Fredia Huya-Kouadio
ccd36e0dbe
Improve touchpad and mouse support for the Android editor
2023-05-25 20:09:35 -07:00
Rémi Verschelde
a810c8c5f6
Update changelog for Godot 3.6 beta 2
2023-05-25 13:52:13 +02:00
Rémi Verschelde
fc58d93176
Merge pull request #77454 from m4gr3d/update_alpha_status_code_3x
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[3.x] Update the format for the app version code and name
2023-05-25 09:26:13 +02:00
Fredia Huya-Kouadio
3bef5f29ec
Update the format for the app version code and name
2023-05-24 14:40:37 -07:00
Rémi Verschelde
68c507f59b
Merge pull request #77387 from akien-mga/3.x-gdnative-core-1-4
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[3.x] GDNative: Add Core API 1.4, move `Transform2D::determinant` there
2023-05-23 19:05:37 +02:00
Rémi Verschelde
474265701f
Merge pull request #77349 from akien-mga/3.x-bullet-3.25
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[3.x] bullet: Sync with upstream 3.25
2023-05-23 19:05:35 +02:00
Rémi Verschelde
88189c6c5d
Merge pull request #77281 from MJacred/3.x-cherrypick
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[3.x] Warn against using non-uniform scale for 3D physics (in class reference only)
2023-05-23 19:05:32 +02:00
Rémi Verschelde
894739109d
Merge pull request #77245 from novalis/slider-3.5
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[3.x] Stop dragging when Slider changes editability
2023-05-23 19:05:29 +02:00
Rémi Verschelde
63bb2485f1
Merge pull request #77232 from AThousandShips/id_doc_3_x
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[3.x] Clarify range of various ID values are 32 bit
2023-05-23 19:05:27 +02:00
Rémi Verschelde
f1fa69a58d
Merge pull request #76753 from Calinou/itemlist-tree-add-allow-search-property-3.x
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Add allow_search property to ItemList and Tree (3.x)
2023-05-23 19:05:25 +02:00
Rémi Verschelde
5f4fb87327
Merge pull request #76723 from aaronfranke/3.x-ancestortecedent
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[3.x] Fix small mistake in docs, "antecedents" -> "ancestors"
2023-05-23 19:05:23 +02:00
kobewi
95feb6bb82
Cache text property when toggling BBCode
2023-05-23 19:04:39 +02:00
Rémi Verschelde
1bc03d9d65
GDNative: Add Core API 1.4, move Transform2D::determinant
there
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It was added in #77283 but broke compatibility by being introduced in
an already released core API (1.0).
Fixes #77283 .
2023-05-23 11:47:31 +02:00
Rémi Verschelde
b958e8a236
bullet: Sync with upstream 3.25
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Remove upstreamed patch.
2023-05-22 15:10:57 +02:00
MJacred
1c63c54ab3
[3.x] Warn against using non-uniform scale for 3D physics (in class reference only)
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partial backport of #67847
fixes #56824
2023-05-20 18:48:34 +02:00
David Turner
f6b918a1ca
Stop dragging when a slider changes editability
2023-05-19 11:31:34 -04:00
Ninni Pipping
96ad972dc5
[3.x] Clarify range of various ID values are 32 bit
2023-05-19 17:23:11 +02:00
Rémi Verschelde
1538b870f1
Merge pull request #76715 from m4gr3d/add_input_event_cancelled_state_3x
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[3.x] Augment the `InputEvent` class with a `CANCELED` state
2023-05-17 18:21:42 +02:00
Rémi Verschelde
e5e73e7068
Merge pull request #74583 from m4gr3d/setup_play_store_builds_3x
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[3.x] Update the gradle build tasks to generate play store builds.
2023-05-17 18:21:36 +02:00
Rémi Verschelde
4cc2229a52
Merge pull request #72251 from RandomShaper/robust_sync_3.x
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[3.x] Backport some multi-threading goodies
2023-05-16 13:16:25 +02:00
Rémi Verschelde
567128b64f
Merge pull request #76671 from dioptryk/obj-vertex-colors
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[3.x] Add vertex color support to OBJ importer
2023-05-15 09:42:06 +02:00
Fredia Huya-Kouadio
94d6c3dcc6
Augment the InputEvent
class with a CANCELED
state
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The `InputEvent` class currently supports the `pressed` and `released` states, which given the binary nature, is represented by a `bool` field.
This commit introduced the `CANCELED` state, which signals that an ongoing input event has been canceled.
To represent all the states, the `InputEventState` enum is added and the `InputEvent` logic is refactored accordingly.
2023-05-12 15:22:54 -07:00
Rémi Verschelde
716fef79ef
Merge pull request #76962 from akien-mga/3.x-linux-joypad-skip-udev-if-sandboxed
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[3.x] Linux: Don't use udev for joypad hotloading when running in a sandbox
2023-05-12 16:39:55 +02:00
Rémi Verschelde
bf56a3a143
Merge pull request #76902 from lawnjelly/safe_acos
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[3.x] Make acos and asin safe
2023-05-12 12:45:30 +02:00
Rémi Verschelde
8a23fa41a8
Linux: Don't use udev for joypad hotloading when running in a sandbox
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udev doesn't work in sandboxes, notably the new Steam container runtime
as found notably on the Steam Deck, and in Flatpak/Snap packages.
Like SDL does, when we detect such a containerized environment, we fall
back to parsing `/dev/input` directly.
See smcv's comments in #76879 for details.
Fixes #76879 .
(cherry picked from commit 788cb74cc6
)
2023-05-12 11:30:33 +02:00
Rémi Verschelde
3762fe3d9d
Merge pull request #76981 from m4gr3d/fix_input_anr_3x
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[3.x] Fix input ANR in the Godot Android editor
2023-05-12 11:16:15 +02:00
Fredia Huya-Kouadio
2509c1691d
Follow up to https://github.com/godotengine/godot/pull/76400 to fix input ANR in the Godot Android editor
2023-05-11 19:10:31 -07:00
Unai Martinez-Corral
c4becb0ca4
[ci/web] update mymindstorm/setup-emsdk to v12
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(cherry picked from commit dcb974700b
)
2023-05-11 21:06:07 +02:00
lawnjelly
6f8e632848
Make acos and asin safe
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A common bug with using acos and asin is that input outside -1 to 1 range will result in Nan output. This can occur due to floating point error in the input.
The standard solution is to provide safe_acos function with clamped input. For Godot it may make more sense to make the standard functions safe.
2023-05-11 09:51:44 +01:00
Rémi Verschelde
df4075604e
Merge pull request #76867 from Calinou/doc-3d-particles-color-3.x
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Document 3D particle color properties requiring vertex color as albedo (3.x)
2023-05-09 10:55:48 +02:00
Rémi Verschelde
6fc3fb5d62
Merge pull request #76775 from lawnjelly/multirect_refine_bug
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Multirect - Fix refining regions in derived Textures
2023-05-09 10:43:37 +02:00
Hugo Locurcio
c65967c17f
Document 3D particle color properties requiring vertex color as albedo
2023-05-09 00:55:19 +02:00
Fredia Huya-Kouadio
f9ae38d87c
Merge pull request #73692 from m4gr3d/update_touchscreen_editor_settings_3x
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[3.x] Enable granular control of touchscreen related settings
2023-05-08 09:10:36 -07:00
lawnjelly
43b6205887
Multirect - Fix refining regions for all derived Textures
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Fixes allowing all derived texture types to modify region prior to rendering.
2023-05-08 14:48:46 +01:00
Rémi Verschelde
627a2909c2
Merge pull request #76833 from kleonc/gridcontainer-max-row-column-calculations-fix
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[3.x] Fix `GridContainer` max row/column calculations not skipping hidden children
2023-05-08 15:06:28 +02:00
Rémi Verschelde
e250950760
Merge pull request #76703 from kleonc/tilemap-nested-atlas-texture-rendering-fix
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[3.x] Fix rendering tiles using nested AtlasTextures
2023-05-08 14:58:07 +02:00
Rémi Verschelde
281e5703b1
Merge pull request #76544 from AThousandShips/bit_poly_size_3_x
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[3.x] Fix size error in `BitMap.opaque_to_polygons`
2023-05-08 14:58:04 +02:00
Rémi Verschelde
793a45dbbd
Merge pull request #76400 from RandomShaper/fix_android_input_anr_3.x
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[3.x] Allow concurrent buffering and dispatch of input events
2023-05-08 14:58:02 +02:00
kleonc
0ce6ef7215
Fix GridContainer max row/column calculations not skipping hidden children
2023-05-08 12:51:28 +02:00
Pedro J. Estébanez
e5b399be65
Allow concurrent buffering and dispatch of input events
2023-05-08 09:15:48 +02:00
Fredia Huya-Kouadio
b78935ef51
Adds a scale_gizmo_handles
entry to the Touchscreen
editor settings
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When enabled, this scales the editor icons to improve usability on touchscreen devices.
In addition this commit fixes touch detection for the collision_shape_2d_editor_plugin so it scales with the icons size.
2023-05-07 15:55:03 -07:00
needleful
aac5558760
Add allow_search property to ItemList and Tree
2023-05-05 18:02:49 +02:00
Aaron Franke
92f0c9272f
[3.x] Fix small mistake in docs, "antecedents" -> "ancestors"
2023-05-03 23:51:01 -05:00
kleonc
12c923cb8b
Fix rendering tiles using nested AtlasTextures
2023-05-03 18:29:28 +02:00
Bartłomiej Karwacki
ab8792cc7b
Add vertex color support to OBJ importer
2023-05-02 12:03:01 +02:00
Ninni Pipping
48347499c2
Fix size error in BitMap.opaque_to_polygons
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Previous estimate of upper limit on size was incorrect
2023-04-28 19:03:49 +02:00
Rémi Verschelde
adee8cfee6
Merge pull request #76533 from lawnjelly/message_queue_perf
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MessageQueue - Fix max usage performance statistic
2023-04-28 18:37:37 +02:00
Rémi Verschelde
b3bcec8c4a
Merge pull request #76346 from HolonProduction/suggest-class-name
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Suggest `class_name` in 3.x autocompletion.
2023-04-28 18:37:11 +02:00
lawnjelly
cc60359a6c
MessageQueue - Fix max usage performance statistic
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Fixes to keep track of the maximum usage over time, rather than current usage.
2023-04-28 09:02:11 +01:00
Fredia Huya-Kouadio
30e3e301e0
Update the gradle build tasks to generate play store builds.
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Configure the gradle builds to sign and build the release version of the Godot Android Editor
2023-04-27 22:13:00 -07:00