Commit graph

15802 commits

Author SHA1 Message Date
ajreckof
0e8abb5132 Fix array variable with@export_multiline not registering changes. 2024-05-21 22:57:32 +02:00
Lyuma
c433754d34 fbx: change import option defaults
ufbx has special logic to handle animation/trimming, and most users expect trimming to be on.
For existing projects, we should upgrade files0 to FBX2glTF to preserve node compatibility.
2024-05-21 07:58:36 -07:00
Lyuma
ef486db569 Support Import As Skeleton Bones on glTF and AnimationLibrary import 2024-05-21 03:19:35 -07:00
kobewi
6559bb68e6 Remove some TileMap dependencies from TileMapLayer 2024-05-21 11:32:14 +02:00
Rémi Verschelde
aaa4560729
Merge pull request #92192 from timothyqiu/no-thank-you
Don't translate preview in node batch rename dialog
2024-05-21 11:23:11 +02:00
Rémi Verschelde
9e9fb165bc
Merge pull request #92171 from KoBeWi/gridder_grid
Fix tile polygon grid not covering whole tile
2024-05-21 11:23:02 +02:00
Rémi Verschelde
ee1f898b5d
Merge pull request #92004 from timothyqiu/drop-audio
Create AudioStreamPlayer when dropping AudioStream
2024-05-21 11:22:44 +02:00
Rémi Verschelde
c0eb347946
Merge pull request #91557 from AThousandShips/dotnet_doc_fix
[C#] Unexpose `GodotSharp`
2024-05-21 11:22:40 +02:00
Haoyu Qiu
09feef3572 Don't traslate preview in node batch rename dialog 2024-05-21 15:55:06 +08:00
aaronp64
f81e0fcbf4 Improve memory usage for image import and PortableCompressedTexture2D
When importing images, we store a compressed version of the image to a .ctex file with ResourceImporterTexture::save_to_ctex_format.  When importing many large images at once, this can use a large amount of memory, especially when the .ctex file uses WebP format.

This change is for ResourceImporterTexture::save_to_ctex_format to use the original Image object instead of p_image->get_image_from_mipmap(0), to avoid creating a copy of the full uncompressed image when looping through the base Image and mipmaps.  This reduces the import memory usage for large images by around 10% when using WebP, and 35-40% when Project Settings/Rendering/Textures/Lossless Compression/Force PNG is enabled, may vary depending on the image and number of import threads running.  Same change applied to PortableCompressedTexture2D::create_from_image, which has similar logic.

This helps with #92084, but does not fully resolve the issue on its own, as compressing with WebP on many threads can still use a large amount of memory - this just lowers that amount, and makes it more likely that enabling "Force PNG" will reduce memory usage enough to import the files.
2024-05-20 19:40:39 -04:00
kobewi
e70ca3bf5a Fix tile polygon grid not covering whole tile 2024-05-20 20:16:06 +02:00
Rémi Verschelde
40b4130c93
Merge pull request #92151 from timothyqiu/frame-dup
Fix error when duplicating visual shader node inside a Frame
2024-05-20 17:07:08 +02:00
Rémi Verschelde
b44e9b0ce4
Merge pull request #92136 from Maran23/editor-feature-profile-improvements
Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited
2024-05-20 17:07:02 +02:00
Rémi Verschelde
15a888712d
Merge pull request #92116 from RadiantUwU/new_audio_icons
Change the AudioStreamPlayer icons to be clearer.
2024-05-20 17:06:58 +02:00
Rémi Verschelde
fc9a8d1e91
Merge pull request #92108 from KoBeWi/stash_focus_for_later
Disable follow focus while updating inspector
2024-05-20 17:06:48 +02:00
Rémi Verschelde
45f6aaeb10
Merge pull request #91887 from minionprocyk/master
Use Option+Cmd+Left/Right for script editor history navigation on macOS
2024-05-20 17:06:46 +02:00
Rémi Verschelde
b5f8f103aa
Merge pull request #91291 from m4gr3d/fix_unreachable_export_button_android_editor
Fix export dialog sizing issue on small devices
2024-05-20 17:06:34 +02:00
Marius Hanl
7008111a3f Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited 2024-05-20 11:32:41 +02:00
Haoyu Qiu
becc98162e Fix error when duplicating visual shader node inside a Frame 2024-05-20 15:56:16 +08:00
Christian Kaiser
6c62392fb0 Fixed log rebuilding crashing when there's no messages 2024-05-19 14:55:43 -03:00
Radiant
b20d7afa53 Change the AudioStreamPlayer icons to be more clear.
Co-authored-by: mieldepoche <mieldepoche@users.noreply.github.com>
2024-05-19 19:32:52 +03:00
Haoyu Qiu
e5c321448e Create AudioStreamPlayer when dropping AudioStream
- Create AudioStreamPlayer if dropped in between nodes in the Scene dock
- Create AudioStreamPlayer2D if dropped into 2D editor
- Create AudioStreamPlayer3D if dropped into 3D editor
2024-05-19 20:26:04 +08:00
Haoyu Qiu
55459dd74e Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
kobewi
ba96affd6c Disable follow focus while updating inspector 2024-05-19 12:44:30 +02:00
Rémi Verschelde
6761923f4f
Merge pull request #90716 from dalexeev/gds-fix-export-annotation-issues
GDScript: Fix some export annotation issues
2024-05-19 11:21:00 +02:00
Fredia Huya-Kouadio
60a4cc2fbe Fix export dialog sizing issue on small devices
Fixes https://github.com/godotengine/godot/issues/73130

- Update the min height from `700` to `500` to match the editor's min height of `600`
- Wrap the sections of the `TabContainer` within a `ScrollContainer`. This prevents the export dialog from trying to resize to fit the tallest of those sections, and make them accessible on small screen devices.
2024-05-18 11:27:50 -07:00
Rémi Verschelde
85463fd5eb
Merge pull request #92042 from bruvzg/fix_edit_popup
Fix Tree and FileSystemList edit popup double events and ESC behavior.
2024-05-17 13:00:38 +02:00
Rémi Verschelde
375e5be340
Merge pull request #92032 from hakro/fix-oneclick-web-always-on
Disable remote debug button when there are no runnable presets
2024-05-17 11:14:15 +02:00
Rémi Verschelde
e1f72c7ca6
Merge pull request #92012 from lyuma/rest_fixer_anim_scale
Skeleton rest fixer: Apply orthonormalized scale to anims
2024-05-17 11:14:11 +02:00
Rémi Verschelde
b201c7fc13
Merge pull request #91874 from Nodragem/editor-scene-drag-and-drop-default
Change default parenting behavior when drag-and-dropping to 2d and 3d editor
2024-05-17 11:13:57 +02:00
Rémi Verschelde
9eff940a64
Merge pull request #91549 from magian1127/4.0ChangeHighlightingStartKey
Resolve conflict between shader uniform tooltips `/**` and general annotation `/**/`.
2024-05-17 11:13:48 +02:00
Rémi Verschelde
096fb3ad7c
Merge pull request #90952 from Gaktan/add_online_doc_link
Add option to open online doc for selected class in script editor
2024-05-17 11:13:43 +02:00
Rémi Verschelde
54b2e5dc78
Merge pull request #90647 from Gaktan/master
Fix decimal and hex ranges not working with image fonts
2024-05-17 11:13:39 +02:00
bruvzg
7d4d63b807
Fix Tree and FileSystemList edit popup double events and ESC behavior. 2024-05-17 10:03:52 +03:00
Hakim
04aaa86039 Disable remote debug button when there are no runnable presets 2024-05-17 00:15:13 +02:00
Lyuma
25ddb3dd7f rest fixer: Apply orthonormalized scale to anims
Adjust the logic for position and scale animation tracks in the Apply Node Transforms case
To match how we adjust bone pose/rest, use basis.orthonormalized() for parentless bones.
2024-05-16 02:45:42 -07:00
Nodragem
8e0f0c6edb change default behaviour when drag-and-drop to 2d and 3d editor
correct formatting with clang-formatter

US English
2024-05-16 10:42:13 +01:00
Rémi Verschelde
d3c3a620eb
Merge pull request #91980 from KoBeWi/speedrunning_project_launch
Skip unnecessary updates to scene groups and scripts
2024-05-15 22:41:55 +02:00
Marius Hanl
af6a4f300e Improve performance of the 'Create New Node' dialog
- Merged 3 for loops into 1 and save Vector allocation
- Use get_instance_base_type() or get_global_name() instead of get_language()->get_global_class_name() for performance considerations
- Use StringName where appropriate
2024-05-15 20:50:13 +02:00
Rémi Verschelde
9f4dbc6456
Merge pull request #91930 from godotengine/revert-90608-editor/enable-plugin-after-adding
Revert "Enable `EditorPlugin` added by modules and GDExtensions"
2024-05-15 20:21:32 +02:00
kobewi
f3b0f7b9e2 Skip unnecessary updates to scene groups and scripts 2024-05-15 16:48:01 +02:00
Rémi Verschelde
805d619382
Merge pull request #91872 from aaronp64/edit_navigation_obstacle
Allow editing `NavigationObstacle2D` shape vertices
2024-05-15 12:09:42 +02:00
RedMser
5e79e02d0f Fix Control resizing wrongly after "change type" in editor 2024-05-14 21:51:35 +02:00
Gaktan
cafa64cd27 Add option to open online doc for selected native class in script editor 2024-05-14 21:44:46 +02:00
Rémi Verschelde
c0d2464d6b
Merge pull request #91939 from AThousandShips/pressed_sname
[Scene] Add `SceneStringNames::pressed`
2024-05-14 18:10:05 +02:00
Rémi Verschelde
380f63489f
Merge pull request #91728 from kitbdev/assimilate-split-container
Use `as_sortable_control()` in SplitContainer
2024-05-14 18:09:51 +02:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
Rémi Verschelde
3c26cddcfa
Merge pull request #91932 from dalexeev/editor-fix-tileset-categories-and-tooltips
Editor: Fix categories and tooltips in `TileSet` editor
2024-05-14 12:07:27 +02:00
Rémi Verschelde
8bced2add5
Merge pull request #91931 from bruvzg/ed_em_bmp
[Editor] Add editor setting to control `disable_embedded_bitmaps` property of the editor fonts.
2024-05-14 12:07:24 +02:00
Rémi Verschelde
2f1aaca167
Merge pull request #91927 from timothyqiu/monitor-names
Make performance monitor names translatable
2024-05-14 12:07:14 +02:00
Rémi Verschelde
147e737328
Merge pull request #91923 from hakro/fix-completion-custom-icon
Show custom icons in autocompletion suggestions
2024-05-14 12:07:10 +02:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
Rémi Verschelde
e58eb6a267
Merge pull request #91905 from groud/fix_patterns_being_needlessly_reorganized
Fix TileMap selection pattern being needlessly reorganized
2024-05-14 12:06:58 +02:00
Magian
8a92615ba0 Resolve conflict between shader uniform tooltips "/**" and general annotation "/**/". 2024-05-14 15:32:47 +08:00
Danil Alexeev
5a5b18c2fc
Editor: Fix categories and tooltips in TileSet editor 2024-05-14 10:23:14 +03:00
bruvzg
151788f7e8
[Editor] Add editor setting to control "disable_embedded_bitmaps" property of the editor fonts. 2024-05-14 09:26:22 +03:00
Raul Santos
a8e9dfdcf2
Revert "Enable EditorPlugin added by modules and GDExtensions" 2024-05-14 07:11:34 +02:00
Haoyu Qiu
d33e79f299 Make performance monitor names translatable 2024-05-14 10:05:32 +08:00
Hakim
c749affef3 Show custom icons in autocompletion suggestions 2024-05-14 00:12:28 +02:00
kobewi
413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
Yuri Rubinsky
56026e6c76 Fix errors on pressing autoplay in sprite frames editor 2024-05-13 22:39:05 +03:00
Gaktan
7b740124f0 Fixed decimal and hex ranges not working with image fonts 2024-05-13 21:18:13 +02:00
Rémi Verschelde
194c940e72
Merge pull request #91497 from magian1127/4.0fixShaderHighlighting
Fix shader highlighting the interruption in `color_region` caused by `disabled_branch_regions`.
2024-05-13 17:32:02 +02:00
Danil Alexeev
76b2d85c9f
GDScript: Fix some export annotation issues 2024-05-13 17:49:06 +03:00
Rémi Verschelde
de196227e1
Merge pull request #91716 from dalexeev/editor-fix-help-bit-tooltip-and-progress-dialog-crash
Editor: Fix `EditorHelpBitTooltip` + `ProgressDialog` causes crash
2024-05-13 15:47:34 +02:00
ajreckof
114ab9dd04 fix infinite call loop on theme change.
Apply suggestions from code review
2024-05-13 14:39:02 +02:00
Gilles Roudière
b0cd6edceb Fix TileMap selection pattern being needlessly reorganized 2024-05-13 14:34:33 +02:00
Rémi Verschelde
9cfbd6d75f
Merge pull request #91859 from aaronp64/scene_tabs_resized
Move "Add a new scene" button when Scene Tabs settings change
2024-05-13 12:05:53 +02:00
Rémi Verschelde
ad4e9d25c2
Merge pull request #91829 from alesliehughes/editor_font_image
Editor: Ensure font image rows/columns are positive
2024-05-13 12:05:50 +02:00
Rémi Verschelde
0ebba3023e
Merge pull request #91435 from ajreckof/Fix-selecting-root-when-opening-scene-
Fix selecting root when opening scene.
2024-05-13 12:05:39 +02:00
Rémi Verschelde
dcd6db8680
Merge pull request #90534 from Geometror/vs-reroute-node
[VisualShader] Add reroute node and improve port drawing
2024-05-13 12:05:25 +02:00
Hendrik Brucker
62776842df [VisualShader] Add reroute node and improve port drawing 2024-05-13 03:26:01 +02:00
Peter Procyk
82c2a74646 Use Option+Cmd+Left/Right for script editor history navigation on macOS 2024-05-12 19:55:27 -04:00
ajreckof
0ab5d37049 Fix selecting root when opening scene. 2024-05-12 21:46:21 +02:00
Robert Yevdokimov
824d21b441 Disable viewport inputs when dragging and dropping into the viewport 2024-05-12 10:02:39 -04:00
aaronp64
3b30c65880 Allow editing NavigationObstacle2D shape
Add _get_polygon and _set_polygon overrides for NavigationObstacle2DEditor, so AbstractPolygon2DEditor can access the vertex information.

Fixes #91795
2024-05-12 08:40:43 -04:00
aaronp64
245be6f9c1 Move "Add a new scene" button when Scene Tabs settings change
Updating "Display Close Button" setting (interface/scene_tabs/display_close_button) in Editor Settings changes the size of scene tabs, but the add button at the end of the tabs was not being moved until the next update, causing gaps/overlaps between the controls.  Adding call to _scene_tabs_resized() after getting the new settings to update the add button position.

Fixes #91850
2024-05-11 20:13:29 -04:00
Alistair Leslie-Hughes
b973a01216 Editor: Disallow font image rows/columns to be zero or less
Fixes #91812
2024-05-12 07:53:06 +10:00
Paweł
a5916deb13 (Un)Fold event categories by double click 2024-05-11 20:38:46 +02:00
kobewi
a262d2d881 Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
Rémi Verschelde
916ea002c1
Merge pull request #91821 from ckaiser/fix-browse-icons
Fix FileBrowse and FolderBrowse icon style fill not getting replaced
2024-05-11 12:38:40 +02:00
Rémi Verschelde
1c50f539c3
Merge pull request #91820 from timothyqiu/long-category
Fix long category name display in Inspector
2024-05-11 12:38:36 +02:00
Rémi Verschelde
768bd0e97d
Merge pull request #91793 from KoBeWi/a_theme_has_many_variations
Fallback to default theme for variation items
2024-05-11 12:38:24 +02:00
Rémi Verschelde
65f81e4c05
Merge pull request #91484 from kitbdev/open-stay-open
Keep docks menu open when opening dock
2024-05-11 12:38:18 +02:00
Rémi Verschelde
ea552e1067
Merge pull request #91471 from aaronp64/filesystemdock_previews
Fix `FileSystemDock` thumbnails sometimes not displaying
2024-05-11 12:38:15 +02:00
Rémi Verschelde
0ffa6e2039
Merge pull request #65258 from RedMser/expaaaaand
Toggle control expand flag directly via top bar
2024-05-11 12:38:04 +02:00
Christian Kaiser
d3160c3a90 Fix FileBrowse and FolderBrowse icon style fill not getting replaced
The color replacing code in the icon loader only works with the fill/stroke/stop-color properties and not with colors defined inside the style attribute. This changes the SVG files to use that instead.
2024-05-10 23:46:09 -03:00
Haoyu Qiu
fe1bf76e6f Fix long category name display in Inspector 2024-05-11 09:51:32 +08:00
kit
fa0ee87bbf Keep docks menu open when opening dock 2024-05-10 14:55:42 -04:00
RedMser
2af78a5e86 Toggle control expand flag directly via top bar 2024-05-10 17:04:14 +02:00
kobewi
d7bedcdf43 Fallback to default theme for variation items 2024-05-10 13:16:29 +02:00
Rémi Verschelde
7724a50c28
Merge pull request #91779 from kitbdev/select-next-replace
Select next text to replace
2024-05-10 10:48:51 +02:00
Rémi Verschelde
e11796384c
Merge pull request #91777 from KoBeWi/HISTORY_MISMATCH_PLEASE_INSERT_VALID_HISTORY
Fix Sprite2D editor history mismatch
2024-05-10 10:48:48 +02:00
Rémi Verschelde
9c388ce5d3
Merge pull request #91760 from groud/fix_PropertyListHelper_not_handling_array_size
Fix `PropertyListHelper::_get_property` returning a valid value even if an index is outside the array valid indices
2024-05-10 10:48:42 +02:00
Gilles Roudière
7705265477 Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-05-10 10:46:04 +02:00
Rémi Verschelde
84f6a3de31
Merge pull request #91732 from Naputt1/fix-2d-editor-selection
Fix 2d editor selection persisting after application loses focus.
2024-05-10 09:56:00 +02:00
Rémi Verschelde
6fcdd24468
Merge pull request #91624 from Repiteo/scons/native-generation
SCons: Generate all scripts natively, implement wrapper function
2024-05-10 09:55:51 +02:00
Rémi Verschelde
6342ab2bc3
Merge pull request #88058 from rsubtil/fix_warning_icon_light_theme
Tweak error and warning colors and fix `StatusWarning` icon visibility on light themes
2024-05-10 09:55:35 +02:00
kit
ef3cf7dc0f Select next text to replace 2024-05-09 18:00:09 -04:00
kobewi
ea04fc7cde Fix Sprite2D editor history mismatch 2024-05-09 22:12:55 +02:00
naputt
9e196b7d8c fix 2d editor selection 2024-05-08 19:34:17 +01:00
kit
d8acd8caa6 Use as_sortable_control() in SplitContainer 2024-05-08 13:17:34 -04:00
Hugo Locurcio
e52c9cd9f1
Tweak appearance of 3D editor gizmo icons
- Use alpha scissor to resolve transparency sorting issues with gizmo
  icons relative to other transparent materials in the scene.
  This also makes gizmos visible in `screen_texture`, which means
  gizmos can now be seen through refractive materials.
  Lastly, this reduces the amount of artifacts visible around gizmo
  outlines (although they are still present at times).
- Make icons darker when not selected to be less intrusive
  (and easier to distinguish when selected).
2024-05-08 17:13:14 +02:00
Danil Alexeev
18fca3c294
Editor: Fix EditorHelpBitTooltip + ProgressDialog causes crash 2024-05-08 17:39:33 +03:00
Rémi Verschelde
a9a1d0a162
Merge pull request #91619 from AThousandShips/find_improve
Replace `find` with `contains/has` where applicable
2024-05-08 14:35:44 +02:00
Rémi Verschelde
1d101329c9
Merge pull request #91611 from AThousandShips/string_containsn
[Core] Add case-insensitive `String::containsn`
2024-05-08 14:35:41 +02:00
Rémi Verschelde
b8255b148f
Merge pull request #91555 from AlexanderFarkas/master
Remove error messages caused by Save on Focus feature
2024-05-08 14:35:37 +02:00
Rémi Verschelde
0fcd30180f
Merge pull request #91039 from timothyqiu/dock-icons
Allow setting editor dock tabs to icon only
2024-05-08 14:35:29 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive String::containsn 2024-05-08 12:48:01 +02:00
AlexanderFarkas
bc19b79776 Remove error messages caused by Save on Focus feature
Fixes #73765.
2024-05-08 13:42:45 +03:00
A Thousand Ships
a0dbdcc3ab
Replace find with contains/has where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
kobewi
5c28814b39 Add as_sortable_control() to unify Container checks 2024-05-08 11:45:52 +02:00
Michael Alexsander
7bdae7559d
Improve string extraction of ETR POT file 2024-05-07 22:12:40 -03:00
Thaddeus Crews
34fb3f7730
SCons: Generate all scripts natively 2024-05-07 15:30:45 -05:00
kobewi
464a1e8672 Fix temporary Euler when editing quaternion 2024-05-07 22:16:02 +02:00
Rémi Verschelde
ec78dde748
Merge pull request #91518 from dsnopek/doctool-gdextension-docs
Generate docs from GDExtensions using `--gdextension-docs` with `--doctool`
2024-05-07 21:52:53 +02:00
Rémi Verschelde
039aa28a60
Merge pull request #89574 from Riteo/scale-your-expectations-with-this-one
Wayland: Workaround API limitation in screen/UI scale logic
2024-05-07 21:52:44 +02:00
Riteo
1bb8199342 Wayland: Workaround API limitation in screen/UI scale logic
Mainly, this fixes auto UI scaling with _single-monitor_ fractional
setups (see the comment in `display_server_wayland.cpp` for more info).

This is the result of a bunch of current limitations, mainly the fact
that the UI scale is static (it's probed at startup) and the fact that
Wayland exposes fractional scales only at the window-level, by design.

The `screen_get_scale` special case should help in 99% of cases, while
the auto UI scale part will unfortunately only help with single-screen
situations, as multi-screen fractional scaling requires dynamic UI
scale changing.
2024-05-07 19:50:48 +02:00
David Snopek
2c5c3ae579 Generate docs from GDExtensions using --gdextension-docs with --doctool 2024-05-07 11:45:17 -05:00
Rémi Verschelde
55b8724bd5
Merge pull request #91560 from ydeltastar/retarget-axis-fix
Make retarget keep global rest of unmapped bones if there are no mapped bones on the child
2024-05-07 16:49:50 +02:00
Rémi Verschelde
25324545f2
Merge pull request #91538 from kitbdev/fix-inspector-exit-crash
Fix EditorInspector crash when exiting
2024-05-07 16:49:46 +02:00
Rémi Verschelde
f9eb81e70e
Merge pull request #91338 from Calinou/find-in-files-increase-file-threshold
Increase threshold for files per directory in editor Find in Files
2024-05-07 16:49:43 +02:00
Rémi Verschelde
0494b37a0c
Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo
Simplify the GPUParticles3D editor gizmo to improve readability
2024-05-07 16:49:38 +02:00
Rémi Verschelde
316c4d50d5
Merge pull request #91112 from RandomShaper/fix_double_confirm
Avoid double handling of rename in the file system dock
2024-05-07 16:49:34 +02:00
Rémi Verschelde
594498e718
Merge pull request #90966 from Calinou/debug-draw-use-runtime-colors
Use same colors for editor and running project for collision/path debug
2024-05-07 16:49:31 +02:00
Rémi Verschelde
ba6f840970
Merge pull request #89248 from KoBeWi/store_no_store
Don't store values when loading them
2024-05-07 16:49:26 +02:00
Rémi Verschelde
68bd282c50
Merge pull request #81906 from the-sink/dominant-script-default
Set `open_dominant_script_on_scene_change` to off by default
2024-05-07 16:49:07 +02:00
yds
ca58715c06 Keep global rest of unmapped bones if no mapped bone descendants 2024-05-07 09:38:39 -03:00
Pedro J. Estébanez
eb2bd41fb8 Make handling of rename line-edit popups more robust 2024-05-07 14:29:35 +02:00
Rémi Verschelde
4db9103c2b
Merge pull request #91650 from akien-mga/codespell
Fix various typos with codespell
2024-05-07 13:49:03 +02:00
Rémi Verschelde
4eb614568d
Merge pull request #91641 from TokageItLab/silhouette-visibility
Make silhouette fixer option visibility dependent on availability
2024-05-07 13:49:00 +02:00
Rémi Verschelde
e001bc75e8
i18n: Sync translations with Weblate 2024-05-07 11:52:38 +02:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
Using 2.2.7.dev217+g10c2abcf.

Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Rémi Verschelde
107fd30ae7
Merge pull request #91647 from jsjtxietian/fix-uint-hightlight
Make native shader source visualizer highlight uint suffix
2024-05-07 09:04:55 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
jsjtxietian
cff1111359 Make native shader source visualizer can highlight uint suffix 2024-05-07 14:18:48 +08:00
Silc Lizard (Tokage) Renew
c7cb65f159 Make silhouette fixer option visibility dependent on availability 2024-05-07 09:55:16 +09:00
Rémi Verschelde
7cdad33311
Merge pull request #91621 from AThousandShips/localvector_has
[Core] Add `LocalVector::has` for convenience
2024-05-06 22:33:45 +02:00
A Thousand Ships
86de59d60a
[Core] Add LocalVector::has for convenience 2024-05-06 18:03:37 +02:00
kobewi
c344e593d0 Add MultiNodeEdit support to MeshInstance3D editor 2024-05-06 17:40:16 +02:00
Rémi Verschelde
d8aa2c65a9
Merge pull request #91598 from Frozenfire92/select-method-search-insensitive
Update `ConnectDialog::_filter_method_list` to be case insensitive for search string
2024-05-06 15:15:43 +02:00
Rémi Verschelde
ecfcadbdca
Merge pull request #91522 from AThousandShips/anim_lib_improve
[Editor] Don't open `AnimationLibrary` as a scene
2024-05-06 15:15:12 +02:00
Rémi Verschelde
a7c59fe192
Merge pull request #91331 from dsnopek/expose-editor-file-dialog-popup-function
Expose `EditorFileDialog::popup_file_dialog()` to GDScript and GDExtension
2024-05-06 15:15:01 +02:00
Rémi Verschelde
394941c8f8
Merge pull request #91281 from ckaiser/the-lightmode-struggle-continues
Fix disabled files in FileDialog using the wrong color
2024-05-06 15:14:56 +02:00
Rémi Verschelde
1069d7b7c6
Merge pull request #88343 from Riteo/warped-mouse-float
Handle warped mouse motion as floating point
2024-05-06 15:14:46 +02:00
Joel Kuntz
94e5bada97 Update ConnectDialog::_filter_method_list to be case insensitive for search string
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-05-06 09:05:57 -03:00
Ricardo Subtil
db61cf8368 Fix warning icon visibility on light themes 2024-05-05 15:23:35 +01:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
A Thousand Ships
aff2e47bff
[C#] Unexpose GodotSharp
This class seems to have been exposed accidentally, and breaks
documentation on non-mono builds, requiring hacks
2024-05-04 14:09:42 +02:00
Rémi Verschelde
e071f67c78
Merge pull request #91515 from AThousandShips/shortcut_fix
[Editor] Prevent some shortcut errors when generating docs
2024-05-04 11:52:35 +02:00
Rémi Verschelde
8efe58476d
Merge pull request #89461 from Calinou/3d-import-collision-default-trimesh
Default to trimesh for generated collision shapes in Advanced Import Settings
2024-05-04 11:52:11 +02:00
kit
55afb5b680 Fix EditorInspector crash when exiting 2024-05-03 16:27:59 -04:00
A Thousand Ships
62c9a99ee3
[Editor] Don't open AnimationLibrary as a scene 2024-05-03 18:27:27 +02:00
A Thousand Ships
fd8a31b53d
[Editor] Prevent some shortcut errors when generating docs 2024-05-03 17:43:54 +02:00
jsjtxietian
b851514b10 Fix uint's suffix is not highlighted in text shader editor 2024-05-03 21:45:53 +08:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
ajreckof
cba9606611 Add colored margin in Inspector for arrays and dictionaries.
Apply suggestions from code review

Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2024-05-03 10:56:23 +02:00
Rémi Verschelde
c968374caa
Merge pull request #91012 from TheSofox/editor-log-line-limit
Add line limit to Output Log in Editor
2024-05-03 10:31:42 +02:00
Magian
c538b30021 Fix shader highlighting the interruption in color_region caused by disabled_branch_regions. 2024-05-03 12:49:39 +08:00
Aiden Storey
b4c1634b52 Implement trim_final_newlines functionality 2024-05-02 22:57:34 -04:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
aaronp64
831a085f67 Fix FileSystemDock thumbnails sometimes not displaying
There were (at least) three cases where thumbnails would not display, if they were generated while the FileSystemDock was not visible:
	- current_path == "Favorites", due to p_path not starting with "Favorites"
	- current_path == "res://", due to current_path having last "/" trimmed for comparison
	- current_path pointing to a selected file instead of folder, since it no longer matches p_path's base directory

This change removes the current_path and is_visible_in_tree checks when determining whether to update the file's icon.

Fixes #90801
Fixes #91432
2024-05-02 13:05:53 -04:00
Rémi Verschelde
d680b9b9da
DAP: Fix typo in parsing of PackedVector3Array 2024-05-02 18:11:38 +02:00
Rémi Verschelde
a531452eec
Merge pull request #91384 from kitbdev/fix-spin-slider-margin
Fix editor spin slider RTL and margin
2024-05-02 17:31:36 +02:00
kobewi
6e9dc0ee27 Change update checker version source 2024-05-02 15:32:24 +02:00
kit
5fd23730eb Fix editor spin slider RTL and margin 2024-05-02 08:34:46 -04:00
Sofox
b823724e00 Add line limit to Editor Output Log 2024-05-02 13:28:59 +01:00
Rémi Verschelde
9cb3a16a8e
Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-02 12:46:32 +02:00
Rémi Verschelde
928441052b
Merge pull request #90608 from raulsntos/editor/enable-plugin-after-adding
Enable `EditorPlugin` added by modules and GDExtensions
2024-05-02 12:46:29 +02:00
Rémi Verschelde
0b6c29f2d2
Merge pull request #89114 from AThousandShips/vec_elem_scalar
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 12:46:22 +02:00
Rémi Verschelde
a21824b293
Merge pull request #85295 from jsjtxietian/use-mutex-protect-max_index-in-ImportThreadData
Use `SafeNumeric` to protect `max_index` in ImportThreadData
2024-05-02 12:46:19 +02:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
DeeJayLSP
b9cbf2c96f Add QOA (Quite OK Audio) as a WAV compression mode 2024-05-01 19:05:14 -03:00
Rémi Verschelde
b297e97abf
Merge pull request #91396 from Daylily-Zeleen/daylily-zeleen/fix_disable_main_screen_plugin_crash
Fix crash when switching main screen from a disabled plugin main screen if code editor is floating.
2024-05-01 20:32:25 +02:00
Rémi Verschelde
26738ea20d
Merge pull request #91379 from KoBeWi/annihilate_them_duplications
Remove code duplication for adding global script class
2024-05-01 09:55:30 +02:00
Rémi Verschelde
de00cfbc01
Merge pull request #90892 from Chaosus/vs_fix_expression_port_expand
Prevent expanding output port in visual shader expression
2024-05-01 09:54:57 +02:00
Daylily-Zeleen
5c133f5432 Fix crash when switching main screen from a disabled plugin main screen if code editor is floating. 2024-05-01 15:05:56 +08:00
kobewi
0904378515 Remove code duplication for adding global script class 2024-05-01 00:26:42 +02:00
Rémi Verschelde
0af75593dd
Merge pull request #91236 from ckaiser/audio_bus_contrast
Improve Audio Bus button pressed state visibility
2024-04-30 17:03:30 +02:00
Rémi Verschelde
bf00e1efde
Merge pull request #91168 from kitbdev/docks-dont-edit-current-v2
Don't edit current when changing docks v2
2024-04-30 17:03:25 +02:00
Rémi Verschelde
e19b808a7a
Merge pull request #86978 from kitbdev/multicaret-overhaul
Overhaul multicaret editing and selection in TextEdit
2024-04-30 17:03:04 +02:00
Rémi Verschelde
d9bf750cbf
Merge pull request #84443 from KoBeWi/cookies_for_EditorResourcePicker
Cache allowed types in EditorResourcePicker
2024-04-30 17:02:58 +02:00
Haoyu Qiu
1e20612940 Allow setting editor dock tabs to icon only 2024-04-30 09:34:14 +08:00
Hugo Locurcio
760d7cb231
Increase threshold for files per directory in editor Find in Files
This allows up to 100,000 files per folder to be searched
with Find in Files, as opposed to just 1,000.
2024-04-30 01:05:51 +02:00
Christian Kaiser
0c8ff887b5 Improve Audio Bus button pressed state visibility 2024-04-29 18:47:01 -03:00
David Snopek
8ce54d4632 Expose EditorFileDialog::popup_file_dialog() to GDScript and GDExtension 2024-04-29 14:49:32 -05:00
Rémi Verschelde
78f03f8e12
Merge pull request #91252 from timothyqiu/control-category
Only add warning label for Layout group in Control category
2024-04-29 10:10:35 +02:00
Rémi Verschelde
947f5a8741
Merge pull request #91247 from AThousandShips/callable_fix
Fix unsafe uses of `Callable.is_null()`
2024-04-29 10:10:32 +02:00
Rémi Verschelde
4b2245ffe1
Merge pull request #91238 from timothyqiu/interpolation-tooltip
Add text to icon-only interpolation OptionButton in blend space editor
2024-04-29 10:10:26 +02:00
Rémi Verschelde
6f14e19aa1
Merge pull request #91237 from TokageItLab/reset-intrp
Make adding track process to set interpolation type on creating RESET
2024-04-29 10:10:22 +02:00
Rémi Verschelde
dee1231ce6
Merge pull request #91220 from Repiteo/scons/colorize-warn-error
SCons: Colorize warnings/errors during generation
2024-04-29 10:10:16 +02:00
Rémi Verschelde
4f1d4ace09
Merge pull request #91214 from DeeJayLSP/patch-1
ResourceImporterWAV: Remove unnecessary var declaration
2024-04-29 10:10:09 +02:00
Rémi Verschelde
7cd6ea0f7e
Merge pull request #91183 from KoBeWi/small_stuff
Misc code cleanup
2024-04-29 10:09:57 +02:00
Rémi Verschelde
13fbd42c37
Merge pull request #90975 from aaronfranke/plugin-org
Organize existing code for editor plugins
2024-04-29 10:09:45 +02:00
Rémi Verschelde
9286ac7aa5
Merge pull request #90161 from magian1127/4.0sTip
Implement tooltips for shader uniform in the inspector.
2024-04-29 10:09:35 +02:00
Rémi Verschelde
c205f02165
Merge pull request #90050 from TokageItLab/add-tips-detection
Add tips detection to auto mapping in bone mapper
2024-04-29 10:09:32 +02:00
Thaddeus Crews
e0e8ce1fc0
SCons: Colorize warnings/errors during generation 2024-04-28 16:24:48 -05:00
Christian Kaiser
10e6be9df6 Fix disabled files in FileDialog using the wrong color 2024-04-28 13:09:28 -03:00
Aaron Franke
1bcbbe96c4
Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
Silc Lizard (Tokage) Renew
9c3a1c00c4 Add tips detection to bone mapper
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2024-04-28 02:24:41 +09:00
A Thousand Ships
31e7ee63f2
Fix unsafe uses of Callable.is_null()
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
Haoyu Qiu
bd716a693a Only add warning label for Layout group in Control category 2024-04-27 21:56:24 +08:00
Haoyu Qiu
8b2f95ffc1 Add text to icon-only interpolation OptionButton 2024-04-27 11:01:41 +08:00
Silc Lizard (Tokage) Renew
fc21161525 Make adding track process to set interpolation type on creating RESET 2024-04-27 11:39:30 +09:00
Hugo Locurcio
cb05b49c09
Simplify the GPUParticles3D editor gizmo to improve readability
- Remove handles as users should use the Generate Visibility AABB
  option whenever possible, so manual resizing isn't needed often.
  (For particles that move quickly and have Local Coords disabled,
  Extra Cull Margin can be increased in the GeometryInstance3D
  properties in the inspector.)
- Remove translucent filled part of the gizmo to be more consistent
  with GeometryInstance3D's recently introduced Custom AABB gizmo.
- Remove center marker as it can visually obstruct particles.

This paves the way for future emission shape gizmos which will
feature handles.
2024-04-26 22:29:26 +02:00
kit
773a473807 Overhaul multiple caret editing in TextEdit.
Use a multicaret edit to delay merging overlapping carets until the end.
2024-04-26 14:26:10 -04:00
kit
154f727c7a Overhaul TextEdit selection.
The caret is now a part of the selection.
2024-04-26 14:24:10 -04:00
Douglas Leão
9c5bff1e87
ResourceImporterWAV: remove unnecessary var declaration 2024-04-26 12:39:18 -03:00
kobewi
e62ca29da9 Add a way to invalidate preview cache 2024-04-26 16:57:45 +02:00
kobewi
914528180f Misc code cleanup 2024-04-26 15:30:21 +02:00
Rémi Verschelde
2338d9b3bc
Merge pull request #89747 from KoBeWi/icoNOT
Remove stray item icon from tabs menu
2024-04-26 15:13:31 +02:00
Rémi Verschelde
e7fa697808
Merge pull request #86668 from KoBeWi/most_shader_path
Automatically add path to built-in shaders
2024-04-26 15:13:26 +02:00
Rémi Verschelde
0fe0f1e992
Merge pull request #86605 from KoBeWi/update_all_of_the_tree_not
Don't update tree on deselect
2024-04-26 15:13:21 +02:00
Rémi Verschelde
bd598d5657
Merge pull request #85678 from KoBeWi/editor_walktime
Add separate feature tags for editor runtime
2024-04-26 15:13:16 +02:00
Rémi Verschelde
8063ea9e32
Merge pull request #84446 from KoBeWi/EditorYOLOPicker
Don't check resource type assigned in property
2024-04-26 15:13:06 +02:00
Rémi Verschelde
caca54af2c
Merge pull request #79918 from KoBeWi/what_is_this_thing
Add tooltips for tile source types
2024-04-26 15:13:01 +02:00
Rémi Verschelde
593e30841d
Merge pull request #79723 from KoBeWi/tfw_you_single-linedly_implement_a_proposal😎
Use existing `plugin.cfg`
2024-04-26 15:12:58 +02:00
Rémi Verschelde
69a94c5e27
Merge pull request #77069 from KoBeWi/turning_tooltips_into_music_player_BECAUSE_WHY_NOT
Add tooltip plugin for AudioStream
2024-04-26 15:12:54 +02:00
Rémi Verschelde
c1907f2d30
Merge pull request #75048 from KoBeWi/it's_ok_to_be_loaded
Allow loading custom ProjectSettings instance
2024-04-26 15:12:51 +02:00
Rémi Verschelde
7cb52a676f
Merge pull request #63515 from KoBeWi/script_jumper
Store line change in script navigation history
2024-04-26 15:12:47 +02:00
Rémi Verschelde
610a9bed13
Merge pull request #58375 from KoBeWi/temporary_pivot_is_temporary
Add temporary pivot for rotating multiple 2D nodes
2024-04-26 15:12:41 +02:00
kobewi
3ebb5b84a0 Add separate feature tags for editor runtime 2024-04-26 14:44:38 +02:00
kobewi
2cac59fbfa Add tooltips for tile source types 2024-04-26 14:38:45 +02:00
kobewi
7b3da2348b Use existing plugin.cfg 2024-04-26 14:38:13 +02:00
Magian
e3a7c751f2 Implement tooltips for shader uniform in the inspector.
using regular expressions
2024-04-26 17:48:11 +08:00
kobewi
4324d01c8e Allow loading custom ProjectSettings instance 2024-04-26 11:34:37 +02:00
Rémi Verschelde
0510191e49
Merge pull request #91164 from Calinou/shader-globals-editor-allow-compressed-texture-array-types
Allow compressed texture array and cubemap types in shader globals editor
2024-04-26 11:08:50 +02:00
Rémi Verschelde
ce539e559b
Merge pull request #91158 from Arnklit/show-in-filesystem-favorites
Add show in filesystem option for file favorites
2024-04-26 11:08:47 +02:00
Rémi Verschelde
d015a74a7b
Merge pull request #91126 from dsnopek/fix-gdextension-docs-on-reload
Fix GDExtension documentation disappearing after hot-reload
2024-04-26 11:08:41 +02:00
Rémi Verschelde
285c917c4a
Merge pull request #84711 from mihe/double-export-feature
Add `single`/`double` as export features automatically
2024-04-26 11:08:15 +02:00
kobewi
f8cd3bbc36 Add temporary pivot for rotating multiple 2D nodes 2024-04-26 11:03:47 +02:00
Kasper Frandsen
ca2005f658 Add show in filesystem option for file favorites 2024-04-26 09:02:53 +01:00
kobewi
3a1246c198 Store line change in script navigation history 2024-04-25 23:22:47 +02:00
kit
eefd311456 Don't edit current when changing docks v2 2024-04-25 15:01:20 -04:00
Hugo Locurcio
73e4e7ef9c
Allow compressed texture array and cubemap types in shader globals editor 2024-04-25 17:36:31 +02:00
Rémi Verschelde
f859400c6b
Merge pull request #91078 from aaronp64/import_skip_crash
Fix errors/crashes related to skipped imports
2024-04-25 17:12:38 +02:00
Rémi Verschelde
5a14db7554
Merge pull request #86627 from ajreckof/add-static-body-creation-for-all-colision-shape-creations
Add static body creation equivalent for all collision shape sibling creations
2024-04-25 17:12:31 +02:00
aaronp64
e63d0983d0 Fix errors/crashes related to skipped imports
- Added check for "animation/fps" key before attempting to use it in EditorSceneFormatImporterBlend::import_scene, to give error instead of crashing

- Don't show "Advanced..." button if last import used "Keep File" or "Skip File"

- Don't try to call ResourceLoader::load on kept/skipped file when changing importer, which would give an error

Fixes #90324
2024-04-25 10:33:59 -04:00
ajreckof
b84f66c5df Rework MeshInstance3d collision shape creation into a subMenu and add all static body options
Apply suggestions from code review

Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-25 15:34:58 +02:00
David Snopek
52324ebbb3 Fix GDExtension documentation disappearing after hot-reload 2024-04-25 07:24:55 -05:00
Rémi Verschelde
4bca2d8bc6
Merge pull request #91113 from KoBeWi/acceptator
Register text enter for script base class
2024-04-24 18:55:30 +02:00
Rémi Verschelde
9f1ce63296
Merge pull request #91109 from kleonc/path3d-tilt-gizmo-ray-against-global-plane
Fix `Path3D` tilt gizmo raycasting against local plane
2024-04-24 18:55:25 +02:00
Rémi Verschelde
2da707ee35
Merge pull request #91090 from timothyqiu/disconnect
Fix error when moving FileSystem dock
2024-04-24 18:55:13 +02:00
kobewi
d68ab7c874 Register text enter for script base class 2024-04-24 17:38:09 +02:00
kleonc
0c8275b4f7 Fix Path3D tilt gizmo raycasting against local plane 2024-04-24 16:02:01 +02:00
Rémi Verschelde
a4fbe4c01f
Merge pull request #91081 from KoBeWi/closing_faster_than_light
Further speed up closing multiple scripts
2024-04-24 09:59:56 +02:00
Rémi Verschelde
8b7917f685
Merge pull request #91073 from KoBeWi/irritating_bounds
Remove `uv_editor_bounds` editor setting
2024-04-24 09:59:44 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
149023335d
Merge pull request #90817 from KoBeWi/there_is_one_pattern
Reuse single erase pattern in tile editor
2024-04-24 09:59:17 +02:00
Haoyu Qiu
308fb3a284 Fix error when moving FileSystem dock 2024-04-24 08:36:56 +08:00
kobewi
fd3ed998ce Further speed up closing multiple scripts 2024-04-23 23:33:01 +02:00
kobewi
6f7da2f5e4 Remove uv_editor_bounds editor setting 2024-04-23 19:13:22 +02:00
Rémi Verschelde
ba804f1be7
Merge pull request #90875 from KoBeWi/minor_problem
Use minor version in EditorSettings file name
2024-04-23 19:11:35 +02:00
Rémi Verschelde
2ad43045a3
Revert "Don't edit current when changing docks"
This reverts commit 55711b2ee8.
Fixes #91046.
2024-04-23 19:08:16 +02:00
kobewi
b8ee1366bc Hide update status label when no action is required 2024-04-22 21:36:22 +02:00
Rémi Verschelde
8ab5ab19c3
Merge pull request #90816 from kitbdev/dock-dont-edit-current
Don't edit current when changing docks
2024-04-22 12:53:00 +02:00
Rémi Verschelde
61d146c89e
Merge pull request #90748 from aaronfranke/fix-basis-scale-global
Fix incorrect name of internal Basis global scale getter
2024-04-22 12:52:52 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Rémi Verschelde
e500046e00
Merge pull request #90611 from m4gr3d/automatically_generate_debug_keystore
Automatically generate the Android debug keystore
2024-04-22 12:52:03 +02:00
Rémi Verschelde
fb3c3ace62
Merge pull request #90153 from rburing/clipper2_electric_boogaloo
Replace Clipper1 library by Clipper2 library
2024-04-22 12:51:46 +02:00
Rémi Verschelde
0cf1557045
Merge pull request #89780 from AThousandShips/import_fix
Fix import and saving related crashes
2024-04-22 12:51:37 +02:00
A Thousand Ships
49ae632b7d
Fix import and saving related crashes
* Don't add empty mesh to result when importing obj files
* Check for null resources in `ResourceSaver`
2024-04-22 12:13:19 +02:00
Hugo Locurcio
b1a2394b3b
Use same colors for editor and running project for collision/path debug
This harmonizes the appearance of collision shapes and paths between
the editor and running project, in both 2D and 3D.

This means that in 3D, paths are now green and shapes are now cyan
instead of light blue.
2024-04-21 00:58:08 +02:00
Ricardo Buring
8a28f816d0 Replace Clipper1 library by Clipper2 library 2024-04-20 13:37:59 +02:00
kit
55711b2ee8 Don't edit current when changing docks 2024-04-19 17:10:38 -04:00
Fredia Huya-Kouadio
ede88cf59d Fix loading GDExtension dependencies on Android 2024-04-19 07:55:08 -07:00
Rémi Verschelde
4a0160241f
Merge pull request #90886 from timothyqiu/lefty
Fix offset of node filter menu separator icon
2024-04-19 16:28:36 +02:00
Rémi Verschelde
1bd6fe81ea
Merge pull request #89538 from CrayolaEater/feature/custom-aabb-gizmos
Add Gizmo to display 3D custom AABB
2024-04-19 16:27:16 +02:00
Rémi Verschelde
55842a502c
Merge pull request #89058 from dalexeev/editor-help-bit-deprecated-experimental
Editor: Display deprecated/experimental messages in tooltips
2024-04-19 16:27:06 +02:00
Rémi Verschelde
3acd14d6bc
Merge pull request #88660 from MajorMcDoom/tokenized-file-search
Add tokenized search support to Quick Open dialog and FileSystem filter
2024-04-19 16:26:50 +02:00
Rémi Verschelde
42e6f9a9d8
Merge pull request #76140 from jeronimo-schreyer/add_secondary_light_to_3d_resource_importer
Added secondary light to 3D Advanced Import Settings
2024-04-19 16:26:42 +02:00
Lyuma
bb9674c1b1 Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
Yuri Rubinsky
56d843724e Prevent expanding output port in visual shader expression 2024-04-19 11:49:10 +03:00
Haoyu Qiu
6a406bf424 Fix offset of node filter menu separator icon 2024-04-19 13:33:45 +08:00
Malcolm Nixon
823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
Bogdan Inculet
8caa1b8783 Add Gizmo to display 3D custom AABB 2024-04-19 02:31:30 +03:00
kobewi
12f39befa9 Use minor version in EditorSettings file name 2024-04-19 00:13:06 +02:00
Danil Alexeev
a714cb9f65
Editor: Display deprecated/experimental messages in tooltips 2024-04-18 14:32:04 +03:00
kobewi
a00527e415 Fix folder scan replacing project list 2024-04-18 13:03:21 +02:00
Rémi Verschelde
1ebdacb4b0
Merge pull request #90835 from bruvzg/input_dup
Fix input map shortcuts incorrectly edited on cancel.
2024-04-18 12:25:02 +02:00
Rémi Verschelde
c1efd37e3b
Merge pull request #90829 from timothyqiu/remove-sub-color
Fix folder color not cleared for removed subfolders
2024-04-18 12:24:59 +02:00
Rémi Verschelde
f6ba06a8d7
Merge pull request #90815 from KoBeWi/2_objects_1_editor
Avoid double editing when clicking AnimatedSprite
2024-04-18 12:24:53 +02:00
Rémi Verschelde
1a89b60549
Merge pull request #90651 from Muller-Castro/folder-color
Fix folder colors not present in editor dir dialog
2024-04-18 12:24:30 +02:00
bruvzg
68e4ead9ad
Fix input map shortcuts incorrectly edited on cancel. 2024-04-18 08:22:39 +03:00
Zi Ye
fbfda46ffa Added tokenized search support to Quick Open dialog and FileSystem filter. 2024-04-17 21:12:55 -05:00
Haoyu Qiu
4efaeefaec Fix folder color not cleared for removed subfolders 2024-04-18 10:08:20 +08:00
Hugo Locurcio
1e8526659c
Add minimum width/height to dialog buttons
This makes buttons with short texts such as "OK" or "Close"
easier to click, especially on a touchscreen.

This is exposed to projects via `buttons_min_width` and `buttons_min_height`
theme items in AcceptDialog (and therefore ConfirmationDialog and FileDialog),
with the default values being 0 to preserve compatibility with existing projects.
2024-04-17 23:48:05 +02:00
kobewi
6b69ae8dd0 Reuse single erase pattern in tile editor 2024-04-17 20:43:00 +02:00
Rémi Verschelde
75e772c528
Merge pull request #90807 from KoBeWi/creating_this_thing_is_strictly_prohibited_in_13_states
Disable Create button for abstract classes
2024-04-17 20:26:43 +02:00
Rémi Verschelde
8293aac75c
Merge pull request #90787 from Chaosus/vs_fix_port_bug
Fix incorrect behavior at expanding an output port in visual shader node
2024-04-17 20:26:31 +02:00
Rémi Verschelde
5a502a6001
Merge pull request #90784 from KoBeWi/progressive_progress
Don't show scene group progress for 1 scene
2024-04-17 20:26:27 +02:00
Rémi Verschelde
ab24edca4f
Merge pull request #90680 from jsjtxietian/skip-.godot
Fix editor's file explorer will show directories that should be skipped
2024-04-17 20:26:24 +02:00
Rémi Verschelde
c50e80b481
Merge pull request #90653 from ajreckof/Fix-going-forward-backward-in-editor-selection-history-
Fix going forward backward in editor selection history.
2024-04-17 20:26:20 +02:00
kobewi
e36301e418 Avoid double editing when clicking AnimatedSprite 2024-04-17 19:51:42 +02:00
kobewi
c9407931b8 Disable Create button for abstract classes 2024-04-17 18:48:36 +02:00
Yuri Rubinsky
ac77219d2b Fix incorrect behavior at expanding an output port in visual shader node 2024-04-17 13:36:40 +03:00
kobewi
5883300b92 Don't show scene group progress for 1 scene 2024-04-17 11:23:54 +02:00
Rémi Verschelde
dc6802587e
Merge pull request #90720 from tbreese3/master
Allow closing scene tab preview using Escape
2024-04-17 10:58:52 +02:00
Rémi Verschelde
0473f291a7
Merge pull request #90709 from kleonc/tile-set-editor-atlas-with-separation-rect-drawing
Fix selection rect drawing in `TileSet` editor when create/remove tiles with separation
2024-04-17 10:58:49 +02:00
Rémi Verschelde
544ecc123a
Merge pull request #90616 from Rindbee/update-undo-redo-allowed-after-switching-scene-tab
Update undo redo allowed after switching scene tab
2024-04-17 10:58:42 +02:00