Rémi Verschelde
ca6a2669df
Merge pull request #29328 from KoBeWi/undo_cpuparticles_too
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Allow undo of conversion to CPUParticles
2019-05-31 10:05:09 +02:00
Rémi Verschelde
6b27b7d113
Merge pull request #29301 from creikey/fix-remotescenetree
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Hide remote scene tree when adding new scene
2019-05-31 09:52:04 +02:00
Cameron Reikes
63c2d1bce1
Hide remote scene tree when adding new scene
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- Don't show create_root_dialog if remote scenetree visible
- Hide create_root_dialog on showing of remote scenetree
Fixes #29288
2019-05-30 23:56:08 -07:00
UziMonkey
7056c825a3
Add sub-resource name when available to script editor
2019-05-31 02:39:58 -04:00
Tomasz Chabora
847a74d588
Fix crash when inherit in rootless unsaved scene
2019-05-31 02:08:37 +02:00
volzhs
fe98a31743
Sync Animation editor with Inspector
2019-05-31 06:50:14 +09:00
Tomasz Chabora
1141ab8b25
Allow undo conversion to CPUParticles
2019-05-30 23:08:57 +02:00
volzhs
e16e5012ca
Revert "Fix AnimationPlayer editor length and step synchronization"
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This reverts commit ca80ebe9f6
.
2019-05-31 04:43:46 +09:00
qarmin
392f6f89cd
Fix memory leak in Text Editor and FileSystem Dock
2019-05-30 21:31:05 +02:00
K. S. Ernest (iFIre) Lee
b42df97edd
Check error code before using FileAccess to create a preview and crashing.
2019-05-30 09:08:52 -07:00
Bojidar Marinov
647fb155c3
Fix constant redrawing of the editor when selecting a Control in a Container
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Fixes #29313
2019-05-30 18:25:22 +03:00
Rémi Verschelde
6895ad303b
Merge pull request #29297 from Calinou/decrease-editor-fps-unfocused
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Decrease the editor FPS cap when the window is unfocused
2019-05-30 16:47:40 +02:00
Rémi Verschelde
c957e56741
Merge pull request #24286 from glaforte/bugfix/20878
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Fixes the support of the 'keep on reimport' flag - Issue #20878 .
2019-05-30 16:42:50 +02:00
Hugo Locurcio
ac14efcdfb
Decrease the editor FPS cap when the window is unfocused
...
This decreases CPU/GPU usage when the window is unfocused, which can
be beneficial to laptop users.
This also makes the low-processor mode sleep project setting no longer
affect the editor. Instead, two new editor settings now define the
duration of sleeping when the editor is focused and unfocused.
This closes #24209 and partially addresses #29257 .
2019-05-30 15:42:57 +02:00
Rémi Verschelde
0c74aae576
Merge pull request #29308 from hbina/fixing_undo_2d_particles
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added ability to undo conversion of Particles2D to CPUParticles2D
2019-05-30 14:14:21 +02:00
Rémi Verschelde
24dd8e29ea
Merge pull request #29296 from jbuck3/cleanup
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Remove some redundant lines
2019-05-30 12:52:23 +02:00
hbina085
21078621dd
added ability to undo conversion of Particles2D to CPUParticles2D
2019-05-30 06:51:36 -04:00
Matheus Lima Cunha
7fbb6d986f
Automatically add new line to scripts
2019-05-29 18:13:29 -03:00
Goral
aabd9980d1
Changing method signature in other class in not recognized in working class in typed GDScript #28685
2019-05-29 22:27:16 +02:00
James Buck
4f4513f99c
Remove some redundant lines
2019-05-29 15:20:39 -05:00
Rémi Verschelde
bc816f93c6
Merge pull request #24365 from YeldhamDev/autoload_restrict_keywords
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Restrict Autoloads from having keywords as their names
2019-05-29 18:57:51 +02:00
Rémi Verschelde
21ee1d2198
Merge pull request #25516 from bojidar-bg/25487-folding-remote-tree
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Fix remote scene tree root folding
2019-05-29 17:51:12 +02:00
Rémi Verschelde
c51d2ed55c
Merge pull request #25480 from WindyDarian/scene_import_root_type_script_global_class_support
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Support script global class (class_name) as root_type when importing a scene
2019-05-29 17:31:15 +02:00
Rémi Verschelde
62c9af4072
Merge pull request #25647 from QbieShay/fix_25440
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Added a setting for files in which the editor should search (project specific)
2019-05-29 16:58:28 +02:00
Rémi Verschelde
3f11505f4f
Merge pull request #29253 from IronicallySerious/remove-duplicate-plugin
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Remove duplicate audio bus plugin registry
2019-05-29 10:42:09 +02:00
Chaosus
cd3d538f12
Fix incorrect scroll when the user perform first action on visual shader
2019-05-29 07:41:29 +03:00
Rémi Verschelde
84331549db
Merge pull request #28896 from Ranoller/master
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Fix tilemap displaced textures and shapes
2019-05-28 22:25:18 +02:00
Rémi Verschelde
80f7a19569
Merge pull request #28789 from mitchcurtis/quick-open
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Add Quick Open dialog
2019-05-28 20:45:52 +02:00
Twarit
506436b28a
Remove duplicate audio bus plugin registry
2019-05-28 23:56:04 +05:30
Hugo Locurcio
679e4b5987
Align boolean/color track icons to other keys in the animation editor
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This closes #27782 .
2019-05-28 19:26:44 +02:00
Rémi Verschelde
500fe89600
Merge pull request #28349 from KoBeWi/sprite_editor_mistake_eraser
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Add undo for Sprite Editor
2019-05-28 18:39:14 +02:00
Rémi Verschelde
d4811e6897
Merge pull request #28862 from KoBeWi/editable_clones
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Keep editable children on node duplicate
2019-05-28 18:38:46 +02:00
Rémi Verschelde
81ac52599d
Merge pull request #29239 from fire/plugin_editor_settings
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Be able to add to the editor setting tabs.
2019-05-28 18:38:32 +02:00
Mitch Curtis
ffb6aab1f4
Add Quick Open dialog
...
This dialog searches every Resource-derived file in the project, making
it extremely useful for searching everything from audio files to scripts.
Unlike the Quick Open Script and Quick Open Scene dialogs, you don't need
to think about the type of file you're opening, just its name.
Shift + Alt + O was chosen to match the existing shortcuts for
Quick Open Scene and Quick Open Script.
2019-05-28 18:27:18 +02:00
Rémi Verschelde
b71254a861
Merge pull request #28392 from KoBeWi/reparent_alt
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Allow to keep local transform when reparenting in editor
2019-05-28 17:31:27 +02:00
Tomasz Chabora
7e9e023e5f
Keep editable children on node duplicate
2019-05-28 16:53:24 +02:00
K. S. Ernest (iFIre) Lee
be341e1931
Be able to add to the editor setting tabs.
2019-05-28 05:11:01 -07:00
Rémi Verschelde
6273e4d76d
Merge pull request #26487 from matzebond/master
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Auto-expand current node type when changing node type
2019-05-28 12:52:21 +02:00
Rémi Verschelde
8384582828
Merge pull request #27836 from turtletooth/right-click
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Allow Right Click in Empty Space on FileSystemDock
2019-05-28 12:07:06 +02:00
Rémi Verschelde
88539cf680
Merge pull request #27972 from ahouts/add-hotkeys-to-tileset-editor
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add hotkeys to tileset editor
2019-05-28 11:57:23 +02:00
Rémi Verschelde
58f66fa848
Merge pull request #28107 from Amssat221/issue28105
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Set range (10-50) to help source font size
2019-05-28 11:53:52 +02:00
Rémi Verschelde
47f00925dc
Merge pull request #28454 from homer666/popup-centered-maxsize
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Add `popup_centered_clamped()` method to Popup
2019-05-28 11:36:41 +02:00
Rémi Verschelde
2f1de365fe
Merge pull request #29231 from AlexHoratio/method_list_drag_fix
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Fix method list to no longer forwards drag commands to script list
2019-05-28 10:20:59 +02:00
Michael Alexsander Silva Dias
fad0338beb
Make animation editor change tracks positions instead of swapping them
2019-05-27 22:03:26 -03:00
Rémi Verschelde
25e36f3540
Merge pull request #29002 from Chaosus/vs_constants
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Added a bunch of scalar constants to visual shaders
2019-05-27 22:26:13 +02:00
AlexHoratio
3b5112567a
method list no longer forwards drag commands to script list
2019-05-27 17:28:29 +01:00
Chaosus
44de8b4964
Added a bunch of scalar constants to visual shaders
2019-05-27 18:39:59 +03:00
Michael Alexsander Silva Dias
560f5cb104
Actually fix animation editor's bottom panel button not being pressed on certain occasions
2019-05-27 12:12:51 -03:00
Rémi Verschelde
6f49fc27f8
Merge pull request #29200 from KoBeWi/filter_select
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Deselect hidden nodes on filter
2019-05-27 12:17:00 +02:00
Rémi Verschelde
e8fbb28e20
Merge pull request #29119 from bruvzg/native_icon_support
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Add native window/taskbar icon support for Windows and macOS.
2019-05-27 12:09:42 +02:00
Rémi Verschelde
0d3ae2a415
Merge pull request #29198 from NilsIrl/seg_fault
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Fix Segmentation fault and reduce memory consumption
2019-05-27 11:59:38 +02:00
Nils ANDRÉ-CHANG
a156b7976d
Fix Segmentation fault and reduce memory consumption
2019-05-26 20:32:09 +01:00
Tomasz Chabora
a019641e73
Deselect hidden nodes on filter
2019-05-26 20:05:02 +02:00
Rémi Verschelde
7cd3e91acf
Merge pull request #27252 from Calinou/add-shortcut-quit-project-manager
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Quit the Project Manager when Command + Q is pressed
2019-05-26 15:21:26 +02:00
Michael Alexsander Silva Dias
757a1de58d
Fix "Node not found:" error message when adding tracks
2019-05-25 15:30:53 -03:00
Rémi Verschelde
cc8023cd1e
Merge pull request #29157 from YeldhamDev/spatial_view_button_container
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Place the spatial editor's top left buttons in a container
2019-05-25 10:46:03 +02:00
Michael Alexsander Silva Dias
c4f797644d
Fix animation editor's bottom panel button not being pressed on certain occasions
2019-05-25 04:07:51 -03:00
Rémi Verschelde
25d2ee677f
Merge pull request #29152 from nekomatata/fix-node-rename-tool-script
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Fixed scene tree update after changing node name in tool script
2019-05-24 22:41:37 +02:00
Michael Alexsander Silva Dias
d29d856933
Place the spatial editor's top left buttons in a container
2019-05-24 16:21:07 -03:00
Rémi Verschelde
11f20c43d7
Merge pull request #28907 from dankan1890/contextual_help
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ScriptEditor: Changed the shortcut for contextual help in ALT + F1
2019-05-24 19:55:42 +02:00
Rémi Verschelde
147ff2095d
Merge pull request #29112 from hbina/fix_auto_ordering
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Fixed scripts list ordering despite being disabled
2019-05-24 17:45:33 +02:00
Rémi Verschelde
521aad3dca
Merge pull request #28467 from kpkhxlgy0/fix-exfat
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fix file system not refresh on exFAT
2019-05-24 16:34:41 +02:00
Rémi Verschelde
2bf28f58ac
Merge pull request #28702 from Lisapple/fs-show-path-tooltip
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Show file path in FileSystem dock tooltip
2019-05-24 16:22:45 +02:00
PouleyKetchoupp
3f174c86d0
Fixed scene tree update after changing node name in tool script
2019-05-24 15:27:22 +02:00
Rémi Verschelde
04ee4f45e5
Merge pull request #24771 from timoschwarzer/animation-player-editor-pos-drag-fix
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Fix AnimationPlayer editor length and step synchronization
2019-05-24 15:21:47 +02:00
hbina085
e1816ee0cb
fixed problem where the script lists gets ordered even when ordering is disabled
2019-05-24 07:32:27 -04:00
bruvzg
2b9ed68d6a
Add native window/taskbar icon support for Windows and macOS.
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Co-authored-by: Markus Törnqvist <mjt@nysv.org>
2019-05-24 14:23:57 +03:00
XiaoLongHan
9d309096c9
fix file system not refresh on exFAT
2019-05-24 12:49:37 +02:00
Rémi Verschelde
71d46fffcf
Merge pull request #29066 from akien-mga/i18n-skip-unsupported-locales
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i18n: Skip unsupported locales for editor translations
2019-05-24 12:06:11 +02:00
Matthias Schmitt
6b7c8ef327
Auto-expand current node type when replace node
2019-05-24 00:13:41 +02:00
WiggleWizard
aebca30c43
Fixed virtual method not showing up in autocomplete and docs
2019-05-23 22:31:02 +01:00
AMS21
fe62b69419
Fixed naming issue when duplicating an export
2019-05-23 14:45:17 +02:00
Rémi Verschelde
c088386c5b
Merge pull request #29109 from RandomShaper/fix_onion_skinning
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Fix onion skinning
2019-05-23 07:58:27 +02:00
Pedro J. Estébanez
88153fbb61
Fix 2D bones ignored by onion skinning
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Fixes #27819 .
2019-05-22 20:40:57 +02:00
Rémi Verschelde
fa5cc1da7a
Merge pull request #29003 from Xrayez/clipper-6.4.2-exceptions-fix
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Build Clipper with `tools=no` and patch it to auto-disable exceptions
2019-05-22 15:58:24 +02:00
Rémi Verschelde
02bc82f9be
Merge pull request #29022 from mrcdk/preview_generator_fixes
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Add some extra functions to EditorResourcePreviewGenerator
2019-05-22 12:16:32 +02:00
Andrii Doroshenko (Xrayez)
9bf48db891
Build Clipper with tools=no
and patch it to auto-disable exceptions
...
Reverts "Build polygon clipper only in tools builds" (see #17319 )
which allows to build Clipper with tools disabled (release) and because
of that, Clipper has to be patched to optionally disable exceptions in
order to be built on some platforms.
Patched Clipper 6.4.2 to be compiled with exceptions enabled/disabled.
and ensure that Clipper-specific exception macros are defined: don't use
exceptions by default unless exception handling is detected.
Compilation with exceptions will be determined by various
C++ exceptions defines:
* ` __cpp_exceptions` is part of C++ feature testing macros (since C++98);
* `__EXCEPTIONS` is used by some GNU compilers;
* `_CPPUNWIND` is used by MSVC.
The user can override specific exceptions behavior via corresponding
`*_USER` macros (i.e. compiling for embedded systems).
2019-05-22 13:12:21 +03:00
Rémi Verschelde
bc17704fd7
Merge pull request #29085 from YeldhamDev/node2d_bones_undoredo
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Add undo/redo to Node2D bone creation
2019-05-22 11:26:11 +02:00
Rémi Verschelde
41d3f4787e
Merge pull request #29074 from YeldhamDev/theme_editor_panel_fix
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Fix bottom panel visibility behaviour in the theme editor
2019-05-22 10:45:25 +02:00
Chaosus
e70ea5d97b
Makes the expression node to apply expression only when the focus leaves out
2019-05-22 07:46:47 +03:00
Michael Alexsander Silva Dias
c18e4f0f01
Add undo/redo to Node2D bone creation
2019-05-21 17:17:25 -03:00
Michael Alexsander Silva Dias
b5c8205312
Fix bottom panel visibility behaviour in the theme editor
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Fixes #29034 , fixes #29056
2019-05-21 13:16:06 -03:00
Chaosus
6f2abd68f2
Fix few bugs in expression node
2019-05-21 18:37:31 +03:00
Michael Alexsander Silva Dias
57a03f0f02
Restrict Autoloads from having keywords as their names
2019-05-21 11:56:26 -03:00
Rémi Verschelde
7d42ca8384
Merge pull request #28838 from Chaosus/vs_exp
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Expression node for visual shaders
2019-05-21 16:32:02 +02:00
Rémi Verschelde
e3ead06c1d
Merge pull request #29062 from swarnimarun/theme-editor-improvements
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Fix Theme Editor Preview
2019-05-21 15:10:14 +02:00
Rémi Verschelde
92f67ceef3
i18n: Skip unsupported locales for editor translations
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Godot currently can't properly render scripts that require Right-To-Left
and font shaping support, so we skip those.
This is a temporary measure until these features are supported.
Fixes #28577 .
2019-05-21 14:38:46 +02:00
Rémi Verschelde
1595dfb5db
i18n: Sync translation template with current source
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(cherry picked from commit bf7585530b
)
2019-05-21 13:07:26 +02:00
Rémi Verschelde
e350c81673
i18n: Sync translations with Weblate
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(cherry picked from commit 239a11fe19
)
2019-05-21 13:07:20 +02:00
Chaosus
5648924eef
Expression node for visual shaders
2019-05-21 12:11:41 +03:00
Swarnim Arun
7ec7dba766
Fix Theme Editor Preview
2019-05-21 14:38:46 +05:30
Rémi Verschelde
63e7d2db08
Merge pull request #28218 from KoBeWi/b00km4rk5
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Add bookmarks for easier code navigation
2019-05-20 22:39:19 +02:00
Pedro J. Estébanez
3b17e6de33
Remove ghost of canvas zoom controls during onion skinning
2019-05-20 22:36:34 +02:00
Pedro J. Estébanez
4dd9efe757
Fix canvas zoom controls lazy position update
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After hiding/showing rulers, zoom controls were kept at the wrong position until an update happened because of other reason.
2019-05-20 22:35:31 +02:00
Rémi Verschelde
fdea3d48b0
Merge pull request #26809 from KoBeWi/undo_set_text_like_a_boss
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Allow to undo TextEdit.set_text
2019-05-20 22:00:39 +02:00
Rémi Verschelde
af731f8d0f
Merge pull request #29029 from Calinou/find-in-files-allow-empty-replace
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Allow empty replacement texts in the Find in Files replace dialog
2019-05-20 18:16:14 +02:00
Rémi Verschelde
8498fcf831
Merge pull request #29015 from dfelinto/fix-ui-lowercase
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Fix upper/lowercase in some UI strings
2019-05-20 17:56:56 +02:00
Rémi Verschelde
79cc95c6a7
Merge pull request #27559 from groud/anchor_mode
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Improve the anchors and margin workflow
2019-05-20 17:44:56 +02:00
Hugo Locurcio
a411067829
Allow empty replacement texts in the Find in Files replace dialog
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This closes #29026 .
2019-05-20 14:43:42 +02:00
Rémi Verschelde
6920c82742
Style: Fix issues with clang-format 8.0
2019-05-20 13:51:51 +02:00
Rémi Verschelde
fead547ba5
Merge pull request #28972 from erammos/28943_script_editor_plugin
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minor change in scriptEdtiorPlugin ref #28943
2019-05-20 11:22:47 +02:00
MrCdK
f8a9844d80
Renamed EditorResourcePreviewGenerator.should_generate_small_preview() to generate_small_preview_automatically()
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Added can_generate_small_preview() so the generator uses generate() or generate_from_path() if it returns true
Added can_generate_small_preview() and generate_small_preview_automatically() to the scripting languages
2019-05-20 11:08:39 +02:00
Dalai Felinto
5b6e7935d1
Fix upper/lowercase in some UI strings
...
Note: I was tempted to also change "Align with View" since we use the word
"With" with uppercase in "Align Selection With View".
However I believe "With" should be lower case and the old stripg
(Align Selection ...) is the one to be fixed.
2019-05-19 18:08:11 -03:00
Rémi Verschelde
a940b4cf64
Merge pull request #28997 from akien-mga/codespell
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Fix typos with codespell
2019-05-19 22:04:14 +02:00
Rémi Verschelde
e0574e1d98
Fix typos with codespell
...
Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Chaosus
719a9a9c1c
Added Fresnel and OneMinus to visual shaders
2019-05-19 13:44:30 +03:00
George Marques
c121d8871d
Allow project export to be canceled
2019-05-18 15:33:57 -03:00
Max Hilbrunner
ac58abfd58
Merge pull request #28970 from KoBeWi/a_wild_bug_appeared
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Fix saving scenes when multi-closing scene tabs
2019-05-18 16:46:31 +02:00
Hugo Locurcio
2713b44da7
Fix "Open Project Data Folder" in the editor
...
The handling code also had to be moved as this option was moved
to the Tools submenu.
2019-05-18 14:35:13 +02:00
Elias Rammos
20ebfefad1
minor change in scriptEdtiorPlugin ref #28943
2019-05-18 14:46:45 +03:00
Tomasz Chabora
27e17fa5de
Fix saving scenes when multi-closing scene tabs
2019-05-17 23:47:02 +02:00
Max Hilbrunner
ee5ba3e097
Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditor
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Add feature to show spaces in code editor
2019-05-17 20:38:40 +02:00
Max Hilbrunner
580b0c651d
Merge pull request #28920 from hmumm/dragging-directory-adds-it-to-script
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Directories can now be dragged into the script editor
2019-05-17 19:51:18 +02:00
Ibrahn Sahir
cbf2d3cdc4
Removed an unused and leaked CheckButton instance in theme editor plugin
2019-05-17 15:39:48 +01:00
Rémi Verschelde
b963bf8253
Merge pull request #28905 from hbina/issue_28585
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Now able to "Copy Node Path" from the Remote tab. Fixes #28585 .
2019-05-17 11:28:43 +02:00
Rémi Verschelde
4fe1f9353a
Merge pull request #28874 from YeldhamDev/toggle_onion_separate
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Make "Onion Skinning" toggle its own button
2019-05-17 10:31:31 +02:00
hbina085
5f862ee186
Now able to "Copy Node Path" from Remote tab". Fixes issue 28585.
2019-05-17 00:49:37 -04:00
Max Hilbrunner
05cb337f2d
Merge pull request #28587 from Daw11/lanczos
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Implement Lanczos image filter
2019-05-16 23:25:48 +02:00
Max Hilbrunner
2522a43256
Merge pull request #27097 from siddharth952/master
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Adjusts the default color for search border
2019-05-16 23:17:53 +02:00
Tomasz Chabora
3bc0445e05
Allow to undo TextEdit.set_text
2019-05-16 23:05:17 +02:00
Hayden
c9b9ba26db
Directories can now be dragged into the script editor
2019-05-16 10:44:05 -05:00
Michael Alexsander Silva Dias
be8dc97be7
Fix leftover connection to the "Open" signal in FileSystemDock
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Fixes #28903 .
2019-05-15 11:25:52 -03:00
dankan1890
81e48e2cf3
ScriptEditor: Changed the shortcut for contextual help in ALT + F1, to resolve the conflict with the help menu opening shortcut.
2019-05-15 14:27:24 +02:00
Rémi Verschelde
dc7a40f005
Merge pull request #28873 from YeldhamDev/undo_scriptbutton_update
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Properly update script button when undoing a script addition
2019-05-15 09:50:38 +02:00
Ranoller
7a8e4f64b8
Fix tilemap displaced textures and shapes with origin point BOTTOM_LEFT and CENTER and other casuistry
...
This commit fix https://github.com/godotengine/godot/issues/22989 fixing displaced textures and not coincident shapes in tilemap. Fix too: https://github.com/godotengine/godot/issues/15249 , https://github.com/godotengine/godot/issues/28206 , https://github.com/godotengine/godot/issues/28610 and probably others
2019-05-15 04:14:27 +02:00
Max Hilbrunner
bdf79f4c6e
Merge pull request #27569 from Faless/net/ipv4_link_local
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Exclude link-local IPv4s from editor host list.
2019-05-14 16:08:16 +02:00
Michael Alexsander Silva Dias
c66bcedb7a
Make "Onion Skinning" toggle its own button
2019-05-14 00:42:05 -03:00
Michael Alexsander Silva Dias
587986f654
Properly update script button when undoing a script addition
...
Fixes #28870 .
2019-05-13 22:58:41 -03:00
Hugo Locurcio
deb7152724
Quit the Project Manager when Command + Q is pressed
...
This uses the same shortcut as quitting Godot while in the editor.
This partially addresses #27251 .
2019-05-13 22:17:16 +02:00
Gilles Roudiere
e875f05c3b
Improve the anchors and margin workflow
2019-05-13 18:55:31 +02:00
Rémi Verschelde
8667e4abf7
Merge pull request #28750 from YeldhamDev/filedock_rmb_inherent
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Make possible to create inherited scenes via the RMB menu in the FileSystem dock
2019-05-13 13:51:22 +02:00
Rémi Verschelde
3fa84efb03
Merge pull request #28831 from dankan1890/spriteframes_sheet_fix
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AnimatedSprite: Add from spritesheets now work as expected. Fix #28030
2019-05-13 12:13:07 +02:00
dankan1890
abeb61f220
AnimatedSprite: Add from spritesheets now work as expected. Fix #28030
2019-05-12 02:33:05 +02:00
freestraws
537ee747be
Apply sprite frames editor FPS value correctly upon _animation_select
2019-05-11 16:32:32 -04:00
Michael Alexsander Silva Dias
dcf27c71b7
Make possible to create inherited scenes via the RMB menu in the FileSystem dock
2019-05-11 05:13:29 -03:00
Rémi Verschelde
89c37dae49
Merge pull request #28807 from bojidar-bg/28798-open-filesystem
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Open selected folder when pressing the "Open" option in the menu
2019-05-11 09:49:34 +02:00
Rémi Verschelde
58c5eb781e
Merge pull request #28742 from guilhermefelipecgs/fix_28737
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[EditorSpatialGizmo] Fix error in intersect_ray
2019-05-11 09:45:08 +02:00
ahouts
c9abff4bae
add hotkeys to tileset editor
2019-05-10 18:08:56 -07:00
Bojidar Marinov
fedf9cd379
Open selected folder when pressing the "Open" option in the menu
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An attempt to fix #28798
2019-05-10 18:55:50 +03:00
Mitch Curtis
793b50651d
Script Text Editor: respect Move Down and Move Up shortcuts on macOS
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Handle shortcuts in CodeTextEditor::_input() so that we get them before its
text_editor's TextEdit::_gui_input() function does. If we don't, that
function will execute the following code:
if (k->get_shift()) {
_pre_shift_selection();
}
#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
cursor_set_line(0);
} else
#endif
So using Command+Shift+Up for the Move Up shortcut would just result in
selecting all text to the beginning of the document, rather than moving the
current line up.
Fixes #28059 .
2019-05-09 21:08:43 +02:00
Guilherme Felipe
70ead9455f
[EditorSpatialGizmo] Fix error in intersect_ray
2019-05-08 16:51:23 -03:00
volzhs
920403c489
Scroll back to top when changing directory in FileSystem dock
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Fix #26041
2019-05-09 04:00:40 +09:00
Lisapple
182a04b1da
Replacing filename with path in tooltip into FileSystem dock
2019-05-08 17:15:21 +02:00
Rémi Verschelde
b96cd577c3
Merge pull request #28009 from kbake/output-context-menu-27543
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Adds Copy button to output panel
2019-05-08 15:52:49 +02:00
Michael Alexsander Silva Dias
19b8c51e1d
Change empty scene closing on new inherented scene to a better approach
2019-05-08 04:47:39 -03:00
Michael Alexsander Silva Dias
699140000c
Revert "Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty"
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This reverts commit 0f8356d439
, reversing
changes made to 7b7a664a97
.
2019-05-08 00:46:40 -03:00
Timo Schwarzer
ca80ebe9f6
Fix AnimationPlayer editor length and step synchronization
2019-05-06 21:39:24 +02:00
Rémi Verschelde
7013607ef9
Merge pull request #28365 from fire/split_clip_blend_shapes
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Modify ResourceImporterScene to split animations with blendshapes.
2019-05-06 16:58:29 +02:00
Michael Alexsander Silva Dias
648cc7c0f5
Make editor close empty scene when creating an inherited one
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Fixes #28654 .
2019-05-06 02:01:01 -03:00
Tomasz Chabora
0bfcf8bc2f
Add bookmarks for easier code navigation
2019-05-05 18:57:53 +02:00
Daw11
28bff3d1ad
Implement Lanczos image filter
2019-05-05 14:03:56 +02:00
Ranoller
d33b4f4de8
FIX Script editor doesn´t send unsaved script #28693
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This commit fix #28693 .
Script editor doesn´t send unsaved version of a script in editor_script_changed signal (sends disk stored version) unless you close other script and apply_scripts() is performed.
2019-05-05 06:56:19 +02:00
Rémi Verschelde
84401e8cdf
Merge pull request #28629 from YeldhamDev/findfiles_always_available
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Make "Find in Files" always available in the script editor
2019-05-03 23:00:45 +02:00
Rémi Verschelde
7b64a24eb3
Merge pull request #28548 from YeldhamDev/check_button_disabled_icon
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Add "disabled" icon for 'CheckButton'
2019-05-03 14:55:32 +02:00
Chaosus
8a8b7af638
Fix collapse visual shader tree
2019-05-03 11:10:08 +03:00
Yuri Roubinsky
0619d5d7b2
Merge pull request #28635 from Chaosus/fix_build
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Fix build visual_shader_editor_plugin
2019-05-03 09:01:27 +03:00
Chaosus
e57d761f9b
Fix build visual_shader_editor_plugin
2019-05-03 08:50:00 +03:00
Michael Alexsander Silva Dias
52651509f0
Make "Find in Files" always available in the script editor
2019-05-02 20:07:06 -03:00
Michael Alexsander Silva Dias
3eb5d1b525
Hide "Built-in Script" option in the script creation dialog when not possible
2019-05-02 13:42:21 -03:00
Michael Alexsander Silva Dias
acadfe0a49
Add "disabled" icon for 'CheckButton'
2019-05-02 13:39:56 -03:00
Michael Alexsander Silva Dias
73d95f1006
Make small changes to the script dialog
2019-05-02 12:04:33 -03:00
Michael Alexsander Silva Dias
6cb4ef1c55
Fix script dialog asking for correct inheritance when not needed
2019-05-02 12:04:05 -03:00
Siddharth
dc7533517f
Update editor_settings.cpp
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Update editor_settings.cpp
Update editor_themes.cpp
Update editor_settings.cpp
2019-05-02 18:23:37 +05:30
Chaosus
62b7132947
Fix input entries when switching to new visual shader
2019-05-02 10:00:08 +03:00
Yuri Roubinsky
9f49e50d6d
Merge pull request #28571 from Chaosus/fix_vs_input2
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Added missed inputs for other modes in visual shaders
2019-05-01 17:29:30 +03:00
Chaosus
3c159ea379
Added missed inputs for other modes in visual shaders
2019-05-01 17:04:39 +03:00
qarmin
d9eaa3e093
Fix Remove Missing Project projects on Windows
2019-05-01 14:36:04 +02:00
Rémi Verschelde
47338a8056
Merge pull request #28455 from DrNochi/bugfix/script-dialog-path-with-spaces
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Handle spaces correctly for base / parent scripts in the "New Script" dialog
2019-05-01 08:21:52 +02:00
Rémi Verschelde
ae41e35191
Merge pull request #27676 from qarmin/small_fixes_2
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Small fixes to static analyzer bugs
2019-05-01 08:19:04 +02:00
kbake
aa4e27084f
fixes 27543, adds a copy button for the editor log
2019-04-30 21:37:24 -04:00
Guillermo
60e16e4a0d
Set range and change EDITOR_DEF to EDITOR_GET
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Fix indentation
Fix Indentation!
Remove 14
2019-04-30 20:14:39 +02:00
Rémi Verschelde
5902e15b9b
Merge pull request #27187 from IronicallySerious/add-new-folder-button
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Add 'Create Folder' button in Install Project dialog
2019-04-30 18:32:42 +02:00
Rémi Verschelde
537b1fbbba
Merge pull request #27954 from sketchyfun/bezier_fixes
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Enhancements and fixes for the bezier animation track editor
2019-04-30 18:31:41 +02:00
Rémi Verschelde
c1cc438ce6
Merge pull request #27913 from Amssat221/issue27912
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Set a range for line spacing
2019-04-30 18:31:20 +02:00
DrNochi
23fd2a9175
Fix script dialog path validation to handle spaces correctly
2019-04-30 16:06:43 +02:00
Rémi Verschelde
9dc9434b1b
Merge pull request #24437 from mateusfccp/single_quotes_option
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Add settings for single-quotes on completion
2019-04-30 14:58:33 +02:00
miwanczuk
fda3a568ef
Issue-28355 - show spaces in editor
2019-04-30 14:57:48 +02:00
Rémi Verschelde
8a7cf6f0d1
Merge pull request #25708 from SeleckyErik/issue-25611-script_dialog_cursor
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Moves cursor to and selects "new_script" in Create Script dialog
2019-04-30 13:57:14 +02:00
Rémi Verschelde
1b08ba1a48
Merge pull request #25713 from qarmin/remove_all_missing_projects
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Add button in Project Manager to remove all missing projects
2019-04-30 13:56:29 +02:00
Rémi Verschelde
378ddde5e3
Merge pull request #25720 from qarmin/fix_hide_search_project_settings
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Clear SearchBox when unclick SearchButton
2019-04-30 13:49:01 +02:00
Rémi Verschelde
1ca65b5e26
Merge pull request #25751 from Calinou/faster-script-error-checking
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Allow floating-point values in the idle parse delay editor setting
2019-04-30 13:47:52 +02:00
Rémi Verschelde
9591e587fe
Merge pull request #26022 from lupoDharkael/create-script
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Add class tree selection to script inheritance selection
2019-04-30 13:43:53 +02:00
Rémi Verschelde
4e230d7134
Merge pull request #27148 from YeldhamDev/creatediag_force_guides
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Force drawing guides in single-row Tree items in the editor
2019-04-30 11:56:37 +02:00
Ben Hickling
a7ef836c69
Fixed a few issues with the bezier animation track editor, fixed the Travis CI errors, added TTR to bezier value labels and rounded them to 3 decimal points
2019-04-30 10:41:23 +01:00
Rémi Verschelde
6ee5f7c881
Merge pull request #27453 from KoBeWi/glhf_scene_root
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Use filename for scene root of imported models
2019-04-30 11:38:32 +02:00
Rémi Verschelde
36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
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Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
Rémi Verschelde
ac0369e9ff
Merge pull request #27845 from samdze/master
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Make TileMap overridable "set_cell" function called on undo/redo
2019-04-30 10:55:53 +02:00
Rémi Verschelde
5313ce232d
Merge pull request #27870 from mawenzy/pr_gotoline
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Bind goto_line function for Script Editor
2019-04-30 10:53:23 +02:00
Rémi Verschelde
ceebd748b9
Merge pull request #27927 from theisegeberg/#27925_trimHalvesAudio
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Fixes WAV import being cut in half with new trim code
2019-04-30 10:46:56 +02:00
gsegovia2018
bab8c760e8
Set range for line spacing
2019-04-30 10:38:10 +02:00
Rémi Verschelde
e98ccaefe8
Merge pull request #28323 from homer666/animationplayer-imported-anim-warning
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Warn when opening imported anim in Animation editor
2019-04-30 10:15:30 +02:00
Rémi Verschelde
d647f7ce71
Merge pull request #28491 from guilhermefelipecgs/ux_tile_map
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[TileMapEditor] Improve tool picking usability
2019-04-30 10:09:05 +02:00
homer666
80e9e93e27
Add Popup::popup_centered_clamped method
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- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped()
2019-04-30 05:35:43 +10:00
homer666
e5c8e4019b
Warn when opening imported anim in AnimationPlayer
2019-04-30 04:46:45 +10:00
Tomasz Chabora
9dba47a743
Allow to keep local transform when reparenting
2019-04-29 19:24:12 +02:00
Rémi Verschelde
7018de8425
Merge pull request #28016 from YeldhamDev/spritesheet_dialog_improvements
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Small improvements to the new Sprite Sheet dialog
2019-04-29 18:40:59 +02:00
Rémi Verschelde
23147ae2c3
Merge pull request #28101 from MunWolf/debugger_cursor
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Added a marker in text_edit that tells which row is executing.
2019-04-29 18:38:38 +02:00
Rémi Verschelde
82fcc99573
Merge pull request #28104 from homer666/connections-error-dialog
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Update signal connections error dialog
2019-04-29 18:37:57 +02:00
Guilherme Felipe
99958c99da
[TileMapEditor] Improve tool picking usability
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When KEY_CONTROL is released, go back to the last tool.
Also add a tooltip for paint button with shortcuts for line draw and
rectangle paint.
2019-04-29 12:38:33 -03:00
Rémi Verschelde
8b757e0fee
Merge pull request #28451 from Calinou/limit-size-manage-feature-profiles
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Limit the size of the Manage Editor Feature Profiles dialog
2019-04-29 17:25:54 +02:00
Rémi Verschelde
17ad16e396
Merge pull request #28284 from Daw11/doc-link-fix
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Fix the unclickable links inside the doc
2019-04-29 17:23:50 +02:00
Rémi Verschelde
1af18ab235
Merge pull request #28399 from YeldhamDev/textedit_expose_tab_fold
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Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-29 17:04:46 +02:00
Rémi Verschelde
8f337b6652
Merge pull request #28407 from erammos/debugger_inspector_fix
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Debugger's inspector doesn't clear it values on every debug action
2019-04-29 17:03:14 +02:00
Rémi Verschelde
3b509a9c53
Merge pull request #28435 from YeldhamDev/editorpath_menubutton_change
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Make 'EditorPath' into a proper 'MenuButton'
2019-04-29 16:50:43 +02:00
Rémi Verschelde
85c27f9c90
Merge pull request #28452 from Sintinium/undoredo-lock
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Undo support for locking and grouping for both 2D and 3D
2019-04-29 16:23:28 +02:00
Rémi Verschelde
8cf193b5c2
Merge pull request #28480 from homer666/keyframe-fps-mode
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Update edited keyframe's snap mode properly
2019-04-29 16:22:48 +02:00
Rémi Verschelde
b1f824291b
Merge pull request #28507 from homer666/refresh-when-animation-storage-changed
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Refresh import dock upon changing scene importer's "animation/storage" property
2019-04-29 16:09:02 +02:00
Rémi Verschelde
18e88c8563
Merge pull request #18992 from aaronfranke/mono-equal-approx
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[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
homer666
106d1f3c3c
Refresh import dock on change "animation/storage"
2019-04-29 11:38:45 +10:00
homer666
62e0262951
Update edited keyframe's snap mode properly
2019-04-28 09:31:53 +10:00
Daw11
ce6ab56e9f
Fix the unclickable links inside the doc
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Fixes #27384
2019-04-27 21:30:08 +02:00
Samuele Zolfanelli
e2dd0c101e
Make TileMap overridable "set_cell" function called on undo/redo
2019-04-27 17:20:32 +02:00
MrCdK
20e442a9f6
Reverts the change made to the editor progress dialog in faaecd6987
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It was causing issues on Windows like, for example, when saving with CTRL+S the keys CTRL and S were stuck after saving and pressing only S would save the scene again until CTRL was pressed again.
2019-04-27 14:06:16 +02:00
Sintinium
d1fa546dc9
Undo support for locking and grouping for both 2D and 3D
2019-04-26 18:16:59 -05:00
Hugo Locurcio
f5940e2909
Limit the size of the Manage Editor Feature Profiles dialog
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This makes it more readable on large monitors.
2019-04-26 18:49:37 +02:00
Chaosus
7a9735eef4
Fix uniform title color in visual shaders(regression)
2019-04-26 10:53:40 +03:00
Michael Alexsander Silva Dias
f275de24ee
Make 'EditorPath' into a proper 'MenuButton'
2019-04-25 20:53:58 -03:00
Hugo Locurcio
2041e21eb5
Allow floating-point values in the idle parse delay editor setting
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This also makes value changes effective without having to restart
the editor.
2019-04-26 00:01:20 +02:00
Rémi Verschelde
77f576e2a1
Merge pull request #28418 from guilhermefelipecgs/fix_scroll
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Fix scroll for texture_region and polygon_2d editor
2019-04-25 22:58:03 +02:00
Rémi Verschelde
ae8f8530af
Merge pull request #28417 from guilhermefelipecgs/more_switch_on_hover
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Set switch_on_hover to true for the remaining menus
2019-04-25 22:57:07 +02:00
Rémi Verschelde
f05dce3ee2
Merge pull request #28262 from KoBeWi/gotta_close_them_all
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Add Close Others/Right/All for scene tabs
2019-04-25 22:46:46 +02:00
Hein-Pieter van Braam
ad744cefb0
Merge pull request #28361 from homer666/animationplayer-fps-mode-fixes
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AnimationPlayer FPS mode fixes
2019-04-25 23:09:47 +03:00
Aaron Franke
b659e1eb2b
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
Tomasz Chabora
6169e755aa
Add Close Others/Right/All for scene tabs
2019-04-25 18:14:36 +02:00
Rémi Verschelde
cce2e4b07c
Merge pull request #22301 from YeldhamDev/button_popup_highlight
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Enable toggle behaviour for buttons that trigger popups
2019-04-25 17:47:23 +02:00
Guilherme Felipe
f662f1505e
Fix scroll for texture_region and polygon_2d editor
2019-04-25 10:51:27 -03:00
Guilherme Felipe
32b9b3159a
Set switch_on_hover to true for the remaining menus
2019-04-25 10:27:33 -03:00
Rémi Verschelde
9fc84061dd
i18n: Sync translation template with current source
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(cherry picked from commit 23cf9f3b6f
)
2019-04-25 14:31:13 +02:00
Rémi Verschelde
d6994c9b70
i18n: Sync translations with Weblate
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(cherry picked from commit 348270df38
)
2019-04-25 14:31:06 +02:00
Rémi Verschelde
8c948800cd
Merge pull request #28357 from AnthonyYoManz/issue-28263-save-layout-on-close-scene-with-right-click
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Save Layout When Scene Is Closed Via Context Menu
2019-04-25 13:34:54 +02:00
Rémi Verschelde
42194e2f09
Merge pull request #28354 from gdupr/gui_improvements_in_asset_editor
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GUI improvements in the asset library editor.
2019-04-25 13:34:12 +02:00
Rémi Verschelde
5fe971145c
Merge pull request #28347 from homer666/tilemap-hide-menu
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Hide "TileMap" menu properly in CanvasItem view
2019-04-25 13:32:04 +02:00
Rémi Verschelde
8b3eb59d66
Merge pull request #28340 from guilhermefelipecgs/fix_connection_dialog
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Small fixes to connection dialog
2019-04-25 13:31:33 +02:00
Rémi Verschelde
bfd2ad0059
Merge pull request #28338 from qarmin/disable_project_export_button
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Disable Project Export button after deleting preset
2019-04-25 13:30:15 +02:00
Rémi Verschelde
cfc6ae8920
Merge pull request #28336 from guilhermefelipecgs/fix_play_pos
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[StateMachine] Fix play position
2019-04-25 13:28:58 +02:00
Rémi Verschelde
7dc7cbea0a
Merge pull request #28410 from guilhermefelipecgs/fix_typo
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[Tilemap] Fix typo
2019-04-25 12:17:53 +02:00
Rémi Verschelde
c26f0c9bbd
Merge pull request #28377 from YeldhamDev/connection_info_script_changes
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Make small changes to the new connection info on script feature
2019-04-25 10:41:27 +02:00
Rémi Verschelde
9334aea203
Merge pull request #28236 from Calinou/android-real-one-click-deploy
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Require only one click to deploy to Android if one device is connected
2019-04-25 08:53:49 +02:00
Yuri Roubinsky
9f3899b20a
Merge pull request #28411 from Chaosus/fix_vs_crash
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Fix crash regression in visual shader
2019-04-25 07:48:59 +03:00
Chaosus
446f8a2cc2
Fix crash regression in visual shader
2019-04-25 07:46:18 +03:00
Guilherme Felipe
6fb19bebbb
[Tilemap] Fix typo
2019-04-24 21:30:50 -03:00
Elias Rammos
9f16a67754
Debugger's inspector doesn't clear it values on every debug action
2019-04-25 00:11:34 +03:00
Michael Alexsander Silva Dias
11bac340d0
Merge pull request #28363 from YeldhamDev/themeeditor_namepopup_size_fix
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Fix "Name" popup's size in theme editor
2019-04-24 17:22:18 -03:00
Juan Linietsky
faaecd6987
Fixes to make exporting more responsive.
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-Process and drop input in step functions.
-Hide editor file dialog right after pressing ok
-Use actual editor file dialogs for project export.
2019-04-24 15:52:15 -03:00
Michael Alexsander Silva Dias
350bcce041
Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-24 12:42:12 -03:00
Chaosus
3a3df84d3b
Fix connection lines glitch in visual shaders
2019-04-24 12:47:54 +03:00
Yuri Roubinsky
93e7eb0ddb
Merge pull request #28375 from Chaosus/fix_vs_loopback
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Disallow loopback connection in visual shaders
2019-04-24 09:41:06 +03:00
Chaosus
21ca9f6c7c
Disallow loopback connection in visual scripts and visual shaders
2019-04-24 09:14:45 +03:00
Michael Alexsander Silva Dias
4bca3236d1
Make small changes to the new connection info on script feature
2019-04-24 03:13:25 -03:00
Chaosus
9ac770be45
Removes preview from existing transform nodes in visual shader
2019-04-24 08:08:29 +03:00