( tile_map_layer , E . key ) , tile_map - > get_cell_alternative_tile ( tile_map_layer , E . key ) ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
}
undo_redo - > commit_action ( false ) ;
} break ;
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default :
break ;
}
drag_type = DRAG_TYPE_NONE ;
}
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void TileMapEditorTerrainsPlugin : : _mouse_exited_viewport ( ) {
has_mouse = false ;
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
}
void TileMapEditorTerrainsPlugin : : _update_selection ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
// Get the selected terrain.
selected_terrain_set = - 1 ;
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selected_terrains_pattern = TileSet : : TerrainsPattern ( ) ;
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TreeItem * selected_tree_item = terrains_tree - > get_selected ( ) ;
if ( selected_tree_item & & selected_tree_item - > get_metadata ( 0 ) ) {
Dictionary metadata_dict = selected_tree_item - > get_metadata ( 0 ) ;
// Selected terrain
selected_terrain_set = metadata_dict [ " terrain_set " ] ;
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selected_terrain = metadata_dict [ " terrain_id " ] ;
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// Selected mode/terrain pattern
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if ( erase_button - > is_pressed ( ) ) {
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selected_type = SELECTED_TYPE_PATTERN ;
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selected_terrains_pattern = TileSet : : TerrainsPattern ( * tile_set , selected_terrain_set ) ;
} else if ( terrains_tile_list - > is_anything_selected ( ) ) {
metadata_dict = terrains_tile_list - > get_item_metadata ( terrains_tile_list - > get_selected_items ( ) [ 0 ] ) ;
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if ( int ( metadata_dict [ " type " ] ) = = SELECTED_TYPE_CONNECT ) {
selected_type = SELECTED_TYPE_CONNECT ;
} else if ( int ( metadata_dict [ " type " ] ) = = SELECTED_TYPE_PATH ) {
selected_type = SELECTED_TYPE_PATH ;
} else if ( int ( metadata_dict [ " type " ] ) = = SELECTED_TYPE_PATTERN ) {
selected_type = SELECTED_TYPE_PATTERN ;
selected_terrains_pattern = TileSet : : TerrainsPattern ( * tile_set , selected_terrain_set ) ;
selected_terrains_pattern . from_array ( metadata_dict [ " terrains_pattern " ] ) ;
} else {
ERR_FAIL ( ) ;
}
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}
}
}
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bool TileMapEditorTerrainsPlugin : : forward_canvas_gui_input ( const Ref < InputEvent > & p_event ) {
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if ( ! main_vbox_container - > is_visible_in_tree ( ) ) {
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// If the bottom editor is not visible, we ignore inputs.
return false ;
}
if ( CanvasItemEditor : : get_singleton ( ) - > get_current_tool ( ) ! = CanvasItemEditor : : TOOL_SELECT ) {
return false ;
}
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return false ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return false ;
}
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if ( tile_map_layer < 0 ) {
return false ;
}
ERR_FAIL_COND_V ( tile_map_layer > = tile_map - > get_layers_count ( ) , false ) ;
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_update_selection ( ) ;
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Ref < InputEventKey > k = p_event ;
if ( k . is_valid ( ) & & k - > is_pressed ( ) & & ! k - > is_echo ( ) ) {
for ( BaseButton * b : viewport_shortcut_buttons ) {
if ( b - > get_shortcut ( ) . is_valid ( ) & & b - > get_shortcut ( ) - > matches_event ( p_event ) ) {
b - > set_pressed ( b - > get_button_group ( ) . is_valid ( ) | | ! b - > is_pressed ( ) ) ;
return true ;
}
}
}
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Ref < InputEventMouseMotion > mm = p_event ;
if ( mm . is_valid ( ) ) {
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has_mouse = true ;
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Transform2D xform = CanvasItemEditor : : get_singleton ( ) - > get_canvas_transform ( ) * tile_map - > get_global_transform_with_canvas ( ) ;
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Vector2 mpos = xform . affine_inverse ( ) . xform ( mm - > get_position ( ) ) ;
switch ( drag_type ) {
case DRAG_TYPE_PAINT : {
if ( selected_terrain_set > = 0 ) {
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HashMap < Vector2i , TileMapCell > to_draw = _draw_line ( tile_map - > local_to_map ( drag_last_mouse_pos ) , tile_map - > local_to_map ( mpos ) , drag_erasing ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
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if ( ! drag_modified . has ( E . key ) ) {
drag_modified [ E . key ] = tile_map - > get_cell ( tile_map_layer , E . key ) ;
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}
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tile_map - > set_cell ( tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
}
} break ;
default :
break ;
}
drag_last_mouse_pos = mpos ;
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
return true ;
}
Ref < InputEventMouseButton > mb = p_event ;
if ( mb . is_valid ( ) ) {
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has_mouse = true ;
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Transform2D xform = CanvasItemEditor : : get_singleton ( ) - > get_canvas_transform ( ) * tile_map - > get_global_transform_with_canvas ( ) ;
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Vector2 mpos = xform . affine_inverse ( ) . xform ( mb - > get_position ( ) ) ;
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if ( mb - > get_button_index ( ) = = MouseButton : : LEFT | | mb - > get_button_index ( ) = = MouseButton : : RIGHT ) {
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if ( mb - > is_pressed ( ) ) {
// Pressed
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if ( erase_button - > is_pressed ( ) | | mb - > get_button_index ( ) = = MouseButton : : RIGHT ) {
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drag_erasing = true ;
}
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if ( picker_button - > is_pressed ( ) ) {
drag_type = DRAG_TYPE_PICK ;
} else {
// Paint otherwise.
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if ( tool_buttons_group - > get_pressed_button ( ) = = paint_tool_button & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) ) {
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if ( selected_terrain_set < 0 | | selected_terrain < 0 | | ( selected_type = = SELECTED_TYPE_PATTERN & & ! selected_terrains_pattern . is_valid ( ) ) ) {
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return true ;
}
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drag_type = DRAG_TYPE_PAINT ;
drag_start_mouse_pos = mpos ;
drag_modified . clear ( ) ;
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Vector2i cell = tile_map - > local_to_map ( mpos ) ;
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HashMap < Vector2i , TileMapCell > to_draw = _draw_line ( cell , cell , drag_erasing ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
drag_modified [ E . key ] = tile_map - > get_cell ( tile_map_layer , E . key ) ;
tile_map - > set_cell ( tile_map_layer , E . key , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
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}
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} else if ( tool_buttons_group - > get_pressed_button ( ) = = line_tool_button | | ( tool_buttons_group - > get_pressed_button ( ) = = paint_tool_button & & Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) ) ) {
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if ( selected_terrain_set < 0 | | selected_terrain < 0 | | ( selected_type = = SELECTED_TYPE_PATTERN & & ! selected_terrains_pattern . is_valid ( ) ) ) {
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return true ;
}
drag_type = DRAG_TYPE_LINE ;
drag_start_mouse_pos = mpos ;
drag_modified . clear ( ) ;
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} else if ( tool_buttons_group - > get_pressed_button ( ) = = rect_tool_button | | ( tool_buttons_group - > get_pressed_button ( ) = = paint_tool_button & & Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) & & Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) ) ) {
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if ( selected_terrain_set < 0 | | selected_terrain < 0 | | ( selected_type = = SELECTED_TYPE_PATTERN & & ! selected_terrains_pattern . is_valid ( ) ) ) {
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return true ;
}
drag_type = DRAG_TYPE_RECT ;
drag_start_mouse_pos = mpos ;
drag_modified . clear ( ) ;
} else if ( tool_buttons_group - > get_pressed_button ( ) = = bucket_tool_button ) {
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if ( selected_terrain_set < 0 | | selected_terrain < 0 | | ( selected_type = = SELECTED_TYPE_PATTERN & & ! selected_terrains_pattern . is_valid ( ) ) ) {
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return true ;
}
drag_type = DRAG_TYPE_BUCKET ;
drag_start_mouse_pos = mpos ;
drag_modified . clear ( ) ;
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Vector < Vector2i > line = TileMapEditor : : get_line ( tile_map , tile_map - > local_to_map ( drag_last_mouse_pos ) , tile_map - > local_to_map ( mpos ) ) ;
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for ( int i = 0 ; i < line . size ( ) ; i + + ) {
if ( ! drag_modified . has ( line [ i ] ) ) {
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HashMap < Vector2i , TileMapCell > to_draw = _draw_bucket_fill ( line [ i ] , bucket_contiguous_checkbox - > is_pressed ( ) , drag_erasing ) ;
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for ( const KeyValue < Vector2i , TileMapCell > & E : to_draw ) {
if ( ! drag_erasing & & E . value . source_id = = TileSet : : INVALID_SOURCE ) {
continue ;
}
Vector2i coords = E . key ;
if ( ! drag_modified . has ( coords ) ) {
drag_modified . insert ( coords , tile_map - > get_cell ( tile_map_layer , coords ) ) ;
}
tile_map - > set_cell ( tile_map_layer , coords , E . value . source_id , E . value . get_atlas_coords ( ) , E . value . alternative_tile ) ;
}
}
}
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}
}
} else {
// Released
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_stop_dragging ( ) ;
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drag_erasing = false ;
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}
CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
return true ;
}
drag_last_mouse_pos = mpos ;
}
return false ;
}
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void TileMapEditorTerrainsPlugin : : forward_canvas_draw_over_viewport ( Control * p_overlay ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
if ( tile_map_layer < 0 ) {
return ;
}
ERR_FAIL_INDEX ( tile_map_layer , tile_map - > get_layers_count ( ) ) ;
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
if ( ! tile_map - > is_visible_in_tree ( ) ) {
return ;
}
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Transform2D xform = CanvasItemEditor : : get_singleton ( ) - > get_canvas_transform ( ) * tile_map - > get_global_transform_with_canvas ( ) ;
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Vector2 mpos = tile_map - > get_local_mouse_position ( ) ;
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Vector2i tile_shape_size = tile_set - > get_tile_size ( ) ;
// Handle the preview of the tiles to be placed.
if ( main_vbox_container - > is_visible_in_tree ( ) & & has_mouse ) { // Only if the tilemap editor is opened and the viewport is hovered.
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RBSet < Vector2i > preview ;
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Rect2i drawn_grid_rect ;
if ( drag_type = = DRAG_TYPE_PICK ) {
// Draw the area being picked.
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Vector2i coords = tile_map - > local_to_map ( mpos ) ;
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if ( tile_map - > get_cell_source_id ( tile_map_layer , coords ) ! = TileSet : : INVALID_SOURCE ) {
Transform2D tile_xform ;
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tile_xform . set_origin ( tile_map - > map_to_local ( coords ) ) ;
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tile_xform . set_scale ( tile_shape_size ) ;
tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , Color ( 1.0 , 1.0 , 1.0 ) , false ) ;
}
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} else if ( ! picker_button - > is_pressed ( ) & & ! ( drag_type = = DRAG_TYPE_NONE & & Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) & & ! Input : : get_singleton ( ) - > is_key_pressed ( Key : : SHIFT ) ) ) {
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bool expand_grid = false ;
if ( tool_buttons_group - > get_pressed_button ( ) = = paint_tool_button & & drag_type = = DRAG_TYPE_NONE ) {
// Preview for a single tile.
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preview . insert ( tile_map - > local_to_map ( mpos ) ) ;
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expand_grid = true ;
} else if ( tool_buttons_group - > get_pressed_button ( ) = = line_tool_button | | drag_type = = DRAG_TYPE_LINE ) {
if ( drag_type = = DRAG_TYPE_NONE ) {
// Preview for a single tile.
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preview . insert ( tile_map - > local_to_map ( mpos ) ) ;
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} else if ( drag_type = = DRAG_TYPE_LINE ) {
// Preview for a line.
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Vector < Vector2i > line = TileMapEditor : : get_line ( tile_map , tile_map - > local_to_map ( drag_start_mouse_pos ) , tile_map - > local_to_map ( mpos ) ) ;
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for ( int i = 0 ; i < line . size ( ) ; i + + ) {
preview . insert ( line [ i ] ) ;
}
expand_grid = true ;
}
} else if ( drag_type = = DRAG_TYPE_RECT ) {
// Preview for a rect.
Rect2i rect ;
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rect . set_position ( tile_map - > local_to_map ( drag_start_mouse_pos ) ) ;
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rect . set_end ( tile_map - > local_to_map ( mpos ) ) ;
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rect = rect . abs ( ) ;
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HashMap < Vector2i , TileSet : : TerrainsPattern > to_draw ;
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for ( int x = rect . position . x ; x < = rect . get_end ( ) . x ; x + + ) {
for ( int y = rect . position . y ; y < = rect . get_end ( ) . y ; y + + ) {
preview . insert ( Vector2i ( x , y ) ) ;
}
}
expand_grid = true ;
} else if ( tool_buttons_group - > get_pressed_button ( ) = = bucket_tool_button & & drag_type = = DRAG_TYPE_NONE ) {
// Preview for a fill.
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preview = _get_cells_for_bucket_fill ( tile_map - > local_to_map ( mpos ) , bucket_contiguous_checkbox - > is_pressed ( ) ) ;
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}
// Expand the grid if needed
if ( expand_grid & & ! preview . is_empty ( ) ) {
drawn_grid_rect = Rect2i ( preview . front ( ) - > get ( ) , Vector2i ( 1 , 1 ) ) ;
for ( const Vector2i & E : preview ) {
drawn_grid_rect . expand_to ( E ) ;
}
}
}
if ( ! preview . is_empty ( ) ) {
const int fading = 5 ;
// Draw the lines of the grid behind the preview.
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bool display_grid = EDITOR_GET ( " editors/tiles_editor/display_grid " ) ;
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if ( display_grid ) {
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Color grid_color = EDITOR_GET ( " editors/tiles_editor/grid_color " ) ;
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if ( drawn_grid_rect . size . x > 0 & & drawn_grid_rect . size . y > 0 ) {
drawn_grid_rect = drawn_grid_rect . grow ( fading ) ;
for ( int x = drawn_grid_rect . position . x ; x < ( drawn_grid_rect . position . x + drawn_grid_rect . size . x ) ; x + + ) {
for ( int y = drawn_grid_rect . position . y ; y < ( drawn_grid_rect . position . y + drawn_grid_rect . size . y ) ; y + + ) {
Vector2i pos_in_rect = Vector2i ( x , y ) - drawn_grid_rect . position ;
// Fade out the border of the grid.
float left_opacity = CLAMP ( Math : : inverse_lerp ( 0.0f , ( float ) fading , ( float ) pos_in_rect . x ) , 0.0f , 1.0f ) ;
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float right_opacity = CLAMP ( Math : : inverse_lerp ( ( float ) drawn_grid_rect . size . x , ( float ) ( drawn_grid_rect . size . x - fading ) , ( float ) ( pos_in_rect . x + 1 ) ) , 0.0f , 1.0f ) ;
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float top_opacity = CLAMP ( Math : : inverse_lerp ( 0.0f , ( float ) fading , ( float ) pos_in_rect . y ) , 0.0f , 1.0f ) ;
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float bottom_opacity = CLAMP ( Math : : inverse_lerp ( ( float ) drawn_grid_rect . size . y , ( float ) ( drawn_grid_rect . size . y - fading ) , ( float ) ( pos_in_rect . y + 1 ) ) , 0.0f , 1.0f ) ;
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float opacity = CLAMP ( MIN ( left_opacity , MIN ( right_opacity , MIN ( top_opacity , bottom_opacity ) ) ) + 0.1 , 0.0f , 1.0f ) ;
Transform2D tile_xform ;
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tile_xform . set_origin ( tile_map - > map_to_local ( Vector2 ( x , y ) ) ) ;
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tile_xform . set_scale ( tile_shape_size ) ;
Color color = grid_color ;
color . a = color . a * opacity ;
tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , color , false ) ;
}
}
}
}
// Draw the preview.
for ( const Vector2i & E : preview ) {
Transform2D tile_xform ;
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tile_xform . set_origin ( tile_map - > map_to_local ( E ) ) ;
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tile_xform . set_scale ( tile_set - > get_tile_size ( ) ) ;
if ( drag_erasing | | erase_button - > is_pressed ( ) ) {
tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , Color ( 0.0 , 0.0 , 0.0 , 0.5 ) , true ) ;
} else {
tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , Color ( 1.0 , 1.0 , 1.0 , 0.5 ) , true ) ;
}
}
}
}
}
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void TileMapEditorTerrainsPlugin : : _update_terrains_cache ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
// Organizes tiles into structures.
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per_terrain_terrains_patterns . resize ( tile_set - > get_terrain_sets_count ( ) ) ;
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for ( int i = 0 ; i < tile_set - > get_terrain_sets_count ( ) ; i + + ) {
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per_terrain_terrains_patterns [ i ] . resize ( tile_set - > get_terrains_count ( i ) ) ;
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for ( RBSet < TileSet : : TerrainsPattern > & pattern : per_terrain_terrains_patterns [ i ] ) {
pattern . clear ( ) ;
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}
}
for ( int source_index = 0 ; source_index < tile_set - > get_source_count ( ) ; source_index + + ) {
int source_id = tile_set - > get_source_id ( source_index ) ;
Ref < TileSetSource > source = tile_set - > get_source ( source_id ) ;
Ref < TileSetAtlasSource > atlas_source = source ;
if ( atlas_source . is_valid ( ) ) {
for ( int tile_index = 0 ; tile_index < source - > get_tiles_count ( ) ; tile_index + + ) {
Vector2i tile_id = source - > get_tile_id ( tile_index ) ;
for ( int alternative_index = 0 ; alternative_index < source - > get_alternative_tiles_count ( tile_id ) ; alternative_index + + ) {
int alternative_id = source - > get_alternative_tile_id ( tile_id , alternative_index ) ;
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TileData * tile_data = atlas_source - > get_tile_data ( tile_id , alternative_id ) ;
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int terrain_set = tile_data - > get_terrain_set ( ) ;
if ( terrain_set > = 0 ) {
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ERR_FAIL_INDEX ( terrain_set , ( int ) per_terrain_terrains_patterns . size ( ) ) ;
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TileMapCell cell ;
cell . source_id = source_id ;
cell . set_atlas_coords ( tile_id ) ;
cell . alternative_tile = alternative_id ;
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TileSet : : TerrainsPattern terrains_pattern = tile_data - > get_terrains_pattern ( ) ;
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// Terrain center bit
int terrain = terrains_pattern . get_terrain ( ) ;
if ( terrain > = 0 & & terrain < ( int ) per_terrain_terrains_patterns [ terrain_set ] . size ( ) ) {
per_terrain_terrains_patterns [ terrain_set ] [ terrain ] . insert ( terrains_pattern ) ;
}
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// Terrain bits.
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for ( int i = 0 ; i < TileSet : : CELL_NEIGHBOR_MAX ; i + + ) {
TileSet : : CellNeighbor bit = TileSet : : CellNeighbor ( i ) ;
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if ( tile_set - > is_valid_terrain_peering_bit ( terrain_set , bit ) ) {
terrain = terrains_pattern . get_terrain_peering_bit ( bit ) ;
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if ( terrain > = 0 & & terrain < ( int ) per_terrain_terrains_patterns [ terrain_set ] . size ( ) ) {
per_terrain_terrains_patterns [ terrain_set ] [ terrain ] . insert ( terrains_pattern ) ;
}
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}
}
}
}
}
}
}
}
void TileMapEditorTerrainsPlugin : : _update_terrains_tree ( ) {
terrains_tree - > clear ( ) ;
terrains_tree - > create_item ( ) ;
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
// Fill in the terrain list.
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Vector < Vector < Ref < Texture2D > > > icons = tile_set - > generate_terrains_icons ( Size2 ( 16 , 16 ) * EDSCALE ) ;
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for ( int terrain_set_index = 0 ; terrain_set_index < tile_set - > get_terrain_sets_count ( ) ; terrain_set_index + + ) {
// Add an item for the terrain set.
TreeItem * terrain_set_tree_item = terrains_tree - > create_item ( ) ;
String matches ;
if ( tile_set - > get_terrain_set_mode ( terrain_set_index ) = = TileSet : : TERRAIN_MODE_MATCH_CORNERS_AND_SIDES ) {
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terrain_set_tree_item - > set_icon ( 0 , main_vbox_container - > get_editor_theme_icon ( SNAME ( " TerrainMatchCornersAndSides " ) ) ) ;
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matches = String ( TTR ( " Matches Corners and Sides " ) ) ;
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} else if ( tile_set - > get_terrain_set_mode ( terrain_set_index ) = = TileSet : : TERRAIN_MODE_MATCH_CORNERS ) {
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terrain_set_tree_item - > set_icon ( 0 , main_vbox_container - > get_editor_theme_icon ( SNAME ( " TerrainMatchCorners " ) ) ) ;
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matches = String ( TTR ( " Matches Corners Only " ) ) ;
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} else {
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terrain_set_tree_item - > set_icon ( 0 , main_vbox_container - > get_editor_theme_icon ( SNAME ( " TerrainMatchSides " ) ) ) ;
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matches = String ( TTR ( " Matches Sides Only " ) ) ;
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}
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terrain_set_tree_item - > set_text ( 0 , vformat ( TTR ( " Terrain Set %d (%s) " ) , terrain_set_index , matches ) ) ;
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terrain_set_tree_item - > set_selectable ( 0 , false ) ;
for ( int terrain_index = 0 ; terrain_index < tile_set - > get_terrains_count ( terrain_set_index ) ; terrain_index + + ) {
// Add the item to the terrain list.
TreeItem * terrain_tree_item = terrains_tree - > create_item ( terrain_set_tree_item ) ;
terrain_tree_item - > set_text ( 0 , tile_set - > get_terrain_name ( terrain_set_index , terrain_index ) ) ;
terrain_tree_item - > set_icon_max_width ( 0 , 32 * EDSCALE ) ;
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terrain_tree_item - > set_icon ( 0 , icons [ terrain_set_index ] [ terrain_index ] ) ;
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Dictionary metadata_dict ;
metadata_dict [ " terrain_set " ] = terrain_set_index ;
metadata_dict [ " terrain_id " ] = terrain_index ;
terrain_tree_item - > set_metadata ( 0 , metadata_dict ) ;
}
}
}
void TileMapEditorTerrainsPlugin : : _update_tiles_list ( ) {
terrains_tile_list - > clear ( ) ;
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
TreeItem * selected_tree_item = terrains_tree - > get_selected ( ) ;
if ( selected_tree_item & & selected_tree_item - > get_metadata ( 0 ) ) {
Dictionary metadata_dict = selected_tree_item - > get_metadata ( 0 ) ;
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int sel_terrain_set = metadata_dict [ " terrain_set " ] ;
int sel_terrain_id = metadata_dict [ " terrain_id " ] ;
ERR_FAIL_INDEX ( sel_terrain_set , tile_set - > get_terrain_sets_count ( ) ) ;
ERR_FAIL_INDEX ( sel_terrain_id , tile_set - > get_terrains_count ( sel_terrain_set ) ) ;
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// Add the two first generic modes
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int item_index = terrains_tile_list - > add_icon_item ( main_vbox_container - > get_editor_theme_icon ( SNAME ( " TerrainConnect " ) ) ) ;
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terrains_tile_list - > set_item_tooltip ( item_index , TTR ( " Connect mode: paints a terrain, then connects it with the surrounding tiles with the same terrain. " ) ) ;
Dictionary list_metadata_dict ;
list_metadata_dict [ " type " ] = SELECTED_TYPE_CONNECT ;
terrains_tile_list - > set_item_metadata ( item_index , list_metadata_dict ) ;
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item_index = terrains_tile_list - > add_icon_item ( main_vbox_container - > get_editor_theme_icon ( SNAME ( " TerrainPath " ) ) ) ;
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terrains_tile_list - > set_item_tooltip ( item_index , TTR ( " Path mode: paints a terrain, thens connects it to the previous tile painted within the same stroke. " ) ) ;
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list_metadata_dict = Dictionary ( ) ;
list_metadata_dict [ " type " ] = SELECTED_TYPE_PATH ;
terrains_tile_list - > set_item_metadata ( item_index , list_metadata_dict ) ;
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// Sort the items in a map by the number of corresponding terrains.
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RBMap < int , RBSet < TileSet : : TerrainsPattern > > sorted ;
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for ( const TileSet : : TerrainsPattern & E : per_terrain_terrains_patterns [ sel_terrain_set ] [ sel_terrain_id ] ) {
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// Count the number of matching sides/terrains.
int count = 0 ;
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for ( int i = 0 ; i < TileSet : : CELL_NEIGHBOR_MAX ; i + + ) {
TileSet : : CellNeighbor bit = TileSet : : CellNeighbor ( i ) ;
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if ( tile_set - > is_valid_terrain_peering_bit ( sel_terrain_set , bit ) & & E . get_terrain_peering_bit ( bit ) = = sel_terrain_id ) {
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count + + ;
}
}
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sorted [ count ] . insert ( E ) ;
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}
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for ( RBMap < int , RBSet < TileSet : : TerrainsPattern > > : : Element * E_set = sorted . back ( ) ; E_set ; E_set = E_set - > prev ( ) ) {
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for ( const TileSet : : TerrainsPattern & E : E_set - > get ( ) ) {
TileSet : : TerrainsPattern terrains_pattern = E ;
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// Get the icon.
Ref < Texture2D > icon ;
Rect2 region ;
bool transpose = false ;
double max_probability = - 1.0 ;
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for ( const TileMapCell & cell : tile_set - > get_tiles_for_terrains_pattern ( sel_terrain_set , terrains_pattern ) ) {
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Ref < TileSetSource > source = tile_set - > get_source ( cell . source_id ) ;
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Ref < TileSetAtlasSource > atlas_source = source ;
if ( atlas_source . is_valid ( ) ) {
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TileData * tile_data = atlas_source - > get_tile_data ( cell . get_atlas_coords ( ) , cell . alternative_tile ) ;
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if ( tile_data - > get_probability ( ) > max_probability ) {
icon = atlas_source - > get_texture ( ) ;
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region = atlas_source - > get_tile_texture_region ( cell . get_atlas_coords ( ) ) ;
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if ( tile_data - > get_flip_h ( ) ) {
region . position . x + = region . size . x ;
region . size . x = - region . size . x ;
}
if ( tile_data - > get_flip_v ( ) ) {
region . position . y + = region . size . y ;
region . size . y = - region . size . y ;
}
transpose = tile_data - > get_transpose ( ) ;
max_probability = tile_data - > get_probability ( ) ;
}
}
}
// Create the ItemList's item.
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item_index = terrains_tile_list - > add_item ( " " ) ;
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terrains_tile_list - > set_item_icon ( item_index , icon ) ;
terrains_tile_list - > set_item_icon_region ( item_index , region ) ;
terrains_tile_list - > set_item_icon_transposed ( item_index , transpose ) ;
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list_metadata_dict = Dictionary ( ) ;
list_metadata_dict [ " type " ] = SELECTED_TYPE_PATTERN ;
list_metadata_dict [ " terrains_pattern " ] = terrains_pattern . as_array ( ) ;
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terrains_tile_list - > set_item_metadata ( item_index , list_metadata_dict ) ;
}
}
if ( terrains_tile_list - > get_item_count ( ) > 0 ) {
terrains_tile_list - > select ( 0 ) ;
}
}
}
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void TileMapEditorTerrainsPlugin : : _update_theme ( ) {
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paint_tool_button - > set_icon ( main_vbox_container - > get_editor_theme_icon ( SNAME ( " Edit " ) ) ) ;
line_tool_button - > set_icon ( main_vbox_container - > get_editor_theme_icon ( SNAME ( " Line " ) ) ) ;
rect_tool_button - > set_icon ( main_vbox_container - > get_editor_theme_icon ( SNAME ( " Rectangle " ) ) ) ;
bucket_tool_button - > set_icon ( main_vbox_container - > get_editor_theme_icon ( SNAME ( " Bucket " ) ) ) ;
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picker_button - > set_icon ( main_vbox_container - > get_editor_theme_icon ( SNAME ( " ColorPick " ) ) ) ;
erase_button - > set_icon ( main_vbox_container - > get_editor_theme_icon ( SNAME ( " Eraser " ) ) ) ;
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_update_tiles_list ( ) ;
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}
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void TileMapEditorTerrainsPlugin : : edit ( ObjectID p_tile_map_id , int p_tile_map_layer ) {
_stop_dragging ( ) ; // Avoids staying in a wrong drag state.
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if ( tile_map_id ! = p_tile_map_id ) {
tile_map_id = p_tile_map_id ;
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// Clear the selection.
_update_terrains_cache ( ) ;
_update_terrains_tree ( ) ;
_update_tiles_list ( ) ;
}
tile_map_layer = p_tile_map_layer ;
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}
TileMapEditorTerrainsPlugin : : TileMapEditorTerrainsPlugin ( ) {
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main_vbox_container = memnew ( VBoxContainer ) ;
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// FIXME: This can trigger theme updates when the nodes that we want to update are not yet available.
// The toolbar should be extracted to a dedicated control and theme updates should be handled through
// the notification.
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main_vbox_container - > connect ( " theme_changed " , callable_mp ( this , & TileMapEditorTerrainsPlugin : : _update_theme ) ) ;
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main_vbox_container - > set_name ( TTR ( " Terrains " ) ) ;
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HSplitContainer * tilemap_tab_terrains = memnew ( HSplitContainer ) ;
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tilemap_tab_terrains - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
tilemap_tab_terrains - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
main_vbox_container - > add_child ( tilemap_tab_terrains ) ;
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terrains_tree = memnew ( Tree ) ;
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terrains_tree - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
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terrains_tree - > set_stretch_ratio ( 0.25 ) ;
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terrains_tree - > set_custom_minimum_size ( Size2 ( 70 , 0 ) * EDSCALE ) ;
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terrains_tree - > set_texture_filter ( CanvasItem : : TEXTURE_FILTER_NEAREST ) ;
terrains_tree - > set_hide_root ( true ) ;
terrains_tree - > connect ( " item_selected " , callable_mp ( this , & TileMapEditorTerrainsPlugin : : _update_tiles_list ) ) ;
tilemap_tab_terrains - > add_child ( terrains_tree ) ;
terrains_tile_list = memnew ( ItemList ) ;
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terrains_tile_list - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
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terrains_tile_list - > set_max_columns ( 0 ) ;
terrains_tile_list - > set_same_column_width ( true ) ;
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terrains_tile_list - > set_fixed_icon_size ( Size2 ( 32 , 32 ) * EDSCALE ) ;
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terrains_tile_list - > set_texture_filter ( CanvasItem : : TEXTURE_FILTER_NEAREST ) ;
tilemap_tab_terrains - > add_child ( terrains_tile_list ) ;
// --- Toolbar ---
toolbar = memnew ( HBoxContainer ) ;
HBoxContainer * tilemap_tiles_tools_buttons = memnew ( HBoxContainer ) ;
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tool_buttons_group . instantiate ( ) ;
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paint_tool_button = memnew ( Button ) ;
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paint_tool_button - > set_theme_type_variation ( " FlatButton " ) ;
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paint_tool_button - > set_toggle_mode ( true ) ;
paint_tool_button - > set_button_group ( tool_buttons_group ) ;
paint_tool_button - > set_pressed ( true ) ;
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paint_tool_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/paint_tool " , TTR ( " Paint " ) , Key : : D ) ) ;
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paint_tool_button - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTerrainsPlugin : : _update_toolbar ) ) ;
tilemap_tiles_tools_buttons - > add_child ( paint_tool_button ) ;
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viewport_shortcut_buttons . push_back ( paint_tool_button ) ;
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line_tool_button = memnew ( Button ) ;
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line_tool_button - > set_theme_type_variation ( " FlatButton " ) ;
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line_tool_button - > set_toggle_mode ( true ) ;
line_tool_button - > set_button_group ( tool_buttons_group ) ;
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line_tool_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/line_tool " , TTR ( " Line " ) , Key : : L ) ) ;
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line_tool_button - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTerrainsPlugin : : _update_toolbar ) ) ;
tilemap_tiles_tools_buttons - > add_child ( line_tool_button ) ;
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viewport_shortcut_buttons . push_back ( line_tool_button ) ;
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rect_tool_button = memnew ( Button ) ;
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rect_tool_button - > set_theme_type_variation ( " FlatButton " ) ;
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rect_tool_button - > set_toggle_mode ( true ) ;
rect_tool_button - > set_button_group ( tool_buttons_group ) ;
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rect_tool_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/rect_tool " , TTR ( " Rect " ) , Key : : R ) ) ;
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rect_tool_button - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTerrainsPlugin : : _update_toolbar ) ) ;
tilemap_tiles_tools_buttons - > add_child ( rect_tool_button ) ;
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viewport_shortcut_buttons . push_back ( rect_tool_button ) ;
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bucket_tool_button = memnew ( Button ) ;
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bucket_tool_button - > set_theme_type_variation ( " FlatButton " ) ;
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bucket_tool_button - > set_toggle_mode ( true ) ;
bucket_tool_button - > set_button_group ( tool_buttons_group ) ;
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bucket_tool_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/bucket_tool " , TTR ( " Bucket " ) , Key : : B ) ) ;
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bucket_tool_button - > connect ( " pressed " , callable_mp ( this , & TileMapEditorTerrainsPlugin : : _update_toolbar ) ) ;
tilemap_tiles_tools_buttons - > add_child ( bucket_tool_button ) ;
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viewport_shortcut_buttons . push_back ( bucket_tool_button ) ;
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toolbar - > add_child ( tilemap_tiles_tools_buttons ) ;
// -- TileMap tool settings --
tools_settings = memnew ( HBoxContainer ) ;
toolbar - > add_child ( tools_settings ) ;
tools_settings_vsep = memnew ( VSeparator ) ;
tools_settings - > add_child ( tools_settings_vsep ) ;
// Picker
picker_button = memnew ( Button ) ;
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picker_button - > set_theme_type_variation ( " FlatButton " ) ;
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picker_button - > set_toggle_mode ( true ) ;
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picker_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/picker " , TTR ( " Picker " ) , Key : : P ) ) ;
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picker_button - > connect ( " pressed " , callable_mp ( CanvasItemEditor : : get_singleton ( ) , & CanvasItemEditor : : update_viewport ) ) ;
tools_settings - > add_child ( picker_button ) ;
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viewport_shortcut_buttons . push_back ( picker_button ) ;
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// Erase button.
erase_button = memnew ( Button ) ;
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erase_button - > set_theme_type_variation ( " FlatButton " ) ;
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erase_button - > set_toggle_mode ( true ) ;
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erase_button - > set_shortcut ( ED_SHORTCUT ( " tiles_editor/eraser " , TTR ( " Eraser " ) , Key : : E ) ) ;
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erase_button - > connect ( " pressed " , callable_mp ( CanvasItemEditor : : get_singleton ( ) , & CanvasItemEditor : : update_viewport ) ) ;
tools_settings - > add_child ( erase_button ) ;
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viewport_shortcut_buttons . push_back ( erase_button ) ;
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// Separator 2.
tools_settings_vsep_2 = memnew ( VSeparator ) ;
tools_settings - > add_child ( tools_settings_vsep_2 ) ;
// Continuous checkbox.
bucket_contiguous_checkbox = memnew ( CheckBox ) ;
bucket_contiguous_checkbox - > set_flat ( true ) ;
bucket_contiguous_checkbox - > set_text ( TTR ( " Contiguous " ) ) ;
bucket_contiguous_checkbox - > set_pressed ( true ) ;
tools_settings - > add_child ( bucket_contiguous_checkbox ) ;
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}
TileMapEditorTerrainsPlugin : : ~ TileMapEditorTerrainsPlugin ( ) {
}
void TileMapEditor : : _notification ( int p_what ) {
switch ( p_what ) {
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case NOTIFICATION_THEME_CHANGED : {
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missing_tile_texture = get_editor_theme_icon ( SNAME ( " StatusWarning " ) ) ;
warning_pattern_texture = get_editor_theme_icon ( SNAME ( " WarningPattern " ) ) ;
advanced_menu_button - > set_icon ( get_editor_theme_icon ( SNAME ( " Tools " ) ) ) ;
toggle_grid_button - > set_icon ( get_editor_theme_icon ( SNAME ( " Grid " ) ) ) ;
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toggle_grid_button - > set_pressed ( EDITOR_GET ( " editors/tiles_editor/display_grid " ) ) ;
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toggle_highlight_selected_layer_button - > set_icon ( get_editor_theme_icon ( SNAME ( " TileMapHighlightSelected " ) ) ) ;
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} break ;
case NOTIFICATION_INTERNAL_PROCESS : {
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if ( is_visible_in_tree ( ) & & tileset_changed_needs_update ) {
_update_bottom_panel ( ) ;
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_update_layers_selection ( ) ;
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tabs_plugins [ tabs_bar - > get_current_tab ( ) ] - > tile_set_changed ( ) ;
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CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
tileset_changed_needs_update = false ;
}
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} break ;
case EditorSettings : : NOTIFICATION_EDITOR_SETTINGS_CHANGED : {
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toggle_grid_button - > set_pressed ( EDITOR_GET ( " editors/tiles_editor/display_grid " ) ) ;
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} break ;
case NOTIFICATION_VISIBILITY_CHANGED : {
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TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( tile_map ) {
if ( is_visible_in_tree ( ) ) {
tile_map - > set_selected_layer ( tile_map_layer ) ;
} else {
tile_map - > set_selected_layer ( - 1 ) ;
}
}
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} break ;
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}
}
void TileMapEditor : : _on_grid_toggled ( bool p_pressed ) {
EditorSettings : : get_singleton ( ) - > set ( " editors/tiles_editor/display_grid " , p_pressed ) ;
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CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
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}
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void TileMapEditor : : _layers_selection_item_selected ( int p_index ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map | | tile_map - > get_layers_count ( ) < = 0 ) {
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return ;
}
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tile_map_layer = p_index ;
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_update_layers_selection ( ) ;
}
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void TileMapEditor : : _advanced_menu_button_id_pressed ( int p_id ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
if ( p_id = = 0 ) { // Replace Tile Proxies
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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undo_redo - > create_action ( TTR ( " Replace Tiles with Proxies " ) ) ;
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for ( int layer_index = 0 ; layer_index < tile_map - > get_layers_count ( ) ; layer_index + + ) {
TypedArray < Vector2i > used_cells = tile_map - > get_used_cells ( layer_index ) ;
for ( int i = 0 ; i < used_cells . size ( ) ; i + + ) {
Vector2i cell_coords = used_cells [ i ] ;
TileMapCell from = tile_map - > get_cell ( layer_index , cell_coords ) ;
Array to_array = tile_set - > map_tile_proxy ( from . source_id , from . get_atlas_coords ( ) , from . alternative_tile ) ;
TileMapCell to ;
to . source_id = to_array [ 0 ] ;
to . set_atlas_coords ( to_array [ 1 ] ) ;
to . alternative_tile = to_array [ 2 ] ;
if ( from ! = to ) {
undo_redo - > add_do_method ( tile_map , " set_cell " , tile_map_layer , cell_coords , to . source_id , to . get_atlas_coords ( ) , to . alternative_tile ) ;
undo_redo - > add_undo_method ( tile_map , " set_cell " , tile_map_layer , cell_coords , from . source_id , from . get_atlas_coords ( ) , from . alternative_tile ) ;
}
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}
}
undo_redo - > commit_action ( ) ;
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}
}
void TileMapEditor : : _update_bottom_panel ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
// Update the visibility of controls.
missing_tileset_label - > set_visible ( ! tile_set . is_valid ( ) ) ;
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for ( TileMapSubEditorPlugin : : TabData & tab_data : tabs_data ) {
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tab_data . panel - > hide ( ) ;
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}
if ( tile_set . is_valid ( ) ) {
tabs_data [ tabs_bar - > get_current_tab ( ) ] . panel - > show ( ) ;
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}
}
Vector < Vector2i > TileMapEditor : : get_line ( TileMap * p_tile_map , Vector2i p_from_cell , Vector2i p_to_cell ) {
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ERR_FAIL_NULL_V ( p_tile_map , Vector < Vector2i > ( ) ) ;
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Ref < TileSet > tile_set = p_tile_map - > get_tileset ( ) ;
ERR_FAIL_COND_V ( ! tile_set . is_valid ( ) , Vector < Vector2i > ( ) ) ;
if ( tile_set - > get_tile_shape ( ) = = TileSet : : TILE_SHAPE_SQUARE ) {
return Geometry2D : : bresenham_line ( p_from_cell , p_to_cell ) ;
} else {
// Adapt the bresenham line algorithm to half-offset shapes.
// See this blog post: http://zvold.blogspot.com/2010/01/bresenhams-line-drawing-algorithm-on_26.html
Vector < Point2i > points ;
bool transposed = tile_set - > get_tile_offset_axis ( ) = = TileSet : : TILE_OFFSET_AXIS_VERTICAL ;
p_from_cell = TileMap : : transform_coords_layout ( p_from_cell , tile_set - > get_tile_offset_axis ( ) , tile_set - > get_tile_layout ( ) , TileSet : : TILE_LAYOUT_STACKED ) ;
p_to_cell = TileMap : : transform_coords_layout ( p_to_cell , tile_set - > get_tile_offset_axis ( ) , tile_set - > get_tile_layout ( ) , TileSet : : TILE_LAYOUT_STACKED ) ;
if ( transposed ) {
SWAP ( p_from_cell . x , p_from_cell . y ) ;
SWAP ( p_to_cell . x , p_to_cell . y ) ;
}
Vector2i delta = p_to_cell - p_from_cell ;
delta = Vector2i ( 2 * delta . x + ABS ( p_to_cell . y % 2 ) - ABS ( p_from_cell . y % 2 ) , delta . y ) ;
Vector2i sign = delta . sign ( ) ;
Vector2i current = p_from_cell ;
points . push_back ( TileMap : : transform_coords_layout ( transposed ? Vector2i ( current . y , current . x ) : current , tile_set - > get_tile_offset_axis ( ) , TileSet : : TILE_LAYOUT_STACKED , tile_set - > get_tile_layout ( ) ) ) ;
int err = 0 ;
if ( ABS ( delta . y ) < ABS ( delta . x ) ) {
Vector2i err_step = 3 * delta . abs ( ) ;
while ( current ! = p_to_cell ) {
err + = err_step . y ;
if ( err > ABS ( delta . x ) ) {
if ( sign . x = = 0 ) {
current + = Vector2 ( sign . y , 0 ) ;
} else {
current + = Vector2 ( bool ( current . y % 2 ) ^ ( sign . x < 0 ) ? sign . x : 0 , sign . y ) ;
}
err - = err_step . x ;
} else {
current + = Vector2i ( sign . x , 0 ) ;
err + = err_step . y ;
}
points . push_back ( TileMap : : transform_coords_layout ( transposed ? Vector2i ( current . y , current . x ) : current , tile_set - > get_tile_offset_axis ( ) , TileSet : : TILE_LAYOUT_STACKED , tile_set - > get_tile_layout ( ) ) ) ;
}
} else {
Vector2i err_step = delta . abs ( ) ;
while ( current ! = p_to_cell ) {
err + = err_step . x ;
if ( err > 0 ) {
if ( sign . x = = 0 ) {
current + = Vector2 ( 0 , sign . y ) ;
} else {
current + = Vector2 ( bool ( current . y % 2 ) ^ ( sign . x < 0 ) ? sign . x : 0 , sign . y ) ;
}
err - = err_step . y ;
} else {
if ( sign . x = = 0 ) {
current + = Vector2 ( 0 , sign . y ) ;
} else {
current + = Vector2 ( bool ( current . y % 2 ) ^ ( sign . x > 0 ) ? - sign . x : 0 , sign . y ) ;
}
err + = err_step . y ;
}
points . push_back ( TileMap : : transform_coords_layout ( transposed ? Vector2i ( current . y , current . x ) : current , tile_set - > get_tile_offset_axis ( ) , TileSet : : TILE_LAYOUT_STACKED , tile_set - > get_tile_layout ( ) ) ) ;
}
}
return points ;
}
}
void TileMapEditor : : _tile_map_changed ( ) {
tileset_changed_needs_update = true ;
}
void TileMapEditor : : _tab_changed ( int p_tab_id ) {
// Make the plugin edit the correct tilemap.
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tabs_plugins [ tabs_bar - > get_current_tab ( ) ] - > edit ( tile_map_id , tile_map_layer ) ;
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// Update toolbar.
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for ( TileMapSubEditorPlugin : : TabData & tab_data : tabs_data ) {
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tab_data . toolbar - > hide ( ) ;
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}
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tabs_data [ p_tab_id ] . toolbar - > show ( ) ;
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// Update visible panel.
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
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for ( TileMapSubEditorPlugin : : TabData & tab_data : tabs_data ) {
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tab_data . panel - > hide ( ) ;
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}
if ( tile_map & & tile_map - > get_tileset ( ) . is_valid ( ) ) {
tabs_data [ tabs_bar - > get_current_tab ( ) ] . panel - > show ( ) ;
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}
// Graphical update.
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tabs_data [ tabs_bar - > get_current_tab ( ) ] . panel - > queue_redraw ( ) ;
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CanvasItemEditor : : get_singleton ( ) - > update_viewport ( ) ;
}
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void TileMapEditor : : _layers_select_next_or_previous ( bool p_next ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
if ( tile_map - > get_layers_count ( ) < 1 ) {
return ;
}
if ( tile_map_layer < 0 ) {
tile_map_layer = 0 ;
}
int inc = p_next ? 1 : - 1 ;
int origin_layer = tile_map_layer ;
tile_map_layer = Math : : posmod ( ( tile_map_layer + inc ) , tile_map - > get_layers_count ( ) ) ;
while ( tile_map_layer ! = origin_layer ) {
if ( tile_map - > is_layer_enabled ( tile_map_layer ) ) {
break ;
}
tile_map_layer = Math : : posmod ( ( tile_map_layer + inc ) , tile_map - > get_layers_count ( ) ) ;
}
_update_layers_selection ( ) ;
}
void TileMapEditor : : _update_layers_selection ( ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
// Update the selected layer.
if ( is_visible_in_tree ( ) & & tile_map - > get_layers_count ( ) > = 1 ) {
tile_map_layer = CLAMP ( tile_map_layer , 0 , tile_map - > get_layers_count ( ) - 1 ) ;
// Search for an enabled layer if the current one is not.
int origin_layer = tile_map_layer ;
while ( tile_map_layer > = 0 & & ! tile_map - > is_layer_enabled ( tile_map_layer ) ) {
tile_map_layer - - ;
}
if ( tile_map_layer < 0 ) {
tile_map_layer = origin_layer ;
while ( tile_map_layer < tile_map - > get_layers_count ( ) & & ! tile_map - > is_layer_enabled ( tile_map_layer ) ) {
tile_map_layer + + ;
}
}
if ( tile_map_layer > = tile_map - > get_layers_count ( ) ) {
tile_map_layer = - 1 ;
}
} else {
tile_map_layer = - 1 ;
}
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tile_map - > set_selected_layer ( toggle_highlight_selected_layer_button - > is_pressed ( ) ? tile_map_layer : - 1 ) ;
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tileset_changed_needs_update = false ; // Update is not needed here and actually causes problems.
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layers_selection_button - > clear ( ) ;
if ( tile_map - > get_layers_count ( ) > 0 ) {
// Build the list of layers.
for ( int i = 0 ; i < tile_map - > get_layers_count ( ) ; i + + ) {
String name = tile_map - > get_layer_name ( i ) ;
layers_selection_button - > add_item ( name . is_empty ( ) ? vformat ( TTR ( " Layer %d " ) , i ) : name , i ) ;
layers_selection_button - > set_item_disabled ( i , ! tile_map - > is_layer_enabled ( i ) ) ;
}
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layers_selection_button - > set_disabled ( false ) ;
layers_selection_button - > select ( tile_map_layer ) ;
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} else {
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layers_selection_button - > set_disabled ( true ) ;
layers_selection_button - > set_text ( TTR ( " No Layers " ) ) ;
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}
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tabs_plugins [ tabs_bar - > get_current_tab ( ) ] - > edit ( tile_map_id , tile_map_layer ) ;
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}
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void TileMapEditor : : _move_tile_map_array_element ( Object * p_undo_redo , Object * p_edited , String p_array_prefix , int p_from_index , int p_to_pos ) {
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EditorUndoRedoManager * undo_redo_man = Object : : cast_to < EditorUndoRedoManager > ( p_undo_redo ) ;
ERR_FAIL_NULL ( undo_redo_man ) ;
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TileMap * tile_map = Object : : cast_to < TileMap > ( p_edited ) ;
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if ( ! tile_map ) {
return ;
}
// Compute the array indices to save.
int begin = 0 ;
int end ;
if ( p_array_prefix = = " layer_ " ) {
end = tile_map - > get_layers_count ( ) ;
} else {
ERR_FAIL_MSG ( " Invalid array prefix for TileSet. " ) ;
}
if ( p_from_index < 0 ) {
// Adding new.
if ( p_to_pos > = 0 ) {
begin = p_to_pos ;
} else {
end = 0 ; // Nothing to save when adding at the end.
}
} else if ( p_to_pos < 0 ) {
// Removing.
begin = p_from_index ;
} else {
// Moving.
begin = MIN ( p_from_index , p_to_pos ) ;
end = MIN ( MAX ( p_from_index , p_to_pos ) + 1 , end ) ;
}
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# define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property));
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// Save layers' properties.
if ( p_from_index < 0 ) {
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undo_redo_man - > add_undo_method ( tile_map , " remove_layer " , p_to_pos < 0 ? tile_map - > get_layers_count ( ) : p_to_pos ) ;
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} else if ( p_to_pos < 0 ) {
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undo_redo_man - > add_undo_method ( tile_map , " add_layer " , p_from_index ) ;
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}
List < PropertyInfo > properties ;
tile_map - > get_property_list ( & properties ) ;
for ( PropertyInfo pi : properties ) {
if ( pi . name . begins_with ( p_array_prefix ) ) {
String str = pi . name . trim_prefix ( p_array_prefix ) ;
int to_char_index = 0 ;
while ( to_char_index < str . length ( ) ) {
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if ( ! is_digit ( str [ to_char_index ] ) ) {
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break ;
}
to_char_index + + ;
}
if ( to_char_index > 0 ) {
int array_index = str . left ( to_char_index ) . to_int ( ) ;
if ( array_index > = begin & & array_index < end ) {
ADD_UNDO ( tile_map , pi . name ) ;
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}
}
}
}
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# undef ADD_UNDO
if ( p_from_index < 0 ) {
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undo_redo_man - > add_do_method ( tile_map , " add_layer " , p_to_pos ) ;
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} else if ( p_to_pos < 0 ) {
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undo_redo_man - > add_do_method ( tile_map , " remove_layer " , p_from_index ) ;
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} else {
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undo_redo_man - > add_do_method ( tile_map , " move_layer " , p_from_index , p_to_pos ) ;
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}
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}
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bool TileMapEditor : : forward_canvas_gui_input ( const Ref < InputEvent > & p_event ) {
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if ( ED_IS_SHORTCUT ( " tiles_editor/select_next_layer " , p_event ) & & p_event - > is_pressed ( ) ) {
_layers_select_next_or_previous ( true ) ;
return true ;
}
if ( ED_IS_SHORTCUT ( " tiles_editor/select_previous_layer " , p_event ) & & p_event - > is_pressed ( ) ) {
_layers_select_next_or_previous ( false ) ;
return true ;
}
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return tabs_plugins [ tabs_bar - > get_current_tab ( ) ] - > forward_canvas_gui_input ( p_event ) ;
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}
void TileMapEditor : : forward_canvas_draw_over_viewport ( Control * p_overlay ) {
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( ! tile_map ) {
return ;
}
Ref < TileSet > tile_set = tile_map - > get_tileset ( ) ;
if ( ! tile_set . is_valid ( ) ) {
return ;
}
if ( ! tile_map - > is_visible_in_tree ( ) ) {
return ;
}
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Transform2D xform = CanvasItemEditor : : get_singleton ( ) - > get_canvas_transform ( ) * tile_map - > get_global_transform_with_canvas ( ) ;
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Transform2D xform_inv = xform . affine_inverse ( ) ;
Vector2i tile_shape_size = tile_set - > get_tile_size ( ) ;
// Draw tiles with invalid IDs in the grid.
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if ( tile_map_layer > = 0 ) {
ERR_FAIL_COND ( tile_map_layer > = tile_map - > get_layers_count ( ) ) ;
TypedArray < Vector2i > used_cells = tile_map - > get_used_cells ( tile_map_layer ) ;
for ( int i = 0 ; i < used_cells . size ( ) ; i + + ) {
Vector2i coords = used_cells [ i ] ;
int tile_source_id = tile_map - > get_cell_source_id ( tile_map_layer , coords ) ;
if ( tile_source_id > = 0 ) {
Vector2i tile_atlas_coords = tile_map - > get_cell_atlas_coords ( tile_map_layer , coords ) ;
int tile_alternative_tile = tile_map - > get_cell_alternative_tile ( tile_map_layer , coords ) ;
TileSetSource * source = nullptr ;
if ( tile_set - > has_source ( tile_source_id ) ) {
source = * tile_set - > get_source ( tile_source_id ) ;
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}
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if ( ! source | | ! source - > has_tile ( tile_atlas_coords ) | | ! source - > has_alternative_tile ( tile_atlas_coords , tile_alternative_tile ) ) {
// Generate a random color from the hashed values of the tiles.
Array a = tile_set - > map_tile_proxy ( tile_source_id , tile_atlas_coords , tile_alternative_tile ) ;
if ( int ( a [ 0 ] ) = = tile_source_id & & Vector2i ( a [ 1 ] ) = = tile_atlas_coords & & int ( a [ 2 ] ) = = tile_alternative_tile ) {
// Only display the pattern if we have no proxy tile.
Array to_hash ;
to_hash . push_back ( tile_source_id ) ;
to_hash . push_back ( tile_atlas_coords ) ;
to_hash . push_back ( tile_alternative_tile ) ;
uint32_t hash = RandomPCG ( to_hash . hash ( ) ) . rand ( ) ;
Color color ;
color = color . from_hsv (
( float ) ( ( hash > > 24 ) & 0xFF ) / 256.0 ,
Math : : lerp ( 0.5 , 1.0 , ( float ) ( ( hash > > 16 ) & 0xFF ) / 256.0 ) ,
Math : : lerp ( 0.5 , 1.0 , ( float ) ( ( hash > > 8 ) & 0xFF ) / 256.0 ) ,
0.8 ) ;
// Draw the scaled tile.
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Transform2D tile_xform ;
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tile_xform . set_origin ( tile_map - > map_to_local ( coords ) ) ;
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tile_xform . set_scale ( tile_shape_size ) ;
tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , color , true , warning_pattern_texture ) ;
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}
// Draw the warning icon.
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Vector2 : : Axis min_axis = missing_tile_texture - > get_size ( ) . min_axis_index ( ) ;
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Vector2 icon_size ;
icon_size [ min_axis ] = tile_set - > get_tile_size ( ) [ min_axis ] / 3 ;
icon_size [ ( min_axis + 1 ) % 2 ] = ( icon_size [ min_axis ] * missing_tile_texture - > get_size ( ) [ ( min_axis + 1 ) % 2 ] / missing_tile_texture - > get_size ( ) [ min_axis ] ) ;
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Rect2 rect = Rect2 ( xform . xform ( tile_map - > map_to_local ( coords ) ) - ( icon_size * xform . get_scale ( ) / 2 ) , icon_size * xform . get_scale ( ) ) ;
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p_overlay - > draw_texture_rect ( missing_tile_texture , rect ) ;
}
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}
}
}
// Fading on the border.
const int fading = 5 ;
// Determine the drawn area.
Size2 screen_size = p_overlay - > get_size ( ) ;
Rect2i screen_rect ;
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screen_rect . position = tile_map - > local_to_map ( xform_inv . xform ( Vector2 ( ) ) ) ;
screen_rect . expand_to ( tile_map - > local_to_map ( xform_inv . xform ( Vector2 ( 0 , screen_size . height ) ) ) ) ;
screen_rect . expand_to ( tile_map - > local_to_map ( xform_inv . xform ( Vector2 ( screen_size . width , 0 ) ) ) ) ;
screen_rect . expand_to ( tile_map - > local_to_map ( xform_inv . xform ( screen_size ) ) ) ;
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screen_rect = screen_rect . grow ( 1 ) ;
Rect2i tilemap_used_rect = tile_map - > get_used_rect ( ) ;
Rect2i displayed_rect = tilemap_used_rect . intersection ( screen_rect ) ;
displayed_rect = displayed_rect . grow ( fading ) ;
// Reduce the drawn area to avoid crashes if needed.
int max_size = 100 ;
if ( displayed_rect . size . x > max_size ) {
displayed_rect = displayed_rect . grow_individual ( - ( displayed_rect . size . x - max_size ) / 2 , 0 , - ( displayed_rect . size . x - max_size ) / 2 , 0 ) ;
}
if ( displayed_rect . size . y > max_size ) {
displayed_rect = displayed_rect . grow_individual ( 0 , - ( displayed_rect . size . y - max_size ) / 2 , 0 , - ( displayed_rect . size . y - max_size ) / 2 ) ;
}
// Draw the grid.
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bool display_grid = EDITOR_GET ( " editors/tiles_editor/display_grid " ) ;
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if ( display_grid ) {
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Color grid_color = EDITOR_GET ( " editors/tiles_editor/grid_color " ) ;
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for ( int x = displayed_rect . position . x ; x < ( displayed_rect . position . x + displayed_rect . size . x ) ; x + + ) {
for ( int y = displayed_rect . position . y ; y < ( displayed_rect . position . y + displayed_rect . size . y ) ; y + + ) {
Vector2i pos_in_rect = Vector2i ( x , y ) - displayed_rect . position ;
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// Fade out the border of the grid.
float left_opacity = CLAMP ( Math : : inverse_lerp ( 0.0f , ( float ) fading , ( float ) pos_in_rect . x ) , 0.0f , 1.0f ) ;
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float right_opacity = CLAMP ( Math : : inverse_lerp ( ( float ) displayed_rect . size . x , ( float ) ( displayed_rect . size . x - fading ) , ( float ) ( pos_in_rect . x + 1 ) ) , 0.0f , 1.0f ) ;
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float top_opacity = CLAMP ( Math : : inverse_lerp ( 0.0f , ( float ) fading , ( float ) pos_in_rect . y ) , 0.0f , 1.0f ) ;
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float bottom_opacity = CLAMP ( Math : : inverse_lerp ( ( float ) displayed_rect . size . y , ( float ) ( displayed_rect . size . y - fading ) , ( float ) ( pos_in_rect . y + 1 ) ) , 0.0f , 1.0f ) ;
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float opacity = CLAMP ( MIN ( left_opacity , MIN ( right_opacity , MIN ( top_opacity , bottom_opacity ) ) ) + 0.1 , 0.0f , 1.0f ) ;
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Transform2D tile_xform ;
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tile_xform . set_origin ( tile_map - > map_to_local ( Vector2 ( x , y ) ) ) ;
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tile_xform . set_scale ( tile_shape_size ) ;
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Color color = grid_color ;
color . a = color . a * opacity ;
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tile_set - > draw_tile_shape ( p_overlay , xform * tile_xform , color , false ) ;
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}
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}
}
// Draw the IDs for debug.
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/*Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
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for ( int x = displayed_rect . position . x ; x < ( displayed_rect . position . x + displayed_rect . size . x ) ; x + + ) {
for ( int y = displayed_rect . position . y ; y < ( displayed_rect . position . y + displayed_rect . size . y ) ; y + + ) {
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p_overlay - > draw_string ( font , xform . xform ( tile_map - > map_to_local ( Vector2 ( x , y ) ) ) + Vector2i ( - tile_shape_size . x / 2 , 0 ) , vformat ( " %s " , Vector2 ( x , y ) ) ) ;
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}
} */
// Draw the plugins.
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tabs_plugins [ tabs_bar - > get_current_tab ( ) ] - > forward_canvas_draw_over_viewport ( p_overlay ) ;
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}
void TileMapEditor : : edit ( TileMap * p_tile_map ) {
if ( p_tile_map & & p_tile_map - > get_instance_id ( ) = = tile_map_id ) {
return ;
}
TileMap * tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
if ( tile_map ) {
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// Unselect layer if we are changing tile_map.
if ( tile_map ! = p_tile_map ) {
tile_map - > set_selected_layer ( - 1 ) ;
}
// Disconnect to changes.
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tile_map - > disconnect ( " changed " , callable_mp ( this , & TileMapEditor : : _tile_map_changed ) ) ;
}
if ( p_tile_map ) {
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// Change the edited object.
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tile_map_id = p_tile_map - > get_instance_id ( ) ;
tile_map = Object : : cast_to < TileMap > ( ObjectDB : : get_instance ( tile_map_id ) ) ;
// Connect to changes.
if ( ! tile_map - > is_connected ( " changed " , callable_mp ( this , & TileMapEditor : : _tile_map_changed ) ) ) {
tile_map - > connect ( " changed " , callable_mp ( this , & TileMapEditor : : _tile_map_changed ) ) ;
}
} else {
tile_map_id = ObjectID ( ) ;
}
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_update_layers_selection ( ) ;
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// Call the plugins.
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tabs_plugins [ tabs_bar - > get_current_tab ( ) ] - > edit ( tile_map_id , tile_map_layer ) ;
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_tile_map_changed ( ) ;
}
TileMapEditor : : TileMapEditor ( ) {
set_process_internal ( true ) ;
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// Shortcuts.
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ED_SHORTCUT ( " tiles_editor/select_next_layer " , TTR ( " Select Next Tile Map Layer " ) , Key : : PAGEUP ) ;
ED_SHORTCUT ( " tiles_editor/select_previous_layer " , TTR ( " Select Previous Tile Map Layer " ) , Key : : PAGEDOWN ) ;
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// TileMap editor plugins
tile_map_editor_plugins . push_back ( memnew ( TileMapEditorTilesPlugin ) ) ;
tile_map_editor_plugins . push_back ( memnew ( TileMapEditorTerrainsPlugin ) ) ;
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// TabBar.
tabs_bar = memnew ( TabBar ) ;
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tabs_bar - > set_clip_tabs ( false ) ;
for ( int plugin_index = 0 ; plugin_index < tile_map_editor_plugins . size ( ) ; plugin_index + + ) {
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Vector < TileMapSubEditorPlugin : : TabData > tabs_vector = tile_map_editor_plugins [ plugin_index ] - > get_tabs ( ) ;
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for ( int tab_index = 0 ; tab_index < tabs_vector . size ( ) ; tab_index + + ) {
tabs_bar - > add_tab ( tabs_vector [ tab_index ] . panel - > get_name ( ) ) ;
tabs_data . push_back ( tabs_vector [ tab_index ] ) ;
tabs_plugins . push_back ( tile_map_editor_plugins [ plugin_index ] ) ;
}
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}
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tabs_bar - > connect ( " tab_changed " , callable_mp ( this , & TileMapEditor : : _tab_changed ) ) ;
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// --- TileMap toolbar ---
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tile_map_toolbar = memnew ( HFlowContainer ) ;
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tile_map_toolbar - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
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add_child ( tile_map_toolbar ) ;
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// Tabs.
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tile_map_toolbar - > add_child ( tabs_bar ) ;
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// Tabs toolbars.
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for ( TileMapSubEditorPlugin : : TabData & tab_data : tabs_data ) {
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tab_data . toolbar - > hide ( ) ;
if ( ! tab_data . toolbar - > get_parent ( ) ) {
tile_map_toolbar - > add_child ( tab_data . toolbar ) ;
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}
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}
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// Wide empty separation control. (like BoxContainer::add_spacer())
Control * c = memnew ( Control ) ;
c - > set_mouse_filter ( MOUSE_FILTER_PASS ) ;
c - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
tile_map_toolbar - > add_child ( c ) ;
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// Layer selector.
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layers_selection_button = memnew ( OptionButton ) ;
layers_selection_button - > set_custom_minimum_size ( Size2 ( 200 , 0 ) ) ;
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layers_selection_button - > set_text_overrun_behavior ( TextServer : : OVERRUN_TRIM_ELLIPSIS ) ;
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layers_selection_button - > set_tooltip_text ( TTR ( " TileMap Layers " ) ) ;
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layers_selection_button - > connect ( " item_selected " , callable_mp ( this , & TileMapEditor : : _layers_selection_item_selected ) ) ;
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tile_map_toolbar - > add_child ( layers_selection_button ) ;
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toggle_highlight_selected_layer_button = memnew ( Button ) ;
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toggle_highlight_selected_layer_button - > set_theme_type_variation ( " FlatButton " ) ;
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toggle_highlight_selected_layer_button - > set_toggle_mode ( true ) ;
toggle_highlight_selected_layer_button - > set_pressed ( true ) ;
toggle_highlight_selected_layer_button - > connect ( " pressed " , callable_mp ( this , & TileMapEditor : : _update_layers_selection ) ) ;
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toggle_highlight_selected_layer_button - > set_tooltip_text ( TTR ( " Highlight Selected TileMap Layer " ) ) ;
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tile_map_toolbar - > add_child ( toggle_highlight_selected_layer_button ) ;
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tile_map_toolbar - > add_child ( memnew ( VSeparator ) ) ;
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// Grid toggle.
toggle_grid_button = memnew ( Button ) ;
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toggle_grid_button - > set_theme_type_variation ( " FlatButton " ) ;
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toggle_grid_button - > set_toggle_mode ( true ) ;
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toggle_grid_button - > set_tooltip_text ( TTR ( " Toggle grid visibility. " ) ) ;
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toggle_grid_button - > connect ( " toggled " , callable_mp ( this , & TileMapEditor : : _on_grid_toggled ) ) ;
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tile_map_toolbar - > add_child ( toggle_grid_button ) ;
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// Advanced settings menu button.
advanced_menu_button = memnew ( MenuButton ) ;
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advanced_menu_button - > set_flat ( false ) ;
advanced_menu_button - > set_theme_type_variation ( " FlatButton " ) ;
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advanced_menu_button - > get_popup ( ) - > add_item ( TTR ( " Automatically Replace Tiles with Proxies " ) ) ;
advanced_menu_button - > get_popup ( ) - > connect ( " id_pressed " , callable_mp ( this , & TileMapEditor : : _advanced_menu_button_id_pressed ) ) ;
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tile_map_toolbar - > add_child ( advanced_menu_button ) ;
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missing_tileset_label = memnew ( Label ) ;
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missing_tileset_label - > set_text ( TTR ( " The edited TileMap node has no TileSet resource. \n Create or load a TileSet resource in the Tile Set property in the inspector. " ) ) ;
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missing_tileset_label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
missing_tileset_label - > set_v_size_flags ( SIZE_EXPAND_FILL ) ;
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missing_tileset_label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_CENTER ) ;
missing_tileset_label - > set_vertical_alignment ( VERTICAL_ALIGNMENT_CENTER ) ;
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missing_tileset_label - > hide ( ) ;
add_child ( missing_tileset_label ) ;
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for ( unsigned int tab_index = 0 ; tab_index < tabs_data . size ( ) ; tab_index + + ) {
add_child ( tabs_data [ tab_index ] . panel ) ;
tabs_data [ tab_index ] . panel - > set_v_size_flags ( SIZE_EXPAND_FILL ) ;
tabs_data [ tab_index ] . panel - > set_visible ( tab_index = = 0 ) ;
tabs_data [ tab_index ] . panel - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
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}
_tab_changed ( 0 ) ;
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// Registers UndoRedo inspector callback.
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EditorNode : : get_editor_data ( ) . add_move_array_element_function ( SNAME ( " TileMap " ) , callable_mp ( this , & TileMapEditor : : _move_tile_map_array_element ) ) ;
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}
TileMapEditor : : ~ TileMapEditor ( ) {
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for ( int i = 0 ; i < tile_map_editor_plugins . size ( ) ; i + + ) {
memdelete ( tile_map_editor_plugins [ i ] ) ;
}
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}