lawnjelly
6914d7c6e0
Add frame delta smoothing option
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Frame deltas are currently measured by querying the OS timer each frame. This is subject to random error. Frame delta smoothing instead filters the delta read from the OS by replacing it with the refresh rate delta wherever possible.
This PR also contains code to estimate the refresh rate based on the input deltas, without reading the refresh rate from the host OS.
2021-07-14 08:44:31 +01:00
Rémi Verschelde
b0b2b7df31
Merge pull request #50257 from Calinou/physicsserver3d-add-set-iterations-3.x
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Add a method to set the number of physics solver iterations in 3D (3.x)
2021-07-14 07:56:57 +02:00
Fabio Alessandrelli
207fb165bf
[HTML5] Raise default initial memory to 32 MiB.
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The memory was resized in any case during start.
Mitigate Chromium issue:
https://bugs.chromium.org/p/v8/issues/detail?id=11863
Also fix a warning about SAFE_HEAP being a linker only flag.
(cherry picked from commit 897c906ebf
)
2021-07-13 17:03:44 +02:00
Rémi Verschelde
9a04e2afeb
Revert "Fix gdnative api generation for methods that return enums"
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This reverts commit aaacc753a7
.
2021-07-13 17:02:59 +02:00
Rémi Verschelde
2004c7cdca
Merge pull request #50419 from Calinou/fix-to-stop-word-casing-3.x
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Fix casing of the "to" stop word in editor strings
2021-07-13 16:13:28 +02:00
Hugo Locurcio
e8c9877ad8
Fix casing of the "to" stop word in editor strings
2021-07-13 15:28:00 +02:00
Rémi Verschelde
b217f824ff
Merge pull request #50416 from akien-mga/3.x-cherrypicks
2021-07-13 14:40:08 +02:00
Rémi Verschelde
7842168305
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@LightningAA, @thebestnom
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 9e0e74e58e
)
2021-07-13 13:16:47 +02:00
Rémi Verschelde
7af4a94b72
i18n: Sync translations with Weblate
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(cherry picked from commit 1c840a31a5
)
2021-07-13 12:33:17 +02:00
Haoyu Qiu
958e1e9ae2
Fix decompression with FastLZ when buffer size is less than 16 bytes
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(cherry picked from commit ccf292df38
)
2021-07-13 12:13:01 +02:00
Faymoon
03f7d707e7
Let thread func have optional parameter
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Fixes #38042 .
(cherry picked from commit 78ead60372
)
2021-07-13 11:40:09 +02:00
Hugo Locurcio
9343ee5c2b
Automatically display the installer after downloading an asset
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- To make things easier to follow, display the asset name in
confirmation dialogs.
- Display the number of conflicting files in the asset extraction dialog.
This reduces the number of clicks required to install an asset.
(cherry picked from commit 2708fcf13d
)
2021-07-13 11:19:46 +02:00
bowling-allie
86e5893755
Fixes BlendSpace2D BLEND_MODE_DISCRETE_CARRY.
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When BlendSpace2D switches animations, it will now correctly
calculate the previous animation position and length and
apply is to the new animation.
(cherry picked from commit bcb1e2b79f
)
2021-07-13 10:47:20 +02:00
Jonas Bernemann
3b5ee6a38a
String::format leave passed values untouched
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If the passed value or key contains double quotation marks it will no
longer get removed.
(cherry picked from commit a403efb67c
)
2021-07-13 10:20:03 +02:00
Haoyu Qiu
6179f76547
Merge similar editor strings
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(cherry picked from commit 4383f8a790
)
2021-07-13 10:20:03 +02:00
Haoyu Qiu
2b2f3d7f2d
Fix memfree parameter name
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(cherry picked from commit 542d7d6460
)
2021-07-13 10:20:03 +02:00
Andrii Doroshenko (Xrayez)
1747569019
Set minimum size for "Version Control" diff bottom panel
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Allows to see version diffs without having to expand the bottom panel
manually when clicking on a changed file in the "Commit" dock.
(cherry picked from commit 0fce7aea88
)
2021-07-13 10:20:03 +02:00
TaskManagerCZ
b444bec1f3
Explicit error message when setting active a Viewport that is already active.
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit e3be0913d7
)
2021-07-13 10:20:03 +02:00
Haoyu Qiu
9184f58dc7
Fix unicode invalid skip error in AssetLib
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(cherry picked from commit 0caaaf4018
)
2021-07-13 10:20:03 +02:00
Haoyu Qiu
5a54cdf4fd
Handle Z_BUF_ERROR in decompress_dynamic
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(cherry picked from commit 293050a919
)
2021-07-13 10:20:03 +02:00
Haoyu Qiu
a29b834930
Fix doc description of HTTPClient::request
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(cherry picked from commit 422f821be9
)
2021-07-13 10:20:03 +02:00
Hugo Locurcio
bcfa5beb8d
Make makerst.py create folders automatically, print a message when done
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(cherry picked from commit f05aa9cc01
)
2021-07-13 10:20:03 +02:00
Francois Belair
5774098a91
Implement didClose notification in LSP
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(cherry picked from commit 10429019ad
)
2021-07-13 10:20:02 +02:00
Nick Huelin
88fc178d57
Add method description to PopupMenu
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This pull request adds a missing method description to `PopupMenu`.
This completes the documentation for `PopupMenu` and enhances usability by doing so.
Update doc/classes/PopupMenu.xml
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 2e3cbbcd11
)
2021-07-13 10:20:02 +02:00
Hendrik Brucker
55dbf24b98
Add elapsed time print statement to build system
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(cherry picked from commit d070159094
)
2021-07-13 10:20:02 +02:00
Hugo Locurcio
c0ccc34eeb
Tweak the GradientTexture property hint to follow CurveTexture
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This prevents setting too large values and crashing the editor.
Very low values are also no longer allowed since they are generally
not detailed enough to represent complex gradients, leading to confusion.
(cherry picked from commit 2c7813385d
)
2021-07-13 10:20:02 +02:00
Fabio Alessandrelli
b8f1f13b85
[HTML5] Fix JavaScript string parsing with new interface.
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Strings are UTF-8 encoded and should be parsed as such, while it was
being parsed as a C string before.
(cherry picked from commit d4e302a3a4
)
2021-07-13 10:20:02 +02:00
Rémi Verschelde
32f5bee985
LineEdit: Respect max_length
by truncating text to append
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When appending text (either via `set_text()` or by pasting from clipboard),
if the input would make the `LineEdit` exceed its configured `max_length`,
the input text is truncated to fit. The discard part is passed as a parameter
in the `text_change_rejected` signal.
Fixes #33321 .
Fixes #41278 .
Also cleaned up unimplemented `max_chars` property in `TextEdit`.
Co-authored-by: Tony-Goat <70238376+Tony-Goat@users.noreply.github.com>
(cherry picked from commit 9a1ce8e6c3
)
2021-07-13 10:20:02 +02:00
voxelv
e6f420aabf
Avoid using a nullptr root in Tree._range_click_timeout().
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Fixes #46648
(cherry picked from commit f17f3f8830
)
2021-07-13 09:47:07 +02:00
Andrii Doroshenko (Xrayez)
4fec6d4697
Make EditorVCSInterface
proxy functions virtual in C++
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Allows to implement VCS plugins via C++ modules without affecting
the existing script instance mechanism.
(cherry picked from commit 23c1b39570
)
2021-07-13 09:46:49 +02:00
Eric M
c696847f3d
Added 'Select Current' option when user is prompted to select main scene after clicking play
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(cherry picked from commit 2296b57739
)
2021-07-13 09:46:31 +02:00
Rémi Verschelde
9d2cbe2c02
Merge pull request #50328 from nekomatata/convex-hull-simplification-3.x
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[3.x] Options to clean/simplify convex hull generated from mesh
2021-07-12 22:34:22 +02:00
Rémi Verschelde
6ec2caf12c
Merge pull request #48763 from QbieShay/plane-offset
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[3.x] Added a center_offset property to both plane primitive and quad primitive
2021-07-12 10:32:19 +02:00
bruvzg
71e30e3032
[macOS, Mono] Automatically enable JIT entitlements for the Mono exports.
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(cherry picked from commit f37981b83f
)
2021-07-11 01:06:04 +02:00
Hugo Locurcio
9259b4adc4
Add a method to set the number of physics solver iterations in 3D
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This is only for GodotPhysics, and adds a 3D counterpart to the 2D
method that was recently added.
2021-07-10 16:29:41 +02:00
PouleyKetchoupp
240c33708c
Options to clean/simplify convex hull generated from mesh
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Clean: remove duplicate and interior vertices (uses Bullet algorithm)
Simplify: modify the geometry for further simplification (uses VHACD
algorithm)
In the editor, single convex hull now uses the clean option.
Added a new editor entry to create a simplified convex hull, can be
useful for creating convex hull from highly tessellated triangle meshes.
Specific change for 3.x:
Add support for Vector<Vector3> and PoolVector<Vector3> in the convex hull generator.
2021-07-09 17:45:59 -07:00
Rémi Verschelde
7c00a875f7
Merge pull request #50305 from JestemStefan/3.x-signed_angle_to
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[3.x] Added signed_angle_to for Vector3
2021-07-09 21:08:04 +02:00
JestemStefan
9513354f68
Added signed_angle_to for Vector3
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Added signed_angle_to method for Vector3
Added signed_angle_to for Vector3
formatting fix...
2021-07-09 12:49:12 +02:00
Rémi Verschelde
83ad0dddad
Merge pull request #50276 from uuuuuup/fix_gles3
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fix 3D scene not rendered on GLES3 HTML5 export
2021-07-08 17:35:55 +02:00
uuuuuup
0dc0a4a523
fix 3D scene not rendered on GLES3 HTML5 export
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fix pad size of SceneDataUBO
2021-07-08 22:03:03 +09:00
Rémi Verschelde
85dffab1b9
Merge pull request #50237 from BastiaanOlij/fix_view_index_precision
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Add precision to view_index
2021-07-08 09:07:20 +02:00
Bastiaan Olij
34d9b6140b
Add precision to view_index
2021-07-08 10:47:07 +10:00
Rémi Verschelde
66aadc2981
Merge pull request #50270 from akien-mga/filedialog-overwrite-capitalization
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FileDialog: Fix capitalization for overwrite prompt
2021-07-08 01:14:05 +02:00
Rémi Verschelde
7f971089fb
FileDialog: Fix capitalization for overwrite prompt
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Sorry I can't take it anymore, I wince every time I see it.
Already fixed in master :)
2021-07-08 01:05:45 +02:00
Rémi Verschelde
76f3bd52d5
Merge pull request #50266 from Razoric480/3x-cache-color-picker-presets
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[3.x] Add cache to color picker for presets
2021-07-08 00:32:32 +02:00
Francois Belair
a4a2ab3ee0
Add cache to color picker for presets
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This prevents loading from the project metadata more than once,
significantly saving performance with nodes that have color pickers.
2021-07-07 18:06:31 -04:00
Rémi Verschelde
a57a78e483
Merge pull request #50242 from KoBeWi/backdoor_err_backport
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[3.x] Allow to create a node at specific position
2021-07-07 23:38:31 +02:00
Rémi Verschelde
c75dd046cf
Merge pull request #50263 from Calinou/bullet-fix-typo
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Fix typo in Bullet method name: "collisin" -> "collision"
2021-07-07 23:08:00 +02:00
Hugo Locurcio
4a140294fe
Fix typo in Bullet method name: "collisin" -> "collision"
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This method is not exposed to scripting, so compatibility with
existing projects should be preserved.
2021-07-07 22:07:32 +02:00
kobewi
ff7cae4c4c
Allow to create a node at specific position
2021-07-07 13:19:59 +02:00